History VisualNovel / AceAttorneyInvestigationsMilesEdgeworth

23rd Mar '17 8:32:04 AM valerian731
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**Also in Case 4, Miles tells [[spoiler:an amnesiac Kay, suspected of murder]] to [[Anime/{{TengenToppaGurrenLagann}} "believe in me, who believes in you."]]
23rd Mar '17 8:26:52 AM valerian731
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* NotSoDifferent: Several of the characters, in an attempt to defeat their personal nemeses, use [[EvilVersusEvil exactly the same evil methods they use]]. [[spoiler:Roland]] and [[spoiler: Dogen]] both [[spoiler:hide weapons in their respective pets' mouths]]; [[spoiler: Jill Crane]] and [[spoiler: Blaise]] both try to [[spoiler:ambush each other during the black market auction]]; and [[spoiler:Simon]] and [[spoiler:Blaise]] both try to [[spoiler:kidnap the judge's child to influence a trial's outcome]].

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* NotSoDifferent: Several of the characters, in an attempt to defeat their personal nemeses, use [[EvilVersusEvil exactly the same evil methods they use]]. [[spoiler:Roland]] and [[spoiler: Dogen]] both [[spoiler:hide weapons in their respective pets' mouths]]; [[spoiler: Jill Crane]] and [[spoiler: Blaise]] both try to [[spoiler:ambush each other during the black market auction]]; and [[spoiler:Simon]] and [[spoiler:Blaise]] both try to [[spoiler:kidnap the judge's child to influence a trial's outcome]]. [[spoiler: Simon also shares several mannerisms with Dane Gustavia, his father who he despised. He even uses the same method as Gustavia to throw off a victim's time of death, which Edgeworth points out.]]
15th Mar '17 7:41:41 PM morenohijazo
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* DetachableBlades: The embassies each have a collection of three knives with interchangeable blades. Since its a reoccurring theme that things traveled between the embassies, so does a knife.
12th Mar '17 4:16:59 PM Gosicrystal
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* ThiefBag: Kay, befitting a Great Thief such as herself (in her mind, anyway), wears a pink-and-white-swirl variation on her shirt. [[spoiler: If you look closely you can see the same pattern on her father's bandanna, an interesting piece of foreshadowing]].

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* ThiefBag: Kay, befitting a Great Thief such as herself (in her mind, anyway), wears a pink-and-white-swirl variation on her shirt. [[spoiler: If [[spoiler:If you look closely you can see the same pattern on her father's bandanna, an interesting piece of foreshadowing]].



** The flashback cases are full of this from the player's point of view (and no doubt a FunnyAneurysmMoment from the point of view of the characters): for example, when [[spoiler:von Karma tells Miles that he must become a famous prosecutor because "otherwise, it wouldn't be ''interesting''"]], Miles seems to take this as reassurance, whereas any player who's followed the AA series will realize that this is some rather ominous foreshadowing of [[spoiler:Case 4 in the first ''Ace Attorney'' game]]. There's also one example that doubles as {{Foreshadowing}}: Edgeworth says that no man is above the law. [[spoiler: von Karma]] disagrees, saying there are people like that. To the player who knows [[spoiler: von Karma killed Edgeworth's father]], the implication is that the speaker is referring to himself. However, the very next case in Investigations deals with a criminal [[spoiler: who hides behind his [[DiplomaticImpunity diplomatic immunity]]]], making him "above the law".

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** The flashback cases are full of this from the player's point of view (and no doubt a FunnyAneurysmMoment from the point of view of the characters): for example, when [[spoiler:von Karma tells Miles that he must become a famous prosecutor because "otherwise, it wouldn't be ''interesting''"]], Miles seems to take this as reassurance, whereas any player who's followed the AA series will realize that this is some rather ominous foreshadowing of [[spoiler:Case 4 in the first ''Ace Attorney'' game]]. There's also one example that doubles as {{Foreshadowing}}: Edgeworth says that no man is above the law. [[spoiler: von [[spoiler:Von Karma]] disagrees, saying there are people like that. To the player who knows [[spoiler: von Karma killed Edgeworth's father]], the implication is that the speaker is referring to himself. However, the very next case in Investigations deals with a criminal [[spoiler: who hides behind his [[DiplomaticImpunity diplomatic immunity]]]], making him "above the law".



