Follow TV Tropes

Following

History YMMV / Action52

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Parts of the manual are in {{Engrish}}. Usually, that's acceptable. Not for this, since the game was supposedly made in the United States.
Is there an issue? Send a MessageReason:
natter


** YMMV ([[CaptainObvious obviously]]), as the voice acting to me was terrible, the "personalities" stereotypical, and the animation shoddy. That fan-made theme is cool though.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** YMMV ([[CaptainObvious obviously]]), as the voice acting to me was terrible, the "personalities" stereotypical, and the animation shoddy. That fan-made theme is cool though.
Is there an issue? Send a MessageReason:
None


* SoBadIt'sHorrible: Originally, anyway.
Is there an issue? Send a MessageReason:
None


* SoBadItsHorrible: Originally, anyway.

to:

* SoBadItsHorrible: SoBadIt'sHorrible: Originally, anyway.
Is there an issue? Send a MessageReason:
None


* {{So Bad It's Horrible}}: Originally, anyway.

to:

* {{So Bad It's Horrible}}: SoBadItsHorrible: Originally, anyway.
Is there an issue? Send a MessageReason:
None


* {{So Bad, It's Horrible}}: Originally, anyway.

to:

* {{So Bad, Bad It's Horrible}}: Originally, anyway.
Is there an issue? Send a MessageReason:
None


* SoBadItsHorrible: Originally, anyway.

to:

* SoBadItsHorrible: {{So Bad, It's Horrible}}: Originally, anyway.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SoBadItsHorrible: Originally, anyway.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Also, one of the games is called ''Cr[[SpellMyNameWithAnS y]]tical Bypass''.
Is there an issue? Send a MessageReason:
None


* [=~They Just Didn't Care~=]: Apart from the obvious signs, many of the descriptions in the manual range from mentioning things that aren't in the final product to clearly being for ''completely different games''.

to:

* [=~They Just Didn't Care~=]: TheyJustDidntCare: Apart from the obvious signs, many of the descriptions in the manual range from mentioning things that aren't in the final product to clearly being for ''completely different games''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TrueArtIsIncomprehensible: About the only thing that can possibly justify the existence of ''Timewarp Tickers,'' other than...well, [[WhatDoYouMeanItWasntMadeOnDrugs you know..]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccidentalNightmareFuel: ''Lollipops'' Level 3 music is like something out of Silent Hill.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BadassSpaniard: The protagonist of Sombreros in the remake.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheyWastedAPerfectlyGoodPlot: [[http://www.youtube.com/watch?v=xZ3fVEA8lNE Check out the Cheetahmen commercial.]] Great animation for late 80s, the Cheetahmen's personalities stand out, and they have great voice actors. Seriously, this was BEGGING for an AnimatedAdaptation right off the bat. If the games were any good this would have been a no brainer. [[http://www.youtube.com/watch?v=BlFholEMolo&feature=results_video&playnext=1&list=PLB26AF2291D939073 Here's an 80s show theme done for fun.]]
Is there an issue? Send a MessageReason:
there is no game titles \"Bits and Bleeps\". I have no idea if it\'s supposed to be \"Bleeps and Blips\" or \"Bits n Pieces\" so I\'m zapping it,


* DifficultySpike: In ''Bits 'n Bleeps'', the third level is much more difficult than the previous two levels.
Is there an issue? Send a MessageReason:
Fake Difficulty is not YMMV. Excuse Plot is now an objective trope.


* ExcusePlot: Most of the games that have them.
* FakeDifficulty: So many examples...
Is there an issue? Send a MessageReason:
moved from the main page

Added DiffLines:

* GameBreaker: Debug Mode in ''Alfredo and the Fettucini''. It's also required for the final boss[[spoiler:, the original Alfredo]].

Added: 85

Changed: 9

Is there an issue? Send a MessageReason:
None


** To quote a comment on YouTube, "The only good thing about Action 52 is the music."



* DifficultySpike: In ''Bits 'n Bleeps'', third level is much more difficulty than previous two levels.

to:

* DifficultySpike: In ''Bits 'n Bleeps'', the third level is much more difficulty difficult than the previous two levels.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Then there's the company itself. Some people say they are a waste of time, others say they are unsung heroes of the industry for inspiring other game companies to spur themselves to greater heights.

