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* EvenBetterSequel: Bomberman II improves on the original in pretty much every conceivable way. There's an actual story with cutscenes, six different worlds each with their own themes, smaller stages that limit the amount of time wasted searching for doors, bonus stages, nicer visuals and longer music tracks, and most importantly, the first Battle Mode in the series. While the first game introduced the core gameplay, Bomberman II established the formula that most of the rest of the series would follow.
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* FridgeLogic: In the credits sequence of ''R'', silhouettes of the eight main characters are all seen walking across different planets. In a shot with them walking towards the camera, their eyes are invisible due to them being silhouettes… however, when they get close enough, they suddenly open up their eyes as they look up at the stars. If that is the case, then doesn't that mean that they were all walking with their eyes closed the entire time?
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Never Live It Down is for characters.


* NeverLiveItDown: ''Bomberman Act:Zero'' will never be forgotten by any series fans. If it wasn't the DarkerAndEdgier reimagining of the very first game that was just laughable, then it was the barebones, no-budget content with online-only multiplayer. ''[[EpicFail No local play at all.]]'' Hudson has since gone on record for realizing it was a bad idea from the ground-up, and the series has tried its hardest to never approach this territory again.
** The MarketBasedTitle ''Eric and the Floaters'' receives snickers to this day, due to "floater" being a slang term for poop.
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** Bagura [[labelnote:also named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain of the entire ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar in ''VideoGame/SuperBomberman 4'', assembling the Five Bomber Kings to [[TimeyWimeyBall throw Bomberman to the prehistoric age]] to ensure zero threats to his goals. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.

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** Bagura [[labelnote:also named]]Buglear/Bagulaa/Bugler/Buglar/Buggler/Bugglar/Burglar/Bagula/Bagular[[/labelnote]] is the OverarchingVillain BigBad of the entire ''Bomberman'' franchise, Bomberman's most recurring enemy, and by far his most vile adversary. He makes his first appearance in ''VideoGame/Bomberman94'' by splitting Planet Bomber into pieces and attempting to [[ColonyDrop send a comet]] on a collision course with it. In ''VideoGame/SuperBomberman 3'', he resurrects the [[FiveManBand Five Dastardly Bombers]] and uses them to take over [[UpToEleven five planets, expanding his goals]]. Even after he's killed, his resilience allows him to live through a BrainInAJar in ''VideoGame/SuperBomberman 4'', assembling the Five Bomber Kings to [[TimeyWimeyBall throw Bomberman to the prehistoric age]] to ensure zero threats to his goals. In ''Bomberman Hero'', he is the ManBehindTheMan to the Devil Bomber, and possibly the reason for his evil, including brainwashing, as he had him locked away under a planet for being "too unruly". He's an OmnicidalManiac and by far the ''Bomberman'' franchise's widest reaching and most evil antagonist.

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* AbridgedArenaArray: Many players prefer the normal battle mode stage, as the stage has no disruptive gimmicks.



* ComplacentGamingSyndrome: Many players prefer the normal battle mode stage, as the stage has no disruptive gimmicks.
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** ''R''. While most sites have a neutral/"meh" review of the game, the fanbase tends to have a more black and white reception to it (see ContestedSequel).

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** ''R''. While most sites have a neutral/"meh" review of the game, the fanbase tends to have a more black and white reception to it (see ContestedSequel).it.
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Disambiguating; deleting and renaming wicks as appropriate


** ''Super Bomberman'' gives invulnerability at the start of the level. When you collect [[WallMaster Block Pass]], and enough Speed Ups, you can walk all over the map dropping bombs, taking out at least half the monsters before you become vulnerable. Then, there's indestructible armor that extends the invulnerability period.

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** ''Super Bomberman'' gives invulnerability at the start of the level. When you collect [[WallMaster Block Pass]], Pass, and enough Speed Ups, you can walk all over the map dropping bombs, taking out at least half the monsters before you become vulnerable. Then, there's indestructible armor that extends the invulnerability period.
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** The MarketBasedTitle ''Eric and the Floaters'' receives snickers to this day, due to "floater" being a slang term for poop.
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** ''Super R'' has the [[Franchise/SilentHill Pyramid Head]] Bomber. Though you have to close in on opponents, if Pyramid Head Bomber so much as touches other players, it's a OneHitKill. This makes farming for gems easier, but also makes multiplayer a nightmare if used right.