-->'''Edgeworth''': '''OBJECTION!''' Ms. Teneiro!\\
'''Teneiro''': Wh-Why are you shouting all of a sudden?!\\
'''Edgeworth''': [[InnerMonologue (Argh! Force of habit!)]]
* TheSyndicate: The smuggling ring.

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-->'''Edgeworth''': -->'''Edgeworth:''' '''OBJECTION!''' Ms. Teneiro!\\
'''Teneiro''': '''Teneiro:''' Wh-Why are you shouting all of a sudden?!\\
'''Edgeworth''': '''Edgeworth:''' [[InnerMonologue (Argh! Force of habit!)]]
* TheSyndicate: The international smuggling ring.ring that Interpol is investigating. Through the course of the game ([[ExtremelyShortTimespan 3 days]]), Edgeworth proves that two of this ring's members committed murders, and finally takes down the ringleader (the BigBad of the game).



* ThatOneCase: KG-8., the arc case of the game.

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* ThatOneCase: KG-8., The KG-8 incident, the arc case of the game.



* [[WhyDidItHaveToBeSnakes Why Did It Have to Be Quakes?]]: Edgeworth fears earthquakes so profoundly that a bad spot of turbulence on an airplane triggers his phobia. He passes out and lies unconscious for a full ten minutes.

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* [[WhyDidItHaveToBeSnakes Why Did It Have to Be Quakes?]]: WhyDidItHaveToBeSnakes: Edgeworth fears earthquakes so profoundly that a bad spot of turbulence on an airplane triggers his phobia. He passes out and lies unconscious for a full ten minutes.



** Especially bad because Portsman ''should'' know what the word means; he ''is'' a prosecutor, after all.
* [[YouMeddlingKids You Meddling Prosecutors]]: [[spoiler:Alba]] says this word-for-word at the end.

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** Especially bad because Portsman ''should'' know what the word means; he ''is'' a prosecutor, after all.
* [[YouMeddlingKids You Meddling Prosecutors]]: YouMeddlingKids: [[spoiler:Alba]] says this word-for-word at the end.



* AssholeVictim: Horace Knightley; and Isaac Dover. But even they are eventually out-assholed by [[spoiler:Di-Jun Huang's impostor]]. In fact, the ''only'' characters in [=AAI2=] who averts this trope are [[spoiler:Ethan Rooke and Jack Cameron from the SS-5 Incident]].
** Also averted by [[spoiler:Di-Jun Huang]].[[spoiler:The real one, also from SS-5 Incident]].
** Possibly averted by [[spoiler:Jill Crane.]] It's never made completely clear if she was just at the [[spoiler:black market auction]] to ''catch'' [[spoiler:the conductor]] or to ''kill'' him. And even then, she would've been a SympatheticMurderer, and he would've been this.

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* AssholeVictim: Horace Knightley; and Isaac Dover. But even they are eventually out-assholed by AssholeVictim:
**
[[spoiler:Di-Jun Huang's impostor]]. In fact, impostor, the ''only'' characters in [=AAI2=] man who averts this trope are [[spoiler:Ethan Rooke prepared the president's assassination and Jack Cameron from poses as him for years,]] is killed by the SS-5 Incident]].
** Also averted by [[spoiler:Di-Jun Huang]].[[spoiler:The real one, also from SS-5 Incident]].
** Possibly averted by [[spoiler:Jill Crane.]] It's never made completely clear if she was just at the [[spoiler:black market auction]] to ''catch'' [[spoiler:the conductor]] or to ''kill'' him. And even then, she would've been a SympatheticMurderer, and he would've been this.
game's BigBad.



* BackForTheFinale: [[spoiler:Shelly de Killer]], among others.

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* %%** Horace Knightley.
%%** Isaac Dover.
%%*
BackForTheFinale: [[spoiler:Shelly de Killer]], among others.



