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[[WMG: Lautrec and Fina's relationship is much darker than we ever thought.]]
[[https://m.youtube.com/watch?v=o95uUu7I9Xs&rdm=39b9m6441&noapp=1&client=mv-google I saw a comment on Vaati Vidya's video on Lautrec that I really thought was interesting: A commenter named thekillers1stfan said that Lautrec is “totally Fina's child not her lover”.]] He based this off the statue in the Undead Parish of a mother holding her child
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''Videogame/DarkSouls'', being a game in which the lore is built mostly on StoryBreadCrumbs, is very prone to having {{WMG}}s.

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''Videogame/DarkSouls'', ''VideoGame/DarkSouls'', being a game in which the lore is built mostly on StoryBreadCrumbs, is very prone to having {{WMG}}s.



Well not [[IThoughtItMeant litereally hollow]]. But it's a theory I came up with: Everytime the character makes a kill, we see that cloud of souls traveling from the 'source' to our character. We then see the 'count' of souls go up. So what if all undead are actually 'empty', and souls and Humanity fill that void? That would mean a 'standard' human has a set 'amount' of souls and one humanity, while the Undead lack those. This is why Hollows are mostly mindless husks that attack you on sight - they are looking for souls and humanity like animals prey for food. This would also explain why the souls are 'currency' in Lordran - if every merchant is Undead, they are seeking to fill themselves with souls - therefore trading their goods for souls from the character. That would mean sentient Undead can control the 'flow' of souls within their bodies. Now, this leads me to the assumption that 'leveling' means transferring the souls into the bonfire and permanently 'burning' them into the character's body, the same way we see the player using humanity to 'revive'. I know this is a shaky theory right now, and it might be 'obvious' to some.

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Well not [[IThoughtItMeant [[JustForFun/IThoughtItMeant litereally hollow]]. But it's a theory I came up with: Everytime the character makes a kill, we see that cloud of souls traveling from the 'source' to our character. We then see the 'count' of souls go up. So what if all undead are actually 'empty', and souls and Humanity fill that void? That would mean a 'standard' human has a set 'amount' of souls and one humanity, while the Undead lack those. This is why Hollows are mostly mindless husks that attack you on sight - they are looking for souls and humanity like animals prey for food. This would also explain why the souls are 'currency' in Lordran - if every merchant is Undead, they are seeking to fill themselves with souls - therefore trading their goods for souls from the character. That would mean sentient Undead can control the 'flow' of souls within their bodies. Now, this leads me to the assumption that 'leveling' means transferring the souls into the bonfire and permanently 'burning' them into the character's body, the same way we see the player using humanity to 'revive'. I know this is a shaky theory right now, and it might be 'obvious' to some.
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[[WMG: Artorias is in someway control of his actions when you fight him]]

Even though he was consumed by the Abyss he made himself as a checkpoint of sorts. Testing anyone that tried to come in. When he calls on the Abyss in his fight he is seeing if you can handle the worst that the Abyss can bring. So people who are not prepared wont die needlessly to the Abyss.
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[[WMG: Dark Souls takes place in the same world as LostKingdoms, only on the world's other continent.]]

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[[WMG: Dark Souls takes place in the same world as LostKingdoms, VideoGame/LostKingdoms, only on the world's other continent.]]



[[WMG: [[LostKingdoms God of Harmony]] will be a new boss in the PC version]]

