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* '''{{Padding}}''': The NBC run might as well have been ''Padding: The Game Show''. Seriously, did it really have to take ''44 minutes'' to pick out '''12 cases'''?! The syndicated run improved in this department with a more fast-paced game.
** A Website/YouTube user chopped out the filler in [[http://www.youtube.com/watch?v=hmZFHjQfx-o the January 3, 2007 show]], and got an episode just [[spoiler:2:46]] long. Need further proof the show wasted time? (Note: That was for an episode with ''two'' contestants (some countries only have one at a time). It actually took [[spoiler:1:40 for the first contestant and just 1:05 for the second]].)

to:

* '''{{Padding}}''': {{Padding}}: The NBC run might as well have been ''Padding: "Padding: The Game Show''. Show". Seriously, did it really have to take ''44 minutes'' 44 minutes to pick out '''12 cases'''?! twelve cases? The syndicated run improved in this department with a more fast-paced game.
** A Website/YouTube user chopped out the filler in [[http://www.youtube.com/watch?v=hmZFHjQfx-o the January 3, 2007 show]], and got an episode just [[spoiler:2:46]] that was just two minutes, forty-six seconds long. Need further proof the show wasted time? (Note: That And that was for an episode with ''two'' two contestants (some countries only have one at a time). It actually took [[spoiler:1:40 1:40 for the first contestant contestant's game to be over, and just 1:05 for the second]].)other, though that player didn't finish their game.



** The 200th episode completely averted the trope by playing "Speed ''Deal or No Deal''": having the players pick the cases they wanted in that round all at once, then having them all opened in rapid succession and knocking all the money amounts found at the same time instead of one by one. No phone calls by the Banker were ever made, opting to show the offer right away and giving the contestant 20 seconds to make a decision. The whole purpose behind this was, rather than an acknowledgement and reversal of the show's padding practices, a stunt — if at least $1,000,000 was won that night, the Banker would dive into a cake made to celebrate the 200th episode; if not, Howie would jump into the cake instead. [[spoiler:The goal wasn't reached.]]

to:

** The 200th episode completely averted the trope by playing "Speed ''Deal or No Deal''": having the players pick the cases they wanted in that round all at once, then having them all opened in rapid succession and knocking all the money amounts found at the same time instead of one by one. No phone calls by the Banker were ever made, opting to show the offer right away and giving the contestant 20 seconds to make a decision. The whole purpose behind this was, rather than an acknowledgement and reversal of the show's padding practices, a stunt — if at least $1,000,000 was won that night, the Banker would dive into a cake made to celebrate the 200th episode; if not, Howie would jump into the cake instead. [[spoiler:The goal wasn't reached.reached, and Howie jumped in.]]
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* GameBreaker: The NintendoDS version has no randomization for the first round.

to:

* GameBreaker: The NintendoDS UsefulNotes/NintendoDS version has no randomization for the first round.
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* FranchiseOriginalSin: ''DOND's'' tactics with how it's production went was just the first of a boatload of padded game shows to come.

to:

* FranchiseOriginalSin: ''DOND's'' tactics with how it's its production went was just the first of a boatload of padded game shows to come.


* DeaderThanDisco: This show's format, its WolverinePublicity, and everything else including padding and being directly responsible for the game show genre's worst DorkAge in recent years left it this by the time TheNewTens began, and most certainly this ten years after the program first began airing.
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* DorkAge: While ''Deal or No Deal'' did revive the American game show genre somewhat and built on the boost ''Who Wants To Be A Millionaire?'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015 (only the holdovers from [[Series/FamilyFeud the]] [[Series/WheelOfFortune 80's]] [[Series/{{Jeopardy}} and]] [[Series/ThePriceIsRight 90's]] plus the ''Series/LetsMakeADeal'' revival have escaped this, although ''Series/TheChase'' is doing OK).

to:

* DorkAge: While ''Deal or No Deal'' did revive the American game show genre somewhat and built on the boost ''Who Wants To Be A Millionaire?'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015 (only the holdovers from [[Series/FamilyFeud the]] [[Series/WheelOfFortune 80's]] [[Series/{{Jeopardy}} and]] [[Series/ThePriceIsRight 90's]] plus the ''Series/LetsMakeADeal'' revival have escaped this, although ''Series/TheChase'' is doing OK).did OK). NBC/Comcast/Universal rivals Disney/ABC eventually dealt with the matter by reviving straight classic versions of ''Series/{{Pyramid}}'' and ''Series/MatchGame'' for a Sunday night block, but it remains to be seen how it will affect things.