* TheCameo: [[spoiler:Phoenix and Maya]] appear during case II-5, although here it's easier to generate than in the first game, because it happens during an investigation taking place in the same area so it's much more likely you'll examine the spot that triggers the cameo.
** In case II-3, Ron and Desirée [=DeLite=] from ''Trials and Tribulations'' can be found... "[[PhantomThief admiring]]"... a sculpture in the Winter Palace room.

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* TheCameo: TheCameo:
**
[[spoiler:Phoenix and Maya]] appear during case II-5, 5, although here it's easier to generate than in the first game, because it happens during an investigation taking place in the same area so it's much more likely you'll examine the spot that triggers the cameo.
** In case II-3, 3, Ron and Desirée [=DeLite=] from ''Trials and Tribulations'' can be found... "[[PhantomThief admiring]]"... a sculpture in the Winter Palace room.



* ChekhovsBoomerang: [[spoiler: Knightley's chessboard, ring, the correspondence chess memo, and the photo of Dover and Gustavia with their sons. The Moozilla doll owned by the president also gets quite a bit of legwork in the last two cases after showing up in case 1]].

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* ChekhovsBoomerang: [[spoiler: Knightley's [[spoiler:Knightley's chessboard, ring, the correspondence chess memo, and the photo of Dover and Gustavia with their sons. The Moozilla doll owned by the president also gets quite a bit of legwork in the last two cases after showing up in case 1]].



* DialogueTree: Logic Chess combines this with a TimedMission.

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* DialogueTree: Logic Chess combines this with a TimedMission.TimedMission: Edgeworth has to extract information from certain characters by giving the proper replies and asking the right questions. The player must choose wisely between the two or three options available at a time.



* TheDragon: [[spoiler:Blaise Debeste]] to [[spoiler:Huang's impostor]].



* EnhanceButton: ''Twice''. The first time is in case 2, where you must examine surveillance footage from the detention center to determine [[spoiler:''who'' was attacked by ''what'' in the holding cell]]. The second time is in case 5, where you enhance the practice video. This could easily have been [[HandWave Hand Waved]] by saying that everything in the near future (the game's setting) is recorded in HD, including surveillance footage, and that "enhancing" it is actually just zooming in to video data that's already there. Instead, Lang mentions that "the police have a device that lets you analyze the video footage up close and personal," effectively making it this trope.

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* EnhanceButton: ''Twice''.Twice. The first time is in case 2, where you must examine surveillance footage from the detention center to determine [[spoiler:''who'' was attacked by ''what'' in the holding cell]]. The second time is in case 5, where you enhance the practice video. This could easily have been [[HandWave Hand Waved]] by saying that everything in the near future (the game's setting) is recorded in HD, including surveillance footage, and that "enhancing" it is actually just zooming in to video data that's already there. Instead, Lang mentions that "the police have a device that lets you analyze the video footage up close and personal," personal", effectively making it this trope.



** At one point in the game, Simon says that he doesn't like sweets. [[spoiler:Gee, I wonder why]].


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%%** At one point in the game, Simon says that he doesn't like sweets.
12th Mar '17 3:51:49 PM Gosicrystal
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* BigBad: [[spoiler:Quercus Alba]].

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* BigBad: [[spoiler:Quercus Alba]]. Alba, current ambassador of Allehbast,]] is the leader of the international smuggling ring Franziska has been investigating since before the game even started. He ordered the murder of Cece Yew, thus kickstarting the KG-8 incident in the game's backstory. He personally kills Manny Coachen and Mask☆[=DeMasque=] II, kickstarting Case 5. He's also responsible for the counterfeit bill chaos in the Republic of Zheng Fa. [[MarathonBoss And it takes a significantly long amount of time to prove all of his misdeeds]] because of his stubbornness [[spoiler:and his extraterritorial rights as an ambassador]].



