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[-''"[[{{Pokemon}} Pidgey]] [[ShoutOut used Sand Attack!]]"''-]
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* CrowningMomentOfAwesome: The final boss of the second game, the Valkyrie Tank. Aside from the fact that it's a full-fledged WWII supertank, the battlefield is a burning arms facility at the center of Lance's empire. The Valkyrie Tank itself has a giant cannon, aptly named the Omega Lazer, which comes with a devastating charged attack. There's at least four different kinds. Oh, and did I mention that there's three parts? You go up against LANCE HIMSELF DURING THE FIGHT.
* CrowningMusicOfAwesome: [[http://www.newgrounds.com/audio/listen/359453 DiVINe MaDNEss]], the [[strike:working]] theme for the final boss of the third game. The music that plays when you fight the golem in the second qualifies as well. Both truly feel [[IncrediblyLamePun epic]].

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* CrowningMomentOfAwesome: The final boss of the second game, the Valkyrie Tank. Aside from the fact that it's a full-fledged WWII supertank, the battlefield is a burning arms facility at the center of Lance's empire. The Valkyrie Tank itself has a giant cannon, aptly named cannon called the Omega Lazer, which comes with a devastating charged attack. There's at least four different kinds. Oh, and did I mention that Also there's three parts? You go up against LANCE HIMSELF DURING THE FIGHT.
* CrowningMusicOfAwesome: [[http://www.newgrounds.com/audio/listen/359453 DiVINe MaDNEss]], the [[strike:working]] theme for the final boss of the third game. The music that plays when you fight the golem in the second qualifies as well. Both truly feel [[IncrediblyLamePun epic]].



* ThatOneAttack: '''Cosmic Monoliths''' get one - To clarify, Every 3 rounds, they use an attack named Doomsday. It is a much stronger version of what the party can do by using Dark Runes, and it starts off with a weak beam trailed through the ground, dealing low damage to the party - THEN the actual attack kicks in dealing [[{{TotalPartyKill}} MASSIVE]] damage to the party, capable of taking out anyone with no dark resistance, even at level 30. Did I mention that Doomsday hits the entire field AND COSMIC MONOLITHS ABSORB DARK!? ItGetsWorse in the final medal area, where one of the battles is with all 3 monoliths. Combined, they're harder to kill than Akron himself. It is better to leave Cosmic for last in this case, as the other 2 monoliths do NOT absorb dark, and will be damaged by Doomsday - but since all 3 monoliths are incredibly powerful, it is so much more likely to kill you.

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* ThatOneAttack: '''Cosmic Monoliths''' Cosmic Monoliths get one - To clarify, Every 3 rounds, they use an attack named Doomsday. It is a much stronger version of what the party can do by using Dark Runes, and it starts off with a weak beam trailed through the ground, dealing low damage to the party - THEN the actual attack kicks in dealing [[{{TotalPartyKill}} MASSIVE]] damage to the party, capable of taking out anyone with no dark resistance, even at level 30. Did I mention that To top it off Doomsday hits the entire field AND COSMIC MONOLITHS ABSORB DARK!? ItGetsWorse in the final medal area, where one of the battles is with all 3 monoliths. Combined, they're harder to kill than Akron himself. It is better to leave Cosmic for last in this case, as the other 2 monoliths do NOT absorb dark, and will be damaged by Doomsday - but since all 3 monoliths are incredibly powerful, it is so much more likely to kill you.

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** Protector. It's a weapons platform that starts off with four minions: one uses fire, one electricity (this one can buff), one earth (including poison), and one holy (including healing, AND REGEN). It has 150,000-odd HP, when you're not even likely to be able to do 15,000 in a turn. Its attacks include a charged beam (that also debuffs you), which it likes to use if you buff yourself, and a gun that shoots a character two times, each for about 3000 damage (you're not likely to have over 6,000 HP yet), and multiple attacks which hit the entire party. If you have regen active, it'll use the particle beam to get rid of it. Not fun.
*** However, if you have the dragonkiller, thunderspear, and either deep blue or god hand leveled up to 4 or 5, along with the army outfit, he'll go down insanely fast. And those are equipment you'll already want to have leveled up since enemies throught the desert are weak to them.
** The Tundra Mammoth just deals an assload of damage, has friends that can heal him back to full health at will, AND a random ally walks in around the fourth round. Just run away if it's a [[BossInMookClothing Viking Monolith]].

