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* AccidentalInnuendo: One common way for Western fans to spell out ''[[UpdatedRerelease BlazBlue: Continuum Shift Extend]]'' as an acronym is "[[BlackIsBiggerInBed BBCSEX]]". Given that Arcsys is based in Japan and not an English speaking country, this probably wasn't intentional, but [[SurprisinglyGoodEnglish we don't know for sure]].

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* AccidentalInnuendo: One common way for Western fans to spell out ''[[UpdatedRerelease BlazBlue: Continuum Shift Extend]]'' as an acronym is "[[BlackIsBiggerInBed BBCSEX]]". Given that Arcsys is based in Japan and not an English speaking country, this probably wasn't intentional, but [[SurprisinglyGoodEnglish we don't know for sure]].sure.

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* HighTierScrappy:
** Tager in ''Continuum Shift'' is ''low-tier'', but is widely hated by new players due to his high damage output and his Gadget Finger resets.
** Early impressions of ''Continuum Shift II'' indicate that Arakune is once again evading the nerf bat with his infamous Curse loops and is for once the outright top dog in preliminary tier lists. Whilst everyone else seems to be very well balanced, at least he requires some technical skill to be used to the best of his ability.
** Although this is lessened by the fact she's the game's BreakoutCharacter and number one EnsembleDarkHorse, Taokaka took a drop in popularity in ''Continuum Shift'' for having the [[FanNickname Taunt Loop]], the game's only '''[[GameBreaker infinite combo]]'''. One mistake was all it took for a decent Taokaka player to repeatedly hit you with this combo until you died or at least had enough HP taken away for her to maintain her offense.
** In ''Continuum Shift 2'', with Makoto's ridiculously high damage output, high speed, good hit-stun and easy-to-use combos, many people complained when they found that Makoto could easily force them into the corner and then consistently hit them with 5-7k damage combos. She was considerably nerfed for ''Extend''.



* LowTierLetdown: In vanilla ''Continuum Shift'', Rachel is so hilariously underpowered from her severe nerfs that she's considered to be nigh unplayable.



* TheyChangedItNowItSucks: With the balance changes provided by ''Continuum Shift II'', some fans have had this reaction regarding nerfs and the game's overall change from "combo opponent to death" to "get opponent in the corner, then combo them to death".
* TierInducedScrappy:
** Tager in ''Continuum Shift'' has surprisingly become this. We say surprisingly because he's ''low-tier'', but is widely hated by new players due to his high damage output and his Gadget Finger resets.
** In vanilla ''Continuum Shift'', Rachel is so hilariously underpowered from her severe nerfs that she's considered to be nigh unplayable.
** Early impressions of ''Continuum Shift II'' indicate that Arakune is once again evading the nerf bat with his infamous Curse loops and is for once the outright top dog in preliminary tier lists. Whilst everyone else seems to be very well balanced, at least he requires some technical skill to be used to the best of his ability.
** Litchi Faye-Ling is tied with Bang as the most powerful character in the original ''Continuum Shift''. Her damage output was ridiculously high and her moves were [[ConfusionFu extremely unpredictable]], making her as bad as Arakune in ''Calamity Trigger''. Luckily, [[DifficultButAwesome her complicated moveset meant anyone who really wanted to abuse her meant they need to put in a lot of practice]].
** Although this is lessened by the fact she's the game's BreakoutCharacter and number one EnsembleDarkHorse, Taokaka took a drop in popularity in ''Continuum Shift'' for having the [[FanNickname Taunt Loop]], the game's only '''[[GameBreaker infinite combo]]'''. One mistake was all it took for a decent Taokaka player to repeatedly hit you with this combo until you died or at least had enough HP taken away for her to maintain her offense.
** [[MemeticMutation PLAY NU, SPAM HER DRIVE.]]
** Ragna used to be this in ''Continuum Shift'' due to his new and powerful Fatal Counter 2C as well as his Belial Edge corner-carry combos, but he was quickly replaced in ''Continuum Shift 2'' by NOEL of all people due to his few but heavy nerfs (especially to Belial Edge). Later though, he was soon given a few new buffs in ''Extend'', where he's arguably one of the top-tiers due to his very simplistic rewards (decently-ranged normals with his usual solid combo potential and corner carry) on top of his new buffs. Unlike the other prior top-tiers however (Bang, Litchi and Hazama), Ragna in ''Extend'' wasn't so game-breaking, and at least was balanced.
** In ''Continuum Shift 2'', we have Noel's best bud Makoto. With her ridiculously high damage output, high speed, good hit-stun and easy-to-use combos, many people complained when they found that Makoto could easily force them into the corner and then consistently hit them with 5-7k damage combos. She was considerably nerfed for ''Extend''.
** The same can apply to Jin, who was already annoying to fight in the prior game due to his "Ice Car", which was notably nerfed to a balanced level in the vanilla version of ''CS'' along with a heavy nerf to his freeze gimmick combos; instead, he gained buffs to his projectiles which made his keep-away game more insane than usual. By the time of ''CSII'' however, he had a few more technical changes which not only pushed him to top tier, but also made him less of a scrub character. ''Extend'' was said to have given him a few more nerfs for good measure.

