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1* SugarWiki/AwesomeMusic:
2** Galaga Arrangement, part of ''Namco Classics Collection Vol. 1'', has a surprisingly incredible soundtrack. Particular mention goes to [[https://www.youtube.com/watch?v=eWm1a4LzK6s Nebula Zone]] and [[https://www.youtube.com/watch?v=QkVEfvra1Vc King Galaspark]].
3** There's also the [[https://www.youtube.com/watch?v=TqytCvEK8F4 Galaga Medley]] in ''VideoGame/SuperSmashBrosUltimate'', which is a medley of all the very little amount of music and sound effects the game has to offer, put into a full blown song.
4** In ''Galaga '88'', the themes for the "That's Galactic Dancin'" bonus stages, such as the [[https://www.youtube.com/watch?v=CWHTfGsIEgU Tango]] sequence.
5*** The "Arrange Mode" featured in the ''Sharp X68000'' version of the game replaces these dances with several segments based off other Namco properties, such as Mappy and Pac-Man. [[https://www.youtube.com/watch?v=-WyyICpw1_k They're such a treat to listen to.]]
6* ComplacentGamingSyndrome: In the original game, world-class players will start a 2-player game and play on the player 2 side. This is because player 1's score counter is only 6 digits long and will roll scores over 999,990 back to 0, but player 2 has a 7-digit score counter.
7* EvenBetterSequel: To ''VideoGame/{{Galaxian}}''.
8** ''Galaga '88'' to the first ''Galaga'', to those who actually played it.
9** The jury is out on the [[NintendoHard maddeningly difficult]] ''Gaplus'', but the features it added (''your own'' TractorBeam that you can use to convert enemy fighters to your side) are pretty neat.
10* GoodBadBugs:
11** Enemies can be made to stop firing completely in ''Galaga''. This is done by killing all but the two left-most enemies on the first stage. Their rate of fire will gradually decrease over the span of about 15 minutes, to nothing [[note]][[http://computerarcheology.com/Arcade/Galaga/ This is due to them firing shots at X-coordinate 0 which do not move and clog up the 8 memory buffers reserved for tracking the locations of shots]][[/note]]. It will stay this way the rest of the game.
12** There is a very small gap in the hitbox between your Dual Ship, so there's a slim chance that you can exploit it to allow an enemy missile to slip through without losing either of your ships, but this requires very lucky timing to pull off.
13** It is possible to kill two enemies in a single shot and thus have a hit ratio of over 100%, up to 200% if you only make one-bullet double hits or don't fire anymore. [[CoolButInefficient Not that having a >100% ratio is any useful to scoring.]]
14* SugarWiki/MostWonderfulSound: The special jingle that plays if you shoot down every enemy in a Challenging Stage.
15** [[https://www.youtube.com/watch?v=0ie4U89t7Cs The intro music]] is a time-honored classic of arcade music.
16* SequelDisplacement: Far more successful and well-known than its predecessor, ''Galaxian''.
17* SuspiciouslySimilarSong: ''Galaga''[='=]s theme song sounds similar to some few notes from the ''Franchise/StarWars'' theme song.

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