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* SugarWiki/AwesomeMusic: The [[https://fingerspit.bandcamp.com/album/gods-will-be-watching-original-soundtrack soundtrack]] is filled with these -- ''Legends'' and ''Nemesis'' are particularly good.

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* SugarWiki/AwesomeMusic: The [[https://fingerspit.bandcamp.com/album/gods-will-be-watching-original-soundtrack soundtrack]] is filled with these -- ''Legends'' ''Legend'' and ''Nemesis'' are particularly good.

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Removed: 206

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* DarknessInducedAudienceApathy: It's hard to replay the game to try different outcomes when you realize that, regardless of your efforts, Burden's still stuck in a GroundHogDayLoop and nothing can stop it.



** Chapter 4 is extremely hard to even figure out how to approach, with several different factors going on at once, and morale continuously dropping throughout the whole while. Combine this with it being much harder than any chapter before it, as well as it being one of the longer chapters in the game, and you have one of the most difficult chapters in the game if you don't know a trick, or especially if you want to save everyone.

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** Chapter 4 is extremely hard to even figure out how to approach, with several different factors going on at once, and morale continuously dropping throughout the whole while. Combine this with it being much harder than any chapter before it, as well as it being one of the longer chapters in the game, and you have one of the most difficult chapters in the game if you don't know a trick, or especially if you want to save everyone.everyone.
* TooBleakStoppedCaring: It's hard to replay the game to try different outcomes when you realize that, regardless of your efforts, Burden's still stuck in a GroundHogDayLoop and nothing can stop it.
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* EnsembleDarkhorse: Irving and Alexander are [[ThoseTwoBadGuys minor villains]] who appear in exactly one mission in the game, and play a very small role in the game's story. Yet if you were judging by fan art, you'd think they were the main characters.

to:

* EnsembleDarkhorse: Irving and Alexander are [[ThoseTwoBadGuys minor villains]] villains who appear in exactly one mission in the game, and play a very small role in the game's story. Yet if you were judging by fan art, you'd think they were the main characters.
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* DarknessInducedAudienceApathy: It's hard to replay the game to try different outcomes when you realize that, regardless of your efforts, Burden's still stuck in a GroundHogDayLoop and nothing can stop it.

Added: 199

Removed: 199

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None


* SugarWiki/AwesomeMusic: The [[https://fingerspit.bandcamp.com/album/gods-will-be-watching-original-soundtrack soundtrack]] is filled with these -- ''Legends'' and ''Nemesis'' are particularly good.



* CrowningMusicOfAwesome: The [[https://fingerspit.bandcamp.com/album/gods-will-be-watching-original-soundtrack soundtrack]] is filled with these -- ''Legends'' and ''Nemesis'' are particularly good.
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Added DiffLines:

* BreatherLevel:
** Chapter 6, due to having less random events than the other chapters, is pretty easy to figure out. [[spoiler:Don't shoot the kid.]]
** The final DLC chapter. You can very easily TakeYourTime between each step to ensure you get it just right. As long as you keep your guns charged and in the hands of the right people, you should be able to get everyone to the top.
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* BaseBreaker: The twist near the end that [[spoiler:Burden's stuck in a time-loop]]. Is it a clever case of BreakingTheFourthWall intentionally and justifying many of the games faults, or is it just a pretentious attempt at making the game's story look more interesting than it actually is while also trying to hand-wave the games faults? The fact that it's [[TheUnreveal never fully explained]] until the bonus chapter just makes this worse.

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* BaseBreaker: BrokenBase: The twist near the end that [[spoiler:Burden's stuck in a time-loop]]. Is it a clever case of BreakingTheFourthWall intentionally and justifying many of the games faults, or is it just a pretentious attempt at making the game's story look more interesting than it actually is while also trying to hand-wave the games faults? The fact that it's [[TheUnreveal never fully explained]] until the bonus chapter just makes this worse.
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None


* BaseBreaker: The twist near the end that [[spoiler:Burden's stuck in a time-loop]]. Is it a clever case of BreakingTheFourthWall intentionally and justifying many of the games faults, or is it just a pretentious attempt at making the game's story look more interesting than it actually is while also trying to hand-wave the games faults? The fact that it's [[TheUnreveal never fully explained]] just makes this worse.
* CrowningMusicOfAwesome: Several songs from the soundtrack, including the dreary [[https://www.youtube.com/watch?v=iCHLIYhQ3cE ''20 Days of Empty Words]], the short and sweet [[https://www.youtube.com/watch?v=ZmGjUf8y8VU ''Sunset Fetch'']], the atmospheric [[https://www.youtube.com/watch?v=ck0Og8QnWbM ''Gods Will be Watching'']], the absolutely ''epic'' (and appropriately titled) [[https://www.youtube.com/watch?v=r9ka1heULHU ''Legend'']], and the finale-appropriate [[https://www.youtube.com/watch?v=4dOBIO5hrrI ''Nemesis'']].