* BigBad: [[spoiler: Simon Keyes]]

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* %%* BigBad: [[spoiler: Simon Keyes]][[spoiler:Simon Keyes.]]
6th Mar '17 10:16:50 PM Chariset
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* DudeWheresMyRespect: Edgeworth gets left out of the loop, pushed to the side, and is even in danger of losing his prosecutor position in the second game despite having brought down the smuggling ring in the first. Part of this is presuably to increase the challenge and force him to work on his own.
* EurekaMoment: Taken rather literally. Edgeworth cries this every time he performs a feat of logic. More traditionally, about once per case Edgeworth hits a brick wall in his deductions, only for someone to say or do something mostly unrelated that causes this. He immediately flashes back to a number of previous hints, and the player is given several new pieces of logic to sort through and reach a conclusion.

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* DudeWheresMyRespect: Edgeworth gets left out of the loop, loop and pushed to the side, side by Lang in the first game, and is even in danger of losing his prosecutor position in the second game despite having brought down the smuggling ring in the first. Part of second. Presumably this is presuably to increase give him (and the player) the challenge and force him of solving a case while under the kind of handicap that defense lawyers have to work on his own.
deal with.
* EurekaMoment: Taken rather literally. Edgeworth cries this every time he performs literally: "Eureka!" is Edgeworth's unique exclamation for making a feat of logic.connection with Logic. More traditionally, about once per case Edgeworth hits a brick wall in his deductions, only for someone to say or do something mostly unrelated that causes this. He immediately flashes back to a number of previous hints, and the player is given several new pieces of logic to sort through and reach a conclusion.



* ExtremelyShortTimespan: The whole first game takes place over about three days (contrasted with the nominal separation of months at a time in other ''Ace Attorney'' games), with Edgeworth solving two murders in the same day (case 1 and 3). The second game only kicks up about two weeks later and finishes up in about as much time. The fourth and fifth cases of the second game occur over the course of two days, allowing none of the characters to even get a wink of sleep in between.

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* ExtremelyShortTimespan: The whole first game takes place over about three days (contrasted with the nominal separation of months at a time in other ''Ace Attorney'' games), with Edgeworth solving two four murders in the same day a little over three days (case 2 happens on one day, 1 and 3).3 happen the next, 5 happens the night after that). The second game only kicks up about two weeks later and finishes up in about as much time. The fourth and fifth cases of the second game occur over the course of two days, allowing none of the characters to even get a wink of sleep in between.



* {{Leitmotif}}: If Edgeworth's "Objection!" theme sounds fitting for him, it should: it's Great Revival sped up and remixed.
* LifeMeter: The usual explanation for how this works is absent here, but Edgeworth can evidently deplete his lifemeter by thinking wrong, if the player screws up the logic segments. Mistakes take him "further from the truth", as he explains it. Presumably depleting the whole thing causes Edgeworth to entirely lose the thread he was following and become disorganized, thus letting the culprit slip through his fingers.

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* {{Leitmotif}}: If Edgeworth's "Objection!" theme sounds fitting for him, it should: it's Great Revival "Great Revival" sped up and remixed.
* LifeMeter: The usual explanation for how this works is absent here, but Edgeworth can evidently deplete his lifemeter by thinking wrong, if the player screws up the logic segments. Mistakes take him "further from the truth", as he explains it. Presumably depleting the whole thing causes Edgeworth to entirely lose the thread he was following and become disorganized, confused, thus letting the culprit slip through his fingers.



* MundaneMadeAwesome: Edgeworth manages to make stringing thoughts together to form conclusions a spectacle.
* MusicalSpoiler: Whenever you hear "Confrontation: Presto" playing, you know the person you're cross-examining is the killer. PlayedWith in the sequel though, where Presto is often used for characters uninvolved with the murder as a major [[YourPrincessIsInAnotherCastle fake-out]]. Examples include [[spoiler: Jay Elbird in Case 2, and John Marsh in Case 5]].
* NoSmoking: Hardboiled homicide detective Tyrell Badd's has a white stick in his mouth, but it's eventually revealed to be a lollipop. He even keeps a mirror in his coat. However, it allows him "to keep an eye out on who is behind him". It's possible this is a Kojak reference. Who loves ya, Badd?

