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Added a new sub-example
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** In ''Galaga '88'', the themes for the bonus stages as [[https://www.youtube.com/watch?v=CWHTfGsIEgU Tango]]
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** In ''Galaga '88'', the themes for the "That's Galactic Dancin'" bonus stages stages, such as the [[https://www.youtube.com/watch?v=CWHTfGsIEgU Tango]]Tango]] sequence.
*** The "Arrange Mode" featured in the ''Sharp X68000'' version of the game replaces these dances with several segments based off other Namco properties, such as Mappy and Pac-Man. [[https://www.youtube.com/watch?v=-WyyICpw1_k They're such a treat to listen to.]]
*** The "Arrange Mode" featured in the ''Sharp X68000'' version of the game replaces these dances with several segments based off other Namco properties, such as Mappy and Pac-Man. [[https://www.youtube.com/watch?v=-WyyICpw1_k They're such a treat to listen to.]]
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Youtube link fixed.
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** There's also the [[https://www.youtube.com/watch?v=9kxNd8WCEII Galaga Medley]] in ''VideoGame/SuperSmashBrosUltimate'', which is a medley of all the very little amount of music and sound effects the game has to offer, put into a full blown song.
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** There's also the [[https://www.youtube.com/watch?v=9kxNd8WCEII com/watch?v=TqytCvEK8F4 Galaga Medley]] in ''VideoGame/SuperSmashBrosUltimate'', which is a medley of all the very little amount of music and sound effects the game has to offer, put into a full blown song.
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* SuspiciouslySimilarSong : Galaga's theme song sounds similar to some few notes from the ''Franchise/StarWars'' theme song.
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* SuspiciouslySimilarSong : Galaga's SuspiciouslySimilarSong: ''Galaga''[='=]s theme song sounds similar to some few notes from the ''Franchise/StarWars'' theme song.
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* SuspiciouslySimilarSong : Galaga's theme song sounds similar to some few notes from the Franchise/{{Star Wars}} theme song.
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* SuspiciouslySimilarSong : Galaga's theme song sounds similar to some few notes from the Franchise/{{Star Wars}} ''Franchise/StarWars'' theme song.
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** In ''Galaga '88'', the themes for the bonus stages as [[https://www.youtube.com/watch?v=CWHTfGsIEgU Tango]]
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* SequelDisplacement: Far more successful and well-known than it's predecessor, ''Galaxian''.
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* SequelDisplacement: Far more successful and well-known than it's its predecessor, ''Galaxian''.
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** [[https://www.youtube.com/watch?v=0ie4U89t7Cs The intro music]] is a time-honored classic of arcade music.
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So... not an example, then?
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* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels. Subverted in that this is actually the second installment, with ''Galaxian'' being the first.
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* SuspiciouslySimilarSong : Galaga's theme song sounds similar to some few notes from the Franchise/{{Star Wars}} theme song .
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* SuspiciouslySimilarSong : Galaga's theme song sounds similar to some few notes from the Franchise/{{Star Wars}} theme song .song.
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* SugarWiki/AwesomeMusic: Galaga Arrangement, part of ''Namco Classics Collection Vol. 1'', has a surprisingly incredible soundtrack. Particular mention goes to [[https://www.youtube.com/watch?v=eWm1a4LzK6s Nebula Zone]] and [[https://www.youtube.com/watch?v=QkVEfvra1Vc King Galaspark]].
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* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
** Galaga Arrangement, part of ''Namco Classics Collection Vol. 1'', has a surprisingly incredible soundtrack. Particular mention goes to [[https://www.youtube.com/watch?v=eWm1a4LzK6s Nebula Zone]] and [[https://www.youtube.com/watch?v=QkVEfvra1Vc King Galaspark]].
** There's also the [[https://www.youtube.com/watch?v=9kxNd8WCEII Galaga Medley]] in ''VideoGame/SuperSmashBrosUltimate'', which is a medley of all the very little amount of music and sound effects the game has to offer, put into a full blown song.
** Galaga Arrangement, part of ''Namco Classics Collection Vol. 1'', has a surprisingly incredible soundtrack. Particular mention goes to [[https://www.youtube.com/watch?v=eWm1a4LzK6s Nebula Zone]] and [[https://www.youtube.com/watch?v=QkVEfvra1Vc King Galaspark]].
