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Hollander is already listed as a Hate Sink in his character folder.


* TheScrappy:
** Genesis, largely for the fact he spends a lot of the time he's on-screen reciting bad poetry. There is also the small problem of him being [[ItsAllAboutMe a self-centered asshole]], who directly and indirectly causes every tragedy that happened in the game (And several in ''Final Fantasy VII'' to boot), in an attempt to remove an ailment which was his own fault to begin with, while the plot attempts to treat him as TheWoobie.
** ''No one'', even in-universe, likes Dr. Hollander. Think Hojo, but without the competence and snark that make Hojo a LoveToHate villain, so Hollander just comes off as an inept and cruel coward.

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* TheScrappy:
**
TheScrappy: Genesis, largely for the fact he spends a lot of the time he's on-screen reciting bad poetry. There is also the small problem of him being [[ItsAllAboutMe a self-centered asshole]], who directly and indirectly causes every tragedy that happened in the game (And several in ''Final Fantasy VII'' to boot), in an attempt to remove an ailment which was his own fault to begin with, while the plot attempts to treat him as TheWoobie.
** ''No one'', even in-universe, likes Dr. Hollander. Think Hojo, but without the competence and snark that make Hojo a LoveToHate villain, so Hollander just comes off as an inept and cruel coward.
TheWoobie.
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** For the ''Reunion'' version, some players are miffed that Battle Stance cannot be remapped on a controller like most of the other inputs.
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That doesn't make Zack a Designated Hero. He bought Shinra's propaganda, but he changed his ways when he experienced first hand how corrupt they are.


* DesignatedHero: Zack is quite similar to Snow Villers from ''Final Fantasy XIII''; Easygoing, selfproclaimed hero and has no problems about who he has to fight despite the player having clear knowledge of Shinra after the original game. Zack starts questioning his own motives but only once Angeal wants his own death and continues working with Shinra which leads to the betrayal after being defeated by Sephiroth.
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* PlatonicWritingRomanticReading: Zack and Cissnei are meant to just be friends, as evidenced by him getting with Aerith (which was a fact from the original game), yet their relationship comes across as two people in a flirty and potentially romantic relationship. Several scenes meant to be about their friendship, such as Cissnei's conflicted emotions about hunting Zack later, read more romantically than the developers likely meant. Not helping is how Zack's relationship with Aerith, while still focused on, is not as developed by comparison=, ''and'' the fact that Zack's parents ask her to join the family (read, marry him) when she visits them hoping to find him.

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* PlatonicWritingRomanticReading: Zack and Cissnei are meant to just be friends, as evidenced by him getting with Aerith (which was a fact from the original game), yet their relationship comes across as two people in a flirty and potentially romantic relationship. Several scenes meant to be about their friendship, such as Cissnei's conflicted emotions about hunting Zack later, read more romantically than the developers likely meant. Not helping is how Zack's relationship with Aerith, while still focused on, is not as developed by comparison=, ''and'' comparison, and the fact that Zack's parents ask her Cissnei to join the family (read, (read: marry him) when she visits them hoping to find him.
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* PlatonicWritingRomanticReading: Zack and Cissnei are meant to just be friends, as evidenced by him getting with Aerith (which was a fact from the original game), yet their relationship comes across as two people in a flirty and potentially romantic relationship. Several scenes meant to be about their friendship, such as Cissnei's conflicted emotions about hunting Zack later, read more romantically than the developers likely meant. Not helping is how Zack's relationship with Aerith, while still focused on, is not as developed by comparison.

