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* MissedMomentOfAwesome: Completing the game unlocks the "Snake Outfit" Considering that Konami helped with developing game, you would think you get Snake's sneaking suit! Turns out all you get is [[spoiler: Snake's solid eye, and a barely visible bandanna]]. We could have gotten [[spoiler: Solid Snake beating the crap out of Satan!]]

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* MissedMomentOfAwesome: Completing the game unlocks the "Snake Outfit" Outfit." Considering that Konami helped with developing game, you would think you get Snake's sneaking suit! Turns out all you get is [[spoiler: Snake's solid eye, and a barely visible bandanna]]. We could have gotten [[spoiler: Solid Snake beating the crap out of Satan!]]
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* MissedMomentOfAwesome: Completing the game unlocks the "Snake Outfit" Considering that Konami helped with developing game, you would think you get Snake's sneaking suit! Turns out all you get is [[spoiler: Snake's solid eye, and a barely visible bandanna]]. We could have gotten [[spoiler: Solid Snake beating the crap out of Satan!]]
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** In addition to the "What Could Have Been" side, the game was originally going to reboot the franchise by being a remake of the original Castlevania with Simon Belmont as the main character. This leads to FridgeBrilliance when you notice that Gabriel Belmont's armor is similar to the armor Simon Belmont wore in CastlevaniaIISimonsQuest. Brilliance: Simon Belmont was the hero of the first Castlevania game in the original series, while Gabriel Belmont is the protagonist in the first game of a new Castlevania series. The similarities in their armor may have been made to reflect on that!
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YMMV sinkhole


** They gotta blame it partially on HideoKojima, the developer of ''MetalGear'' series involved in this game's production. To some fans, this game is more of ''[[FanNickname Metal Gear Solid: Lords Of Shadow]]''. YourMileageMayVary, of course.

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** They gotta blame it partially on HideoKojima, the developer of ''MetalGear'' series involved in this game's production. To some fans, this game is more of ''[[FanNickname Metal Gear Solid: Lords Of Shadow]]''. YourMileageMayVary, of course.

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High Octane Nightmare Fuel was renamed to Nightmare Fuel. Removing natter too


* HighOctaneNightmareFuel: The 11th Chapter - literally the final area. Falling from the platforms (though not lethal this time) and the cutscenes of traveling between portals just give you breath-stopping creeps.
** [[spoiler:Gabriel's murder of his own wife and Claudia]] under the influence of the Devil Mask counts too. Being mind-controlled to do something so horrific? *shudders*



** [[FridgeBrilliance This might have been intentional]] to make [[PlayerPunch the player feel like a jerk for hating her]] when [[spoiler: She dies at Gabriel's hands]].

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** [[FridgeBrilliance This might have been intentional]] to make [[PlayerPunch * NightmareFuel: The 11th Chapter - literally the player feel like a jerk for hating her]] when [[spoiler: She dies at Gabriel's hands]].final area. Falling from the platforms (though not lethal this time) and the cutscenes of traveling between portals just give you breath-stopping creeps.
** [[spoiler:Gabriel's murder of his own wife and Claudia]] under the influence of the Devil Mask counts too. Being mind-controlled to do something so horrific?
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* ThatOneLevel: The Abandoned Wing in the ''Reverie'' DLC, where you spend the majority of the level sprinting across the surface of the water while trying to avoid being eaten by aquatic horrors. Not only does it require precise timing, not only do the ice platforms break if you stand on them for more than a couple of seconds, but Gabriel has a habit of falling into the water mid-sprint ''for absolutely no reason''. This level has caused more than a few players to RageQuit.
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Not sure how to word it exactly, but it was always intended to be a reboot so reword I did.


* WhatCouldHaveBeen or InNameOnly (it depends on who you ask, hence it's presence here): Prior to the game's release Konami stated that the game was originally intended to be and was in fact, originally developed as an original IP called simply "Lords of Shadow".

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* WhatCouldHaveBeen or InNameOnly (it depends on who you ask, hence it's presence here): Prior to the game's release Konami stated that announced the game was originally intended to be and was in fact, originally developed as an original IP called simply "Lords of Shadow".Shadow," so as not to compete with Castlevania Judgement.

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* DisappointingLastLevel: [[spoiler:The Castle is the second, not the final act of the game. The final act of the game is in the Land of the Dead. A massive, barren, and very very brown wasteland.]]
** The DLC chapters are also considered to be subpar by many who enjoyed the game to buy it.