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** Protector. It's a weapons platform that starts off with four minions: one uses fire, one electricity (this one can buff), one earth (including poison), and one holy (including healing, AND REGEN). It has 150,000-odd HP, when you're not even likely to be able to do 15,000 in a turn. Its attacks include a charged beam (that also debuffs you), which it likes to use if you buff yourself, and a gun that shoots a character two times, each for about 3000 damage (you're not likely to have over 6,000 HP yet), and multiple attacks which hit the entire party. If you have regen active, it'll use the particle beam to get rid of it. Not fun.
*** However, if you have the dragonkiller, thunderspear, and either deep blue or god hand leveled up to 4 or 5, along with the army outfit, he'll go down insanely fast. And those are equipment you'll already want to have leveled up since enemies throught the desert are weak to them.
fun.** The Tundra Mammoth just deals an assload of damage, has friends that can heal him back to full health at will, AND a random ally walks in around the fourth round. Just run away if it's a [[BossInMookClothing Viking Monolith]].

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* ThatOneBoss: ''Every'' boss may qualify.

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* ThatOneBoss: ''Every'' boss may qualify.ThatOneBoss:



*** A tip for those suffering from Akron. First off, Scan, then retreat. Then put on Dark Protection and Holy weaponry. Then keep engaging and retreating until he is weak to Holy. One-shot both healers, then smash Akron as much as possible before he summons up more help. Every time he changes element, you change your armour to defend against his new element, and your weapon to be super effective. As long as you have enough Pizza Slices (100% HP+MP to entire party) and have used your stat-boosting food, you'll do fine. A cheaper but easier way is to do the above steps, but switch in and out until he is weak to poison, and have poison gear on. In one turn, you can get him on poison 10 (ie 20,000 damage a turn). Then turtle, reapplying poison every so often. He'll die before you run out of pizza.
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** Also in ''3'', the Clay enemies. They're each immune to numerous elements, come in large groups which are almost never all vulnerable to the same attacks, and one of the later ones can cast healing spells. They are, however, all vulnerable to Lance's bomb element attacks.

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** Also in ''3'', 3, the Clay enemies. They're each immune to numerous elements, come in large groups which are almost never all vulnerable to the same attacks, and one of the later ones can cast healing spells. They are, however, all vulnerable to Lance's bomb element attacks.



* EnsembleDarkhorse: [=NoLegs=] tends to be popular among the fans. People even ask if he's going to be a playable character. (Not just for the minigame.) He is playable in 3.3.

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* EnsembleDarkhorse: [=NoLegs=] tends to be popular among the fans. People even ask if he's going to be a playable character. (Not just for the minigame.minigames.) He is playable in 3.3.
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** Also in EBF3, the Clay enemies. They're each immune to numerous elements, come in large groups which are almost never all vulnerable to the same attacks, and one of the later ones can cast healing spells. They are, however, all vulnerable to Lance's bomb element attacks.

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** Also in EBF3, ''3'', the Clay enemies. They're each immune to numerous elements, come in large groups which are almost never all vulnerable to the same attacks, and one of the later ones can cast healing spells. They are, however, all vulnerable to Lance's bomb element attacks.

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* GoddamnBats: The crows. They have high evasion and an accuracy-lowering attack. If all of your party gets debuffed, they'll take a lot longer to defeat.
[-''"[[{{Pokemon}} Pidgey]] [[ShoutOut used Sand Attack!]]"''-]



** The entire series evolves from a simple turn-based-combat-only RPG into a fully fledged one, with a world map!

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** The In 3, the entire series evolves from a simple turn-based-combat-only RPG into a fully fledged one, with a world map!



** Said final boss Akron is not Nightmare Fuel. No, Akron ''[[LudicrousGibs exploding]]'' ''[[BlackBlood messily]]'' is Nightmare Fuel.
*** NOT NIGHTMARE FUEL?! What about the fact that during aforementioned attack, Akron tells [[NietzscheWannabe insane theories on existence?]]
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Recent poll, shows she behind the three protagonists in popularity.