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* PlatonicWritingRomanticReading: Zack and Cissnei are meant to just be friends, as evidenced by him getting with Aerith (which was a fact from the original game), yet their relationship comes across as two people in a flirty and potentially romantic relationship. Several scenes meant to be about their friendship, such as Cissnei's conflicted emotions about hunting Zack later, read more romantically than the developers likely meant. Not helping is how Zack's relationship with Aerith, while still focused on, is not as developed by comparison.comparison=, ''and'' the fact that Zack's parents ask her to join the family (read, marry him) when she visits them hoping to find him.
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*DesignatedHero: Zack is quite similar to Snow Villers from ''Final Fantasy XIII''; Easygoing, selfproclaimed hero and has no problems about who he has to fight despite the player having clear knowledge of Shinra after the original game. Zack starts questioning his own motives but only once Angeal wants his own death and continues working with Shinra which leads to the betrayal after being defeated by Sephiroth.
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** During the flashback to Sephiroth, Genesis, and Angeal, in training, Genesis prepares to blast Sephiroth with magic only for Angeal to grab his wrist to stop him. He then says, in a rather unconcerned voice, "Stop. You'll destroy us all." The quite obviously better and simpler wording could have been something like "Stop, you could hurt him." but the line they did go with, combined with Angeal's DullSurprise as he says it in both expression and voice, make it come off as him being overdramatic when he's supposed to be the voice of reason in the trio.

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** During the flashback to Sephiroth, Genesis, and Angeal, in training, Genesis prepares to blast Sephiroth with magic only for Angeal to grab his wrist to stop him. He then says, in a rather unconcerned voice, "Stop. You'll destroy us all." The quite obviously better and simpler wording could have been something like "Stop, you could hurt him." but the line they did go with, combined with Angeal's DullSurprise as he says it in both expression and voice, make it come off as him being overdramatic when he's supposed to be the voice of reason in the trio. The ''Reunion'' remake thankfully changes this line to "Stop, you'll destroy this place", implicitly referring to damaging the simulation room, and Angeal is more emotive when he says it.
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not relevant to the point of the trope and pure speculation


* CreatorsPet: Genesis Rhapsodos. Designed by Creator/TetsuyaNomura as a tribute to Creator/{{Gackt}}, and talked up by other characters as one of the greatest [=SOLDIERs=] ever, fans hate him for his selfish and petty behavior, his constant LOVELESS rantings, and being retconned into the backstory of the ''VII'' world. His inclusion in the iconic Nibelheim Incident to help motivate Sephiroth's StartOfDarkness is particularly loathed. This is also a major reason why some fans are soured on the idea of a sequel to ''VII''--because it's heavily implied that Genesis would play a more substantial role in such a GrandFinale to the series, and the fanbase has little interest in that kind of story. Outside of a possible, future attempt to make his character more likable, this is likely how he will be received till the end of days. Suffice to say, all this has made a considerable number of fans wary of the new direction in which ''[[VideoGame/FinalFantasyVIIRemake Final Fantasy VII Remake]]'' and ''[[VideoGame/FinalFantasyVIIRebirth Rebirth]]'' seem to be going (both games are implied to be [[spoiler: a StealthSequel to both the OG and the ''Compilation'' via AlternateTimeline]], leading many to speculate that Genesis will play a larger role in the series' narrative).

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* CreatorsPet: Genesis Rhapsodos. Designed by Creator/TetsuyaNomura as a tribute to Creator/{{Gackt}}, and talked up by other characters as one of the greatest [=SOLDIERs=] ever, fans hate him for his selfish and petty behavior, his constant LOVELESS rantings, and being retconned into the backstory of the ''VII'' world. His inclusion in the iconic Nibelheim Incident to help motivate Sephiroth's StartOfDarkness is particularly loathed. This is also a major reason why some fans are soured on the idea of a sequel to ''VII''--because it's heavily implied that Genesis would play a more substantial role in such a GrandFinale to the series, and the fanbase has unless an earnest effort is made to make him more likeable and empathetic, fans have little interest in that kind of story. Outside of a possible, future attempt seeing him return to make his character more likable, this is likely how he will be received till help save the end of days. Suffice to say, all this has made a considerable number of fans wary of the new direction in which ''[[VideoGame/FinalFantasyVIIRemake Final Fantasy VII Remake]]'' and ''[[VideoGame/FinalFantasyVIIRebirth Rebirth]]'' seem to be going (both games are implied to be [[spoiler: a StealthSequel to both the OG and the ''Compilation'' via AlternateTimeline]], leading many to speculate that Genesis will play a larger role in the series' narrative).world.
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Bonus Boss is a disambiguation