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[[WMG: [[LostKingdoms [[VideoGame/LostKingdoms God of Harmony]] will be a new boss in the PC version]]
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[[WMG:Lordran stands on a chunk of rock somehow stuck in the tops of an Archtree grove]]
When you review the only clear aerial shot of Lordran in the opening cinematic, you should watch out for the subtle parallax effect between the outer wall of Lordran and the outside land: it betrays, in fact, that the former is really high above the latter. It appears that Lordran, in fact, is elevated hundreds of meters above the surrounding terrain, just like Anor Londo is elevated above it, in turn. If you descend deeper (physically) into Lordran, you first encounter caves and cave-like structures, like the Tomb of the Giants, the Lost Izalith, but the deepest parts of all are the Great Hollow and the Ash Lake, where we see that the Great Hollow is, in fact, the trunk of an Archtree, surrounded by dozens if not hundreds of more in every direction. Now, the first thing we need to acknowledge is that we actually can see the "crown" of the Great Hollow [[https://imgur.com/a/6jXRj from Firelink Shrine]], and it is, in fact, roughly on the level of said shrine, or the "ground level" of Lordran. Secondly, the other Archtrees we see in Ash Lake are visible near enough to be under Lordran, as well, with the fog/clouds conveniently obscuring the fact that they are actually propping it up, just like the Great Hollow. While we don't see what the "underbelly" of Lordran looks like exactly, the presence of stony caves and its ability to support gigantic structures like the outer walls and the palaces of Anor Londo means that it ''has'' to be an enormous bed of very hard rock that has somehow ended up propped on the tops of primordial Archtrees (which, as far as we can tell, are even more timeless than the "Everlasting" Dragons). Perhaps the Lords, at the height of their power, have lifted it up from the ground level to build their new home upon, perhaps as a symbol of their dominance over the old world (symbolized by Archtrees)?

Another connection that can be made is that the Kiln of the First Flame is also located in Lordran, accessible through a tunnel from the Firelink Shrine (in the first game). If the Lords had to choose any piece of bedrock, then better choose the one that originally contained the source of their power, right? However, this is muddied by the fact that the Kiln does not look anything like the underground cave of the First Flame shown in the intro (and we know it was underground, since intro has the camera descend from the foot of an Archtree deep down before the First Flame is glimpsed) -- and, in fact, it appears to be an outdoor location, albeit probably still inside the outer walls of Lordran. Rather than ripping out a chunk of rock around the First Flame's original location, Gwyn and Co. could have probably just brought the Flame itself to a new chamber they built close to their own home. In this case, they might as well have simply found the chunk of rock already sitting on top of an Archtree grove (and it is unlikely that the ''entire'' world is covered with them, since we don't see any from the Asylum), perhaps by a process considered natural by them.
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* That actually sounds like it would apply more to DemonsSouls, where a colorless fog is explicitly mentioned, just like in Lost Kingdoms.

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* That actually sounds like it would apply more to DemonsSouls, ''VideoGame/DemonsSouls'', where a colorless fog is explicitly mentioned, just like in Lost Kingdoms.
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[[WMG: The final boss isn't really Gwyn.]]
The entity you face in the Kiln isn't really Gwyn, but the "spirit" of the First Flame, using Gwyn (as its first sacrifice) as an avatar. Taking on his skills and abilities, while Gwyn's consciousness is gone. His charred looking body only makes him appear to be hollowed, even tho DS3 says that the curse of the Undead only affects humans. He blindly attacks you, not because he is desperately trying to defend the dying flame, but the flame itself is trying to A. Protect itself from being snuffed out, B. Testing the Chosen Undead to see if he is strong enough to be used as fuel (as if the Chosen Undead can indeed defeat its avatar, then they are probably strong enough to keep the fire burning awhile longer). This is shown more clearly in DS3, where the "Soul of Cinder" is an amalgamation of everyone who has ever Linked the Fire. The First Flame has added the appearance and abilities of the other sacrifices to its avatar, while maintaining its own conciousness (as the Soul of Cinder attacks you just as furiously as "Gwyn" did in DS1). It reverts to using Gwyn's attacks as its last stage as its other, primary options have failed.
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Prepare To Why.

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Prepare To to Why.



[[spoiler: The PC becomes King Allant after the Dark Lord ending. Boletaria is Anor Londo. Without the bonfires, the Undead deteriorate until becoming Hollow becomes turning into Ghosts. Blighttown is converted into the Valley of Defilement, after the Undead Burg is razed and abandoned. The Tower of Latria is where the PC from Dark souls locks the Hollows he things he can still revert back to sanity. Shrine of Storms is where he seals the Dragon weapons, knowing that their power could be too much; the Drake sword grows weak and becomes the Stormruler. Drakes, fearful of the new Lord, run to the underground where they are worshipped; eventually, they die out save for one who becomes the 'Dragon' God after infusing itself with the power of Chaos, possibly stolen from Quelaag's sister or the remnants of the Bed of Chaos. Knowing that said Dragon God will flee if he shows up, the Dark Souls PC sets up the ballista there to ensure that the Dragon God can be put down. The Dragon God could also be the Everlasting Dragon, who was infused with the massive burst of energy the death of Quelaag, Ceaseless Discharge, and Bed of Chaos released; the process was slow, but the Everlasting Dragon eventually distorted. Maiden Astraea is one of the last priestesses of the Sun, though their true worship has long since been lost. The Giants die out, until only a few remain; the Tower Knight, who made a deal with the PC/Allant in order to survive, and the Last Hero who probably saved the [=PCs=] life sometime after Dark Souls during the whole 'establishing power' phase. The Penetrator is possible a relative of Ornstein, or a descendant of a relative. The Painted World is lost or preserved, depending on what the PC decides. Darkroot Garden is lost after the Valley of Defilement expands or Boletaria/Anor Londo expands to fit the population increase. Or, the wilderness in the Garden itself expands violently and becomes the Land of Giants. ]]