** Anna became insanely popular even before she showed up in Bullet Heaven.
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* GameBreaker: The Tera Drill spell does ridiculous amounts of damage to enemies with defensive buffs. Buff attack on whoever has it and even Akron goes down relatively easily.
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* CrowningMomentOfFunny: In the third game, the first time a fire bit self-destructs on you, Lance comments "It killed itself! That rock had so much to live for!"
-->''(upon seeing a Viking Monolith)'' '''Matt:''' "A giant rock! That's not very threatening! What's it going to do, fall on us?"
-->''(When Lance uses his [[SlapOnTheWristNuke Nuke]] Limit Break)'' '''Natz:''' Gonna not do that? We'll die!!!
-->''(Matt upon landing the final blow)'' '''Matt:''' I used my fapping arm for that attack!
-->''(After Natz and Lance see an active volcano and discuss how it may be related to Akron)'' '''Matt:''' [[ComicallyMissingThePoint That volcano's causing global warming!]]
** The pre-final boss cutscene in the second game also counts.
-->'''Matt:''' Eh, I don´t like the look of this place, and what´s with that fancy car over there.
-->'''Valykrie Tank:''' *I am not a car*.
-->'''Lance:''' Get out of the way nooblets, this area has been quarantined. Well, your lives are forfeit either way now that you´ve seen me. The earth must be purged of all infidels.
-->'''Matt:''' Huh, have we met before? So what´s your plan now, just trying to kill everything?
-->'''Lance:''' It sickens me to see things the way they are. [[WellIntentionedExtremist Only by destroying everything can the world be rebuilt.]] [[FacePalm G´ fahahaha.]]
-->'''Matt:''' [[BuffySpeak I don´t like that sort of stuff!!! Gonna have to smash up your tank, bro.]]
** While in the desert at the third game, Natz complains that she'd prefer the snowy terrain over this heat:
-->'''Lance:''' Take your top off!
-->'''Natz:''' What??!?
-->'''Lance:''' [[SuspiciouslySpecificDenial Who said that? Wasn't me.]]

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** In 3, the Clay enemies. They're each immune to numerous elements, come in large groups which are almost never all vulnerable to the same attacks, and one of the later ones can cast healing spells. They are, however, all vulnerable to Lance's

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** In 3, Also in EBF3, the Clay enemies. They're each immune to numerous elements, come in large groups which are almost never all vulnerable to the same attacks, and one of the later ones can cast healing spells. They are, however, all vulnerable to Lance'sLance's bomb element attacks.


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** From the second game, the Guardian and the Zombie Hydra. The Guardian is a WakeupCallBoss designed to teach you that you won't win this game without status effects, since he gets three vicious attacks per round unless you destroy his arms but has a move to restore and heal them unless you stick him with syphon or repeated stuns... except you have to ''break'' the arms first, which means several rounds of full-fledged attacking while getting pummeled before using a status ability which doesn't always work. The hydra, meanwhile, gets two attacks per round, both of which could be a OneHitKill move. And if you don't kill both his heads on the same turn, he'll heal whichever one you dropped first by a lot. If you had them both nearly dead but accidentally killed one (say with a counter attack), you're likely to accidentally kill the other the same way before bringing it back down.
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fetish fuel was removed from the wiki


* FetishFuel: A lot of the [[{{Fanservice}} female equipment]]. The third game had the CatGirl and Cow Girl oufits, and the fourth game takes it UpToEleven with {{Meido}} and [[{{Joshikousei}} schoolgirl]] outfits, and [[PlayboyBunny bunny ears]].

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** There is also a possible ShipTease in one of Matt's [[IdleAnimation idle animations]]: he dreams about Natz while sleeping, but [[AvertedTrope not]] [[HoYay Lance]]. [[IfYouKnowWhatIMean Hmmm...]]

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** There is also a possible ShipTease in one of Matt's [[IdleAnimation idle animations]]: he dreams about Natz while sleeping, but [[AvertedTrope not]] [[HoYay Lance]]. [[IfYouKnowWhatIMean Hmmm...]]sleeping.

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* WhatDoYouMeanItsForKids: The second game. With a "giant mutant penis" (the sandworm is referred to as that in the scanbot entry) that vomits blood, you would think that it would get a higher rating than "Anyone" on Newgrounds. Even weirder because the original game was "Teen".
** Don't forget the third installment, as Matt says: "I used my fapping arm for that attack!"