* DisappointingLastLevel: The final dungeon is one of the shortest in ''Final Fantasy'', and very straightforward as well. It's five areas long, two of those areas are optional, and the third is little more than the room before the FinalBoss, so you can explore the two required areas, grab the seven Goddess Materia to open the passage to the final boss, then go and face them. The optional two areas make it a little longer, but are still unremarkable; a series of old prison cells that boil down to the player having to fight enemies to get the keys to doors to progress, and unlocking the cells for some minor items and shortcuts between areas. At least there's a BonusBoss at the end.

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* DisappointingLastLevel: The final dungeon is one of the shortest in ''Final Fantasy'', and very straightforward as well. It's five areas long, two of those areas are optional, and the third is little more than the room before the FinalBoss, so you can explore the two required areas, grab the seven Goddess Materia to open the passage to the final boss, then go and face them. The optional two areas make it a little longer, but are still unremarkable; a series of old prison cells that boil down to the player having to fight enemies to get the keys to doors to progress, and unlocking the cells for some minor items and shortcuts between areas. At least there's a BonusBoss boss at the end.
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* ''YMMV/BeforeCrisis''


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* ''YMMV/FinalFantasyVIIEverCrisis''
* ''YMMV/FinalFantasyVIIRebirth''
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Angeal isn't all that popular, and is in fact one of the more ridiculed characters that has popped out of the Compilation.


* BaseBreakingCharacter: Angeal in a nutshell. While he does have a fair share of haters, mostly for screaming "honor" every five seconds (something which even ''Sephiroth'' makes fun of him for), he is also beloved by many, for his general manly character, courage, his poignant and close relationship with Zack, and [[spoiler: for having one of the saddest death scenes in the compilation.]] Regardless, he's one of the most popular and well-received original characters added for the game.

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* BaseBreakingCharacter: Angeal in a nutshell. While he He does have a fair share his fans who appreciate his manliness, courage, poignant and close relationship with Zack, and [[spoiler:having one of haters, mostly for screaming "honor" every five seconds (something which the saddest death scenes in the compilation,]] but he has also garnered a sizable hatedom due to his constant need to spout long-winded platitudes about "honor", often to the point of absurdity (which even ''Sephiroth'' makes fun of him for), he is also beloved by many, for his general manly character, courage, his poignant and close relationship with Zack, and [[spoiler: for having one of the saddest death scenes in the compilation.]] Regardless, he's one of the most popular and well-received original characters added for the game.for).
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Rated M For Manly is about masculine works as a whole, not specific characters


* BaseBreakingCharacter: Angeal in a nutshell. While he does have a fair share of haters, mostly for screaming "honor" every five seconds (something which even ''Sephiroth'' makes fun of him for), he is also beloved by many, for his general RatedMForManly character, courage, his poignant and close relationship with Zack, and [[spoiler: for having one of the saddest death scenes in the compilation.]] Regardless, he's one of the most popular and well-received original characters added for the game.

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* BaseBreakingCharacter: Angeal in a nutshell. While he does have a fair share of haters, mostly for screaming "honor" every five seconds (something which even ''Sephiroth'' makes fun of him for), he is also beloved by many, for his general RatedMForManly manly character, courage, his poignant and close relationship with Zack, and [[spoiler: for having one of the saddest death scenes in the compilation.]] Regardless, he's one of the most popular and well-received original characters added for the game.
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Per TRS, this is YMMV

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* EventObscuringCamera: The camera hugs the walls, to the point where if you're against a wall you can barely see anything. Averted with the ''Reunion'' remaster, where the camera can be freely moved at all times.
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* AntiClimaxBoss: The FinalBoss is fairly simple and straightforward to defeat. It has two phases, one where it sticks its sword into the ground and one where it lifts its sword. While the sword is down the boss won't attack directly, only summon {{Mooks}} to attack you, but they're weak and easily defeated, and drop healing items to boot. While the boss' attacks when it lifts its sword ''do'' pack a punch, they're all telegraphed and you have time to heal between them.