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[[spoiler: The PC becomes King Allant after the Dark Lord ending. Boletaria is Anor Londo. Without the bonfires, the Undead deteriorate until becoming Hollow becomes turning into Ghosts. Blighttown is converted into the Valley of Defilement, after the Undead Burg is razed and abandoned. The Tower of Latria is where the PC from Dark souls Souls locks the Hollows he things thinks he can still revert back to sanity. Shrine of Storms is where he seals the Dragon weapons, knowing that their power could be too much; the Drake sword grows weak and becomes the Stormruler. Drakes, fearful of the new Lord, run to the underground where they are worshipped; eventually, they die out save for one who becomes the 'Dragon' God after infusing itself with the power of Chaos, possibly stolen from Quelaag's sister or the remnants of the Bed of Chaos. Knowing that said Dragon God will flee if he shows up, the Dark Souls PC sets up the ballista there to ensure that the Dragon God can be put down. The Dragon God could also be the Everlasting Dragon, who was infused with the massive burst of energy the death of Quelaag, Ceaseless Discharge, and Bed of Chaos released; the process was slow, but the Everlasting Dragon eventually distorted. Maiden Astraea is one of the last priestesses of the Sun, though their true worship has long since been lost. The Giants die out, until only a few remain; the Tower Knight, who made a deal with the PC/Allant in order to survive, and the Last Hero who probably saved the [=PCs=] life sometime after Dark Souls during the whole 'establishing power' phase. The Penetrator is possible a relative of Ornstein, or a descendant of a relative. The Painted World is lost or preserved, depending on what the PC decides. Darkroot Garden is lost after the Valley of Defilement expands or Boletaria/Anor Londo expands to fit the population increase. Or, the wilderness in the Garden itself expands violently and becomes the Land of Giants. ]]



From the Bad Ending of Demon's Souls[[spoiler: The Maiden in Black is slain, and the player character becomes the new Demon. The Legion of Demons, under the leadership of The Player Character, spread colorless fog across the world sucking out the souls of every living being reducing it to the grey crags and nothingness of the beginning of Dark Souls. After this, the Old One, his purpose fulfilled departs from the world becomes the engine of its rebirth by using the combined power of all of the world's souls to become the Fires(it DID look like a big old tree). If departed, then the fire is what the opening said, something that came into the world to divide things from the grey. The lands may or may not be different but given the effects of the Colorless Fog has(makes the places vanish when the Old One sleeps) and the time frame all of this would need it would not be out of the question that everything is different. The Dark Soul would be the Lord Soul of The Player Character from Demon's Souls(if all other life was extinguished I would imagine the Old One would eat him/her too). ]] I think it fits.