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* WhatDoYouMeanItsForKids: WhatDoYouMeanItsForKids:
**
The second game. With a "giant mutant penis" (the sandworm is referred to as that in the scanbot entry) that vomits blood, you would think that it would get a higher rating than "Anyone" on Newgrounds. Even weirder because the original game was "Teen".
** Don't forget Early in the third installment, as Matt says: "I used my fapping arm for that attack!"attack!" Also, innuendos of tentacle rape and the return of the giant mutant penis, all PlayedForLaughs.
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* WhatDoYouMeanItsForKids: The second game. With a "giant mutant penis" (the sandworm is referred to as that in the scanbot entry) that vomits blood, you would think that it would get a higher rating than "Anyone" on Newgrounds. Even weirder because the original game was "Teen".
** Don't forget the third installment, as Matt says: "I used my fapping arm for that attack!"
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-->''(After Natz and Lance see an active volcano and discuss how it may be related to Akron)'' '''Matt:''' [[CompletelyMissingThePoint That volcano's causing global warming!]]

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-->''(After Natz and Lance see an active volcano and discuss how it may be related to Akron)'' '''Matt:''' [[CompletelyMissingThePoint [[ComicallyMissingThePoint That volcano's causing global warming!]]

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* ThatOneBoss: ''Every'' boss may qualify. The sandworm is a notable offender: it can regenerate its tail, hit both players, poison both players, ''and'' its tail can stun. It is entirely possible to get poisoned, stunned, then attacked two turns in a row with poison doing additional damage, leading up to six attacks in a row. Your best hope is to use lots of healing items. Even better, get Black Fang out before the fight begins, then poison it with Unleash and Toxic and hold out until it dies. This gets lampshaded in the third game, in which an NPC notes how much trouble they were having against the sandworm; semi-ironically, the same game downgrades it to a relatively normal enemy.

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* ThatOneBoss: ''Every'' boss may qualify. qualify.
**
The sandworm is a notable offender: it can regenerate its tail, hit both players, poison both players, ''and'' its tail can stun. It is entirely possible to get poisoned, stunned, then attacked two turns in a row with poison doing additional damage, leading up to six attacks in a row. Your best hope is to use lots of healing items. Even better, get Black Fang out before the fight begins, then poison it with Unleash and Toxic and hold out until it dies. This gets lampshaded in the third game, in which an NPC notes how much trouble they were having against the sandworm; semi-ironically, the same game downgrades it to a relatively normal enemy.



* The Tundra Mammoth just deals an assload of damage, has friends that can heal him back to full health at will, AND a random ally walks in around the fourth round. Just run away if it's a [[BossInMookClothing Viking Monolith]].

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* ** The Tundra Mammoth just deals an assload of damage, has friends that can heal him back to full health at will, AND a random ally walks in around the fourth round. Just run away if it's a [[BossInMookClothing Viking Monolith]].
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* The Tundra Mammoth just deals an assload of damage, has friends that can heal him back to full health at will, AND a random ally walks in around the fourth round. Just run away if it's a [[BossInMookClothing Viking Monolith]].
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Removed sinkhole(s) to Understatment.


* MemeticOutfit: Natalie has been [[{{Understatement}} portrayed a lot]] in her [[FetishFuel Cow Girl oufit]] in fanart.

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* MemeticOutfit: Fanart frequently portrays Natalie has been [[{{Understatement}} portrayed a lot]] in her [[FetishFuel Cow Girl oufit]] in fanart.oufit]].

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* DemonicSpiders: Viking Monolith in the third game. Attacks with ridiculously powerful hadokens, an ice spike that can insta-kill you, a powerful single-target spell... oh, and it can buff its magic attack. And it has a ton of health and resistances. Trust me, you will most likely die the first time you encounter it.

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* DemonicSpiders: DemonicSpiders:
**
Viking Monolith in the third game. Attacks with ridiculously powerful hadokens, an ice spike that can insta-kill you, a powerful single-target spell... oh, and it can buff its magic attack. And it has a ton of health and resistances. Trust me, you will most likely die the first time you encounter it.


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** In 3, the Clay enemies. They're each immune to numerous elements, come in large groups which are almost never all vulnerable to the same attacks, and one of the later ones can cast healing spells. They are, however, all vulnerable to Lance's


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* FetishFuel: A lot of the [[{{Fanservice}} female equipment]]. The third game had the CatGirl and Cow Girl oufits, and the fourth game takes it UpToEleven with {{Meido}} and [[{{Joshikousei}} schoolgirl]] outfits, and [[PlayboyBunny bunny ears]].
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*** However, if you have the dragonkiller, thunderspear, and either deep blue or god hand leveled up to 4 or 5, along with the army outfit, he'll go down insanely fast. And those are equipment you'll already want to have leveled up since enemies throught the desert are weak to them.
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** The penultimate boss of the third game is annoyingly difficult too. You can't use any poisoning, holy, or dark attacks because the healing head absorbs holy, and the dark/poison head absorbs dark and gains health from poison, which you can't remove. It's the only opponent in the entire game that also uses Regen and it has an attack which damages you for about 1500 and heals each head by about 20,000. Chances are you're gonna die the first few times due to their massive hp and attack.