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* TheyChangedItNowItSucks: With the balance changes provided by ''Continuum Shift II'', some fans have had this reaction regarding nerfs and the game's overall change from "combo opponent to death" to "get opponent in the corner, then combo them to death".
* TierInducedScrappy:
** Tager in ''Continuum Shift'' has surprisingly become this. We say surprisingly because he's ''low-tier'', but is widely hated by new players due to his high damage output and his Gadget Finger resets.
** In vanilla ''Continuum Shift'', Rachel is so hilariously underpowered from her severe nerfs that she's considered to be nigh unplayable.
** Early impressions of ''Continuum Shift II'' indicate that Arakune is once again evading the nerf bat with his infamous Curse loops and is for once the outright top dog in preliminary tier lists. Whilst everyone else seems to be very well balanced, at least he requires some technical skill to be used to the best of his ability.
** Litchi Faye-Ling is tied with Bang as the most powerful character in the original ''Continuum Shift''. Her damage output was ridiculously high and her moves were [[ConfusionFu extremely unpredictable]], making her as bad as Arakune in ''Calamity Trigger''. Luckily, [[DifficultButAwesome her complicated moveset meant anyone who really wanted to abuse her meant they need to put in a lot of practice]].
** Although this is lessened by the fact she's the game's BreakoutCharacter and number one EnsembleDarkHorse, Taokaka took a drop in popularity in ''Continuum Shift'' for having the [[FanNickname Taunt Loop]], the game's only '''[[GameBreaker infinite combo]]'''. One mistake was all it took for a decent Taokaka player to repeatedly hit you with this combo until you died or at least had enough HP taken away for her to maintain her offense.
** [[MemeticMutation PLAY NU, SPAM HER DRIVE.]]
** Ragna used to be this in ''Continuum Shift'' due to his new and powerful Fatal Counter 2C as well as his Belial Edge corner-carry combos, but he was quickly replaced in ''Continuum Shift 2'' by NOEL of all people due to his few but heavy nerfs (especially to Belial Edge). Later though, he was soon given a few new buffs in ''Extend'', where he's arguably one of the top-tiers due to his very simplistic rewards (decently-ranged normals with his usual solid combo potential and corner carry) on top of his new buffs. Unlike the other prior top-tiers however (Bang, Litchi and Hazama), Ragna in ''Extend'' wasn't so game-breaking, and at least was balanced.
** In ''Continuum Shift 2'', we have Noel's best bud Makoto. With her ridiculously high damage output, high speed, good hit-stun and easy-to-use combos, many people complained when they found that Makoto could easily force them into the corner and then consistently hit them with 5-7k damage combos. She was considerably nerfed for ''Extend''.
** The same can apply to Jin, who was already annoying to fight in the prior game due to his "Ice Car", which was notably nerfed to a balanced level in the vanilla version of ''CS'' along with a heavy nerf to his freeze gimmick combos; instead, he gained buffs to his projectiles which made his keep-away game more insane than usual. By the time of ''CSII'' however, he had a few more technical changes which not only pushed him to top tier, but also made him less of a scrub character. ''Extend'' was said to have given him a few more nerfs for good measure.
death".
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** [[BareYourMidriff Midriff]]-12, for Mu-12.