* XenSyndrome: [[spoiler:The Castle is the second, not the final act of the game. The final act of the game is in the Land of the Dead. A massive, barren, and very very brown wasteland.]]
** The DLC chapters are also considered to be subpar by many who enjoyed the game to buy it.
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* FridgeBrilliance: Gabriel is rumored to be a son of the Cronqvist merchant family. [[spoiler:Considering what became of [[CastlevaniaLamentOfInnocence the last Cronqvist]] we saw in the series....]]
** Zobek [[spoiler:is alive and well at the end, and talks to Dracula like they've been friends for a while. But then, he's the Lord of the Dead, a.k.a. Death -- of course he and Drac are pals.]]
* FridgeLogic: The Priest sacrificed Wygol Village just for [[spoiler:the Holy Water subweapon?]] Sure, it's effective, but can the old man even use it? Or if this version repels vampires all on its own, how come it doesn't work that way on your belt?
** Claudia is mute and talks to people through telepathy, she also converses with her Golem like that, which might be justified as he's an organic, albeit magical creature (At least he looks organic once you've taken off his suit of armor). But how the heck can she distract a Titan by yelling at him telepathically? They are just rocks and magical runes... or do they have a brain, do they feel pain? If that's the case, I think we're stepping into FridgeHorror territory if we start thinking about how the second Titan must have felt, lying around, shattered in pieces for decades...
*** Given that, according to the bestiary, the Golem [[spoiler: is the magitek equivalent of a cyborg, that is the reanimated corpse of a mute killer seeking redemption by helping around an innocent ward]], and that the Titans are magical creations of Claudia's people, it could be easily the FridgeHorror case [[spoiler: with the shattered Titans being all suffering, broken animated beings simply too damaged to carry on their mission]]. Rather than a brain, Claudia's ''Gift'' may require [[spoiler: just a living soul to work, afterall]]. Even if they were simply soulless beings, it would have had no sense making them unable to be controlled by the ''Gift'', given that from what we could glean all Agarthians had telepathic and magic abilities, and Claudia just uses is as a stand-in for her useless voice box, but nothing prevented her from using the ''Gift'' for its intended purpose.
**** Another example of FridgeLogic could set in, as, if Claudia's telepathy could control Golems, she could have been much more effective than acting as a mere element of distraction. However, for every intent an purpose, despite she's older than she looks, Claudia is a juvenile member of an extint race, and if her father left her a magical [[spoiler: zombie/robot/cyborg]]/guardian thing, it's because he felt her unable to fend for herself.
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* MostAnnoyingSound: Claudia's [[StopHelpingMe constant reminders to find the four Crystal Shards]] in Chapter 2-7. It doesn't help that her telepathic voice uses the exact same audio filter as [[{{Fable}} a certain Guildmaster.]]

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* MostAnnoyingSound: Claudia's [[StopHelpingMe constant reminders to find the four Crystal Shards]] in Chapter 2-7. It doesn't help that her telepathic voice uses the exact same audio filter as [[{{Fable}} [[VideoGame/{{Fable}} a certain Guildmaster.]]
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* XenSyndrome: [[spoiler:The Castle is the second, not the final act of the game. The final act of the game is in the Land of the Dead. A massive, barren, and very very brown wasteland.]]

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* XenSyndrome: [[spoiler:The Castle is the second, not the final act of the game. The final act of the game is in the Land of the Dead. A massive, barren, and very very brown wasteland.]]]]
** The DLC chapters are also considered to be subpar by many who enjoyed the game to buy it.
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Yes he is. Unless I\'m mistaken, DLC content still counts towards the original game. Next time, check before you delete. Furthermore, none of the above advice even applies to his original appearance in Lament Of Innocence where he\'s much easier and entirely different.

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** As you'd most likely guess from his name and the fact that he's described in story to be extremely powerful, Forgotten One is a hard boss, but most of it unfortunately relies on FakeDifficulty: the segments between the 2 fights are supremely annoying timed platforming gauntlets not suited for the game's physics or controls, any weak points beyond the first one require you to jump to hit him, where you're unable to dodge anything, none of his attacks can be blocked, most of them have very similar tells and getting your Focus Gauge high enough to get any Neutral Orbs off him beyond the first weak point is an exercise in futility, very few of his attacks leave him open long enough to hit him at all and only a select few leave him open long enough for you to actually hit him and back off before the next attack, every time you take off enough of his health to trigger a QTE and the next checkpoint involves a different minigame where you need to figure out what you're supposed to do on the fly or risk losing all of your hard-earned progress, neither of the stages you fight him in have any Neutral Orb fountains or Health Fonts, and to rub the constant dying in even further, the game uses yet another ill-timed ShoutOut ([[MonkeyIsland "Avoid fighting like a dairy farmer."]]) as one of the "tips" you see when you die.