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** The penultimate boss of the third game is annoyingly difficult too. You can't use any poisoning, holy, or dark attacks because the healing head absorbs holy, and the dark/poison head absorbs dark and gains health from poison, which you can't remove. It's the only opponent in the entire game that also uses Regen and it has an attack which damages you for about 1500 and heals each head by about 20,000. Chances are you're gonna die the first few times due to their massive hp and attack. At least it gets easier once you manage to defeat two of the heads, right? [[ItGotWorse Nooooope.]] It turns into a FlunkyBoss by frequently summoning four of the resident DemonicSpiders (or a [[BossInMookClothing Cosmic Monolith]] if the game really hates you). Save the holy head for last, and nothing dies. Save the dark/poison or blaze head for last, and ''you'' die.
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* MemeticOufit: Natalie has been [[{{Understatement}} portrayed a lot]] in her [[FetishFuel Cow Girl oufit]] in fanart.

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* MemeticOufit: MemeticOutfit: Natalie has been [[{{Understatement}} portrayed a lot]] in her [[FetishFuel Cow Girl oufit]] in fanart.
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** While in the desert at the third game, Natz complains that she'd prefer the snowy terrain that this heat:

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** While in the desert at the third game, Natz complains that she'd prefer the snowy terrain that over this heat:



* DemonicSpiders: Viking Monolith in the third game. Attacks with ridiculously powerful hadokens, an ice spike that can insta-kill you, a powerful single-target spell...oh, and it can buff its magic attack. And it has a ton of health and resistances. Trust me, you will most likely die the first time you encounter it.

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* DemonicSpiders: Viking Monolith in the third game. Attacks with ridiculously powerful hadokens, an ice spike that can insta-kill you, a powerful single-target spell... oh, and it can buff its magic attack. And it has a ton of health and resistances. Trust me, you will most likely die the first time you encounter it.



*** On higher difficulty modes, Death resistance is necessary as well because the things may instakill you. Besides, even for a party decked out in Dark resistance gear, Cosmic Monoliths may prove an annoyance (especially if you fight two at once) due to their high evasive capacities, ability to absorb their own beam to heal themselves and to dispell debuffs.

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*** On higher difficulty modes, Death resistance is necessary as well well, because the things may instakill you. Besides, even for a party decked out in Dark resistance gear, Cosmic Monoliths may prove an annoyance (especially if you fight two at once) due to their high evasive capacities, ability to absorb their own beam to heal themselves themselves, and to dispell debuffs.



* EvenBetterSequel: Each game has improved the engine, added more save points, while adding more challenge, and added more customization.

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* EvenBetterSequel: Each game has improved the engine, engine and added more save points, while adding more challenge, challenge and added more customization.



*** NOT NIGHTMARE FUEL?! What about the fact that during aforementioned attack, Akron tells [[NietzscheWannabe insane theories on existence.]]

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*** NOT NIGHTMARE FUEL?! What about the fact that during aforementioned attack, Akron tells [[NietzscheWannabe insane theories on existence.]]existence?]]