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** [[BareYourMidriff Midriff]]-12, Midriff-12, for Mu-12.
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Requires Word Of God confirmation


* AuthorsSavingThrow:
** Thanks to the events of ''Continuum Shift'' a lot of jaded viewers were really unforgiving towards certain characters particularly Litchi and especially Kokonoe in which a portion of the fanbase is convinced they are now either unsympathetic or evil. However some of the new Story Mode material in ''Extend'' (and to a lesser extent, ''II'') have tried to convince the fanbase that characters such as Litchi and Kokonoe are still good.
** The ''BBCS Extend'' story modes also try to prove that Rachel is on the side of good as well as she gets to do much more heroic deeds such as aid Makoto and go after Relius.
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Up To Eleven is a defunct trope


** [[spoiler:Thanks to Litchi's FaceHeelTurn, there has been a negative interpretation of Litchi: That she is a BitchInSheepsClothing, using false kindness to charm other people to let her move as she likes, and when they prove useless; she will abandon them; or worse... she'll have no qualms or regret killing them for the sake of Arakune, showing her selfishness dialed UpToEleven. Her pro fans would usually point out that her kindness are still genuine and she will [[MinionWithAnFInEvil definitely not enjoy working with the NOL, even when she has to if she wants to save Arakune]].]]

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** [[spoiler:Thanks to Litchi's FaceHeelTurn, there has been a negative interpretation of Litchi: That she is a BitchInSheepsClothing, using false kindness to charm other people to let her move as she likes, and when they prove useless; she will abandon them; or worse... she'll have no qualms or regret killing them for the sake of Arakune, showing her selfishness dialed UpToEleven.up to eleven. Her pro fans would usually point out that her kindness are still genuine and she will [[MinionWithAnFInEvil definitely not enjoy working with the NOL, even when she has to if she wants to save Arakune]].]]
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EDW is Definition-Only now.


* EightDeadlyWords: The game's arcade mode and story modes set up that YouCantThwartStageOne with Terumi's plan so the only question for most of the characters is finding out how they are going to fail in their goals.
Tabs MOD

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moving from trivia

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* FanNickname:
** Apparently, Lambda has been given the name "[[Manga/UruseiYatsura Lamb-chan]]" by Japanese fans out of praise for her being a balanced version of Nu. American players, however, call her "Lamb-Chop" instead.
*** Lamby has recently popped up as well.
** {{Troll}}zama for Hazama. For obvious reasons.
** [[BareYourMidriff Midriff]]-12, for Mu-12.
*** "Moo" and various other nicknames associated with cows and bovines as well.
** Valk or Valky for Valkenhayn, because his name is too long and hard to spell for some people.
** Loli Install for Platinum the Trinity's install distortion, as a ShoutOut to [[VideoGame/GuiltyGear Sol]]'s Dragon Install.
*** Japanese players tend to call her Peropero, which is the sound made when licking something. Specifically, lollipops.
** Asstral Finish for Mu's Astral Heat, which is a DoubleEntendre due to the Astral looking like ass, and showing off Mu's ass gratuitously.
*** Assdrill Finish, Asstroll Finish, and The Sex[=/=]Raep Dungeon for Relius' Astral, where he ties the opponent up, walks up to them, and then the doors close in [[RapeAsComedy hilarious fashion]], implying he's going to rape the opponent. Characters even gain specific lines for this Astral in ''Chronophantasma''.
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* ContinuityLockout: Even if you watch the "previously" that gives you a very rough version of the true ending of ''Calamity Trigger'', you're going to have a very limited idea of what's going on in this one's story mode. ''Extend'' fixes this to some extent, including a reworked version of the aforementioned true ending path in its story mode.
** The drama [=CDs=] for ''The Wheel of Fortune'' [[NoExportForYou are only available in Japan]]. Being able to listen to them makes ''Slight Hope''[[note]]Makoto's story mode in ''Extend''[[/note]] easier to swallow.
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* AssPull: [[spoiler: The game's ending. After Ranga stops Noel, it turns out that Terumi observed every possible outcome of the battle, including the one possibility that Takamagahara, the entity designed to TheOmniscent failed to do.]]