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* AntiClimaxBoss: The FinalBoss is fairly simple and straightforward to defeat. It has two phases, one where it sticks its sword into the ground and one where it lifts its sword. While the sword is down the boss won't attack directly, only summon {{Mooks}} to attack you, but they're weak and easily defeated, and drop healing items to boot. While the boss' attacks when it lifts its sword ''do'' pack a punch, they're all telegraphed and you have time to heal between them. Due to an AbsurdlyHighLevelCap, the final boss will be even more of a joke if the player invested a lot of time on Missions.
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Moved to Trivia


* KillerApp: For the PSP. It became one of the highest-selling PSP titles and a major reason for ''Final Fantasy VII'' fans to want a PSP.
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* MagnificentBastard: [[TheManBehindTheMan Lazard Duesericus]] is the [[BastardBastard illegitimate son]] of President Shinra who grew up in the slums of Midgar. Every bit the brilliant mastermind as his brother, Rufus, Lazard uses his genius and charisma to climb the ranks of the Shinra Electric Company, eventually becoming the Director of the SOLDIER program while secretly embezzling money to fund Dr. Hollanders experiments to create an army against Shinra for Lazard’s own vendetta against his father for abandoning him and his mother to poverty. Coordinating strategies for both [[PlayingBothSides SOLDIER and Genesis’s forces]], Larzard orchestrates Dr. Hollander’s jailbreak when Shinra’s forces detain him. Becoming an Angeal copy, Lazard has a [[HeelFaceTurn change of heart]], turning on Hollander and Genesis, helping Zack Fair stop the villains’ plans, and [[HeroicSacrifice dying while protecting]] Cloud Strife from Shinra’s forces.

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* MagnificentBastard: [[TheManBehindTheMan Lazard Duesericus]] is the [[BastardBastard illegitimate son]] of President Shinra who grew up in the slums of Midgar. Every bit the brilliant mastermind as his brother, Rufus, Lazard uses his genius and charisma to climb the ranks of the Shinra Electric Company, eventually becoming the Director of the SOLDIER program while secretly embezzling money to fund Dr. Hollanders Hollander’s experiments to create an army against Shinra for Lazard’s own vendetta against his father for abandoning him and his mother to poverty. Coordinating strategies for both [[PlayingBothSides SOLDIER and Genesis’s forces]], Larzard orchestrates Dr. Hollander’s jailbreak when Shinra’s forces detain him. Becoming an Angeal copy, Lazard has a [[HeelFaceTurn change of heart]], turning on Hollander and Genesis, helping Zack Fair stop the villains’ plans, and [[HeroicSacrifice dying while protecting]] Cloud Strife from Shinra’s forces.
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* MagnificentBastard: [[TheManBehindTheMan Lazard Duesericus]] is the [[BastardBastard illegitimate son]] of President Shinra who grew up in the slums of Midgar. Every bit as much the brilliant mastermind as his brother, Rufus, Lazard uses his genius and charisma to climb the ranks of the Shinra Electric Company, eventually becoming the Director of the SOLDIER program while secretly embezzling money to fund Dr. Hollanders experiments to create an army against Shinra for Lazard’s own vendetta against his father for abandoning him and his mother to poverty. Coordinating strategies for both [[PlayingBothSides SOLDIER and Genesis’s forces]], Larzard orchestrates Dr. Hollander’s jailbreak when Shinra’s forces detain him. Becoming an Angeal copy, Lazard has a [[HeelFaceTurn change of heart]], turning on Hollander and Genesis, helping Zack Fair stop the villains’ plans, and [[HeroicSacrifice dying while protecting]] Cloud Strife from Shinra’s forces.