** There's also the [[https://www.youtube.com/watch?v=9kxNd8WCEII Galaga Medley]] in ''VideoGame/SuperSmashBrosUltimate'', which is a medley of all the very little amount of music and sound effects the game has to offer, put into a full blown song.
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* UrbanLegendOfZelda: The triple ship legend. However, it was finally made possible in Galaga '88.
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** It is possible to kill two enemies in a single shot and thus have a hit ratio of over 100%, up to 200% if you only make one-bullet double hits or don't fire anymore. [[AwesomeButImpractical Not that having a >100% ratio is any useful to scoring.]]
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** It is possible to kill two enemies in a single shot and thus have a hit ratio of over 100%, up to 200% if you only make one-bullet double hits or don't fire anymore. [[AwesomeButImpractical [[CoolButInefficient Not that having a >100% ratio is any useful to scoring.]]
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** Enemies can be made to stop firing completely in ''Galaga''. This is done by killing all but the two left-most enemies on the first stage. Their rate of fire will gradually decrease over the span of about 15 minutes, to nothing [[note]]This is due to them firing shots at X-coordinate 0 which do not move and clog up the 8 memory buffers reserved for tracking the locations of shots[[/note]]. It will stay this way the rest of the game.
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** Enemies can be made to stop firing completely in ''Galaga''. This is done by killing all but the two left-most enemies on the first stage. Their rate of fire will gradually decrease over the span of about 15 minutes, to nothing [[note]]This [[note]][[http://computerarcheology.com/Arcade/Galaga/ This is due to them firing shots at X-coordinate 0 which do not move and clog up the 8 memory buffers reserved for tracking the locations of shots[[/note]].shots]][[/note]]. It will stay this way the rest of the game.
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** Enemies can be made to stop firing completely in ''Galaga''. This is done by killing all but the two left-most enemies on the first stage. Their rate of fire will gradually decrease over the span of about 15 minutes, to nothing. It will stay this way the rest of the game.
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** Enemies can be made to stop firing completely in ''Galaga''. This is done by killing all but the two left-most enemies on the first stage. Their rate of fire will gradually decrease over the span of about 15 minutes, to nothing.nothing [[note]]This is due to them firing shots at X-coordinate 0 which do not move and clog up the 8 memory buffers reserved for tracking the locations of shots[[/note]]. It will stay this way the rest of the game.
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** Enemies can be made to stop firing completely in ''Galaga''. This is done by killing all but the two left-most enemies on the first stage. Their rate of fire will gradually decrease over the span of about 15 minutes, to nothing. It will stay this way the rest of the game.
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* UrbanLegendOfZelda: The triple ship legend. However, it was finally made possible in Galaga '88.
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* UrbanLegendOfZelda: The triple ship legend. However, it was finally made possible in Galaga '88.'88.
* SuspiciouslySimilarSong : Galaga's theme song sounds similar to some few notes from the Franchise/{{Star Wars}} theme song .
* SuspiciouslySimilarSong : Galaga's theme song sounds similar to some few notes from the Franchise/{{Star Wars}} theme song .
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** [[LoveItOrHateIt The jury is out]] on the [[NintendoHard maddeningly difficult]] ''Gaplus'', but the features it added (''your own'' TractorBeam that you can use to convert enemy fighters to your side) are pretty neat.
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** [[LoveItOrHateIt The jury is out]] out on the [[NintendoHard maddeningly difficult]] ''Gaplus'', but the features it added (''your own'' TractorBeam that you can use to convert enemy fighters to your side) are pretty neat.
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* GoodBadBugs: It is possible to kill two enemies in a single shot and thus have a hit ratio of over 100%, up to 200% if you only make one-bullet double hits or don't fire anymore. [[AwesomeButImpractical Not that having a >100% ratio is any useful to scoring.]]
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* GoodBadBugs: GoodBadBugs:
** There is a very small gap in the hitbox between your Dual Ship, so there's a slim chance that you can exploit it to allow an enemy missile to slip through without losing either of your ships, but this requires very lucky timing to pull off.
** It is possible to kill two enemies in a single shot and thus have a hit ratio of over 100%, up to 200% if you only make one-bullet double hits or don't fire anymore. [[AwesomeButImpractical Not that having a >100% ratio is any useful to scoring.]]
** There is a very small gap in the hitbox between your Dual Ship, so there's a slim chance that you can exploit it to allow an enemy missile to slip through without losing either of your ships, but this requires very lucky timing to pull off.