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* AssPull: [[spoiler: The game's ending. After Ranga stops Noel, it turns out that Terumi observed every possible outcome of the battle, including the one possibility that Takamagahara, the entity designed to TheOmniscent failed to do. This all being Terumi's plan was never foreshadowed at any point.]]
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* AssPull: [[spoiler: The game's ending. After Ranga stops Noel, it turns out that Terumi observed every possible outcome of the battle, including the one possibility that Takamagahara, the entity designed to TheOmniscent failed to do.]]


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* EightDeadlyWords: The game's arcade mode and story modes set up that YouCantThwartStageOne with Terumi's plan so the only question for most of the characters is finding out how they are going to fail in their goals.


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* {{Narm}}: The game has a bad ending for every character. Some of them aren't especially since all they consist of is a bad encounter with Terumi, something that happens in a main of the supposed good endings. Some bad endings like Noel's and Rachel's leave the character in the exact same situation they were in in their good endings [[spoiler: Rachel's ironically showing her getting rescued]].
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*** ... You know what, look back at Hazama's opening movie. He just walks casually to the stage of Mu-12... activates the thing there... then cue to NOL branch, lots and lots of NOL soldiers, [[PunchClockVillain random Joes just doing their job and earning their living]], being reduced to orbs (those are their souls) and the orbs was sucked into that... thing to activate Mu-12. Cue the psychotic laughter of Terumi. [[spoiler:Long story short, Tsubaki's the only survivor of the Kagutsuchi branch still loyal to the NOL due to {{brainwash|ed}}ing. Noel defected after Ragna broke her tempering, Jin defected after the events of ''Calamity Trigger'', and if Makoto [[ReverseMole hadn't turned traitor prior to her arrival at the Kagutsuchi branch]], she sure did then.]]

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*** ... You know what, look back at Hazama's opening movie. He just walks casually to the stage of Mu-12... activates the thing there... then cue to NOL branch, lots and lots of NOL soldiers, [[PunchClockVillain random Joes just doing their job and earning their living]], being reduced to orbs (those are their souls) and the orbs was sucked into that... thing to activate Mu-12. Cue the psychotic laughter of Terumi. [[spoiler:Long story short, Tsubaki's the only survivor of the Kagutsuchi branch still loyal to the NOL due to {{brainwash|ed}}ing. Noel defected after Ragna broke her tempering, Jin defected after the events of ''Calamity Trigger'', and if Makoto [[ReverseMole [[TheMole hadn't turned traitor prior to her arrival at the Kagutsuchi branch]], she sure did then.]]

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* SequelDifficultySpike: All the unlocks are now based on [[HarderThanHard Score Attack]] rather than Arcade mode. On the other hand, story mode completion is much easier. Fewer paths require Distortion/Astral Heat Finishes, you don't have to lose every fight on purpose for 100% completion (Ragna's "Help Me! Professor Kokonoe!" segment even mentions that this pissed people off last time) and using "Taunt" the first time in battle will set your Heat Gauge to 100%. Score Attack is still ridiculously hard.
** And don't forget the final bosses. Unlimited Hazama managed to make [[SNKBoss Unlimited Nu]] look like a chump. (No small feat). And Unlimited Ragna? He was the TrueFinalBoss in ''Calamity Trigger''. Now? He shows up as Jin and Hazama's normal final boss.



* ThatOneAchievement: In ''CS1'' and ''CS2'', anything that involves beating Score Attack. Inspired the trope page.

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* ThatOneAchievement: In ''CS1'' ''[=CS1=]'' and ''CS2'', ''[=CS2=]'', anything that involves beating Score Attack. Inspired the trope page.