** The syndicated run took a great element of the British one (prospective contestants holding the 22 cases) and took away the ''one'' thing about it that makes the Brit take on the format great. On the British version, those holding the boxes stay on the show until they're chosen by the producers — which may be days, weeks or even ''months'' — and in the meantime the group becomes like a family (as can be seen in virtually any episode); in the syndicated version, however, each week was self-contained...until the very end, at which point TheyJustDidntCare anymore and taped four weeks with the same group ''which then aired OutOfOrder''.

to:

** The syndicated run took a great element of the British one (prospective contestants holding the 22 cases) and took away the ''one'' thing about it that makes the Brit take on the format great. On the British version, those holding the boxes stay on the show until they're chosen by the producers — which may be days, weeks or even ''months'' — and in the meantime the group becomes like a family (as can be seen in virtually any episode); in the syndicated version, however, each week was self-contained...until the very end, at which point TheyJustDidntCare anymore and they taped four weeks with the same group ''which then aired OutOfOrder''.

Removed: 214

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* TheyJustDidntCare: The syndicated run, whose main draw was having each week be self-contained, used the same gallery of 22 contestants for four weeks near the end of the run — which then got aired ''OutOfOrder''.

Changed: 190

Removed: 190

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** A Website/YouTube user chopped out the filler in [[http://www.youtube.com/watch?v=hmZFHjQfx-o the January 3, 2007 show]], and got an episode just [[spoiler:2:46]] long. Need further proof the show wasted time?
*** Note: That was for an episode with ''two'' contestants (some countries only have one at a time). It actually took [[spoiler:1:40 for the first contestant, and just 1:05 for the second.]]

to:

** A Website/YouTube user chopped out the filler in [[http://www.youtube.com/watch?v=hmZFHjQfx-o the January 3, 2007 show]], and got an episode just [[spoiler:2:46]] long. Need further proof the show wasted time?
*** Note:
time? (Note: That was for an episode with ''two'' contestants (some countries only have one at a time). It actually took [[spoiler:1:40 for the first contestant, contestant and just 1:05 for the second.]]second]].)



** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of ''eight hours.'' For one contestant. For a one-hour show (without commercials).

to:

** Proof if proof were needed that game had a lot padding is that, on the U.S. US version, recordings of a single player's game could take upwards of ''eight hours.'' For one contestant. For a one-hour show (without commercials).
Is there an issue? Send a MessageReason:
None


* DorkAge: While ''Deal or No Deal'' did revive the genre somewhat and built on the boost ''Who Wants to Be a Millionaire'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015 (only the holdovers from [[Series/FamilyFeud the]] [[Series/WheelOfFortune 80's]] [[Series/{{Jeopardy}} and]] [[Series/ThePriceIsRight 90's]] plus the ''Series/LetsMakeADeal'' revival have escaped this, although ''Series/TheChase'' is doing OK).

to:

* DorkAge: While ''Deal or No Deal'' did revive the American game show genre somewhat and built on the boost ''Who Wants to To Be a Millionaire'' A Millionaire?'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015 (only the holdovers from [[Series/FamilyFeud the]] [[Series/WheelOfFortune 80's]] [[Series/{{Jeopardy}} and]] [[Series/ThePriceIsRight 90's]] plus the ''Series/LetsMakeADeal'' revival have escaped this, although ''Series/TheChase'' is doing OK).



** The 200th episode special completely averted the trope by rapid picking each case (Howie picked each case and then the contestant would pick cases on their own after a certain amount were left) and then knocking all the money amounts chosen at the same time instead of one by one. No phone calls to the Banker were ever made, opting to show the offer right away and giving the contestant 20 seconds to make a decision. The whole purpose behind the change was, of course, a stunt — if the show gave away at least $1,000,000 that night, the Banker would dive into a cake made to celebrate the 200th episode; if not, Howie would jump into the cake instead. [[spoiler:The goal wasn't reached.]]
** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. ''8 hours''. For one contestant. For a one-hour show (without commercials).
* SurprisinglyImprovedSequel: Removing the family members, whose basic purpose on the Creator/{{NBC}} version was just to shout, "You're a risk taker! No deal!" and give bad advice, made the game run a lot more smoothly.