* ThatOneAttack: '''Cosmic Monoliths''' get one - To clarify, Every 3 rounds, they use an attack named Doomsday. Their first attack is this - It is a much stronger version of what the party can do by using Dark Runes, and it starts off iwth a weak beam trailed through the ground, dealing low damage to the party - THEN the actual attack kicks in - Dealing [[{{TotalPartyKill}} MASSIVE]] damage to the party, capable of taking out anyone with no dark resistance, even at level 30. Did I mention Doomsday hits the entire field AND COSMIC MONOLITHS ABSORB DARK!? ItGetsWorse in the final medal area, one of the battles is with all 3 monoliths. Combined they're harder to kill than Akron himself - It is better to leave Cosmic for last in this case, as the other 2 monoliths do NOT absorb dark, and will be damaged by Doomsday - But since all 3 monoliths are incredibly powerful, it is so much more likely to kill you.
* ThatOneBoss: ''Every'' boss may qualify. The sandworm is a notable offender: it can regenerate its tail, hit both players, poison both players, ''and'' it's tail can stun. It is entirely possible to get poisoned, stunned, then attacked two turns in a row with poison doing additional damage, leading up to six attacks in a row. Your best hope is to use lots of healing items. Even better, get Black Fang out before the fight begins, then poison it with Unleash and Toxic and hold out until it dies. This gets lampshaded in the third game, in which an NPC notes how much trouble they were having against the sandworm; semi-ironically, the same game downgrades it to a relatively normal enemy.
** Even for the final boss, Akron is ''very'' hard to beat. A FlunkyBoss that summons [[DemonicSpiders Cosmic Monoliths]] and Skull Ghosts, the latter of which can pretty much cast whatever spell it wants. That includes an '''[[OneHitKO instant death]]''' spell. And two claws which can ''heal'' his already staggering [[MarathonBoss seven hundred thousand HP]], as well as giving every enemy on his side powerful status buffs and giving you debuffs and status effects. And a bunch of "Evil Worms" and "Evil Tails" that can give you all sorts of nasty status effects. He also switches his weaknesses and resistances around every couple turns and as you damage him will occasionally go into his second form, where his attacks are even ''more'' powerful as well as gaining new ones, such as an ''area of effect'' chance of instant death attack, and he takes less damage until you knock him out of it.

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* ThatOneAttack: '''Cosmic Monoliths''' get one - To clarify, Every 3 rounds, they use an attack named Doomsday. Their first attack is this - It is a much stronger version of what the party can do by using Dark Runes, and it starts off iwth with a weak beam trailed through the ground, dealing low damage to the party - THEN the actual attack kicks in - Dealing dealing [[{{TotalPartyKill}} MASSIVE]] damage to the party, capable of taking out anyone with no dark resistance, even at level 30. Did I mention that Doomsday hits the entire field AND COSMIC MONOLITHS ABSORB DARK!? ItGetsWorse in the final medal area, where one of the battles is with all 3 monoliths. Combined Combined, they're harder to kill than Akron himself - himself. It is better to leave Cosmic for last in this case, as the other 2 monoliths do NOT absorb dark, and will be damaged by Doomsday - But but since all 3 monoliths are incredibly powerful, it is so much more likely to kill you.
* ThatOneBoss: ''Every'' boss may qualify. The sandworm is a notable offender: it can regenerate its tail, hit both players, poison both players, ''and'' it's its tail can stun. It is entirely possible to get poisoned, stunned, then attacked two turns in a row with poison doing additional damage, leading up to six attacks in a row. Your best hope is to use lots of healing items. Even better, get Black Fang out before the fight begins, then poison it with Unleash and Toxic and hold out until it dies. This gets lampshaded in the third game, in which an NPC notes how much trouble they were having against the sandworm; semi-ironically, the same game downgrades it to a relatively normal enemy.
** Even for the final boss, Akron is ''very'' hard to beat. A FlunkyBoss that summons [[DemonicSpiders Cosmic Monoliths]] and Skull Ghosts, the latter of which can pretty much cast whatever spell it wants. That includes an '''[[OneHitKO instant death]]''' spell. And two claws which can ''heal'' his already staggering [[MarathonBoss seven hundred thousand HP]], as well as giving every enemy on his side powerful status buffs and giving you debuffs and status effects. And a bunch of "Evil Worms" and "Evil Tails" that can give you all sorts of nasty status effects. He also switches his weaknesses and resistances around every couple turns turns, and as you damage him him, he will occasionally go into his second form, where his attacks are even ''more'' powerful as well as gaining new ones, such as an ''area of effect'' chance of instant death attack, and he takes less damage until you knock him out of it.



** The penultimate boss of the third game is annoyingly difficult too. You can't use any poisoning, holy, or dark attacks because the healing head absorbs holy, and the dark/poison head absorbs dark and gains health from poison which you can't remove. It's the only opponent in the entire game that also uses Regen and it has an attack which damages you for about 1500 and heals each head by about 20,000. Chances are you're gonna die the first few times due to their massive hp and attack.
** Protector. It's a weapons platform that starts off with four minions: one uses fire, one electricity (this one can buff), one earth (including poison), and one holy (including healing, AND REGEN). It has 150,000-odd HP, when you're not even likely to be able to do 15,000 in a turn. Its attacks include a charged beam (that also debuffs you), which it likes to use if you buff yourself, and a gun that shoots a character two times, each about 3000 damage (you're not likely to have over 6,000 HP yet), and multiple attacks which hit the entire party. If you have regen active, it'll use the particle beam to get rid of it. Not fun.