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** ''Super R'' has the [[Franchise/SilentHill Pyramid Head]] Bomber. Though you have to close in on opponents, if Pyramid Head Bomber so much as touches other players, it's a OneHitKill. This makes farming for gems easier, but also makes multiplayer a nightmare if used right. His effectiveness translates well in ''Super R Online'', where getting stuck with him when ending the moving phase guarantees you ''will'' lose due to how long the effect lasts.
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** The whole concept of the series could be seen as this in the era of UsefulNotes/TheWarOnTerror, especially thanks to the several terrorism-related jokes people make nowadays about Bomberman.
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* AntiClimaxBoss: [[BigBad Terrorin]], the FinalBoss of ''Super Bomberman 5'', is one of the ''easiest'' bosses in the game, as his attacks are predictable and easy to counter.
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** ''Bomberman DS 2'' has plenty of kickass music too: [[https://www.youtube.com/watch?v=c_xQsT2hB8U Town's Act 2 theme]], [[https://www.youtube.com/watch?v=Tm-hps955E0 Desert Act 2's theme], [[https://www.youtube.com/watch?v=nJtcIuBm3GY Theta's boss theme]], [[https://www.youtube.com/watch?v=yPjRCviSKko Io's boss theme]], [[https://www.youtube.com/watch?v=x1vdQXDS_EA Phii's boss theme]]

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** ''Bomberman DS 2'' has plenty of kickass music too: [[https://www.youtube.com/watch?v=c_xQsT2hB8U Town's Act 2 theme]], [[https://www.youtube.com/watch?v=Tm-hps955E0 Desert Act 2's theme], theme]], [[https://www.youtube.com/watch?v=nJtcIuBm3GY Theta's boss theme]], [[https://www.youtube.com/watch?v=yPjRCviSKko Io's boss theme]], [[https://www.youtube.com/watch?v=x1vdQXDS_EA Phii's boss theme]]
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** ''Bomberman DS 2'' has plenty of kickass music too: [[https://www.youtube.com/watch?v=c_xQsT2hB8U Town's Act 2 theme]], [[https://www.youtube.com/watch?v=Tm-hps955E0 Desert Act 2's theme], [[https://www.youtube.com/watch?v=nJtcIuBm3GY Theta's boss theme]], [[https://www.youtube.com/watch?v=yPjRCviSKko Io's boss theme]], [[https://www.youtube.com/watch?v=x1vdQXDS_EA Phii's boss theme]]

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* SoOkayItsAverage: The general consensus on ''R''. While most sites and fans have commended it for managing to be a decent comeback for the series with classic ''Super Bomberman'' gameplay, the price, [[ItsShortSoItSucks the length of the story mode,]] and the online lag at release were ''very'' large drawbacks. Though future patches did address and fix almost all of the game's main criticisms, many still agreed that while the game was good overall, there were still much better ''Bomberman'' games out there.

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* SoOkayItsAverage: SoOkayItsAverage:
** ''Bomberman Hero''. Considered not a bad platformer, but also nothing special, especially in the platform-heavy Nintendo 64.
**
The general consensus on ''R''. While most sites and fans have commended it for managing to be a decent comeback for the series with classic ''Super Bomberman'' gameplay, the price, [[ItsShortSoItSucks the length of the story mode,]] and the online lag at release were ''very'' large drawbacks. Though future patches did address and fix almost all of the game's main criticisms, many still agreed that while the game was good overall, there were still much better ''Bomberman'' games out there.

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* AuthorsSavingThrow: Only a few weeks after ''R''[='=]s release, the first patch was launched, aiming to fix the input lag and connection issues that had been plaguing their players and hurting the game's ratings. A few weeks later, another patch addressed most of the game's bigger complaints, such as connection issues, the story mode's isometric camera angle, the addition of private rooms for multiplayer, and difficulty tweaks to the boss AI. These have lead to some reviewers bumping up the game's score and recommending the game more readily. By the Grand Prix update, many skeptics have embraced the game.