to:

** The 200th episode special completely averted the trope by playing "Speed ''Deal or No Deal''": having the players pick the cases they wanted in that round all at once, then having them all opened in rapid picking each case (Howie picked each case succession and then the contestant would pick cases on their own after a certain amount were left) and then knocking all the money amounts chosen found at the same time instead of one by one. No phone calls to by the Banker were ever made, opting to show the offer right away and giving the contestant 20 seconds to make a decision. The whole purpose behind the change this was, rather than an acknowledgement and reversal of course, the show's padding practices, a stunt — if the show gave away at least $1,000,000 was won that night, the Banker would dive into a cake made to celebrate the 200th episode; if not, Howie would jump into the cake instead. [[spoiler:The goal wasn't reached.]]
** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. ''8 hours''. ''eight hours.'' For one contestant. For a one-hour show (without commercials).
* SurprisinglyImprovedSequel: Removing the family members, whose basic purpose on the Creator/{{NBC}} version was just to shout, "You're a risk taker! No deal!" Deal!" and give bad advice, made the game run a lot more smoothly.



** Choking from the pressure cost two people in the US version the top prize when they caved to the banker's offer. It would have been alright... had both times not been for ''twice'' and then ''thrice'' the normal $1,000,000. In fact, you could tell when a playthrough was screwed if the banker put up a six-figure offer and the words "college fund" were spoken by a family-supporting contestant. Heartwarming that they look out for their family, but almost always a tell that they are not going to stay in the game.

to:

** Choking from the pressure cost two people in the US version the top prize when they caved to the banker's Banker's offer. It would have would've been alright... had both times not been for ''twice'' and then ''thrice'' the normal $1,000,000. In fact, you could tell when a playthrough was screwed if the banker Banker put up a six-figure offer and the words "college fund" were spoken by a family-supporting contestant. Heartwarming that they look out for their family, but almost always a tell that they are not going to stay in the game.

Added: 135

Changed: 8

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* FranchiseOriginalSin: ''DOND's'' tactics with how it's production went was just the first of a boatload of padded game shows to come.



* HypeBacklash: Deal or No Deal could be the posterboy for this in the United States. It being so aggressively promoted by NBC and aired so frequently, without delivering the potential big wins it boasted, led to its quick downfall; people just got tired of it.

to:

* HypeBacklash: Deal ''Deal or No Deal Deal'' could be the posterboy for this in the United States. It being so aggressively promoted by NBC and aired so frequently, without delivering the potential big wins it boasted, led to its quick downfall; people just got tired of it.



** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. 8 hours. For one contestant. For a one-hour show (without commercials).

to:

** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. 8 hours.''8 hours''. For one contestant. For a one-hour show (without commercials).
Is there an issue? Send a MessageReason:
None


* DorkAge: While ''Deal or No Deal'' did revive the genre somewhat and built on the boost ''Who Wants to Be a Millionaire'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015 (only the holdovers from the [[Series/WheelOfFortune 80's]] [[Series/{{Jeopardy}} and]] [[Series/ThePriceIsRight 90's]] plus the ''Series/LetsMakeADeal'' revival have escaped this, although ''Series/TheChase'' is doing OK).

to:

* DorkAge: While ''Deal or No Deal'' did revive the genre somewhat and built on the boost ''Who Wants to Be a Millionaire'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015 (only the holdovers from the [[Series/FamilyFeud the]] [[Series/WheelOfFortune 80's]] [[Series/{{Jeopardy}} and]] [[Series/ThePriceIsRight 90's]] plus the ''Series/LetsMakeADeal'' revival have escaped this, although ''Series/TheChase'' is doing OK).
Is there an issue? Send a MessageReason:
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Added DiffLines:

* NeverLiveItDown: Game show fans remember ''Deal or No Deal'' best for starting a DorkAge among the game show genre. Any new game show [[note]](except for the holdovers from the 1970s-90s as well as the American version of ''The Chase'' and the revival of ''Let's Make A Deal'')[[/note]] will make use of the typical ViewersAreGoldfish[=/=]ViewersAreMorons, excessive amounts of {{Padding}}, {{Commercial Break Cliffhanger}}s, and other tropes that the online community really doesn't like.
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* DeaderThanDisco: This show's format, it's WolverinePublicity, and everything else including padding and being directly responsible for the game show genre's worst DorkAge in recent years left it this by the time TheNewTens began, and most certainly this ten years after the program first began airing.