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From the Bad Ending of Demon's Souls[[spoiler: The Maiden in Black is slain, and the player character becomes the new Demon. The Legion of Demons, under the leadership of The Player Character, spread colorless fog across the world sucking out the souls of every living being reducing it to the grey crags and nothingness of the beginning of Dark Souls. After this, the Old One, his purpose fulfilled departs from the world becomes the engine of its rebirth by using the combined power of all of the world's souls to become the Fires(it Fires (it DID look like a big old tree). If departed, then the fire is what the opening said, something that came into the world to divide things from the grey. The lands may or may not be different but given the effects of the Colorless Fog has(makes the places vanish when the Old One sleeps) and the time frame all of this would need it would not be out of the question that everything is different. The Dark Soul would be the Lord Soul of The Player Character from Demon's Souls(if all other life was extinguished I would imagine the Old One would eat him/her too). ]] I think it fits.
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* Gwyn didn't link the Flame with his own soul because he didn't have it anymore. He split it in two and gave one-half to the four kings of Anor Londo and the other one to Seath.
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** Jossed since Dark Souls 3's second extension: [[spoiler:The dark sigil is indeed a brand, inflicted on the undead by Gwyn himself to keep them under his autority as he used them in his war against the dragons. Humans are restrained by the sigil as a curse and also literally, since the Pygmy nobility and the ringed knights are enclaved in the Ringed City. That city is by the way full of statues repreasenting pygmies ploying under a seemingly heavy ring.]] The sigil's purpose is to keep the undeads low as slaves and the gods ruling uncontested.
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** Holding humanity do change one, however: increased drop rate and curse resistance, among other things. On the other hand, burning one only turns you back to human appearance and allow your timeline to be in contact with other undeads ones. Moreover, when you die as a human, you lose that status, requiring you to use humanity again. By killing another human, they lose their human status and you gain the humanity, implying that the consumed humanity is still in the character, not in the fire. If that was the case, the darkwraiths would be pointless.

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** Holding humanity do does change one, however: increased drop rate and curse resistance, among other things. On the other hand, burning one only turns you back to human appearance and allow your timeline to be in contact with other undeads ones. Moreover, when you die as a human, you lose that status, requiring you to use humanity again. By killing another human, they lose their human status and you gain the humanity, implying that the consumed humanity is still in the character, not in the fire. If that was the case, the darkwraiths would be pointless.
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** Holding humanity do change one, however: increased drop rate and curse resistance, among other things. On the other hand, burning one only turns you back to human appearance and allow your timeline to be in contact with other undeads ones. Moreover, when you die as a human, you lose that status, requiring you to use humanity again. By killing another human, they lose their human status and you gain the humanity, implying that the consumed humanity is still in the character, not in the fire. If that was the case, the darkwraiths would be pointless.
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** [[spoiler: Except Knight Kirk isn't even a true Darkwraith, and he's not invading ForTheEvulz after all. He's really a Chaos Servant [[AntiVillain farming humanity for Quelagg's sister]]. But the Chaos covenant doesn't grant PvP benefits, so Kirk joined the Darkwraiths in order to steal humanity from other undead. He keeps invading player characters (as opposed to other [=NPCs=]) [[BatmanGambit because they're the most effective at gathering humanity]]. NotSoDifferent from a Chaos Servant player character, is he?]]

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** [[spoiler: Except Knight Kirk isn't even a true Darkwraith, and he's not invading ForTheEvulz after all. He's really a Chaos Servant [[AntiVillain farming humanity for Quelagg's sister]]. But the Chaos covenant doesn't grant PvP benefits, so Kirk joined the Darkwraiths (or at least adopted their techniques) in order to steal humanity from other undead. He keeps invading player characters (as opposed to other [=NPCs=]) [[BatmanGambit because they're the most effective at gathering humanity]]. NotSoDifferent from a Chaos Servant player character, is he?]]
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** Something to keep in mind: Velka is always linked with crows. Which are descended from therepod dinosaurs aka they've miniature (or pygmy) flying terrible lizards aka... tiny dragons. Velka, if not a dragon, bird or serpent herself, is likely directly linked to them. And, always has been -- right in front of our faces.

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** Something to keep in mind: Velka is always linked with crows. Which are descended from therepod dinosaurs aka they've miniature (or pygmy) flying terrible lizards aka... tiny dragons. Velka, if not a dragon, bird or serpent herself, is likely directly linked to them. And, always has been -- right in front of our faces.