* BrokenBase:
** After the initial buzz about Bomberman's big return, ''Super Bomberman R'' fell into this. A good number of fans are still excited to know that Konami still cares about Bomberman and that the game is looking good, especially since former ''Bomberman'' devs are working on it. However, others think that everything that the fanbase doesn't like about Konami will still rear its ugly head and ultimately ruin the game and possibly kill the franchise for good.
** After a release of the opening cinematic for ''R'', the dubbed voice acting of the game has become polarizing. A handful of fans see it as grating and annoying, while another camp sees it as charming and welcome unique voice actors for each of the bombers. Some TakeAThirdOption and say that while it does sound cheesy, it helps hammer in the game's vibe of being something like a Saturday morning cartoon or badly dubbed 50's anime.
** While Pyramid Head, Vic Viper, and Belmont Bomber were more greeted with surprise than anything, the second wave of DLC bombers being [[VideoGame/RumbleRoses Reiko Hinomoto]] along with [[VideoGame/ZoneOfTheEnders Anubis and Jehuty]] has issued a divisive split in the fanbase. Either crossing over with Konami's other [=IPs=] is still a bad idea and Konami needs to focus on bringing in bombers from the previous games, or it's completely fine and they can hope for returning bombers after a few more waves.



* ContestedSequel: ''Super Bomberman R'', especially considering that it's the first true ''Bomberman'' game in several years (and the first ''Super Bomberman'' game in ''[[SequelGap 20]]''). Fans find it to either be a resounding success and Bomberman's big second coming or an overpriced game with not enough substance. Though Konami did release a few patches which ironed out several of the game's bigger flaws, fans still debate whether or not the content justifies the game's $50 price tag.



* FriendlyFandoms: Formed a lighthearted acquaintanceship with the [[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of The Wild]] fandom due to both BOTW and R being two of the most anticipated games at launch.

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* FriendlyFandoms: Formed a lighthearted acquaintanceship with the [[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of The Wild]] fandom due to both BOTW ''BOTW'' and R ''R'' being two of the most anticipated games at launch.



* HilariousInHindsight: With the reveals of [[Franchise/RatchetAndClank Ratchet and Clank]] and [[VideoGame/MetalGear Raiden]] as guest characters in ''Super Bomberman R'', this will make the game the second time [[VideoGame/PlayStationAllStarsBattleRoyale the cyborg ninja can fight the space-faring duo.]]
** Now with Toro Inoue and [[VideoGame/ApeEscape a Pipo Monkey]] joining in, ''Super Bomberman R'' is basically becoming a ''PlayStation All-Stars'' [[https://twitter.com/MrGhostIon/status/1042518839483817984 reunion.]]



* {{Narm}}: "[[https://youtu.be/PX_CaXBBbg8?t=1m7s OH I MESSED UP!!]]" White Bomber sounds more like he got a bad grade on a test than being crushed by something, doesn't he? (Video contains '''spoilers'''.)



* UnexpectedCharacter: For the first wave of new characters for ''Super Bomberman R'', the [[https://twitter.com/KonamiUK/status/855418107954958336 three new bombers]] weren't new or returning bombers from the original games, but [[Franchise/{{Castlevania}} Simon Belmont,]] [[VideoGame/{{Gradius}} Vic Viper,]] and '''[[Franchise/SilentHill Pyramid Head.]]'''
* ViewerGenderConfusion: Green Bomber in ''R'' is fairly easy to mistake for a female character, given his somewhat gender neutral-sounding voice and his cheek blushes.
* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' If this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByControversy the controversy they made there would more likely overshadow their good will.]] Another attempt at this is the inclusion of [[Franchise/MetalGear Solid and Naked Snake]] as GuestFighter... with Creator/DavidHayter providing the voice, not Creator/KieferSutherland.
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* ArchivePanic: Good luck trying to play every Bomberman game there is, let alone experience all related media.
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* EarWorm: The ''Bomberman 64'' [[https://www.youtube.com/watch?v=9XTLG4_Om7c commercial.]]
** ''Bomberman Hero[='s=]'' [[https://www.youtube.com/watch?v=_3-5-cqMxPQ Redial]], [[LetsPlay/TheStrawhatNO thanks to a certain]] LetsPlay of the game.


** Karaoke Bomber's Elegant Dream phase in ''Super R'' has led to many a player tearing their hair out when faced with the mech's wonky hitbox, small windows of opportunity to actually damage it, and the ice littering a good amount of the stage making it ''even harder'' to place bombs in the correct spot. Throw in [[MostAnnoyingSound Karaoke Bomber's singing]] and more than a few attacks that take up a large chunk of the arena, and you have a boss fight that will sap up your gems from continues and annoy you to no end when doing so.