to:

* DeaderThanDisco: This show's format, it's its WolverinePublicity, and everything else including padding and being directly responsible for the game show genre's worst DorkAge in recent years left it this by the time TheNewTens began, and most certainly this ten years after the program first began airing.
Is there an issue? Send a MessageReason:
None


* DeaderThanDisco: This show's format, it's WolverinePublicity, and everything else including padding and being directly responsible for the game show genre's worst DorkAge in recent years left it this by the time The New 10's began, and most certainly this ten years after the program first began airing.

to:

* DeaderThanDisco: This show's format, it's WolverinePublicity, and everything else including padding and being directly responsible for the game show genre's worst DorkAge in recent years left it this by the time The New 10's TheNewTens began, and most certainly this ten years after the program first began airing.
Is there an issue? Send a MessageReason:
None


* DorkAge: While ''Deal or No Deal'' did revive the genre somewhat and built on the boost ''Who Wants to Be a Millionaire'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015.

to:

* DorkAge: While ''Deal or No Deal'' did revive the genre somewhat and built on the boost ''Who Wants to Be a Millionaire'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015.2015 (only the holdovers from the [[Series/WheelOfFortune 80's]] [[Series/{{Jeopardy}} and]] [[Series/ThePriceIsRight 90's]] plus the ''Series/LetsMakeADeal'' revival have escaped this, although ''Series/TheChase'' is doing OK).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeaderThanDisco: This show's format, it's WolverinePublicity, and everything else including padding and being directly responsible for the game show genre's worst DorkAge in recent years left it this by the time The New 10's began, and most certainly this ten years after the program first began airing.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DorkAge: While ''Deal or No Deal'' did revive the genre somewhat and built on the boost ''Who Wants to Be a Millionaire'' gave it, it also convinced the major networks to go full throttle with all the elements that propelled the genre into its most severe Dark Age since the Quiz Show scandals of the 1950s, which is still in effect for ''DOND's'' 10th anniversary in 2015.
Is there an issue? Send a MessageReason:
None


** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. 8 hours. For one contestant. For one-hour show (without commercials).

to:

** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. 8 hours. For one contestant. For a one-hour show (without commercials).
Is there an issue? Send a MessageReason:
None


** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. 8 hours. For one contestant. For a 45 minute show.

to:

** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. 8 hours. For one contestant. For a 45 minute show.one-hour show (without commercials).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DesignatedVillain: The Banker got hit with this hard in the American versions with Howie relaying his "advice" and the contestants often being taunted into taking deals.
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** A Website/YouTube user chopped out the filler in [[http://www.youtube.com/watch?v=hmZFHjQfx-o the January 3, 2007 show]], and got an episode just [[spoiler:2:47]] long. Need further proof the show wasted time?

to:

** A Website/YouTube user chopped out the filler in [[http://www.youtube.com/watch?v=hmZFHjQfx-o the January 3, 2007 show]], and got an episode just [[spoiler:2:47]] [[spoiler:2:46]] long. Need further proof the show wasted time?
Is there an issue? Send a MessageReason:
None


* HypeBacklash: Deal or No Deal could be the posterboy for this in the United States. It being so aggressively promoted by NBC and aired so frequently, without delivering the potential big wins it boasted, lead to its quick downfall; people just got tired of it.

to:

* HypeBacklash: Deal or No Deal could be the posterboy for this in the United States. It being so aggressively promoted by NBC and aired so frequently, without delivering the potential big wins it boasted, lead led to its quick downfall; people just got tired of it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Choking from the pressure cost two people in the US version the top prize when they caved to the banker's offer. It would have been alright... had both times not been for ''twice'' and then ''thrice'' the normal $1,000,000. In fact, you could tell when a playthrough was screwed if the banker put up a six-figure offer and the words "college fund" were spoken by a family-supporting contestant. Heartwarming that they look out for their family, but almost always a tell that they are not going to stay in the game.
Is there an issue? Send a MessageReason:
None


* HypeBacklash: Deal or No Deal could be the posterboy for this in the United States. It being so aggressively promoted by NBC and aired so frequently lead to its quick downfall; people just got tired of it.

to:

* HypeBacklash: Deal or No Deal could be the posterboy for this in the United States. It being so aggressively promoted by NBC and aired so frequently frequently, without delivering the potential big wins it boasted, lead to its quick downfall; people just got tired of it.

