History YMMV / BorderLands2

3rd Aug '17 9:51:21 AM Tsukiyomaru0
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** To make it even simpler, just run back to the cave, face the final boss, and you'll only need to shoot until it dies. At worst you'll be dealing with angry Rakks, the final boss tossing a statue your way (which isn't an issue, you can hide behind a rock wall) or very rarely a Crystalisk attacking you. Nothing else can hit you and a Hyperion Supply Station is right in front of you.
10th Jul '17 8:57:42 AM Sinister_Sandwich
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** Two words: Dukino's Mom.
23rd Jun '17 7:12:08 AM Benbeasted
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** Opportunity is also a tough one. Loaders by the ton, loads of Engineers(who have better aim and higher mobility than Loaders), Constructors are common, and one of the missions is an ''EscortMission''. In fact, quite possibly the ''only'' real EscortMission in the entire game (most of the NPC's you are ''escorting'' are invincible).

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** Opportunity is also a tough one. Loaders by the ton, loads of Engineers(who Engineers (who have better aim and higher mobility than Loaders), Constructors are common, and one of the missions is an ''EscortMission''. In fact, quite possibly the ''only'' real EscortMission in the entire game (most of the NPC's you are ''escorting'' are invincible).
23rd Jun '17 7:10:05 AM Benbeasted
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** Quite a few characters, some of them being basic enemy types. The Psychos aren't entirely aware what they're doing is wrong, Nomads just want you to fuck off, and sometimes ''prefer'' that you killed them, most of the Loaders aren't even built for combat, Hyperion Engineers are just trying to do their (very morally questionable and overly destructive)jobs...

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** Quite a few characters, some of them being basic enemy types. The Psychos aren't entirely aware what they're doing is wrong, Nomads just want you to fuck off, and sometimes ''prefer'' that you killed them, most of the Loaders aren't even built for combat, Hyperion Engineers are just trying to do their (very morally questionable and overly destructive)jobs...destructive) jobs...
10th Jun '17 4:21:35 PM Animeking1108
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* BaseBreakingCharacter: Tiny Tina. Some find her to be a hilarious BadassAdorable, but others find her to be obnoxious.


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* RescuedFromTheScrappyHeap: Claptrap was initially despised in the first game. Thankfully, this game tones down his AnnoyingVideoGameHelper tendencies and he's given plenty of TakeThatScrappy moments throughout the game that make players pity him.
1st Jun '17 2:46:49 PM GoodGamer14
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* EvenBetterSequel: The game takes everything that made the first Borderlands so great, and puts it on ''steroids.'' The enemies are bigger, the fights are tougher, the story is better and the ending is actually ''[[CatharsisFactor satisfying.]]'' The game mechanics for the character classes are just much more interesting and varied. The environments are more varied. Mission objectives are varied (for a given amount of "go here, kill stuff", it's surprisingly diverse). Enemy types are varied. Guns are much more diverse, with brand names having highly distinctive gimmicks between them. New characters are very well written, and returning characters are given new life through better writing. It's just better in every possible sense.

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* EvenBetterSequel: The game takes everything that made the first Borderlands so great, and puts it on ''steroids.'' The enemies are bigger, the fights are tougher, the story is better and the ending is actually ''[[CatharsisFactor satisfying.]]'' The game mechanics for the character classes are just much more interesting and varied. The environments are more varied. Mission objectives are varied (for a given amount of "go here, kill stuff", it's surprisingly diverse). Enemy types are varied. Guns are much more diverse, with brand names having highly distinctive gimmicks between them. New characters are very well written, and returning characters are given new life through better writing. It's just better in every possible sense. The only thing most players agreed was a step down was playing solo as even in solo there are one hit kills and the game doesn't change the Fight-For-Your-Life mode to reflect the lack of other players.
4th May '17 8:20:30 PM hitmonkey
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* CriticalDissonance: The Playstation Vita version has divided both critics and players alike. The graphics are downgraded but look rather nice for a Vita game. The controls are tweaked but some have found optimal configurations that work for them. The content is all there but the game doesn't always run perfectly, but many customers have said they understand the technical limitations of the system and that the performance is "good enough" to still be perfectly playable and fun. You're either on the side that accepts the issues as minor annoyances or on the side that flat-out calls them deal-breaking and looks the other way.
2nd May '17 3:59:07 AM CountDorku
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* SoOkayItsAverage: ''Sir Hammerlock's Big Game Hunt'' is widely agreed to be the weakest of the DLC's. It's short, and filled with frustrating gameplay elements like circular area waypoints and minimal Fast Travel stations. On the other hand, Nakayama's voice acting is ''wonderful''.

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* SoOkayItsAverage: ''Sir Hammerlock's Big Game Hunt'' is widely agreed to be the weakest of the DLC's. It's short, and filled with frustrating gameplay elements like circular area waypoints waypoints, DemonicSpiders and minimal Fast Travel stations. On the other hand, Nakayama's voice acting is ''wonderful''.


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* ThatOneAttack: Wilhelm's OneHitKill opening train throw, when it hits, and Tinder Snowflake's submerged rush (unless of course you ''like'' being hit in the face with a high-damage, almost unavoidable ram attack by a boss that is immune to damage while it's doing it).
18th Apr '17 10:23:34 AM CouchAlmark
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** While not especially ''hard'', the two primary maps of ''Sir Hammerlock's Big Game Hunt'' are ''ungodly large'' and lack Catch-A-Boat stations in several places where they'd be desirable, making it take an enormously long time to get from one place to another. A number of sidequests in this DLC can also be failed, which if that happens requires trekking all the way back to Hammerlock or Claptrap to reset them, which translates to upwards of a fifteen-minute trip between attempts.
10th Apr '17 5:29:59 AM LadyJaneGrey
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* CatharsisFactor: [[spoiler:You have to listen to Handsome Jack taunting, threatening, trolling, and insults through the ''entire game'' possibly wondering why nobody on ThisVeryWiki never considered making this selfish bastard the TropeNamer for EntitledBastard. As a result, the FinalBattle - where he's not so handsome at all right now due to his wounds - and you can ''finally'' [[ShutUpHannibal shut him up by killing him]], is pretty satisfying.]]

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* CatharsisFactor: [[spoiler:You have to listen to Handsome Jack taunting, threatening, trolling, and insults insulting you through the ''entire game'' possibly wondering why nobody on ThisVeryWiki never ever considered making this selfish bastard the TropeNamer for EntitledBastard. As a result, the FinalBattle - [[IronicEcho where he's not so handsome at all right now by then]], due to his wounds - and you can ''finally'' [[ShutUpHannibal shut him up by killing him]], is pretty satisfying.]]
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.BorderLands2