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** Something else to keep in mind: Velka is always linked with crows. Which are descended from therepod dinosaurs aka they're miniature (or pygmy) flying terrible lizards aka... tiny dragons. Velka, if not a dragon, bird or serpent herself, is likely directly linked to them. And, always has been -- right in front of our faces. Added to that... *looks at Gwyndolin's feet again* Are we ''sure'' he's Gwyn's son/daughter/poor bastard? Could be a grandson raised as the safe, not-got-Lifehunt daughter on the right side of the painting because Daddy got himself a bit exiled and Mummy got a bit miffed at her mate's side of the family for being gits to her kids, amongst other sins. That's possibly one horribly screwed-up TangledFamilyTree.
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The first major hint is in the Painted World, where a statue of a mother and daughter overlooks the main courtyard. It depicts a mother and daughter embracing, with the mother in a hooded cloak and the child in a loose cloak. The child appears to be a young Priscilla on closer inspection. The mother, on the other hand, looks similar to another statue seen later in the series: [[the Statue of Velka in ''Dark Souls III'']]. The attire of the two statues is very similar, and both are carved in a pose that seems to offer comfort in some way. Priscilla's affinity for Occult powers, such as Lifehunt and her weapons' anti-divine powers, also suggest a connection. [[spoiler:Velka is the only deity associated with using Occult weapons in the series, with her Rapier inflicting bonus damage to Divine creatures.]]

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The first major hint is in the Painted World, where a statue of a mother and daughter overlooks the main courtyard. It depicts a mother and daughter embracing, with the mother in a hooded cloak and the child in a loose cloak. The child appears to be a young Priscilla on closer inspection. The mother, on the other hand, looks similar to another statue seen later in the series: [[the [[spoiler: the Statue of Velka in ''Dark Souls III'']]. The attire of the two statues is very similar, and both are carved in a pose that seems to offer comfort in some way. Priscilla's affinity for Occult powers, such as Lifehunt and her weapons' anti-divine powers, also suggest a connection. [[spoiler:Velka is the only deity associated with using Occult weapons in the series, with her Rapier inflicting bonus damage to Divine creatures.]]
** Something to keep in mind: Velka is always linked with crows. Which are descended from therepod dinosaurs aka they've miniature (or pygmy) flying terrible lizards aka... tiny dragons. Velka, if not a dragon, bird or serpent herself, is likely directly linked to them. And, always has been -- right in front of our faces.
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The fight against Gravelord Nito is very similar to the situation in the WebVideo/LeeroyJenkinsVideo; you have to move carefully, or else you'll stir up all sorts of powerful mooks (in this case, [[DemBones skeletal ones]] rather than dragon whelps) who will overwhelm you with numbers. Paladin Leeroy, [[LeeroyJenkins being what he is]], would make a habit of doing this each and every single time he faced Nito. He would do it alone, sometimes he would try and summon phantoms for help, and sometimes he would become a phantom himself, just so he could somehow defeat the Gravelord, and failed every single time for his reckless behavior. And after trying and failing so much while in the company of others, other Undead adventurers eventually learned that he's bad news and thus refuse to summon or assist him. Which leaves Leeroy, who never learned his lesson, in a bad situation; he lost so much humanity that he was in danger of going hollow. Thus his invasion of you is one last-ditch effort to try and get some humanity and keep his mind from cracking, since he could no longer get it by being summoned.

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The fight against Gravelord Nito is very similar to the situation in the WebVideo/LeeroyJenkinsVideo; Machinima/LeeroyJenkinsVideo; you have to move carefully, or else you'll stir up all sorts of powerful mooks (in this case, [[DemBones skeletal ones]] rather than dragon whelps) who will overwhelm you with numbers. Paladin Leeroy, [[LeeroyJenkins being what he is]], would make a habit of doing this each and every single time he faced Nito. He would do it alone, sometimes he would try and summon phantoms for help, and sometimes he would become a phantom himself, just so he could somehow defeat the Gravelord, and failed every single time for his reckless behavior. And after trying and failing so much while in the company of others, other Undead adventurers eventually learned that he's bad news and thus refuse to summon or assist him. Which leaves Leeroy, who never learned his lesson, in a bad situation; he lost so much humanity that he was in danger of going hollow. Thus his invasion of you is one last-ditch effort to try and get some humanity and keep his mind from cracking, since he could no longer get it by being summoned.
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* The language used to describe the Darksign certainly makes it sound man-made. It's always referred to as a brand, implying some force is giving it to humans deliberately, and it would explain why its way of deciding who does and doesn't get branded is so arbitrary.
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[[WMG: The nature of Hollows.]]
It's commonly known that souls persist beyond death. When someone dies, you get their souls, and particularly powerful beings have souls that can be reforged into weapons. This theory assumes that when you go Hollow, the inverse happens; your souls all burn up, but you don't actually die. Much like in Demon's Souls, humans that don't have any souls go mad and hunt down those who still have their souls like rabid animals. The Darksign, once branded upon you, causes your souls and Humanity to slowly burn up, though you can retain your souls and sanity by staying motivated. Even if you do go Hollow, if you were particularly strong in life, you can keep some of that strength and finesse even when you lose all sense of self, like Havel and the knights of Balder and Berenike, since they burned some of their souls into themselves, analogous to levelling up. Hollows still give you souls when put down because they're fighting over the scraps that are left and can take them in as a sort of comfort food, but they will eventually burn up in the presence of the Darksign.
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* Someone on GameFAQs theorized that Gwynevere is Priscilla's mother. This would establish a relationship between her and Gwyn's court.