** It is possible to kill two enemies in a single shot and thus have a hit ratio of over 100%, up to 200% if you only make one-bullet double hits or don't fire anymore. [[AwesomeButImpractical Not that having a >100% ratio is any useful to scoring.]]
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* ComplacentGamingSyndrome: In the original game, world-class players will start a 2-player game and play on the player 2 side. This is because player 1's score counter is only 6 digits long and will roll scores over 999,990 back to 0, but player 2 has a 7-digit score counter.
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* GoodBadBugs: It is possible to kill two enemies in a single shot and thus have a hit ratio of over 100%, up to 200% if you only make one-bullet double hits or don't fire anymore. [[AwesomeButImpractical Not that having a >100% ratio is any useful to scoring.]]
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** [[LoveItOrHateIt The jury is out]] on the [[NintendoHard maddeningly difficult]] ''Gaplus'', but the features it added (''your own'' TractorBeam that you can use to convert enemy fighters to your side) are pretty neat.
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* AwesomeMusic: Galaga Arrangement, part of Namco Classics Collection Vol. 1, has a surprisingly incredible soundtrack. Particular mention goes to [[http://www.youtube.com/watch?v=eWm1a4LzK6s Nebula Zone]] and [[http://www.youtube.com/watch?v=QkVEfvra1Vc King Galaspark]].
* EvenBetterSequel: To VideoGame/{{Galaxian}}.
** Galaga '88 to the first Galaga, to those who actually played it.
* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels. Subverted in that this is actually the second installment, with Galaxian being the first.
* MostWonderfulSound: The special jingle that plays if you shoot down every enemy in a Challenging Stage.
* EvenBetterSequel: To VideoGame/{{Galaxian}}.
** Galaga '88 to the first Galaga, to those who actually played it.
* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels. Subverted in that this is actually the second installment, with Galaxian being the first.
* MostWonderfulSound: The special jingle that plays if you shoot down every enemy in a Challenging Stage.
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* AwesomeMusic: SugarWiki/AwesomeMusic: Galaga Arrangement, part of Namco ''Namco Classics Collection Vol. 1, 1'', has a surprisingly incredible soundtrack. Particular mention goes to [[http://www.youtube.com/watch?v=eWm1a4LzK6s Nebula Zone]] and [[http://www.youtube.com/watch?v=QkVEfvra1Vc King Galaspark]].
* EvenBetterSequel: ToVideoGame/{{Galaxian}}.
''VideoGame/{{Galaxian}}''.
**Galaga '88 ''Galaga '88'' to the first Galaga, ''Galaga'', to those who actually played it.
* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels. Subverted in that this is actually the second installment, withGalaxian ''Galaxian'' being the first.
*MostWonderfulSound: SugarWiki/MostWonderfulSound: The special jingle that plays if you shoot down every enemy in a Challenging Stage.Stage.
* SequelDisplacement: Far more successful and well-known than it's predecessor, ''Galaxian''.
* EvenBetterSequel: To
**
* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels. Subverted in that this is actually the second installment, with
*
* SequelDisplacement: Far more successful and well-known than it's predecessor, ''Galaxian''.
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* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels.
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* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels. Subverted in that this is actually the second installment, with Galaxian being the first.
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** Averted, if you think about Galaga as a sequel to {{Galaxian}}.
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** Galaga '88 to the first Galaga, to those who actually played it.
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* MostWonderfulSound: The special jingle that plays if you shoot down every enemy in a Challenging Stage.
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* EvenBetterSequel: To VideoGame/{{Galaxian}}.
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*AwesomeMusic: Galaga Arrangement, part of Namco Classics Collection Vol. 1, has a surprisingly incredible soundtrack. Particular mention goes to [[http://www.youtube.com/watch?v=eWm1a4LzK6s Nebula Zone]] and [[http://www.youtube.com/watch?v=QkVEfvra1Vc King Galaspark]].
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** Averted, if you think about Galaga as a sequel to {{Galaxian}}.
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* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels.
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* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels.sequels.
* UrbanLegendOfZelda: The triple ship legend. However, it was finally made possible in Galaga '88.
* UrbanLegendOfZelda: The triple ship legend. However, it was finally made possible in Galaga '88.
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* FirstInstallmentWins: Good luck finding someone who's at least heard of the sequels.