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See also:
* [[AwesomeMusic/BlazBlue Awesome Music - BlazBlue]]

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See also:
!! Tropes with their own pages
* [[AwesomeMusic/BlazBlue Awesome Music - BlazBlue]]Music]]



* [[Funny/BlazBlue Funny Moments]]
* [[Heartwarming/BlazBlue Heartwarming Moments]]



* [[Memes/BlazBlue Memetic Mutation - BlazBlue]]
* [[Woobie/BlazBlue The Woobie - BlazBlue]]
* The YMMV pages for [[YMMV/BlazBlue the whole series]], ''[[YMMV/BlazBlueCalamityTrigger Calamity Trigger]]'', ''[[YMMV/BlazBlueChronophantasma Chronophantasma]]'', ''[[YMMV/BlazBlueCentralFiction Central Fiction]]'' and ''[[YMMV/BlazblueRemixHeart Remix Heart]]''.

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* [[Memes/BlazBlue Memetic Mutation - BlazBlue]]
Mutation]]
* [[Awesome/BlazBlue Moment of Awesome]]
* [[NightmareFuel/BlazBlue Nightmare Fuel]]
* [[TearJerker/BlazBlue Tear Jerker]]
* [[Woobie/BlazBlue The Woobie - BlazBlue]]
* The YMMV pages for [[YMMV/BlazBlue the whole series]], ''[[YMMV/BlazBlueCalamityTrigger Calamity Trigger]]'', ''[[YMMV/BlazBlueChronophantasma Chronophantasma]]'', ''[[YMMV/BlazBlueCentralFiction Central Fiction]]'' and ''[[YMMV/BlazblueRemixHeart Remix Heart]]''.
Woobie]]

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YMMV tropes cannot be Played With.


* [[HoYay/BlazBlue Ho Yay]]



* AlternativeCharacterInterpretation: [[spoiler:Thanks to Litchi's FaceHeelTurn, there has been a negative interpretation of Litchi: That she is a BitchInSheepsClothing, using false kindness to charm other people to let her move as she likes, and when they prove useless; she will abandon them; or worse... she'll have no qualms or regret killing them for the sake of Arakune, showing her selfishness dialed UpToEleven. Her pro fans would usually point out that her kindness are still genuine and she will [[MinionWithAnFInEvil definitely not enjoy working with the NOL, even when she has to if she wants to save Arakune]].]]

to:

* AlternativeCharacterInterpretation: AlternativeCharacterInterpretation:
**
[[spoiler:Thanks to Litchi's FaceHeelTurn, there has been a negative interpretation of Litchi: That she is a BitchInSheepsClothing, using false kindness to charm other people to let her move as she likes, and when they prove useless; she will abandon them; or worse... she'll have no qualms or regret killing them for the sake of Arakune, showing her selfishness dialed UpToEleven. Her pro fans would usually point out that her kindness are still genuine and she will [[MinionWithAnFInEvil definitely not enjoy working with the NOL, even when she has to if she wants to save Arakune]].]]



* AuthorsSavingThrow: Thanks to the events of ''Continuum Shift'' a lot of jaded viewers were really unforgiving towards certain characters particularly Litchi and especially Kokonoe in which a portion of the fanbase is convinced they are now either unsympathetic or evil. However some of the new Story Mode material in ''Extend'' (and to a lesser extent, ''II'') have tried to convince the fanbase that characters such as Litchi and Kokonoe are still good.

to:

* AuthorsSavingThrow: AuthorsSavingThrow:
**
Thanks to the events of ''Continuum Shift'' a lot of jaded viewers were really unforgiving towards certain characters particularly Litchi and especially Kokonoe in which a portion of the fanbase is convinced they are now either unsympathetic or evil. However some of the new Story Mode material in ''Extend'' (and to a lesser extent, ''II'') have tried to convince the fanbase that characters such as Litchi and Kokonoe are still good.