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* Someone on GameFAQs Website/GameFAQs theorized that Gwynevere is Priscilla's mother. This would establish a relationship between her and Gwyn's court.
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[[WMG: Priscilla's parentage, redux]]
It's heavily implied in ''Dark Souls III'' who Priscilla's father is, [[spoiler:namely, the Nameless King]]. Who her ''mother'' is, on the other hand, is not mentioned in writing at any point. There are some hints, however small, that seem to point to a possibility: [[spoiler:Velka, the rogue deity of sin]].

The first major hint is in the Painted World, where a statue of a mother and daughter overlooks the main courtyard. It depicts a mother and daughter embracing, with the mother in a hooded cloak and the child in a loose cloak. The child appears to be a young Priscilla on closer inspection. The mother, on the other hand, looks similar to another statue seen later in the series: [[the Statue of Velka in ''Dark Souls III'']]. The attire of the two statues is very similar, and both are carved in a pose that seems to offer comfort in some way. Priscilla's affinity for Occult powers, such as Lifehunt and her weapons' anti-divine powers, also suggest a connection. [[spoiler:Velka is the only deity associated with using Occult weapons in the series, with her Rapier inflicting bonus damage to Divine creatures.]]

Her half-dragon traits would have two possible causes if [[spoiler:Velka and the Nameless King]] are her parents. The first involves Seath, as stated in the theory above. He could have experimented on Priscilla's mother either before or during her pregnancy. The second could be because of her father. When [[spoiler:the Nameless King]] is fought, he appears to have been altered in some way. It's possible he's simply Hollow, but his lucid state suggests he may have been changed [[spoiler: because of his decision to side with the Dragons, who in all three games have a covenant that can alter the player character]]. In either case, she would then have inherited those traits. [[spoiler:Furthering the connection between her possible parents is that the dragon he rides has crow-like features]]. All of this only paints the borders of a much bigger picture, but with enough details to possibly fill in the gaps.
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** I thought this was confirmed anyway by putting together all the various bits and pieces of information in the game?

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** * I thought this was confirmed anyway by putting together all the various bits and pieces of information in the game?
** Not exactly confirmed. As with EVERYTHING in ''Dark Souls'', it's left to interpretation. that Gwynevere is fake and had left Anor Londo is, but it simply being a plot headed by Gwyndolin isn't. [[spoiler:It's possible Gwyndolin is being manipulated by Frampt, or that the Ancient Serpents have been running the show the whole time.]]
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[[WMG: The trader crows throughout the series are children or descendants of Velka]]
Being that they can talk, there's something supernatural about them. Having helpful items they trade for shiny, smooth, or pump-a-rum(?) trinkets that are otherwise of little use could be because she wants the undead player character to succeed in ending the conflict.


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[[WMG: The purpose of the First Flame and Lord Souls]]
The First Flame and the Lord Souls were found in the Kiln by Gwyn and his followers, but their original purpose is never brought up. It's stated at several points that the Dark Soul is different than the other three due to its ability to grow and split apart, spreading and strengthening. There is one other thing that seems to have similar abilities, though: the First Flame.

As the Dark Soul grows, it consumes the light around it and leads to horrific things happening when left unfettered. The First Flame, on the other hand, has the ability to stave off the Dark and keep it under control. When Gwyn found the Lord Souls and the Flame, the Dark Soul was nothing more than a wisp, a tiny thing left on the edge of its existence only because the power that bound it had just been taken away. Taking the above theory into account, the other three Lord Souls were being used to power the First Flame in order to seal away the Dark Soul. As such, the Dark Soul is not itself a Lord Soul, but the counterpart to the Flame; it being called a Lord Soul is simply a mistake of its nature on the part of those who call it that.