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* MundaneMadeAwesome: Edgeworth manages to make Logic in the first game and Logic Chess in the sequel are spectacular visualizations for... stringing thoughts together to form conclusions a spectacle.
or picking information out of an uncooperative witness.
* MusicalSpoiler: Whenever you hear "Confrontation: Presto" playing, you know the person you're cross-examining is the killer. PlayedWith in the sequel though, where Presto "Presto" is often used for characters uninvolved with unconnected to the murder as a major [[YourPrincessIsInAnotherCastle fake-out]]. Examples include [[spoiler: Jay Elbird in Case 2, and John Marsh in Case 5]].
* NoSmoking: Hardboiled homicide detective Tyrell Badd's Badd always has a white stick in his mouth, but it's eventually revealed to be a lollipop. He even keeps a mirror in his coat. However, it allows him coat "to keep an eye out on who is behind him". It's possible this is a Kojak reference. Who loves ya, Badd?



** In the first case, the killer claimed to have lost his keys and asked a security guard to open the door to "his" office for him. The absence of the security guard's prints on his door, combined with some other evidence and Logic, suggests that [[spoiler:he tricked her into opening a different door that she thought was his]].
** In a later case, the absence of blood on the hilt of a knife that was found inside a victim suggests that [[spoiler: the hilt was switched, as there were several knives with hilts and blades that fit each other]].

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** In the first case, the killer claimed to have lost his keys and asked a security guard to open the door to "his" office for him. The absence of the security guard's prints on his door, combined with some other evidence and Logic, suggests that [[spoiler:he he tricked her into opening a different door that she thought was his]].
his.
** In a later case, the absence of blood on the hilt of a knife that was found inside a victim suggests that [[spoiler: the hilt was switched, as there were several knives with hilts and blades that fit each other]].other.



* AccuseTheWitness In Case 5, Lang accuses [[spoiler:Franziska]] of the murder of [=DeMasque=] II [[spoiler:as a ruse to investigate Alba's office again]].

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* AccuseTheWitness In Case 5, Lang accuses [[spoiler:Franziska]] of the murder of [=DeMasque=] II [[spoiler:as as a ruse to investigate Alba's office again]].continue the investigation.



* AffectionateParody: [[spoiler:The Judge]] at one point uses the famous "HOLD IT!", but then apologizes for being too loud and simply says "Hold it".
** Similarly, Edgeworth using "OBJECTION!" during case two, only to get called on it. He thinks to himself that it's a force of habit.

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* AffectionateParody: [[spoiler:The Judge]] The Judge at one point uses the famous "HOLD IT!", but then apologizes for being too loud and simply says "Hold it".
** Similarly, Edgeworth using "OBJECTION!" out of sheer habit during case two, 2, only to get called on it. He thinks to himself that it's a force of habit.his SuddenlyShouting behavior.



* AnachronicOrder: As a flashback case, [[spoiler:case 4]] is this but is also predecessor to everything that has happened to that point in the entire series (previous flashback cases included). The true sequence of the first game is chapter 4, chapter 2, chapter 3, chapter 1, chapter 5.
* AnachronismStew: Case 4 [[spoiler:is set before anything else in the franchise, but has a flat screen TV, color security video with sound, and video on ''tape''. While the first two aren't bizarre for 2011, it is bizarre when chronologically later games use less modern [=TVs=] and black and white photo]].

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* AnachronicOrder: As a flashback case, [[spoiler:case 4]] case 4 is this but is also predecessor to everything that has happened to that point in the entire series (previous flashback cases included). The true sequence of the first game is chapter 4, chapter 2, chapter 3, chapter 1, chapter 5.
* AnachronismStew: Case 4 [[spoiler:is is set before anything else in the franchise, but has a flat screen TV, color security video with sound, and video on ''tape''. While the first two aren't bizarre for 2011, it is bizarre when chronologically later games use less modern [=TVs=] and black and white photo]].photo.



** Edgeworth's respect for [[spoiler:Manfred von Karma]] is emphasized here for DramaticIrony, but it also turns out that [[spoiler:Ernest Amano]], another person he respects, is also a criminal. It's not surprising since the two were close financial pals.