* HoYay:
** Some of the ''Continuum Shift'' joke endings really lay into this, big time, like Arakune's [[spoiler:which has "Storekeeper" Jin falling in-love with "Princess" Ragna... Hazama is apparently meant to be marrying "Princess" Ragna]].
** Taokaka also gropes Litchi's breasts at several points. And Tsubaki's. And she'd probably grab Noel's and Rachel's as well if they weren't flat chested.
** As it is revealed in ''Calamity Trigger Reconstruction'', it's Tao's ''greeting'' procedure. The first thing she did after meeting Noel is to grope her and thus christening her "Lacking Lady." At the very least Rachel was smart enough to use Gii as a distraction.



* MemeticMolester: Hazama. The Music/MichaelJackson jokes do not help.

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* MemeticMolester: MemeticMolester:
**
Hazama. The Music/MichaelJackson jokes do not help.



** Lambda personally doesn't cross it, but the scientists who experiment on her [[spoiler:and later, arguably Kokonoe]] ''definitely'' do.
** As of current, Kokonoe starts garnering much hatred for her actions, starting from minor things like [[spoiler:refusing to help Litchi, making her desperate and pull a FaceHeelTurn]], and especially... her treatment to [[TheWoobie Lambda]]. She admits to Lambda that even she's crossed the moral PointOfNoReturn as a scientist and cannot be saved.
** Terumi and Relius Clover seem to be in a competition to see who can cross more {{Moral Event Horizon}}s faster. Currently, Terumi is winning, but mostly because he's had more time. For Hazama/Terumi:

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** Lambda personally doesn't cross it, but the scientists who experiment on her [[spoiler:and later, arguably Kokonoe]] ''definitely'' do.
** As of current,
Kokonoe starts garnering much hatred for her actions, starting from minor things like [[spoiler:refusing to help Litchi, making her desperate and pull a FaceHeelTurn]], and especially... her treatment to [[TheWoobie Lambda]]. She admits to Lambda that even she's crossed the moral PointOfNoReturn as a scientist and cannot be saved.
** Terumi and Relius Clover seem to be in a competition to see who can cross more {{Moral Event Horizon}}s faster. Currently, Terumi is winning, but mostly because he's had more time. For Hazama/Terumi:Terumi:



*** [[spoiler: Personally mind-raping, and/or ruining the entire lives of almost every member of the main cast, and several secondary characters. Half the time he didn't even need to do it. [[ForTheEvulz He just enjoys what he does]].]]

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*** [[spoiler: Personally [[spoiler:Personally mind-raping, and/or ruining the entire lives of almost every member of the main cast, and several secondary characters. Half the time he didn't even need to do it. [[ForTheEvulz He just enjoys what he does]].]]



* ThatOneAchievement: Anything that involves beating Score Attack. Inspired the trope page.
** Surprisingly averted in ''Extend''. Aside from Tager dealing massive damage if you get too close, none of the opponents are particularly threatening to someone with a modest amount of skill due to the lack of any Unlimited characters appearing. Some players even go in expecting it to be hell and leave with an easy victory.

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* ThatOneAchievement: Anything In ''CS1'' and ''CS2'', anything that involves beating Score Attack. Inspired the trope page.
** Surprisingly averted in ''Extend''. Aside from Tager dealing massive damage if you get too close, none of the opponents are particularly threatening to someone with a modest amount of skill due to the lack of any Unlimited characters appearing. Some players even go in expecting it to be hell and leave with an easy victory.
page.



* ThatOneBoss: Unlimited Nu-13 & Ragna in Score Attack. The fact that you have to fight them both CONSECUTIVELY, doesn't help either.

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* ThatOneBoss: ThatOneBoss:
**
Unlimited Nu-13 & Ragna in Score Attack. The fact that you have to fight them both CONSECUTIVELY, doesn't help either.



* ThatOneSidequest: [[NintendoHard Score]] [[PerfectPlayAI Attack.]] Fucking {{S|NKBoss}}core [[LuckBasedMission Attack]]. The AI is ramped up in all the stages, making beating any of them a pain if you can't exploit them. Then you get the final four stages where you fight overpowered versions of 4 of the cast.
** Specifically, you fight Unlimited Hakumen, Unlimited Hazama, Unlimited Rachel, and Unlimited Ragna (not necessarily in that order). Have fun dying.