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Forgotten one isn\'t a Lords of Shadow boss,


** As you'd most likely guess from his name and the fact that he's described in story to be extremely powerful, Forgotten One is a hard boss, but most of it unfortunately relies on FakeDifficulty: the segments between the 2 fights are supremely annoying timed platforming gauntlets not suited for the game's physics or controls, any weak points beyond the first one require you to jump to hit him, where you're unable to dodge anything, none of his attacks can be blocked, most of them have very similar tells and getting your Focus Gauge high enough to get any Neutral Orbs off him beyond the first weak point is an exercise in futility, very few of his attacks leave him open long enough to hit him at all and only a select few leave him open long enough for you to actually hit him and back off before the next attack, every time you take off enough of his health to trigger a QTE and the next checkpoint involves a different minigame where you need to figure out what you're supposed to do on the fly or risk losing all of your hard-earned progress, neither of the stages you fight him in have any Neutral Orb fountains or Health Fonts, and to rub the constant dying in even further, the game uses yet another ill-timed ShoutOut ([[MonkeyIsland "Avoid fighting like a dairy farmer."]]) as one of the "tips" you see when you die.

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Missed Moment Of Awesome (now Offscreen Moment Of Awesome) is not \"they SHOULD have done it, it\'d be cool.\" It\'s \"they DID do it, but offscreen where you couldn\'t see it\"


* FunnyAneurysmMoment: [[spoiler:Ingame variation. Abbot Dorin: "I know who you are! You're sent by the devil! He told me! He always does! He mocks me with it!" Turns out he was right...]]

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* FunnyAneurysmMoment: [[spoiler:Ingame [[spoiler:In-game variation. Abbot Dorin: "I know who you are! You're sent by the devil! He told me! He always does! He mocks me with it!" Turns out he was right...]]



* {{I Knew It}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.''
* MissedMomentOfAwesome: Part of the trek through the castle exposes you to a lot of lore about Friedrich von Frankenstein and his experiments with artificial life. Sadly, you never get to fight The Creature, which has been a recurring boss/[[DegradedBoss mook]] throughout the series. Instead, you fight a robot scorpion that he made. In the first DLC you get to collect his severed fingers, which don't really serve any point beyond giving you an achievement if you get all of them.
** The second DLC is a pretty major offender of this as well: after giving you a taste of vampire powers in the first DLC by letting you control Laura [[spoiler: and then having her sacrifice herself for you, you'd think you'd get at least some new attacks in the second DLC. Nope, all that implies that he ever even drank her blood to begin with are the perioidical chest-clutching cutscenes (and not dying when in the realm where Forgotten One is imprisoned) and the cutscene that follows when you finally defeat him, but even that seems to be more due to the fact that Gabriel absorbed a large portion of Forgotten One's power which he was using to open the seal.]]

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* {{I Knew It}}: IKnewIt: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.''
* MissedMomentOfAwesome: Part of the trek through the castle exposes you to a lot of lore about Friedrich von Frankenstein and his experiments with artificial life. Sadly, you never get to fight The Creature, which has been a recurring boss/[[DegradedBoss mook]] throughout the series. Instead, you fight a robot scorpion that he made. In the first DLC you get to collect his severed fingers, which don't really serve any point beyond giving you an achievement if you get all of them.
** The second DLC is a pretty major offender of this as well: after giving you a taste of vampire powers in the first DLC by letting you control Laura [[spoiler: and then having her sacrifice herself for you, you'd think you'd get at least some new attacks in the second DLC. Nope, all that implies that he ever even drank her blood to begin with are the perioidical chest-clutching cutscenes (and not dying when in the realm where Forgotten One is imprisoned) and the cutscene that follows when you finally defeat him, but even that seems to be more due to the fact that Gabriel absorbed a large portion of Forgotten One's power which he was using to open the seal.]]
''



** [[{{Fridgebrilliance}} This might have been intentional]] to make [[{{Playerpunch}} the player feel like a jerk for hating her]] when [[spoiler: She dies at Gabriel's hands]].

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** [[{{Fridgebrilliance}} [[FridgeBrilliance This might have been intentional]] to make [[{{Playerpunch}} [[PlayerPunch the player feel like a jerk for hating her]] when [[spoiler: She dies at Gabriel's hands]].



** There are a hell of a lot! [[spoiler:The tragic death of Claudia and her Black Knight at the hands of Gabriel. Later, Pan's HeroicSacrifice. Finally, the relevation of the horrible truth about Marie's death!]]