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* MagnificentBastard: [[TheManBehindTheMan Lazard Duesericus]] is the [[BastardBastard illegitimate son]] of President Shinra who grew up in the slums of Midgar. Every bit as much the brilliant mastermind as his brother, Rufus, Lazard uses his genius and charisma to climb the ranks of the Shinra Electric Company, eventually becoming the Director of the SOLDIER program while secretly embezzling money to fund Dr. Hollanders experiments to create an army against Shinra for Lazard’s own vendetta against his father for abandoning him and his mother to poverty. Coordinating strategies for both [[PlayingBothSides SOLDIER and Genesis’s forces]], Larzard orchestrates Dr. Hollander’s jailbreak when Shinra’s forces detain him. Becoming an Angeal copy, Lazard has a [[HeelFaceTurn change of heart]], turning on Hollander and Genesis, helping Zack Fair stop the villains’ plans, and [[HeroicSacrifice dying while protecting]] Cloud Strife from Shinra’s forces.
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* MagnificentBastard: [[TheManBehindTheMan Lazard Duesericus]] is the [[BastardBastard illegitimate son]] of President Shinra who grew up in the slums of Midgar. Every bit as much the brilliant mastermind as his brother, Rufus, Lazard uses his genius and charisma to climb the ranks of the Shinra Electric Company, eventually becoming the Director of the SOLDIER program while secretly embezzling money to fund Dr. Hollanders experiments to create an army against Shinra for Lazard’s own vendetta against his father for abandoning him and his mother to poverty. Coordinating strategies for both [[PlayingBothSides SOLDIER and Genesis’s forces]], Larzard orchestrates Dr. Hollander’s jailbreak when Shinra’s forces detain him. Becoming an Angeal copy, Lazard has a [[HeelFaceTurn change of heart]], turning on Hollander and Genesis, helping Zack Fair stop the villains’ plans, and [[HeroicSacrifice dying while protecting]] Cloud Strife from Shinra’s forces.
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*CompleteMonster: [[EvilGenius Professor Hollander]] was the chief of Project G, creating both Angeal and Genesis, yet was passed over for promotion in favour of Hojo and his Project S, resulting in Hollander being stuck in a dead-end job. Resenting the [[Characters/FinalFantasyVIIShinraInc Shinra Electric Company]], Hollander would manipulate and collaborate with an adult Genesis to take revenge; Genesis defected with an army of [[Characters/FinalFantasyVIISOLDIER SOLDIER]] operatives whom Hollander would turn into Genesis Copies: slaves to Genesis' will suffering LossOfIdentity instigating the Genesis War, which led to much death and destruction, with Hollander having no regard for civilians. Falsely promising to cure Genesis and his Copies' Degradation, an impatient Genesis would eventually infect Hollander with his cells and [[ItsAllAboutMe only then did Hollander try in earnest to find a cure]]--almost harvesting a comatose Cloud Strife to do so.
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** The DMW system randomizes when Zack levels up, when his Materia levels up (as well as which ones level up, and how much), when he can perform {{Limit Break}}s, and randomly heals him or gives him temporary stat buffs. While leveling up isn't entirely random[[note]]Zack ''does'' gain Exp by defeating enemies and the DMW won't trigger a level up until he has enough Exp, but Exp is a hidden value and the game never clarifies this[[/note]], the ability to level up Materia and execute Limit Breaks relying on random chance is ridiculous.

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** The DMW system randomizes when Zack levels up, when his Materia levels up (as well as which ones level up, and how much), when he can perform {{Limit Break}}s, and randomly heals him or gives him temporary stat buffs. While leveling up isn't entirely random[[note]]Zack ''does'' gain Exp by defeating enemies and the DMW won't trigger a level up until he has enough Exp, but Exp is a hidden value and the original PSP game never clarifies this[[/note]], the ability to level up Materia and execute Limit Breaks relying on random chance is ridiculous.

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* GoodBadBugs: [[https://www.youtube.com/watch?v=zsN1x4oDa8k A bug]] in the ''Reunion'' remake causes audio from the original English dub to play instead of the current actors, to the delight of a significant portion of fans that prefer the original voice actor for Zack's performance over the new one.



* GoodBadBugs: [[https://www.youtube.com/watch?v=zsN1x4oDa8k A bug]] in the ''Reunion'' remake causes audio from the original English dub to play instead of the current actors, to the delight of a significant portion of fans that prefer the original voice actor for Zack's performance over the new one.