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* ThatOneSidequest: [[NintendoHard Score]] [[PerfectPlayAI Attack.]] Fucking {{S|NKBoss}}core [[LuckBasedMission Attack]]. The AI is ramped up in all the stages, making beating any of them a pain if you can't exploit them. Then you get the final four stages where you fight overpowered versions of 4 of the cast.
** Specifically, you fight Unlimited Hakumen, Unlimited Hazama, Unlimited Rachel, and Unlimited Ragna (not necessarily in that order). Have fun dying.
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* AccidentalInnuendo: One common way for Western fans to spell out ''[[UpdatedRerelease BlazBlue: Continuum Shift Extend]]'' as an acronym is "[[FunWithAcronyms BBCSEX]]". Given that Arcsys is based in Japan and not an English speaking country, this probably wasn't intentional, but [[SurprisinglyGoodEnglish we don't know for sure]].

to:

* AccidentalInnuendo: One common way for Western fans to spell out ''[[UpdatedRerelease BlazBlue: Continuum Shift Extend]]'' as an acronym is "[[FunWithAcronyms "[[BlackIsBiggerInBed BBCSEX]]". Given that Arcsys is based in Japan and not an English speaking country, this probably wasn't intentional, but [[SurprisinglyGoodEnglish we don't know for sure]].


* MostAnnoyingSound:
** [[FanNickname Hype]] [[MemeticMutation Dog.]]
** Expect to hear "GET BACK HERE!" "GET BACK HERE!" "GET BACK HERE!" frequently while fighting Unlimited Hazama in Arcade mode.
** Hearing Noel shriek "I won't lose!" over and over again can become grating after awhile.
** [[ComplacentGamingSyndrome HELL'S FANG!]]

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* HilariousInHindsight: Valkenhayn reasons in his "Help Me Professor Kokonoe" segment that [=ArcSys=] hasn't made Kokonoe a playable character yet because they're waiting for the series's popularity to wane so they can use her as their trump card. While it has actually happened to the company as a whole, [[http://www.blisteredthumbs.net/2013/09/persona-4-the-ultimax-ultra-suplex-hold-reveals-original-new-fighter-in-latest-trailer/ at least in Shaun K's opinion]], one has to wonder if that's the reason why she was confirmed as a DLC character for Chronophantasma.

to:

* HilariousInHindsight: HilariousInHindsight:
**
Valkenhayn reasons in his "Help Me Professor Kokonoe" segment that [=ArcSys=] hasn't made Kokonoe a playable character yet because they're waiting for the series's popularity to wane so they can use her as their trump card. While it has actually happened to the company as a whole, [[http://www.blisteredthumbs.net/2013/09/persona-4-the-ultimax-ultra-suplex-hold-reveals-original-new-fighter-in-latest-trailer/ at least in Shaun K's opinion]], one has to wonder if that's the reason why she was confirmed as a DLC character for Chronophantasma.Chronophantasma.
** In his route, Carl hopes that he'll one day grow up to be a 'good' adult like Litchi. In Japan, he's voiced by Creator/MiyukiSawashiro. He might not end up literally becoming like Litchi due to complications, but later on, Sawashiro started racking up a lot more [[VideoGame/FireEmblemFates sex symbol]] [[VideoGame/SoulCaliburVI characters in her resume]], so in a way, he ''does'' sorta become like Litchi... [[MsFanservice the voice of sultry sex symbols.]]
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Zapping per the cleanup thread.


* MagnificentBastard: Anything bad that happens in the story of ''VideoGame/BlazBlue'', especially in ''Continuum Shift'', can be traced to none other than Terumi himself. Bonus points for being a Japanese take on ComicBook/TheJoker... Although as of late, his tendency to not keep his cool in case his plans just went off the rails even in a slight way makes him less magnificent to some.
** Relius also. Completely suckering Sector Seven when he started making Ignis is one of such moment of magnificent bastardry to behold.
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* [[BrokenBase/BlazBlue Broken Base - BlazBlue]]

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