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** There are a hell of a lot! [[spoiler:The tragic death of Claudia and her Black Knight at the hands of Gabriel. Later, Pan's HeroicSacrifice. Finally, the relevation revelation of the horrible truth about Marie's death!]]



** As you'd most likely guess from his name and the fact that he's described in story to be extremely powerful, Forgotten One is a hard boss, but most of it unfortunately relies on FakeDifficulty: the segments between the 2 fights are surpremely annoying timed platforming gauntlets not suited for the game's physics or controls, any weak points beyond the first one require you to jump to hit him, where you're unable to dodge anything, none of his attacks can be blocked, most of them have very similliar tells and getting your Focus Gauge high enough to get any Neutral Orbs off him beyond the first weakpoint is an excercise in futility, very few of his attacks leave him open long enough to hit him at all and only a select few leave him open long enough for you to actually hit him and back off before the next attack, every time you take off enough of his health to trigger a QTE and the next checkpoint involves a different minigame where you need to figure out what you're supposed to do on the fly or risk losing all of your hard-earned progress, neither of the stages you fight him in have any Neutral Orb fountains or Health Fonts, and to rub the constant dying in even further, the game uses yet another ill-timed ShoutOut ([[MonkeyIsland "Avoid fighting like a dairy farmer."]]) as one of the "tips" you see when you die.

to:

** As you'd most likely guess from his name and the fact that he's described in story to be extremely powerful, Forgotten One is a hard boss, but most of it unfortunately relies on FakeDifficulty: the segments between the 2 fights are surpremely supremely annoying timed platforming gauntlets not suited for the game's physics or controls, any weak points beyond the first one require you to jump to hit him, where you're unable to dodge anything, none of his attacks can be blocked, most of them have very similliar similar tells and getting your Focus Gauge high enough to get any Neutral Orbs off him beyond the first weakpoint weak point is an excercise exercise in futility, very few of his attacks leave him open long enough to hit him at all and only a select few leave him open long enough for you to actually hit him and back off before the next attack, every time you take off enough of his health to trigger a QTE and the next checkpoint involves a different minigame where you need to figure out what you're supposed to do on the fly or risk losing all of your hard-earned progress, neither of the stages you fight him in have any Neutral Orb fountains or Health Fonts, and to rub the constant dying in even further, the game uses yet another ill-timed ShoutOut ([[MonkeyIsland "Avoid fighting like a dairy farmer."]]) as one of the "tips" you see when you die.
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** As you'd most likely guess from his name and the fact that he's described in story to be extremely powerful, Forgotten One is a hard boss, but most of it unfortunately relies on FakeDifficulty: the segments between the 2 fights are surpremely annoying timed platforming gauntlets not suited for the game's physics or controls, any weak points beyond the first one require you to jump to hit him, where you're unable to dodge anything, none of his attacks can be blocked, most of the have very similliar tells and getting your Focus Gauge high enough to get any Neutral Orbs off him beyond the first weakpoint is an excercise in futility, very few of his attacks leave him open long enough to hit him at all, neither of the stages you fight him in have any Neutral Orb fountains or Health Fonts, and to rub the constant dying in even further, the game uses yet another ill-timed ShoutOut ([[MonkeyIsland "Avoid fighting like a dairy farmer."]]) as one of the "tips" you see when you die.

to:

** As you'd most likely guess from his name and the fact that he's described in story to be extremely powerful, Forgotten One is a hard boss, but most of it unfortunately relies on FakeDifficulty: the segments between the 2 fights are surpremely annoying timed platforming gauntlets not suited for the game's physics or controls, any weak points beyond the first one require you to jump to hit him, where you're unable to dodge anything, none of his attacks can be blocked, most of the them have very similliar tells and getting your Focus Gauge high enough to get any Neutral Orbs off him beyond the first weakpoint is an excercise in futility, very few of his attacks leave him open long enough to hit him at all, all and only a select few leave him open long enough for you to actually hit him and back off before the next attack, every time you take off enough of his health to trigger a QTE and the next checkpoint involves a different minigame where you need to figure out what you're supposed to do on the fly or risk losing all of your hard-earned progress, neither of the stages you fight him in have any Neutral Orb fountains or Health Fonts, and to rub the constant dying in even further, the game uses yet another ill-timed ShoutOut ([[MonkeyIsland "Avoid fighting like a dairy farmer."]]) as one of the "tips" you see when you die.