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** Karaoke Bomber's Elegant Dream phase in ''Super R'' has led to many a player tearing their hair out when faced with the mech's wonky hitbox, small windows of opportunity to actually damage it, and the ice littering a good amount of the stage making it ''even harder'' to place bombs in the correct spot. Throw in [[MostAnnoyingSound Karaoke Bomber's singing]] singing and more than a few attacks that take up a large chunk of the arena, and you have a boss fight that will sap up your gems from continues and annoy you to no end when doing so.
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** The outwardly sinister final boss theme in ''VideoGame/Bomberman94'': [[https://www.youtube.com/watch?v=W-H_lES_mMY all]] [[https://www.youtube.com/watch?v=WANTjABlMp0 three]] [[https://www.youtube.com/watch?v=2RPfSCqYxQ8 phases]]. The third sounds far more chaotic than the other two, more haunting tracks: but given the last-minute twist of [[spoiler:Bagura being a Bomberman]], it works very well.
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Internet Backdraft is now Flame Bait and being dewicked per TRS.


* InternetBackdraft: The reaction to the unveiling of the GenderFlip spinoff, ''Bombergirl''. Hoo boy. [[AmericansHateTingle Many Western fans are shaming the game]] for its heavy use of Japanese {{Fanservice}} tropes such as {{Moe}}, ClothingDamage, and the percieved MoeAnthropomorphism induced on ''Bomberman himself'' (the girl in question, Shiro, turned out to be a different character from White Bomberman, but nonetheless shared his role). Due to the game being a Japan-only arcade release, most of the complaints of Western origin are from those who will likely never play the game.
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* NeverLiveItDown: ''Bomberman: Act Zero'' will never be forgotten by any series fans. If it wasn't the DarkerAndEdgier reimagining of the very first game that was just laughable, then it was the barebones, no-budget content with online-only multiplayer. ''No local play at all.''

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* NeverLiveItDown: ''Bomberman: Act Zero'' ''Bomberman Act:Zero'' will never be forgotten by any series fans. If it wasn't the DarkerAndEdgier reimagining of the very first game that was just laughable, then it was the barebones, no-budget content with online-only multiplayer. ''No ''[[EpicFail No local play at all.'']]'' Hudson has since gone on record for realizing it was a bad idea from the ground-up, and the series has tried its hardest to never approach this territory again.
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* NeverLiveItDown: ''Bomberman: Act Zero'' will never be forgotten by any series fans. If it wasn't the DarkerAndEdgier reimagining of the very first game that was just laughable, then it was the barebones, no-budget content with online-only multiplayer. ''No local play at all.''


* CounterpartComparison: The new personalities of the bombers in ''R'' have gained them quite a few comparisons to [[Anime/OsomatsuSan the Matsuno brothers.]] More commonly, [[{{Narcissist}} Black to Karamatsu.]]