[[WMG: What the Pygmy was Furtive about]]
Very little is mentioned of him, and the further into the series the less. What little is show begins to paint a picture of his intentions, especially combined with the two previous [=WMGs=]: the Pygmy KNEW of the Dark Soul's nature, and was waiting. He wanted the Dark Soul for himself so that he could create a legacy, being a tiny frail thing compared to the powerful Dragons and Lords that ruled over the world above. He couldn't touch the other Lord Souls, so he waited for someone who could to get them out of the way so that he could snatch the Dark Soul out of the Kiln. While other souls could be split (as evidenced with The Four Kings and Seeth having each part of the Soul of Light), only the Dark Soul's fragments could then grow and spread; others remained as fragments of a whole. Knowing he could do this, he broke it apart and created the race of humanity. Him having prior knowledge is evidenced by him knowing it was even ''possible'', as his plan would simply fail if it worked the way the other souls did; the fragments would grow progressively weaker as they got smaller until the Lord Soul was used up.
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Posted on THE {{Imageboard}}, but has been paraphrased for obvious reasons. If this theory is correct, soapstones aren't just a handwave.

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Posted on THE {{Imageboard}}, Website/FourChan, but has been paraphrased for obvious reasons. If this theory is correct, soapstones aren't just a handwave.
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Prepare To Why.

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* ''Dark Souls 3'' heavily implies that her non-dragon parent is [[spoiler:the Nameless King]], who is also implied to be [[spoiler:Gwyn's firstborn, who sided with the dragons during the war, as opposed to Seath who betrayed them]]. Long story short, Seath is in fact the ''least'' likely dragon to be her parent.
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* It would seem that "gods" in the dark souls world are refered to as such because they're associated with a certain concept, rather than govern over it. Gwyn is a sun god because he primarily used, and possibly created miracles (which I believe are stated to be powered by the sun), Nito is the god of death because, well, it's obvious. Velka is stated to be a sort of black sheep among the lords, so that's probably why she's associated with sin.

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* ''Dark Souls III'' does mention that Allfather Lloyd was seen as a derivative fraud by Carim, and even the Way of the White stopped worshipping him.




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* Jossed by ''Dark Souls III''.


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* Jossed by ''Dark Souls III''.
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The rest is history: against Quelaag's wishes, Quelaan attempted to consume the blight in a noble, but ultimately SenselessSacrifice, as the disease eventually overtook Blighttown, anyway, and she lost her sight, mobility, and most of her health. Quelaag, as her responsible sister, secreted her away in a cave and made her a Fire Keeper to at least save her life. She then set up a hunting ground around the Bell of Awakening to prey on wannabe Chosen Undead for their humanities, which she then fed to Quelaan to ease her pain. The few uninfected (by the blight) residents, like Engyi, followed with the sisters with an almost religious fervor, while the Blightdown became the nightmarish place it is in the game.

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The rest is history: against Quelaag's wishes, Quelaan attempted to consume the blight in a noble, but ultimately SenselessSacrifice, as the disease eventually overtook Blighttown, anyway, and she lost her sight, mobility, and most of her health. Quelaag, as her responsible sister, secreted her away in a cave and made her a Fire Keeper to at least save her life. She then set up a hunting ground around the Bell of Awakening to prey on wannabe Chosen Undead for their humanities, which she then fed to Quelaan to ease her pain. The few uninfected (by the blight) residents, like Engyi, followed with the sisters with an almost religious fervor, while the Blightdown became the nightmarish place it is in the game.
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When Gwyn found the First Flame in the Kiln, the four Lord Souls were with it. He and his comrades split up the souls (except the Dark Soul, snatched by the Furtive Pygmy) and used the Flame to defeat the Ancient Dragons and put an end to the age of Ancients. But in doing so, he directly caused the Fire to begin to die out. Why were the Lord Souls with the First Flame to begin with? Think about how he tried to stave off the Flame's eventual burning out - by using his ''own soul'' as fuel. The one thing that could have revived the Flame and permanently prevent an end to his Age of Fire is the one thing he didn't think of, or otherwise rejected because it would mean giving up the power he fought so hard for. The Lord Souls were the original fuel used to keep the First Flame lit, and by taking the souls, the Flame no longer had a sufficient fuel source. Additionally, using his own soul was insufficient because it needed the Lord Souls - even Gwyn's soul isn't truly immortal, and he would eventually pass on from the world even without the Flame. The three Lord Souls that can be collected return in ''Dark Souls II'', despite them being burned in the Lordvessel. All of this points to the Lord Souls being able to repair themselves or be reborn while most souls either linger as shades or pass on to the next world.