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** Olrox is just like Cornell: a brutal LightningBruiser. Unlike Cornell, he gives no warning before using his charge attack. On top of that, he has a separate attack that will change direction mid-blow to hit you. Even worse, his battle comes right after ThatOneLevel, the Clock Tower.

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** Olrox is just like Cornell: a brutal LightningBruiser. Unlike Cornell, he gives no warning before using his charge attack. On top of that, he has a separate attack that will change direction mid-blow to hit you. Even worse, his battle comes right after ThatOneLevel, the Clock Tower. And finally, when he gets low on life, he uses corpses stored in coffins around the room to restore a large portion of his health, and he's practically guaranteed to do it at least 3 times before you manage to destroy the corpses.
** As you'd most likely guess from his name and the fact that he's described in story to be extremely powerful, Forgotten One is a hard boss, but most of it unfortunately relies on FakeDifficulty: the segments between the 2 fights are surpremely annoying timed platforming gauntlets not suited for the game's physics or controls, any weak points beyond the first one require you to jump to hit him, where you're unable to dodge anything, none of his attacks can be blocked, most of the have very similliar tells and getting your Focus Gauge high enough to get any Neutral Orbs off him beyond the first weakpoint is an excercise in futility, very few of his attacks leave him open long enough to hit him at all, neither of the stages you fight him in have any Neutral Orb fountains or Health Fonts, and to rub the constant dying in even further, the game uses yet another ill-timed ShoutOut ([[MonkeyIsland "Avoid fighting like a dairy farmer."]]) as one of the "tips" you see when you die.
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** [[{{Fridgebrilliance}} This might have been intentional]] to make [[{{Playerpunch}} the player feel like a jerk for hating her]] when [[spoiler: She dies at Gabriel's hands]].
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* AndTheFandomRejoiced: To varying degrees concerning the involvement of Hideo Kojima and the cast of talented actors. On the other hand, [[UnpleasableFanbase plenty of fans]] were hoping for ''Lords of Shadow'' to feature the series' [[NarmCharm traditionally awful voice-acting]].

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* AndTheFandomRejoiced: To varying degrees concerning the involvement of Hideo Kojima and the cast of talented actors. On the other hand, [[UnpleasableFanbase plenty of fans]] were hoping for ''Lords of Shadow'' to feature the series' [[NarmCharm traditionally awful voice-acting]].
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* BrokenBase: The old fans of the franchise versus the young fans of the IGA titles.

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* BrokenBase: The old fans of split sprang up around the franchise versus increased emphasis on plot and presentation as well as the young fans of more action-based gameplay. Incidentally, these Base-Breaking issues have some uncanny similarities to a few that have sprung up with ''MetroidOtherM'', an installment in the IGA titles.fellow [[TropeNamer Trope Naming]] [[{{Metroid}} franchise]] for {{Metroidvania}} which came out a few months before this game. Both games have had detractors who have lamented each game taking a page from ''MetalGearSolid'', in regards to each having longer cutscenes and such.

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* NightmareFuel: The 11th Chapter - literally the final area. Falling from the platforms (though not lethal this time) and the cutscenes of traveling between portals just give you breath-stopping creeps.
** [[spoiler:Gabriel's murder of his own wife and Claudia]] under the influence of the Devil Mask counts too. Being mind-controlled to do something so horrific? *shudders*



** [[spoiler:It is possible that the good Zobek we see in the game is actually a result of the intervention from his good half, right after he witnessed his dark half having done horrible things to Gabriel and Marie before the game starts. Even with increasingly ominous narrations and actions thanks to the dark half, the good half of Zobek still does everything he could do to aid Gabriel in fulfilling his duty of saving the world, until the final chapter, when it was finally time to let go of his dark half, leaving Gabriel alone to confront it. In other words, Zobek is the good half and a sincere Mentor, and the Necromancer is the dark half and THE Complete Monster - the same goes with the other two Lords of Shadow.]]
*** [[spoiler:Zobek's mention of his belief that Gabriel is THE pure-hearted warrior destined to save the world early in the game further supports the speculation that his good half manages to inervene with the Necromancer. One may notice that his narration becomes increasingly funny and dark as Gabriel enters the Land of the Dead, possibly indicating his evil half is growing stronger and stronger as the game progresses, and he finds himself struggling with it.]]
**** [[spoiler:Obviously he'd do everything he could to help him. He *wanted* him to succeed in getting all the pieces of the mask, so he could take it. Also, given how blatantly evil Cornell and Carmilla were, I'm sure he was pretty rotten prior to being influenced by Satan.]]