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** ** The penultimate boss of the third game is annoyingly difficult too. You can't use any poisoning, holy, or dark attacks because the healing head absorbs holy, and the dark/poison head absorbs dark and gains health from poison poison, which you can't remove. It's the only opponent in the entire game that also uses Regen and it has an attack which damages you for about 1500 and heals each head by about 20,000. Chances are you're gonna die the first few times due to their massive hp and attack.
** Protector. It's a weapons platform that starts off with four minions: one uses fire, one electricity (this one can buff), one earth (including poison), and one holy (including healing, AND REGEN). It has 150,000-odd HP, when you're not even likely to be able to do 15,000 in a turn. Its attacks include a charged beam (that also debuffs you), which it likes to use if you buff yourself, and a gun that shoots a character two times, each for about 3000 damage (you're not likely to have over 6,000 HP yet), and multiple attacks which hit the entire party. If you have regen active, it'll use the particle beam to get rid of it. Not fun.

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-->''(After Natz and Lance see an active volcano and discuss how it may be related to Akron)'' '''Matt:''' That volcano's causing global warming!

to:

-->''(After Natz and Lance see an active volcano and discuss how it may be related to Akron)'' '''Matt:''' [[CompletelyMissingThePoint That volcano's causing global warming!warming!]]



-->'''Matt:''' I don´t like that sort of stuff!!! Gonna have to smash up your tank, bro.

to:

-->'''Matt:''' [[BuffySpeak I don´t like that sort of stuff!!! Gonna have to smash up your tank, bro.]]



-->'''Lance:''' What? [[SuspiciouslySpecificDenial Who said that? Definitely not me!]]

to:

-->'''Lance:''' What? [[SuspiciouslySpecificDenial Who said that? Definitely not me!]]Wasn't me.]]



** The entire series evolves from a simple turn-based-combat-only RPG into a fully fledged one, with world map!

to:

** The entire series evolves from a simple turn-based-combat-only RPG into a fully fledged one, with a world map!map!
* MemeticOufit: Natalie has been [[{{Understatement}} portrayed a lot]] in her [[FetishFuel Cow Girl oufit]] in fanart.
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** Protector. It's a weapons platform that starts off with four minions: one uses fire, one electricity (this one can buff), one earth (including poison), and one holy (including healing, AND REGEN). It has 150,000-odd HP, when you're not even likely to be able to do 15,000 in a turn. Its attacks include a charged beam (that also debuffs you), which it likes to use if you buff yourself, and a gun that shoots a character two times, each about 3000 damage (you're not likely to have over 6,000 HP yet), and multiple attacks which hit the entire party. If you have regen active, it'll use the particle beam to get rid of it. Not fun.
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* DemonicSpiders: Viking Monolith in the third game. Attacks with ridiculously powerful hadokens, an ice spike that can insta-kill you, a powerful single-target spell...oh, and it can buff its magic attack. And it has a ton of health and resistances. Trust me, you will most likely die the first time you encounter it.
** The other two Monoliths encountered later in the game (Ancient and Cosmic) are even ''worse''.
*** The Cosmic Monolith is a joke if your characters are decked out with super-high dark resistance. If they aren't? You're '''''dead.''''' Trust me on this.
*** On higher difficulty modes, Death resistance is necessary as well because the things may instakill you. Besides, even for a party decked out in Dark resistance gear, Cosmic Monoliths may prove an annoyance (especially if you fight two at once) due to their high evasive capacities, ability to absorb their own beam to heal themselves and to dispell debuffs.
*** The Cosmic Monolith is back in 3.3's final few levels. However, it's rather tame. THERE ARE A FEW MORE MONOLITHS, ALL HARDER THAN THE COSMIC.
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** The penultimate boss of the third game is annoyingly difficult too. You can't use any poisoning, holy, or dark attacks because the healing head absorbs holy, and the dark/poison head absorbs dark and gains health from poison which you can't remove. It's the only opponent in the entire game that also uses Regen and it has an attack which damages you for about 1500 and heals each head by about 20,000. Chances are you're gonna die the first few times due to their massive hp and attack.
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*** NOT NIGHTMARE FUEL?! What about the fact that during aforementioned attack, Akron tells [[NietzscheWannabe insane theories on existence.]]
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** Anna became insanely popular even before she showed up in Bullet Heaven.

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