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* Thirded, with the following twist: Either Slately or Tramennis will be killed during the battle, and as a favor to the surviving member, Parson will go over Wanda's head to keep the killed member from decryption (maybe going so far as to re-execute them himself)
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** Supported by the chief hippimancer(can't remember her name). She said that if Parson breaks enough rules, peace is possible. War simulation rarely have "peace mode".

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** Supported by the chief hippimancer(can't remember her name).hippimancer(Janis). She said that if Parson breaks enough rules, peace is possible. War simulation rarely have "peace mode".
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\n*** Which might be why Stanley is so touchy about his height!

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* Seconded! But he'll have to fight Wanda to do it, since she's gleefully going on to kill the command without orders (and even knowing Parson will disapprove). And we know that she has no Loyalty to anything but fate and herself.
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*** Then perhaps it should be noted that there is now a character named Ace Hardware. Or perhaps that's too obvious.
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* The way the current story is going, I think it most likely that the pliers have fulfilled their story-breaker power role by being used to escape the impossible situation at the beginning of Love Is A Battlefield...and the next challenge will be to defeat them once Wanda finally turns away from Stanley.
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** Stanley is a decent enough tactician when he's leading a battle (he didn't get to be a Warlord for nothing). But Stanley has no mind for strategy, and being outnumbered 25 to 1 is not something that tactics can easily overcome.
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[[WMG: Ossomer is going to Turn, throwing Wanda's supposedly perfectly loyal and titanically mandated army into chaos]]
Just look at how conflicted he is. And since it was already established that executing their prisoners to decrypt them is terrible for the armies morale and killing certain units can affect a whole side's loyalty, Ossomer turning (and being killed for it) might be enough to break Wanda's hold over her undead legions. This has great potential for future plots as well, since Parson has been working on how to create a side that can pay it's upkeep without looting it's neighbors.

[[WMG: Tremmanis is going to either win this battle or fight Parson to a draw, leading to a final confrontation at Jetstone.]]
Tremanis is showing far more strategic sense than either of his brothers, and his diplomatic skills mean that he can bring leverage to bear on Parson that is unrelated to the military situation. This is especially likely if, as above, her manages to turn Ossomer.

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** In light of the new information on the Hippymancer-led conspiracy to bring peace to Erfworld, I think it likely that the support plan meant 'advisers and casters'
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\n** We know from the summer updates that how units, like Rulers for example, appear is influenced by how others perceive them.

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[[WMG: Caesar will stage a coup.]]
During the summer updates, Don King really bought into the Royal line of thinking, and even tried to get his Heir Designate Caesar killed in a trap battle with Carpool. One of the drawbacks to a royal side is that a Royal heir can splinter off and form their own side, but one of the theories about how to "end" Erfworld is the elimination of Royal sides. Caesar would be more than likely to just stand aside in the ToolWar, and let other factions beat the snot out of each other while strengthening his side, maybe even becoming completely neutral.
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[[WMG: Parson will get the chance to destroy Jetstone by killing its leadership, but he won't do it.]]
At the end of book 1, it's shown that Parson's sick of warfare and killing. Currently, Parson is in the middle of exploiting the rules in order to mount a comeback after Charlie's stunt left Wanda in great danger. Interestingly, however, the current Chief Warlord on the Royal's side is Tramennis the diplomat, who wanted to meet Parson and has also called for parley to discuss surrender terms (under the assumption that Wanda's position is hopeless), and Parson has decided to use the portals to and from the Magic Kingdom to supervise the battle in person. After Parson's little "food fight" is over, the Royals are going to have the tables turned on them, ending up surrounded by enemies and unable to retreat - at which point Parson will go onto the battlefield himself and take Tramennis up on his offer to negotiate.



<<|WildMassGuessing|>>

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<<|WildMassGuessing|>>
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[[WMG: When the four Arkentools unite under Parson's control, he will use them to "break" the rules and bring peace to Erfworld.]]
Wanda believes, at least, that the Fate of the Arkentools is to be brought together and used. Marie and Janis believe that Parson is the warlord Fated to bring peace to Erfworld, but the current physics of Erfworld (the upkeep mechanic mainly, the generally warlike nature of all units as well) make peace impossible. Parson could be the [[TheChosenOne Perfect Warlord]] who is Fated to bring the Arkentools together, and using the four artifacts that created the world, change the rules of the world - break things hard enough - to allow peace to exist.
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After Ansom's decryption, in the Summer Updates we're told from Parson's perspective that Ansom's plans are usually fairly solid, and there was only one instance where he'd found one of Ansom's strategies to be a bad plan. Though we've yet to ''really'' see Ansom "in his zone," we can at least deduce that he had a serious case of hubris during the Battle for Gobwin Knob, and was not able to realize that he was dealing with a tactical genius or clear his mind.