* HighOctaneNightmareFuel: Lots and lots! Lords Of Shadow is the king of this trope in all of the {{Castlevania}} games.
* {{I knew it}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.'' This may have actually been a case of {{Throw it in}}..

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* HighOctaneNightmareFuel: Lots and lots! Lords Of Shadow is The 11th Chapter - literally the king of final area. Falling from the platforms (though not lethal this trope in all time) and the cutscenes of traveling between portals just give you breath-stopping creeps.
** [[spoiler:Gabriel's murder of his own wife and Claudia]] under the influence
of the {{Castlevania}} games.
Devil Mask counts too. Being mind-controlled to do something so horrific? *shudders*
* {{I knew it}}: Knew It}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.'' This may have actually been a case of {{Throw it in}}..''



* MostAnnoyingSound: Okay, this one's going to sound like blasphemy and is EXTREMELY YMMV, but... Zobek's PurpleProse narrations for each sub-chapter. Patrick Stewart's performance as Zobek in gameplay is fine but there's just something annoying about being intoned at every time you progress a little.
** They didn't call it YourMileageMayVary for nothing.
** A less controversial example is Claudia's [[StopHelpingMe constant reminders to find the four Crystal Shards]] in Chapter 2-7. It doesn't help that her telepathic voice uses the exact same audio filter as [[{{Fable}} a certain Guildmaster.]]

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* MostAnnoyingSound: Okay, this one's going to sound like blasphemy and is EXTREMELY YMMV, but... Zobek's PurpleProse narrations for each sub-chapter. Patrick Stewart's performance as Zobek in gameplay is fine but there's just something annoying about being intoned at every time you progress a little.
** They didn't call it YourMileageMayVary for nothing.
** A less controversial example is
Claudia's [[StopHelpingMe constant reminders to find the four Crystal Shards]] in Chapter 2-7. It doesn't help that her telepathic voice uses the exact same audio filter as [[{{Fable}} a certain Guildmaster.]]
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* DemonicSpiders: Swordmasters, who can dodge, block, and counter-attack on par with many of the game's bosses (some of whom, it should be noted, you will have less trouble with than a group of three Swordmasters.) Creeping Coffins can be demonic spiders as well (bonus points for actually resembling spiders), at least in groups. Ironically, the game's actual Giant Spiders aren't that difficult.
** The Swordmasters being demonic spiders makes it incredibly cathartic when you finish one off by knocking it to the floor, stealing its weapon and stabbing it right in its irritating, ghostly face.
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** The second DLC is a pretty major offender of this as well: after giving you a taste of vampire powers in the first DLC by letting you control Laura [[spoiler: and then having her sacrifice herself for you, you'd think you'd get at least some new attacks in the second DLC. Nope, all that implies that he ever even drank her blood is the perioidical chest-clutching cutscenes (and not dying when in the realm where Forgotten One is imprisoned) and the cutscene that follows when you finally defeat him, but even that seems to be more due to the fact that Gabriel absorbed a large portion of his power which he was using to open the sea.l]]

to:

** The second DLC is a pretty major offender of this as well: after giving you a taste of vampire powers in the first DLC by letting you control Laura [[spoiler: and then having her sacrifice herself for you, you'd think you'd get at least some new attacks in the second DLC. Nope, all that implies that he ever even drank her blood is to begin with are the perioidical chest-clutching cutscenes (and not dying when in the realm where Forgotten One is imprisoned) and the cutscene that follows when you finally defeat him, but even that seems to be more due to the fact that Gabriel absorbed a large portion of his Forgotten One's power which he was using to open the sea.l]]seal.]]

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* MissedMomentOfAwesome: Part of the trek through the castle exposes you to a lot of lore about Friedrich von Frankenstein and his experiments with artificial life. Sadly, you never get to fight The Creature, which has been a recurring boss/[[DegradedBoss mook]] throughout the series. Instead, you fight a robot scorpion that he made. Then again, the DLC has been confirmed to include a return trip to the castle...

to:

* MissedMomentOfAwesome: Part of the trek through the castle exposes you to a lot of lore about Friedrich von Frankenstein and his experiments with artificial life. Sadly, you never get to fight The Creature, which has been a recurring boss/[[DegradedBoss mook]] throughout the series. Instead, you fight a robot scorpion that he made. Then again, In the first DLC has been confirmed you get to include collect his severed fingers, which don't really serve any point beyond giving you an achievement if you get all of them.
** The second DLC is
a return trip pretty major offender of this as well: after giving you a taste of vampire powers in the first DLC by letting you control Laura [[spoiler: and then having her sacrifice herself for you, you'd think you'd get at least some new attacks in the second DLC. Nope, all that implies that he ever even drank her blood is the perioidical chest-clutching cutscenes (and not dying when in the realm where Forgotten One is imprisoned) and the cutscene that follows when you finally defeat him, but even that seems to be more due to the castle...fact that Gabriel absorbed a large portion of his power which he was using to open the sea.l]]