Added: 690

Changed: 341

Removed: 25

Is there an issue? Send a MessageReason:
None


* BileFascination: Everyone ''knows'' how horrible Action 52 is. Despite this, years later, players are ''still'' delving into the games in this title, using emulators to beat the ones that are unbeatable (or to actually play the ones that normally crash immediately upon selection), and even posting tips and tricks for the games on YouTube.
* CrowningMusicOfAwesome:

to:

* BileFascination: Everyone ''knows'' how horrible Action 52 is. Despite this, years later, players are ''still'' delving into the games in this title, using emulators to beat the ones that are unbeatable (or to actually play the ones that normally crash immediately upon selection), and even posting tips and tricks for the games on YouTube.
* CrowningMusicOfAwesome:
SugarWiki/AwesomeMusic:



* BileFascination: Everyone ''knows'' how horrible Action 52 is. Despite this, years later, players are ''still'' delving into the games in this title, using emulators to beat the ones that are unbeatable (or to actually play the ones that normally crash immediately upon selection), and even posting tips and tricks for the games on YouTube.



* DifficultySpike: In ''Bits 'n Bleeps, third level is much more difficulty than previous two levels.

to:

* DifficultySpike: In ''Bits 'n Bleeps, Bleeps'', third level is much more difficulty than previous two levels.


Added DiffLines:

* GermansLoveDavidHasselhoff: The background music in the ''Cheetahmen'' game has become popular in the Japanese videogame remix scene.


Added DiffLines:

* MisattributedSong: The music from Silver Sword, French Baker, Fuzz Power, Streemerz, Time Warp Tickers and Ninja As(s)ault were actually composed by Ed Bogas. Ed's work is used without approval, and un-credited.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Also, the guide was often flat out wrong on ''what games were on the cartridge,'' which takes this trope about as far as it can go.
Is there an issue? Send a MessageReason:
None


** The remake of the Illuminator theme from "Action 52 OWNS" turns an other wise crummy theme into something really awesome. [[http://www.youtube.com/watch?v=xrPkXIPs3Vc Hear for yourselves]]

to:

** The remake of the Illuminator theme from "Action 52 OWNS" turns an other wise crummy theme crummytheme into something really awesome. [[http://www.youtube.com/watch?v=xrPkXIPs3Vc Hear for yourselves]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The remake of the Illuminator theme from "Action 52 OWNS" turns an other wise crummy theme into something really awesome. [[http://www.youtube.com/watch?v=xrPkXIPs3Vc Hear for yourselves]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ExcusePlot: Most of the games that have them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultySpike: In ''Bits 'n Bleeps, third level is much more difficulty than previous two levels.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And what about the fellow from ''Sombreros''? Some thieves steal a bunch of hats in such a rush that they drop them all over the place. This prompts our hero to pick up a gun, walk down the middle of a road into oncoming traffic, shoot a bunch of innocent cars (''[[AmericanPsycho which explode]]'') for getting in his way, and try to shoot the unarmed culprits dead while they try to frantically escape his line of sight, all to get said hats back.
Is there an issue? Send a MessageReason:
That belongs to Darth Wiki


* IdiotProgramming: Considering how the programming was outsourced to college students, it's no surprise that barely any game aside from the menu screen works as intended.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoodBadBugs: Glitches to get around the glitches. There are many of them, some of which ''have'' to be used to complete the level.
** In ''Manchester'', you can't pass a certain point because of flames being in a way. However, you can fall through the floor and walk past a huge stack of note blocks.
** These are also found in ''Underground''. While walking into the walls is sort of amusing, the ability to fire ''through'' the walls (properly utilized) takes the game all the way to "genuine fun" territory.
** In ''Dedant'', the player can [[DenialOfDiagonalAttack only shoot upwards]]. If enemies reach the bottom row, death is almost guaranteed unless you hide at the edges of the screen where no enemy or their projectiles (not even the homing ones) can get you.
** Aries (in the 2nd level) and Hercules can jump in mid-air by pressing jump just after attacking. This trick carried over into ''Cheetahmen 2''.
** In many games, {{bottomless pits}} actually make the character [[WrapAround reappear at the upper side of the screen]]. In ''Lollipops'', attacking in mid-air while falling will reset the falling height and cause the character to reappear in the sky, allowing you to skip a few sections of the map.
** In several games, the number of enemies spawning can be reduced by firing a lot of projectiles or not killing current enemies on screen. Often it's also possible to scroll enemies off the screen which is extremely useful in Haunted Halls which stops the enemies spawning behind from getting you.
** In Chill Out, when jumping constantly, edges of the screen can be used to get up without using ladders. This helps to get up and shoot the enemies relatively safely.
** In Slashers, you can walk around the enemies so you don't even have to fight them.
** Certain actions in ''Fuzz Power'' make the main character unable to do its attack, but in return, make him invulnerable.
Is there an issue? Send a MessageReason:
renamed.


* PortingDistillation: The SegaGenesis version, while still by no means a good game, was a marked improvement over the NES version.

to:

* PortingDistillation: PolishedPort: The SegaGenesis version, while still by no means a good game, was a marked improvement over the NES version.

Top