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After Ansom's decryption, in the Summer Updates we're told from Parson's perspective that Ansom's plans are usually fairly solid, and there was only one instance where he'd found one of Ansom's strategies to be a bad plan. That's pretty high praise coming from someone like Parson, although that still leaves us in the field of InformedAbility since the audience hasn't been shown Ansom's "solid plans" in action. Though we've yet to ''really'' see Ansom "in his zone," we can at least deduce that he had a serious case of hubris during the Battle for Gobwin Knob, and was not able to realize that he was dealing with a tactical genius or clear his mind.

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'''4. Ansom was overconfident.''' It's clear in his briefing of the RCC1 commanders that Ansom was not expecting Stanely to have someone like Parson in command. As far as any of them knew, Gobwin Knob had no leadership corps left (except for uncroaked Warlords and, for specific cases, Casters--who are usually far more valuable in other roles than commanding stacks). Ansom nearly had a BSOD after Parson caught him with his Dwagon Doughnut move; to Ansom, Stanley is "simply ''not that bright.''"\\

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'''4. Ansom was overconfident.''' It's clear in his briefing of the RCC1 Royal Crown Coalition I commanders that Ansom was not expecting Stanely to have someone like Parson in command. As far as any of them knew, Gobwin Knob had no leadership corps left (except for uncroaked Warlords and, for specific cases, Casters--who are usually far more valuable in other roles than commanding stacks). Ansom nearly had a BSOD after Parson caught him with his Dwagon Doughnut move; to Ansom, Stanley is "simply ''not that bright.''"\\\\



We do know that Stanley has a poor mind for strategy and tactics, since Gowbin Knob lost the ten cities it originally had during his Quest for the Arkentools--he blew the whole thing off as Parson's job after summoning him, and we've seen Ansom's reaction to Stanley playing with the Situation Room's tactical board during the Summer Updates. Ansom was clearly expecting Stanley to be pathetically easy to defeat. It wasn't until Parson contacted him directly later on that Ansom realized there was indeed a new Chief Warlord in command, and as we've seen, Parson is very good at psychological warfare. Ansom was thrown off his game with Parson's first move, and Parson's further mindgames only made him angrier and more predictable.

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We do know that Stanley has a poor mind for strategy and tactics, since Gowbin Knob lost the ten cities it originally had during his Quest for the Arkentools--he blew the whole thing off as Parson's job after summoning him, and we've seen Ansom's reaction to Stanley playing with the Situation Room's tactical board during the Summer Updates. Ansom was clearly expecting Stanley to be pathetically easy to defeat. defeat, which means that Ansom would not seriously plan and overplan like he usually does. In this light, combined with Ansom's prejudice against non-Royals and not (yet) knowing about Parson, falling for the Dwagon Doughnut trap causes Ansom to nearly have a BSOD; to Ansom, Stanley is "simply ''not that bright.''"\\
\\
It wasn't until Parson contacted him directly later on that Ansom realized there was indeed a new Chief Warlord in command, and as we've seen, Parson is very good at psychological warfare. Ansom was thrown off his game with Parson's first move, and Parson's further mindgames mind games (such as goading Ansom with the Thinkagram) only made him angrier and more predictable.
predictable. Toward the end, Ansom was so riled and frustrated with Parson that Parson was not only able to easily read what Ansom would do next, but also ''why'' and Ansom's emotional state as well ("But ... They're going to attack. Ansom will make that mistake, just for pride. Just so he can avoid making the same mistake twice in a row.")\\
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After Ansom's decryption, in the Summer Updates we're told from Parson's perspective that Ansom's plans are usually fairly solid, and there was only one instance where he'd found one of Ansom's strategies to be a bad plan. Though we've yet to ''really'' see Ansom "in his zone," we can at least deduce that he had a serious case of hubris during the Battle for Gobwin Knob, and was not able to realize that he was dealing with a tactical genius or clear his mind.