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* BrokenBase: As a {{prequel}}, the {{retcon}} of major events like the Nibelheim incident in ''VII'' is very divisive among the players, especially between those who played the original first and those who didn't. Notably, Zack's death in here actually has a notable number of detractors, stating that it is a glorified anime-style LastStand against a legion of soldiers which is inferior to the "realistic" death he was given in the original. On the other hand, the defenders of the scene state that the idea of having Zack, a '''SOLDIER 1st Class''' getting gunned down by only ''three'' normal Shinra infantrymen is even ''more'' "unrealistic" and would have made the scene reek of PlotlineDeath and DoomedByCanon. The fact that ''VideoGame/FinalFantasyVIIRemake'' not only went with ''Crisis Core's'' take on the death, but eventually outright incorporated the entire game into the Remake project's canon with the ''Crisis Core Reunion'' remaster, has also been divisive.

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* BrokenBase: BrokenBase:
**
As a {{prequel}}, the {{retcon}} of major events like the Nibelheim incident in ''VII'' is very divisive among the players, especially between those who played the original first and those who didn't. Notably, Zack's death in here actually has a notable number of detractors, stating that it is a glorified anime-style LastStand against a legion of soldiers which is inferior to the "realistic" death he was given in the original. On the other hand, the defenders of the scene state that the idea of having Zack, a '''SOLDIER 1st Class''' getting gunned down by only ''three'' normal Shinra infantrymen is even ''more'' "unrealistic" and would have made the scene reek of PlotlineDeath and DoomedByCanon. The fact that ''VideoGame/FinalFantasyVIIRemake'' not only went with ''Crisis Core's'' take on the death, but eventually outright incorporated the entire game into the Remake project's canon with the ''Crisis Core Reunion'' remaster, has also been divisive.
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* AntiClimaxBoss: The FinalBoss is fairly simple and straightforward to defeat. It has two phases, one where it sticks its sword into the ground and once where it lifts its sword. While the sword is down the boss won't attack directly, only summon {{Mooks}} to attack you, but they're weak and easily defeated, and drop healing items to boot. While the boss' attacks when it lifts its sword ''do'' pack a punch, they're all telegraphed and you have time to heal between them.

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* AntiClimaxBoss: The FinalBoss is fairly simple and straightforward to defeat. It has two phases, one where it sticks its sword into the ground and once one where it lifts its sword. While the sword is down the boss won't attack directly, only summon {{Mooks}} to attack you, but they're weak and easily defeated, and drop healing items to boot. While the boss' attacks when it lifts its sword ''do'' pack a punch, they're all telegraphed and you have time to heal between them.
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* ''YMMV/FinalFantasyVII

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* ''YMMV/FinalFantasyVII''YMMV/FinalFantasyVII''
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!!Pages for other entries in the Compilation:
[[index]]
* ''YMMV/FinalFantasyVII
* ''[[YMMV/FinalFantasyVIIAdventChildren Advent Children]]''
* ''YMMV/DirgeOfCerberus''
* ''YMMV/FinalFantasyVIIRemake''
[[/index]]
----
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Renamed one trope.


* ItsTheSameSoItSucks: While the remake overall is largely seen as positive, there are some glaring things that weren't changed that have drawn fans' ire. For example, there's all of the PermanentlyMissableContent, none of which has been changed, although the presence of New Game+ alleviates this. Missions remain nothing more than gated-off chunks of the same several maps, which was noticeable but acceptable in the PSP days when there were hardware limitations, but is far less acceptable 15 years on.

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* ItsTheSameSoItSucks: ItsTheSameNowItSucks: While the remake overall is largely seen as positive, there are some glaring things that weren't changed that have drawn fans' ire. For example, there's all of the PermanentlyMissableContent, none of which has been changed, although the presence of New Game+ alleviates this. Missions remain nothing more than gated-off chunks of the same several maps, which was noticeable but acceptable in the PSP days when there were hardware limitations, but is far less acceptable 15 years on.

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