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* SugarWiki/AwesomeMusic:
** ''Bomberman Hero[='s=]'' [[https://www.youtube.com/watch?v=isg8ljp51z4&hd=1 Redial]].
** The music from the N64 games in general seems to have quite a few examples.
*** The first game features a wide variety of songs, from the relaxing themes for [[https://www.youtube.com/watch?v=z1pQt4qxVTI Green Garden]] and [[https://www.youtube.com/watch?v=h9-ZhO2-L3Q Blue Resort]], to the fast-paced boss battle themes.
*** While relaxing, [[https://www.youtube.com/watch?v=UzjltB-84_U the first]] and [[https://www.youtube.com/watch?v=kwzSB3fPzNw second]] parts of the fight with [[spoiler:Altair]] are pretty awesome.
*** ''Hero''[='s=] soundtrack consists of many upbeat techno-y songs, like [[https://www.youtube.com/watch?v=OxfDD9Iv6AU Zip]] and [[https://www.youtube.com/watch?v=_3-5-cqMxPQ Redial]].
*** [[https://www.youtube.com/watch?v=-cbhl_AUy5Q Landlord]], the theme for the fight with Bagular's final form and [[spoiler:Evil Bomber]].
*** ''The Second Attack!''[='s=] soundtrack was composed by Creator/YasunoriMitsuda, the same person who did the music for the ''[[VideoGame/ChronoTrigger Chrono]] [[VideoGame/ChronoCross games]]'' and ''VideoGame/{{Xenogears}}''.
** [[https://www.youtube.com/watch?v=e2VTFTFufHk The boss music]] from ''Super Bomberman''.
*** And the [[https://www.youtube.com/watch?v=Ucc3ReYLOts remix!]]
** ''Saturn Bomberman''. [[https://www.youtube.com/watch?v=w5YXdTtTMc0 Here's a sampling.]] [[https://www.youtube.com/watch?v=17Gk9Tnv9AM Of special note is the Master Mode tune.]]
*** [[https://www.youtube.com/watch?v=JxfAQabbX-0 Future World]]
** ''Online'''s [[https://www.youtube.com/watch?v=WPtVnsfqsaY opening theme]]!
** Most of ''VideoGame/BombermanTournament''[='=]s music qualifies, but especially [[https://www.youtube.com/watch?v=e1Hp81Lbq6k the boss theme]], [[https://www.youtube.com/watch?v=d5aQnYoR1eo MAX's theme]], and [[https://www.youtube.com/watch?v=esraRQ5OgYk the final battle music]].
** The DS game has really good music, too. Once again, the [[https://www.youtube.com/watch?v=jXzBcBCWNF8 boss]] [[https://www.youtube.com/watch?v=xB_edwCiV8A themes]] deserve special mention.
** ''Super Bomberman R'' has [[https://www.youtube.com/watch?v=iIIu7hYsubg Planet Technopolis]], [[https://www.youtube.com/watch?v=iIaFse0J0rQ Planet Brainwave]], [[https://www.youtube.com/watch?v=FGVKpp6gScI Pretty Bomber's theme]], and [[https://www.youtube.com/watch?v=8Xpv_e7z6lI Dastardly Devices]].



* CrowningMusicOfAwesome:
** ''Bomberman Hero[='s=]'' [[https://www.youtube.com/watch?v=isg8ljp51z4&hd=1 Redial]].
** The music from the N64 games in general seems to have quite a few examples.
*** The first game features a wide variety of songs, from the relaxing themes for [[https://www.youtube.com/watch?v=z1pQt4qxVTI Green Garden]] and [[https://www.youtube.com/watch?v=h9-ZhO2-L3Q Blue Resort]], to the fast-paced boss battle themes.
*** While relaxing, [[https://www.youtube.com/watch?v=UzjltB-84_U the first]] and [[https://www.youtube.com/watch?v=kwzSB3fPzNw second]] parts of the fight with [[spoiler:Altair]] are pretty awesome.
*** ''Hero''[='s=] soundtrack consists of many upbeat techno-y songs, like [[https://www.youtube.com/watch?v=OxfDD9Iv6AU Zip]] and [[https://www.youtube.com/watch?v=_3-5-cqMxPQ Redial]].
*** [[https://www.youtube.com/watch?v=-cbhl_AUy5Q Landlord]], the theme for the fight with Bagular's final form and [[spoiler:Evil Bomber]].
*** ''The Second Attack!''[='s=] soundtrack was composed by Creator/YasunoriMitsuda, the same person who did the music for the ''[[VideoGame/ChronoTrigger Chrono]] [[VideoGame/ChronoCross games]]'' and ''VideoGame/{{Xenogears}}''.
** [[https://www.youtube.com/watch?v=e2VTFTFufHk The boss music]] from ''Super Bomberman''.
*** And the [[https://www.youtube.com/watch?v=Ucc3ReYLOts remix!]]
** ''Saturn Bomberman''. [[https://www.youtube.com/watch?v=w5YXdTtTMc0 Here's a sampling.]] [[https://www.youtube.com/watch?v=17Gk9Tnv9AM Of special note is the Master Mode tune.]]
*** [[https://www.youtube.com/watch?v=JxfAQabbX-0 Future World]]
** ''Online'''s [[https://www.youtube.com/watch?v=WPtVnsfqsaY opening theme]]!
** Most of ''VideoGame/BombermanTournament''[='=]s music qualifies, but especially [[https://www.youtube.com/watch?v=e1Hp81Lbq6k the boss theme]], [[https://www.youtube.com/watch?v=d5aQnYoR1eo MAX's theme]], and [[https://www.youtube.com/watch?v=esraRQ5OgYk the final battle music]].
** The DS game has really good music, too. Once again, the [[https://www.youtube.com/watch?v=jXzBcBCWNF8 boss]] [[https://www.youtube.com/watch?v=xB_edwCiV8A themes]] deserve special mention.
** ''Super Bomberman R'' has [[https://www.youtube.com/watch?v=iIIu7hYsubg Planet Technopolis]], [[https://www.youtube.com/watch?v=iIaFse0J0rQ Planet Brainwave]], [[https://www.youtube.com/watch?v=FGVKpp6gScI Pretty Bomber's theme]], and [[https://www.youtube.com/watch?v=8Xpv_e7z6lI Dastardly Devices]].