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When Gwyn found the First Flame in the Kiln, the four Lord Souls were with it. He and his comrades split up the souls (except the Dark Soul, snatched by the Furtive Pygmy) and used the Flame to defeat the Ancient Dragons and put an end to the age of Ancients. But in doing so, he directly caused the Fire to begin to die out. Why were the Lord Souls with the First Flame to begin with? Think about how he tried to stave off the Flame's eventual burning out - by using his ''own soul'' as fuel. The one thing that could have revived the Flame and permanently prevent an end to his Age of Fire is the one thing he didn't think of, or otherwise rejected because it would mean giving up the power he fought so hard for. The Lord Souls were the original fuel used to keep the First Flame lit, and by taking the souls, the Flame no longer had a sufficient fuel source. Additionally, using his own soul was insufficient because it needed the Lord Souls - even Gwyn's soul isn't truly immortal, and he would eventually pass on from the world even without the Flame. The three Lord Souls that can be collected return in ''Dark Souls II'', despite them being burned in the Lordvessel. All of this points to the Lord Souls being able to repair themselves or be reborn while most souls either linger as shades or pass on to the next world.world.

[[WMG:What happened in Blighttown]]
When the New Londo was flooded, most of its citizens were caught and killed inside, but some most likely escaped. Where did they go? Well, New Londo is best connected to the Valley of Drakes, which, in turn, connects to Darkroot Basin and Blighttown. What became known as "Blighttown" was most likely never intended to be habitable by the original builders of Lordran: instead, it was a waste drain, seeing how the sewage system in the Depths empties into it. However, the desperate refugees from New Londo didn't have much choice and had built a new town as far from the waste below as possible.

Then the Bed of Chaos incident happened in Lost Izalith, which was connected to the sewage drain by the tower housing a Bell of Awakening. Three daughters of the Witch of Izalith, now Daughters of Chaos (Quelana, Quelaag, and Quelaan) fled the madness that Izalith had become. Quelana moved on, taking Pyromancy out to the world, but eventually returning to Blighttown. Quelaag and Quelaan, however, stayed (which may have had something to do with them being half-spiders), and were taken in by the sympathetic New Londo refugees, who knew all too well what it meant to lose their homeland.

It was then, however, that the "blight" struck the settlement. Where did it come from? Well, the Lordran sewage system just so happens to be located (as visible in the composite 3D map of Lordran) above the mausoleum of Gravelord Nito--a being not described as nice by any account, but closely associated with "miasma of disease", whose Lord Soul (of Death) is in direct opposition to that of the Witch of Izalith (of Life/Birth). How easy would it be for him to infect the waste draining into what would soon become Blighttown, where two of his fallen antithesis' daughters have taken refuge?

The rest is history: against Quelaag's wishes, Quelaan attempted to consume the blight in a noble, but ultimately SenselessSacrifice, as the disease eventually overtook Blighttown, anyway, and she lost her sight, mobility, and most of her health. Quelaag, as her responsible sister, secreted her away in a cave and made her a Fire Keeper to at least save her life. She then set up a hunting ground around the Bell of Awakening to prey on wannabe Chosen Undead for their humanities, which she then fed to Quelaan to ease her pain. The few uninfected (by the blight) residents, like Engyi, followed with the sisters with an almost religious fervor, while the Blightdown became the nightmarish place it is in the game.
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* By that logic, her name would have more likely been "Quela". On an interesting tangent, two known names of her daughters are Quela''na'' and Quela''ag'', and both "Na" and "Ag" are abbreviations for metals in the periodic table, sodium and silver, respectively.

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