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* NightmareFuel: The 11th Chapter - literally the final area. Falling from the platforms (though not lethal this time) and the cutscenes of traveling between portals just give you breath-stopping creeps.
** [[spoiler:Gabriel's murder of his own wife and Claudia]] under the influence of the Devil Mask counts too. Being mind-controlled to do something so horrific? *shudders*
* AndTheFandomRejoiced: To varying degrees concerning the involvement of Hideo Kojima and the cast of talented actors. On the other hand, [[UnpleasableFanbase plenty of fans]] were hoping for ''Lords of Shadow'' to feature the series' [[NarmCharm traditionally awful voice-acting]].
* BrokenBase: The old fans of the franchise versus the young fans of the IGA titles.
* CompleteMonster: [[spoiler:Satan, natch; he manipulates every atrocity in the game just to try to get back into heaven, and during his final clash with Gabriel, he repeatedly tries to break him, first by trying to appeal to his doubts and fears, then by promising to do horrible things to Marie. His ultimate demise is surprisingly much more satisfying than Dracula's. Zobek may or may not qualify, given that he was being manipulated, but he still did some pretty nasty things.]]
** [[spoiler:It is possible that the good Zobek we see in the game is actually a result of the intervention from his good half, right after he witnessed his dark half having done horrible things to Gabriel and Marie before the game starts. Even with increasingly ominous narrations and actions thanks to the dark half, the good half of Zobek still does everything he could do to aid Gabriel in fulfilling his duty of saving the world, until the final chapter, when it was finally time to let go of his dark half, leaving Gabriel alone to confront it. In other words, Zobek is the good half and a sincere Mentor, and the Necromancer is the dark half and THE Complete Monster - the same goes with the other two Lords of Shadow.]]
*** [[spoiler:Zobek's mention of his belief that Gabriel is THE pure-hearted warrior destined to save the world early in the game further supports the speculation that his good half manages to inervene with the Necromancer. One may notice that his narration becomes increasingly funny and dark as Gabriel enters the Land of the Dead, possibly indicating his evil half is growing stronger and stronger as the game progresses, and he finds himself struggling with it.]]
**** [[spoiler:Obviously he'd do everything he could to help him. He *wanted* him to succeed in getting all the pieces of the mask, so he could take it. Also, given how blatantly evil Cornell and Carmilla were, I'm sure he was pretty rotten prior to being influenced by Satan.]]
* CrowningMomentOfAwesome: Pretty much all of the finishing sequences for the boss fights. Also, Gabriel's speech to [[spoiler:Satan]] before the final battle and using the power of God to utterly obliterate him.
** Practically every battle cutscene, especially in Chapter 1-2 if you manage to kill off both wargs on the white horse without getting hit down - that does not prevent you from being stopped in the middle way, though.
** [[spoiler:EU SUNT DRACUL!]]
* CrowningMomentOfFunny: ... One must admit even the darkest Castlevania entry has one, too - Gabriel throwing the grenade back to the goblins upon his first sight of them!
** "Down here, you bitch!"
*** Zobek also used the word "bitch" once in one of his narrations.
** [[spoiler:Gabriel's funny scream as he gets lifted to the final platform after defeating Dracolich.]]
** Gabriel's little smirk before doing the classic "let go of the rope during tug-of-war" trick against the evil butcher.
* CrowningMusicOfAwesome: The entire soundtrack is excellent, though very different from the upbeat music found in the series' 2D outings.
* FunnyAneurysmMoment: [[spoiler:Ingame variation. Abbot Dorin: "I know who you are! You're sent by the devil! He told me! He always does! He mocks me with it!" Turns out he was right...]]
* HighOctaneNightmareFuel: Lots and lots! Lords Of Shadow is the king of this trope in all of the {{Castlevania}} games.
* {{I knew it}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.'' This may have actually been a case of {{Throw it in}}..
* MissedMomentOfAwesome: Part of the trek through the castle exposes you to a lot of lore about Friedrich von Frankenstein and his experiments with artificial life. Sadly, you never get to fight The Creature, which has been a recurring boss/[[DegradedBoss mook]] throughout the series. Instead, you fight a robot scorpion that he made. Then again, the DLC has been confirmed to include a return trip to the castle...