* BaseBreakingCharacter:
** [[{{Kawaiiko}} Pretty Bomber (aka Cute Pink)]]... adorably cute, {{moe}} girl or an utterly annoying SpoiledBrat? Take your pick.
** [[Franchise/{{Castlevania}} Belmont]], [[VideoGame/{{Gradius}} Vic Viper]], and [[Franchise/SilentHill Pyramid Head]] Bomber from ''R'' are either adorable tributes to Konami's other [=IPs=] and showing the fans they haven't been forgotten, or a horrible TakeThat to people who want these very series to have another game and is just [[KickTheDog rubbing it in that they may not get continued.]]
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Understatement is for In Universe use only.


* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByControversy the controversy they made there would more likely overshadow their good will.]] Another attempt at this is the inclusion of [[Franchise/MetalGear Solid and Naked Snake]] as GuestFighter... with Creator/DavidHayter providing the voice, not Creator/KieferSutherland.

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* WinBackTheCrowd: ''Super Bomberman R'' is widely considered by fans to be this for Creator/{{Konami}}. Not just for the game itself, but for how they're treating it. Rather than leaving it to die or littering it with microtransactions like with ''VideoGame/MetalGearSolidVThePhantomPain'', they're giving out patches, addressing most of the fans' and critics' complaints with the game, and free DLC that improves the game and even adding in new levels and characters. '''''All of which are free.''''' To say gamers are shocked is the {{Understatement}} of the century, and if If this keeps up, Konami may be able to clear its name from the debacle that happened to them at 2015-2016. It will be a hard battle, though as [[OvershadowedByControversy the controversy they made there would more likely overshadow their good will.]] Another attempt at this is the inclusion of [[Franchise/MetalGear Solid and Naked Snake]] as GuestFighter... with Creator/DavidHayter providing the voice, not Creator/KieferSutherland.
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* UnexpectedCharacter: For the first wave of new characters for ''Super Bomberman R'', the [[https://twitter.com/KonamiUK/status/855418107954958336 three new bombers]] weren't new or returning bombers from the original games, but [[Franchise/{{Castlevania}} Simon Belmont,]] [[VideoGame/{{Gradius}} Vic Viper,]] and '''[[Franchise/SilentHill Pyramid Head.]]'''
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** For [[YMMV/Bomberman64 Siruis]]; [[YMMV/BombermanJetters Dr. Mechadoc & MAX]]; and [[YMMV/BombermanBDamanBakugaiden Dark Koutei]], see those pages.

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** For [[YMMV/Bomberman64 Siruis]]; Sirius]]; [[YMMV/BombermanJetters Dr. Mechadoc & MAX]]; and [[YMMV/BombermanBDamanBakugaiden Dark Koutei]], see those pages.

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** ''VideoGame/Bomberman64'' has [[spoiler:Sirius]]. [[YMMV/Bomberman64 See here.]]
** ''Anime/BombermanJetters'' has Dr. Mechadoc and MAX, see that page for details.

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** ''VideoGame/Bomberman64'' has [[spoiler:Sirius]]. **For [[YMMV/Bomberman64 See here.]]
** ''Anime/BombermanJetters'' has
Siruis]]; [[YMMV/BombermanJetters Dr. Mechadoc & MAX]]; and MAX, [[YMMV/BombermanBDamanBakugaiden Dark Koutei]], see that page for details.those pages.
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** In the original, finding doors. Thanks to the huge screen, and depending on your number of power-ups and luck, it would end up being easy... or a far more time-consuming task than defeating the enemies. You could also end up finding the door early and having to blow-up an enemy that would station near, forcing you to fight Pontans that move really fast and can pass through blocks.

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