Added: 149

Removed: 160

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Hate Dumb is now listed on Flame Bait and should not be wicked on pages.


* HateDumb / MisplacedNationalism: The American version was disparaged simply because "They "Copied" the British." Problem is, ''DOND'' is a '''Dutch''' format.


Added DiffLines:

* MisplacedNationalism: The American version was disparaged simply because "They "Copied" the British." Problem is, ''DOND'' is a '''Dutch''' format.
Is there an issue? Send a MessageReason:
None


* SurprisinglyImprovedSequel: Removing the family members, whose basic purpose on the Creator/{{NBC}} version was just to shout, "You're a risk taker!!!! No deal!!!!" and give bad advice, made the game run a lot more smoothly.

to:

* SurprisinglyImprovedSequel: Removing the family members, whose basic purpose on the Creator/{{NBC}} version was just to shout, "You're a risk taker!!!! taker! No deal!!!!" deal!" and give bad advice, made the game run a lot more smoothly.
Is there an issue? Send a MessageReason:
None


* {{Padding}}: The NBC run might as well have been ''Padding: The Game Show''. Seriously, did it really have to take ''44 minutes'' to pick out '''12 cases'''?! The syndicated run improved in this department with a more fast-paced game.

to:

* {{Padding}}: '''{{Padding}}''': The NBC run might as well have been ''Padding: The Game Show''. Seriously, did it really have to take ''44 minutes'' to pick out '''12 cases'''?! The syndicated run improved in this department with a more fast-paced game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Note: That was for an episode with ''two'' contestants (some countries only have one at a time). It actually took [[spoiler:1:40 for the first contestant, and just 1:05 for the second.]]
Is there an issue? Send a MessageReason:
None


* SurprisinglyImprovedSequel: Removing the family members, whose basic purpose on the {{NBC}} version was just to shout, "You're a risk taker!!!! No deal!!!!" and give bad advice, made the game run a lot more smoothly.

to:

* SurprisinglyImprovedSequel: Removing the family members, whose basic purpose on the {{NBC}} Creator/{{NBC}} version was just to shout, "You're a risk taker!!!! No deal!!!!" and give bad advice, made the game run a lot more smoothly.
Is there an issue? Send a MessageReason:
Namespace stuff


** A YouTube user chopped out the filler in [[http://www.youtube.com/watch?v=hmZFHjQfx-o the January 3, 2007 show]], and got an episode just [[spoiler:2:47]] long. Need further proof the show wasted time?

to:

** A YouTube Website/YouTube user chopped out the filler in [[http://www.youtube.com/watch?v=hmZFHjQfx-o the January 3, 2007 show]], and got an episode just [[spoiler:2:47]] long. Need further proof the show wasted time?



** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. 8 hours. For one contestant. For a 45 minute show.

to:

** Proof if proof were needed that game had a lot padding is that, on the U.S. version, recordings of a single player's game could take upwards of 8 hours. 8 hours. For one contestant. For a 45 minute show.



** The Dutch original's 2011 series. They dropped the "block versus block" part of the quiz, and instead the top player from each block comes down and plays against another player in a survey question, with the closest answer going through. The third round works a bit like the British game show ''Number 1'', and it works fine, but the greatest atrocity committed comes in the briefcase game. They've dropped having the players from the winning block open the briefcases and make predictions for cash, and now the models themselves have been given the task. A major sting in the tail comes when you realize that almost all the temptations, a major part of the original game, have been removed.

to:

** The Dutch original's 2011 series. They dropped the "block versus block" part of the quiz, and instead the top player from each block comes down and plays against another player in a survey question, with the closest answer going through. The third round works a bit like the British game show ''Number 1'', and it works fine, but the greatest atrocity committed comes in the briefcase game. They've dropped having the players from the winning block open the briefcases and make predictions for cash, and now the models themselves have been given the task. A major sting in the tail comes when you realize that almost all the temptations, a major part of the original game, have been removed.

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