History YMMV / DarkSouls

22nd May '18 10:58:42 PM LOA
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** The Invasion PvP mechanic is also a common source of contention. While most players enjoy it or are otherwise ambivalent towards it, there are fans who despise the very concept of giving players the ability to force their way into others' worlds without their consent for the purpose of killing them and hindering their progress, some even going so far as to referring to invader players as immoral sociopaths. There are even a few people who are aware of this mechanic in Dark Souls and refuse to play the series because of it. Invaders and neutral parties tend to counter this by declaring that it's all just a game and anti-invaders need to stop taking things so seriously and stop looking too deeply into it.

to:

** The Invasion PvP mechanic is also a common source of contention. While most players enjoy it or are otherwise ambivalent towards it, there are fans who despise the very concept of giving players the ability to force their way into others' worlds without their consent for the purpose of killing them and hindering their progress, some even going so far as to referring to invader players as immoral sociopaths. There are even a few people who are aware of this mechanic in Dark Souls and refuse to play the series because of it. Invaders and neutral parties tend to counter this by declaring that it's all just a game and anti-invaders need to stop taking things so seriously and stop looking too deeply into it.it, in addition to pointing out that the best way to avoid invasions is playing offline.
19th May '18 11:51:55 AM Someoneman
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* DarknessInducedAudienceApathy: The games truly live up to the ''Dark'' part of their title, being set in a dying world where most of the gods have either died or gone insane and most of the human race have become mindless undead. In order to save the world, your character has to submit to [[spoiler: burning alive for thousands of years]], and even then it's outright stated to just be delaying the inevitable. Each of the games seems to make the lore even bleaker, and the vast majority of the people you meet in each game die or go insane at some point, so some people can be forgiven for not wanting to get emotionally invested in the story of the games.
* FandomBerserkButton:
** For your safety, ''do not'' try to argue whether the series should be considered EasternRPG or WesternRPG. The games incorporate elements of both, but lean towards Western in overall design, except the games were made in Japan. Arguments on whether the series is one or the other tend to devolve into wars debating the merits and deficiencies of either.
** Arguing that the series is [[WideOpenSandbox open world]] is also a sore point among fans. While it's true that in all ''Souls'' games, you can go most places as long as your skill is high enough, there's still an intended order conveyed through the level curve, and certain later areas can still be blocked off. Nevertheless, commenting on the series' "openness" will be met with a lot of hostility from ''Souls'' fans who don't like other modern open world games.
** Among lore fans, saying that the Souls storytelling is very lazy due to the story not being outright told.
** For sanity’s sake, ''never'' even so much as joke of the idea of the addition of an easier mode. It will usually end in tons of flak especially from the StopHavingFunGuys.

to:

* DarknessInducedAudienceApathy: The games truly live up to the ''Dark'' part of their title, being set in a dying world where most of the gods have either died or gone insane and most of the human race have become mindless undead. In order to save the world, your character has to submit to [[spoiler: burning alive for thousands of years]], and even then it's outright stated to just be delaying the inevitable. Each of the games seems to make the lore even bleaker, and the vast majority of the people you meet in each game die or go insane at some point, so some people can be forgiven for not wanting to get emotionally invested in the story of the games.
* FandomBerserkButton:
** For your safety, ''do not'' try to argue whether the series should be considered EasternRPG or WesternRPG. The games incorporate elements of both, but lean towards Western in overall design, except the games were made in Japan. Arguments on whether the series is one or the other tend to devolve into wars debating the merits and deficiencies of either.
** Arguing that the series is [[WideOpenSandbox open world]] is also a sore point among fans. While it's true that in all ''Souls'' games, you can go most places as long as your skill is high enough, there's still an intended order conveyed through the level curve, and certain later areas can still be blocked off. Nevertheless, commenting on the series' "openness" will be met with a lot of hostility from ''Souls'' fans who don't like other modern open world games.
** Among lore fans, saying that the Souls storytelling is very lazy due to the story not being outright told.
** For sanity’s sake, ''never'' even so much as joke of the idea of the addition of an easier mode. It will usually end in tons of flak especially from the StopHavingFunGuys.
games
6th May '18 1:12:19 AM LOA
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Added DiffLines:

** The Invasion PvP mechanic is also a common source of contention. While most players enjoy it or are otherwise ambivalent towards it, there are fans who despise the very concept of giving players the ability to force their way into others' worlds without their consent for the purpose of killing them and hindering their progress, some even going so far as to referring to invader players as immoral sociopaths. There are even a few people who are aware of this mechanic in Dark Souls and refuse to play the series because of it. Invaders and neutral parties tend to counter this by declaring that it's all just a game and anti-invaders need to stop taking things so seriously and stop looking too deeply into it.
2nd May '18 11:05:07 AM Mhazard
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Added DiffLines:

* MemeticMutation: [[Memes/DarkSouls has its own page here.]]
29th Mar '18 8:33:13 PM CovSlayer1
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** For sanity’s sake, ''never'' even so much as joke of the addition of an easier mode. It will usually end in tons of flak especially from the StopHavingFunGuys.

to:

** For sanity’s sake, ''never'' even so much as joke of the idea of the addition of an easier mode. It will usually end in tons of flak especially from the StopHavingFunGuys.
29th Mar '18 4:17:48 PM CovSlayer1
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Added DiffLines:

** For sanity’s sake, ''never'' even so much as joke of the addition of an easier mode. It will usually end in tons of flak especially from the StopHavingFunGuys.
5th Mar '18 4:42:00 PM Gene0129
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** Devloped one with the ''VideoGame/MonsterHunter'' community after ''Worlds'' reveal, with many a Souls fans making comparisons. Veteran Monster Hunters were not amused. While it isn't the only game to be compared due to difficulties, the former were most vocal.

to:

** Devloped one with the ''VideoGame/MonsterHunter'' community after ''Worlds'' reveal, with many a Souls fans making comparisons. Veteran Monster Hunters were not amused. While it isn't the only game to be compared due to difficulties, the former were most vocal. It's mostly one-sided as most Souls players enjoyed Monster Hunter World.
24th Feb '18 11:07:24 AM WaxingName
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* BrokenBase: It's not a very good idea to start an argument over which game in the series is the best. All 3 games have their supporters, and arguments between them can get quite heated.

to:

* BrokenBase: It's not a very good idea to start an argument over which game in the series is the best. best, and that includes ''VideoGame/{{Bloodborne}}'' and ''VideoGame/DemonsSouls''. All 3 games (5 counting the "unofficial" entries) have their supporters, and arguments between them can get quite heated.
9th Feb '18 8:47:04 AM WaxingName
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** Arguing that the series is [[WideOpenSandbox open world]] is also a sore point among fans. While it's true that in all ''Souls'' games, you can go most places as long as your skill is high enough, there's still an intended order conveyed through the level curve, and certain later areas can still be blocked off. Nevertheless, commenting on the series' "openness" will be met with a lot of hostility from ''Souls'' fans who don't like more "modern" open world games.

to:

** Arguing that the series is [[WideOpenSandbox open world]] is also a sore point among fans. While it's true that in all ''Souls'' games, you can go most places as long as your skill is high enough, there's still an intended order conveyed through the level curve, and certain later areas can still be blocked off. Nevertheless, commenting on the series' "openness" will be met with a lot of hostility from ''Souls'' fans who don't like more "modern" other modern open world games.
6th Feb '18 11:21:46 AM Gene0129
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Added DiffLines:

* SidetrackedByTheGoldSaucer: Even before the actual gameplay! Due to armor stats only serving a purpose in extreme cases, people tend to make various cosplay builds, but spend a good deal in character creation.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DarkSouls