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\n* There's another one we can add to that, which might be the most likely of all:\\
\\
'''4. Ansom was overconfident.''' It's clear in his briefing of the RCC1 commanders that Ansom was not expecting Stanely to have someone like Parson in command. As far as any of them knew, Gobwin Knob had no leadership corps left (except for uncroaked Warlords and, for specific cases, Casters--who are usually far more valuable in other roles than commanding stacks). Ansom nearly had a BSOD after Parson caught him with his Dwagon Doughnut move; to Ansom, Stanley is "simply ''not that bright.''"\\
\\
We do know that Stanley has a poor mind for strategy and tactics, since Gowbin Knob lost the ten cities it originally had during his Quest for the Arkentools--he blew the whole thing off as Parson's job after summoning him, and we've seen Ansom's reaction to Stanley playing with the Situation Room's tactical board during the Summer Updates. Ansom was clearly expecting Stanley to be pathetically easy to defeat. It wasn't until Parson contacted him directly later on that Ansom realized there was indeed a new Chief Warlord in command, and as we've seen, Parson is very good at psychological warfare. Ansom was thrown off his game with Parson's first move, and Parson's further mindgames only made him angrier and more predictable.
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** He also understands Parson's netspeak (look at their first 'conversation'), while others, such as Sizemore, have no idea what 'kthnx' means.
*** It's also indicative that he keeps himself a complete and utter secret from the rest of Erfworld, beyond his inner guard of Archons (who are all female and the ONLY unit that Charlescomm's one city pops; exactly the kind of thing a lonely antisocial nerd might want in his ideal world)-- he knows enough about Erfworld to know that he personally cannot enter the City of Heroes or any other Erfworld afterlife and has no idea what will happen if he dies there, but-- much like Parson, who openly expressed his desires to abandon his shitty Stupidworld life-- he'd rather be the head of Charlescomm than whoever he was in Stupidworld.
*** Also, [[SamusIsAGirl Charlie is female]]. If hir face is going to be revealed at any point, there will inevitably be ''some'' sort of twist...

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** He also understands Parson's netspeak (look at their first 'conversation'), while others, such as Sizemore, have no idea what 'kthnx' means.means.
*** Opinable. Sizemore's nick is ImInUrDirtz, that is sort of netspeak, and uses smiles like D: . Seems to be common usage, sort of a costume in Erlworld.
** It's also indicative that he keeps himself a complete and utter secret from the rest of Erfworld, beyond his inner guard of Archons (who are all female and the ONLY unit that Charlescomm's one city pops; exactly the kind of thing a lonely antisocial nerd might want in his ideal world)-- he knows enough about Erfworld to know that he personally cannot enter the City of Heroes or any other Erfworld afterlife and has no idea what will happen if he dies there, but-- much like Parson, who openly expressed his desires to abandon his shitty Stupidworld life-- he'd rather be the head of Charlescomm than whoever he was in Stupidworld.

*** It's also indicative that he keeps himself a complete and utter secret from the rest of Erfworld, beyond his inner guard of Archons (who are all female and the ONLY unit that Charlescomm's one city pops; exactly the kind of thing a lonely antisocial nerd might want in his ideal world)-- he knows enough about Erfworld to know that he personally cannot enter the City of Heroes or any other Erfworld afterlife and has no idea what will happen if he dies there, but-- much like Parson, who openly expressed his desires to abandon his shitty Stupidworld life-- he'd rather be the head of Charlescomm than whoever he was in Stupidworld.
***
** Also, [[SamusIsAGirl Charlie is female]]. If hir face is going to be revealed at any point, there will inevitably be ''some'' sort of twist...

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** The more obvious clue that Charlie is a human like Parson is that he's the only person able to stand up to Parson strategically.