* RuinedFOREVER: Younger ''Castlevania'' fans who only played 2D IGA titles really want their maze-castle back. [[FanDumb Some]] of said fans have cited "new" additions such as [[SuperCastlevaniaIV environments outside]] [[CastlevaniaOrderOfEcclesia the castle]], [[CastlevaniaLamentOfInnocence 3-dimensional combo-based fighting]], and [[CastlevaniaDawnOfSorrow the absence of Dracula as an opponent]] as some of the reasons why this is not a "true" ''Castlevania''. [[spoiler:In fact, if anything, Dracula is the protagonist.]]
** They gotta blame it partially on HideoKojima, the developer of ''MetalGear'' series involved in this game's production. To some fans, this game is more of ''[[FanNickname Metal Gear Solid: Lords Of Shadow]]''. YourMileageMayVary, of course.
* TheScrappy: Chupacabras. If players weren't annoyed that they stole your items and then made you play Hide and Seek, they were even more annoyed with the fact that it's a completely different creature with the name of the South American myth slapped on it.
** Also, on a side note - Chupacabras had been in Castlevania since Symphony Of The Night, although they suffered from a DubNameChange and are called Cave Trolls in the western versions. Now this game introduces another sort of Cave Troll: A sort of cute mixture of a gorilla and a tapir, whose first appearance doubles as a CrowningMomentOfFunny, as well as a BaitAndSwitchBoss.
* TearJerker: The ending. [[spoiler:"No...please, stay! Stay with me!"]]
** There are a hell of a lot! [[spoiler:The tragic death of Claudia and her Black Knight at the hands of Gabriel. Later, Pan's HeroicSacrifice. Finally, the relevation of the horrible truth about Marie's death!]]
* ThatOneBoss: The Silver Warrior [[spoiler:aka Pan]], at least in the first phase when you have no magic to heal with. He has lots of fast attacks that are difficult to predict, and to kill him you have to complete a quick time event that manages to be quite difficult despite consisting of only one button press, because the ring you have to watch to get the correct timing is moving very fast across the screen.
** Cornell, also. The hardest boss in the game, moreso than the Silver Warrior or even [[spoiler:[[FinalBoss Satan!]]]]
** Olrox is just like Cornell: a brutal LightningBruiser. Unlike Cornell, he gives no warning before using his charge attack. On top of that, he has a separate attack that will change direction mid-blow to hit you. Even worse, his battle comes right after ThatOneLevel, the Clock Tower.
* TheUntwist: The trailer makes it clear that [[spoiler:"there is no resurrection! Only the living death you see before you!"]]



* {{I knew it}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.'' This may have actually been a case of {{Throw it in}}..

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* {{I knew it}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before XenSyndrome: [[spoiler:The Castle is the second, not the final act of the game. The final act of the game was even out.'' This may have actually been a case is in the Land of {{Throw it in}}..the Dead. A massive, barren, and very very brown wasteland.]]
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* {{I knew it}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.'' This may have actually ended up as a case of {{Throw it in}}, depending.

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* {{I knew it}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.'' This may have actually ended up as been a case of {{Throw it in}}, depending.in}}..
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** A less controversial example is Claudia's [[StopHelpingMe constant reminders to find the four Crystal Shards]] in Chapter 2-7. It doesn't help that her telepathic voice uses the exact same audio filter as [[{{Fable}} a certain Guildmaster.]]
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* {{I knew it}}: Many fans were speculating [[spoiler: Gabriel would become Dracula]] ''before the game was even out.'' This may have actually ended up as a case of {{Throw it in}}, depending.
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** They didn't call it YourMileageMayVary for a reason.

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** They didn't call it YourMileageMayVary for a reason.nothing.
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** They didn't call it YourMileageMayVary for a reason.
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* MostAnnoyingSound: Okay, this one's going to sound like blasphemy and is EXTREMELY YMMV, but... Zobek's PurpleProse narrations for each sub-chapter. Patrick Stewart's performance as Zobek in gameplay is fine but there's just something annoying about being intoned at every time you progress a little.

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* MostAnnoyingSound: Okay, this one's going to sound like blasphemy and is EXTREMELY YMMV, but... Zobek's PurpleProse narrations for each sub-chapter. Patrick Stewart's performance as Zobek in gameplay is fine but there's just something annoying about being intoned at every time you progress a little.little.
*WhatCouldHaveBeen or InNameOnly (it depends on who you ask, hence it's presence here): Prior to the game's release Konami stated that the game was originally intended to be and was in fact, originally developed as an original IP called simply "Lords of Shadow".

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