History YMMV / BlastCorps

4th Jan '16 9:24:54 AM case
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** Main levels with platforms or pits that you need to fill in to let the missiles cross them are easy to ace in the time trials once they are unlocked, because you don't need to fill them in, as long as you destroy all the buildings before the missile gets there.
16th Nov '15 5:29:20 PM ArcaneAzmadi
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* CultClassic: One of the most popular early games release on the 64, it's still an utterly unique game with nothing else quite like it, and is still fondly-regarded among people who played it.
24th Apr '15 9:38:50 AM case
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** CreatorsPet: The Backlash is one of the most common vehicles in the game, and a goodly chunk of the solo-vehicle levels are devoted to it. As are a lot of random bonus levels, including the solar system tour. Get used to seeing it, as much as you won't want to.
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** CreatorsPet: The Backlash is one of the most common vehicles in the game, and a goodly chunk of the solo-vehicle levels are devoted to it. As are a lot of random bonus levels, including the solar system tour. Get used to seeing it, as much as you won't want to. In fairness, simple vehicles like the Ramdozer require environmental obstacles and puzzles to make their levels the least bit challenging, while trying to destroy buildings with the Backlash provides a challenge in-and-of itself, so there is some reasoning for having it show up so much.
23rd Apr '15 9:43:21 AM case
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* GoddamnedBats: There a lots of obstacles such a blocks, indestructible walls, and moments when the carrier gets in your way, and knock some of the vehicles around.
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* GoddamnedBats: There a lots of obstacles such a blocks, trees, indestructible walls, and moments when the carrier gets in your way, and knock some of the vehicles around. around. * MostWonderfulSound: "Hey you're just lucky", mostly for its association with getting an obstacle destroyed ''just'' in time (after "collision imminent" is displayed).
22nd Dec '14 8:23:03 PM ManCalledTrue
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** Diamond Sands. It requires the Backlash and you have to get rid of buildings [[PrecisionFStrike ON FUCKING TRAIN TRACKS.]]
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** Diamond Sands. It requires the Backlash and you have to get rid of buildings [[PrecisionFStrike ON FUCKING TRAIN TRACKS.]]]] That wouldn't be a problem, except that ''you're not allowed to drive over the tracks'' - you have to use out-of-the-way tunnels to switch sides. Combine that with the already-frustrating spinning attack that you need to use for any sort of power with the asshole truck and the fact the buildings seem to be placed specifically to slow you down and you have this level. At least the last few buildings are surrounded by bomb crates.
16th Jun '14 12:26:31 PM Minishear
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* UncannyValley: The bulldozer-ish trucks that serve as the Ghosts in Gibbon's Gate and Baboon Catacomb (both Pac-Man esque levels) just look bizarre, as if they've been stretched up or something. They're very strange.
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* UncannyValley: The bulldozer-ish trucks that serve as the Ghosts in Gibbon's Gate and Baboon Catacomb (both Pac-Man esque levels) just look bizarre, as if they've been stretched up or something. They're very strange.They also turn up on Mars, so that might be an explanation.
16th Jun '14 12:13:58 PM Minishear
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** Jade Plateau is a race level. Getting Bronze isn't too bad. Silver's ok. Hey, even the Gold time is fairly easy. The Platinum time? You need to take a shortcut through the grass for every lap. Problem is, sometimes this grass slows you down a little, and sometimes it slows you down a lot. It all depending on ''exactly'' how you maneuver into the shortcut. There's no trick, you just have to hope you take the pixel-perfect trajectory the game is looking for every lap ''and'' nail the rest of the race to have any hope of matching the Platinum time.
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** Jade Plateau is a race level. Getting Bronze isn't too bad. Silver's ok. Hey, even the Gold time is fairly easy. The Platinum time? You need to take a shortcut through the grass for every lap. Problem is, sometimes this grass slows you down a little, and sometimes it slows you down a lot. It all depending on ''exactly'' how you maneuver into the shortcut. There's no trick, you just have to hope you take the pixel-perfect trajectory the game is looking for every lap ''and'' nail the rest of the race to have any hope of matching the Platinum time.time. * UncannyValley: The bulldozer-ish trucks that serve as the Ghosts in Gibbon's Gate and Baboon Catacomb (both Pac-Man esque levels) just look bizarre, as if they've been stretched up or something. They're very strange.
23rd Dec '13 1:05:57 PM case
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** J-Bomb Circle. J-Bomb's chief attack involves touching the ground. J-Bomb Circle is a set of mini-levels that asks what if you CAN'T touch the ground? N64 controllers will be broken. And just as a nice "fuck you" from the developers, the last level is the aformentioned CameraScrew Baboon Catacombs. That is your reward.
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** J-Bomb Circle. J-Bomb's chief attack involves touching the ground. J-Bomb Circle is a set of mini-levels that asks what if you CAN'T touch the ground? N64 controllers will be broken. And just as a nice "fuck you" from the developers, the last level is the aformentioned CameraScrew Baboon Catacombs. That is your reward.reward. ** Jade Plateau is a race level. Getting Bronze isn't too bad. Silver's ok. Hey, even the Gold time is fairly easy. The Platinum time? You need to take a shortcut through the grass for every lap. Problem is, sometimes this grass slows you down a little, and sometimes it slows you down a lot. It all depending on ''exactly'' how you maneuver into the shortcut. There's no trick, you just have to hope you take the pixel-perfect trajectory the game is looking for every lap ''and'' nail the rest of the race to have any hope of matching the Platinum time.
28th Sep '13 8:41:57 AM BlackArmorTails
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Added back YMMV tropes.
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* StopHelpingMe: Your team will always chime in to comment on how well you are doing or how you need to hurry when the truck is close to crashing into something. There's no option to shut them up. * SuspiciouslySimilarSong: Compare [[http://www.youtube.com/watch?v=uQj-syygshQ "Circuitry"]] by FrontLineAssembly to [[http://www.youtube.com/watch?v=jTnip0-Zt4E Tempest City]]. ** Also, [[http://www.youtube.com/watch?v=rX_Cwt6XbeACotton Eye Joe]] by Rednex featured on [[http://www.youtube.com/watch?v=JDFOcNC1A6A Simian Acres]].
29th Jul '13 4:43:31 PM LucaEarlgrey
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* ScrappyLevel: Oyster Harbor.
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* ScrappyLevel: ScrappyMechanic: Using the dump truck, Backlash. Though they do make up for it, more or less, with the moon. * ThatOneSidequest: Getting the platinum medals for the most part is the hardest thing to do. In fact, it's been said this is the hardest game to get entirely completed. * ThatOneLevel: Oyster Harbor.

** '''''DIAMOND SAAAAAAAAAAAAAANDS!''''' * shakes fist*
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** '''''DIAMOND SAAAAAAAAAAAAAANDS!''''' * shakes fist* Diamond Sands. It requires the Backlash and you have to get rid of buildings [[PrecisionFStrike ON FUCKING TRAIN TRACKS.]]

* ScrappyMechanic: Using the dump truck, Backlash. Though they do make up for it, more or less, with the moon.
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* ScrappyMechanic: Using ** J-Bomb Circle. J-Bomb's chief attack involves touching the dump truck, Backlash. Though they do make up for it, more or less, with ground. J-Bomb Circle is a set of mini-levels that asks what if you CAN'T touch the moon.ground? N64 controllers will be broken. And just as a nice "fuck you" from the developers, the last level is the aformentioned CameraScrew Baboon Catacombs. That is your reward.
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