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** The more most obvious clue that Charlie is a human like Parson is that he's the only person able to stand up to Parson strategically.strategically.
** He also understands Parson's netspeak (look at their first 'conversation'), while others, such as Sizemore, have no idea what 'kthnx' means.
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[[WMG: Charlie is a living embodiment of Erfworld's principle of endless conflict.]]
Erfworld is a system designed to constantly drive war between its inhabitents. Charlie is the embodiment of that system; he lives only to drive conflict between Erfworld's sides, since that is what Erfworld is for (and hence, what he is for). He still needs to work within Erfworld's rules (embodying the rules means he ''needs'' to follow them), which is why he has to work as a side (albeit a side which stretches the definition of the term as far as it can go and still apply). He also has the Arkendish and almost exclusively uses archons because they are most suited to his purposes. This is why Charlie was initially excited by Parson (he imagined Parson's patently unique take on the rules could be used to drive conflict like nothing else) and ultimately horrified by him (upon realising that Parson is not only not constrained by the rules, he exists to actively break them).
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** Plus, at the moment, we've pretty much only seen her from the decrypted viewpoint (with one or two exceptions), and she has to put on a regal, even divine air for them.
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[[WMG: Each Arkentool is drawn to someone with a similar mindset of that tool.]]
Stanley wields the Hammer. He is also blunt, dense, and fond of using simple, direct, and crushing plans and has no head for subtlety. Wanda wields the Pliers. She's subtle, multi-purpose as a caster, and enjoys twisting and bending people to her will.
Charlie uses/is the Dish. s/he's aloof, mostly neutral, and works with mostly celestial beings, there's not a lot yet really known about charlie, but I bet they'll tie it tighter as we find out more.
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** He's not. The players were going to play as the defenders of his version of Gobwin Knob on earth and he would be the GM arranged against them trying everything he can to make them fail, which was (essentially) Charlie's position in the first book.
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[[WMG: The stor of Erfworld is really about the struggle between Parson and Charlie.]]
The leader of the Hippiemancers claims that Parson will break the rules of Erfworld that keep it in a state of perpetual warfare that makes true peace impossible. Charlie is an amoral war consultant who uses this warfare to increase his own power and fortune and he knows the rules of Erfworld inside and out. He is an embodiment of the system that Parson is meant to break. This is probably one reason Charlie is so unnerved by Parson: he knows that Parson can potentially ruin the system in Erfworld, and Charlie needs that system to survive.
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[[WMG: Charlie is Parson's dad.]]
[[LukeIAmYourFather Because that's just how these things go.]]
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** Wanda's odd mannerisms at present are probably left over from the broken mind-control spell, possibly exacerbated by the later linking to uncroak the volcano while her mind was still in such a fragile state.
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[[StealthPun It's called the Arkenspoon, and Charlie took it from its original resting place]]. It's a spoon sized for the Titans, and Charlie can't use other Arkentools, [[WMG/{{Erfworld}} being an Arkentool himself]].

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[[StealthPun It's called the Arkenspoon, and Charlie took it from its original resting place]]. It's a spoon sized for the Titans, and Charlie can't use other Arkentools, [[WMG/{{Erfworld}} being an Arkentool himself]].
himself]] or having attuned to a different Arkentool and only having Archon units.
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[[StealthPun It's called the Arkenspoon, and Charlie took it from its original resting place]]. It's a spoon sized for the Titans, and Charlie can't use other Arkentools, [[WMG/Erfworld being an Arkentool himself]].

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[[StealthPun It's called the Arkenspoon, and Charlie took it from its original resting place]]. It's a spoon sized for the Titans, and Charlie can't use other Arkentools, [[WMG/Erfworld [[WMG/{{Erfworld}} being an Arkentool himself]].
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[[WMG: The fourth Arkentool ''is'' a Dirtamancy-aligned shovel, but it's not the Arkenshovel, and Sizemore doesn't get it ([[YouCantFightFate at first]]).]]
[[StealthPun It's called the Arkenspoon, and Charlie took it from its original resting place]]. It's a spoon sized for the Titans, and Charlie can't use other Arkentools, [[WMG/Erfworld being an Arkentool himself]].
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[[WMG: The Arkenpliers didn't allow Wanda to uncroak/decrypt the new types of units.]]
Her experience with one of the most unorthodox uncroakings in existence did. The Arkenpliers just turned the uncroaking into decrypting.

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* If anyone in Erfworld is an Avatar of Tzeentch, it's Parson. He comes from a realm where the "regular" laws of nature don't apply, He has proven himself to be a masterful warlord and great manipulator, playing EVERYONE around him like a musical instrument in order to fulfill his objectives, and the LAWS OF TIME AND SPACE in Erfworld bend to his will...

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* If anyone in Erfworld is an Avatar of Tzeentch, it's Parson. He comes from a realm where the "regular" laws of nature don't apply, his physiology and biology are totally alien (LIQUID CONMES OUT OF HIM WHEN HE'S HURT!!!). He has proven himself to be a masterful warlord and great manipulator, playing EVERYONE around him like a musical instrument in order to fulfill his objectives, and the LAWS OF TIME AND SPACE in Erfworld bend to his will...
will, and there are words in his language that ''cannot'' be uttered in their universe.

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