to:

* BaseBreaker: The twist near the end that [[spoiler:Burden's stuck in a time-loop]]. Is it a clever case of BreakingTheFourthWall intentionally and justifying many of the games faults, or is it just a pretentious attempt at making the game's story look more interesting than it actually is while also trying to hand-wave the games faults? The fact that it's [[TheUnreveal never fully explained]] until the bonus chapter just makes this worse.
* CrowningMusicOfAwesome: Several songs from the soundtrack, including the dreary [[https://www.youtube.com/watch?v=iCHLIYhQ3cE ''20 Days of Empty Words]], the short The [[https://fingerspit.bandcamp.com/album/gods-will-be-watching-original-soundtrack soundtrack]] is filled with these -- ''Legends'' and sweet [[https://www.youtube.com/watch?v=ZmGjUf8y8VU ''Sunset Fetch'']], the atmospheric [[https://www.youtube.com/watch?v=ck0Og8QnWbM ''Gods Will be Watching'']], the absolutely ''epic'' (and appropriately titled) [[https://www.youtube.com/watch?v=r9ka1heULHU ''Legend'']], and the finale-appropriate [[https://www.youtube.com/watch?v=4dOBIO5hrrI ''Nemesis'']].''Nemesis'' are particularly good.
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When I said Nemesis, I meant Nemesis. Adding in Legendary as another choice is fine(I agree, I kinda forgot about that one), but Nemesis still deserves a mention. Also adding another song I liked (Sunset Fetch).


* CrowningMusicOfAwesome: Several songs from the soundtrack, including the dreary [[https://www.youtube.com/watch?v=iCHLIYhQ3cE ''20 Days of Empty Words]], the atmospheric [[https://www.youtube.com/watch?v=ck0Og8QnWbM ''Gods Will be Watching'']], and the absolutely ''epic'' (and appropriately titled) [[https://www.youtube.com/watch?v=r9ka1heULHU ''Legend'']].

to:

* CrowningMusicOfAwesome: Several songs from the soundtrack, including the dreary [[https://www.youtube.com/watch?v=iCHLIYhQ3cE ''20 Days of Empty Words]], the atmospheric short and sweet [[https://www.youtube.com/watch?v=ck0Og8QnWbM ''Gods Will be Watching'']], and com/watch?v=ZmGjUf8y8VU ''Sunset Fetch'']], the absolutely ''epic'' (and appropriately titled) atmospheric [[https://www.youtube.com/watch?v=ck0Og8QnWbM ''Gods Will be Watching'']], the absolutely ''epic'' (and appropriately titled) [[https://www.youtube.com/watch?v=r9ka1heULHU ''Legend'']].''Legend'']], and the finale-appropriate [[https://www.youtube.com/watch?v=4dOBIO5hrrI ''Nemesis'']].
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None


* CrowningMusicOfAwesome: Several songs from the soundtrack, including the dreary [[https://www.youtube.com/watch?v=iCHLIYhQ3cE ''20 Days of Empty Words]], the atmospheric [[https://www.youtube.com/watch?v=ck0Og8QnWbM ''Gods Will be Watching'']], and the absolutely '''epic''' [[https://www.youtube.com/watch?v=4dOBIO5hrrI ''Nemesis'']].

to:

* CrowningMusicOfAwesome: Several songs from the soundtrack, including the dreary [[https://www.youtube.com/watch?v=iCHLIYhQ3cE ''20 Days of Empty Words]], the atmospheric [[https://www.youtube.com/watch?v=ck0Og8QnWbM ''Gods Will be Watching'']], and the absolutely '''epic''' ''epic'' (and appropriately titled) [[https://www.youtube.com/watch?v=4dOBIO5hrrI ''Nemesis'']].com/watch?v=r9ka1heULHU ''Legend'']].
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None


* MoralEventHorizon: It's arguable if and when Liam crosses this, but the general consensus is that, if he did cross it, he either crossed it when abandoning Burden to die in Chapter 4, or when he attempts to [[spoiler:''commit genocide'' on the entire population of Gactus-VII (which is made up over 4 billion people)]] in Chapter 6 and 7.

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* MoralEventHorizon: It's arguable if and when Liam [[spoiler:Liam]] crosses this, but the general consensus is that, if he did cross it, he either crossed it when abandoning Burden to die in Chapter 4, or when he attempts to [[spoiler:''commit genocide'' on the entire population of Gactus-VII (which is made up over 4 billion people)]] in Chapter 6 and 7.
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None

Added DiffLines:

* MoralEventHorizon: It's arguable if and when Liam crosses this, but the general consensus is that, if he did cross it, he either crossed it when abandoning Burden to die in Chapter 4, or when he attempts to [[spoiler:''commit genocide'' on the entire population of Gactus-VII (which is made up over 4 billion people)]] in Chapter 6 and 7.


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** Chapter 2, for the most part, doesn't count as one of these throughout most of the mission. There is one part near the very end that more then qualifies it, though: The RussianRoulette Segment. Essentially, Irving forces the player to play (one-sided) Russian Roulette. It's pure LuckBasedMission, and while there are ways of reducing the amount of luck involved, there's no way to remove it entirely. While playing in Puzzle Mode gets rid of this segment, it is required to play original mode to get some of the achievements.
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The argument for Ch. 5 is factually incorrect; \"luck-based\" it ain\'t, just a resource management puzzle.


* ThatOneLevel: Chapter 4 and Chapter 5 are extremely difficult.
** Chapter 4 is extremely hard to even figure out how to approach, with several different factors going on at once, and morale continuously dropping throughout the whole while. Combine this with it being much harder than any chapter before it, as well as it being one of the longer chapters in the game, and you have one of the most difficult chapters in the game.
** Chapter 5 is almost entirely luck-based, with even less indication of what's going on then Chapter 4.

to:

* ThatOneLevel: Chapter 4 and Chapter 5 are extremely Opinions vary on which chapter is the most difficult.
** Chapter 1 is your first level, and it throws you in the deep end with a lot of random, interdependent factors to juggle. You need to control the cops outside, the computers, and the hostages (in order of difficulty) and any of these three factors failing will mean a game over.
** Chapter 4 is extremely hard to even figure out how to approach, with several different factors going on at once, and morale continuously dropping throughout the whole while. Combine this with it being much harder than any chapter before it, as well as it being one of the longer chapters in the game, and you have one of the most difficult chapters in the game.
** Chapter 5 is almost entirely luck-based, with even less indication of what's going on then Chapter 4.
game if you don't know a trick, or especially if you want to save everyone.
Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Irving and Alexander are [[ThoseTwoBadGuys minor villains]] who appears in exactly one mission in the game, and play a very small role in the game's story. Yet if you were judging by fan art, you'd think they were the main characters.

to:

* EnsembleDarkhorse: Irving and Alexander are [[ThoseTwoBadGuys minor villains]] who appears appear in exactly one mission in the game, and play a very small role in the game's story. Yet if you were judging by fan art, you'd think they were the main characters.
Is there an issue? Send a MessageReason:
None


* NightmareFuel: Several moments of the game count. In particular, the absolutely brutal torture sequence in Chapter 2. Between the teeth-ripping, the cringe-inducing RussianRoulette segment, and Irving's FauxAffablyEvil attitude, it's hard to get through.

to:

* NightmareFuel: Several moments of the game count. In particular, the absolutely brutal torture sequence in Chapter 2. Between the teeth-ripping, the cringe-inducing RussianRoulette segment, and Irving's FauxAffablyEvil attitude, it's hard to get through.it can be rather unnerving.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*BaseBreaker: The twist near the end that [[spoiler:Burden's stuck in a time-loop]]. Is it a clever case of BreakingTheFourthWall intentionally and justifying many of the games faults, or is it just a pretentious attempt at making the game's story look more interesting than it actually is while also trying to hand-wave the games faults? The fact that it's [[TheUnreveal never fully explained]] just makes this worse.
*CrowningMusicOfAwesome: Several songs from the soundtrack, including the dreary [[https://www.youtube.com/watch?v=iCHLIYhQ3cE ''20 Days of Empty Words]], the atmospheric [[https://www.youtube.com/watch?v=ck0Og8QnWbM ''Gods Will be Watching'']], and the absolutely '''epic''' [[https://www.youtube.com/watch?v=4dOBIO5hrrI ''Nemesis'']].
*EnsembleDarkhorse: Irving and Alexander are [[ThoseTwoBadGuys minor villains]] who appears in exactly one mission in the game, and play a very small role in the game's story. Yet if you were judging by fan art, you'd think they were the main characters.
*NightmareFuel: Several moments of the game count. In particular, the absolutely brutal torture sequence in Chapter 2. Between the teeth-ripping, the cringe-inducing RussianRoulette segment, and Irving's FauxAffablyEvil attitude, it's hard to get through.
*ThatOneLevel: Chapter 4 and Chapter 5 are extremely difficult.
** Chapter 4 is extremely hard to even figure out how to approach, with several different factors going on at once, and morale continuously dropping throughout the whole while. Combine this with it being much harder than any chapter before it, as well as it being one of the longer chapters in the game, and you have one of the most difficult chapters in the game.
** Chapter 5 is almost entirely luck-based, with even less indication of what's going on then Chapter 4.

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