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** Edgeworth's respect for [[spoiler:Manfred Manfred von Karma]] Karma is emphasized here for DramaticIrony, but it also turns out that [[spoiler:Ernest Amano]], another person he respects, is also a criminal. It's not surprising since the two were close financial pals.



* BusmansHoliday: The first game in particular is a rather blatant use of the trope, most evidently in case 2 (a flight that happens to turn into a murder case wherein Edgeworth ends up being the first suspect and takes it upon himself to reveal the real killer).

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* BusmansHoliday: The first game in particular is a rather blatant use of the trope, most evidently in case 2 (a flight that happens to turn into a murder case wherein Edgeworth ends up being the first suspect one to discover the body and takes it upon himself to reveal the real killer).



* ButterflyKnife: The [[spoiler:Yatagarasu's Key]] is a butterfly knife that has the interesting ability to [[spoiler:be disguised as a key]] when the blade is put away. This allows the owner of said knife to [[spoiler:smuggle]] it under the pretense that it is only a [[spoiler:piece of evidence]].

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* ButterflyKnife: The [[spoiler:Yatagarasu's Key]] Yatagarasu's Key is a butterfly knife that has the interesting ability to [[spoiler:be disguised as a key]] when the blade is put away. this. This feature allows the owner of said knife two different characters to [[spoiler:smuggle]] it bring a weapon into a secure area under the pretense that it is only merely a [[spoiler:piece of evidence]].key.
4th Mar '17 7:48:11 AM Gosicrystal
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** [[spoiler:Cammy Meele]] in case 2 does one of these directly before her MotiveRant ''while'' [[spoiler:blowing a '''[[MundaneMadeAwesome whole bubble factory of bubbles.]].]]'''[[spoiler: Which then burst all over her as if she were exploding]].

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** [[spoiler:Cammy Meele]] in case 2 does one of these directly before her MotiveRant ''while'' [[spoiler:blowing a '''[[MundaneMadeAwesome whole bubble factory of bubbles.]].]]'''[[spoiler: Which bubbles]]''', which then burst all over her as if she were exploding]].



-->'''Kay''': Dark skies of evening, when no other bird dares to take wing, one alone remains all-seeing! Now, witness the true power of a real, modern-day Robin Hood!

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-->'''Kay''': -->'''Kay:''' Dark skies of evening, when no other bird dares to take wing, one alone remains all-seeing! Now, witness the true power of a real, modern-day Robin Hood!



** Case 3 gives us a glimpse of the Gavinners' equipment along with their logo on a stage. A banner emblazoned with "Troupe Gramarye" is also nearby. [[spoiler:Case 4 makes a reference to Phoenix getting hit in the head with a fire extinguisher, years before it happens]].
** Also, the Borginians, and [[spoiler:the smuggling ring being investigated by Interpol. [[VisualNovel/ApolloJusticeAceAttorney Is smuggling a regular problem in Borginia]]?]]
** Another from Case 4:
--> '''Gumshoe''': [[spoiler:[S]omeday, I'm gonna become an Ace Detective [...] ]]
** Yet another from Case 4
--> '''Franziska''': I'll make sure each and every person on this stand is declared guilty.\\
'''Edgeworth''': You are aware that there are people besides the defendant who stand at the podium, right?\\
'''Franziska''': I don't care! You'd just better make sure that you never find yourself standing there.
* TheCameo: All over the place.

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** Case 3 gives us a glimpse of the Gavinners' equipment along with their logo on a stage. A banner emblazoned with "Troupe Gramarye" is also nearby. [[spoiler:Case nearby.
** Case
4 makes a reference to Phoenix getting [[spoiler:getting hit in the head with a fire extinguisher, extinguisher]] 6 years before it happens]].
happens.
** Also, the Borginians, The Borginians and [[spoiler:the smuggling ring being investigated by Interpol. [[VisualNovel/ApolloJusticeAceAttorney Is Interpol]], in a nod to ''VisualNovel/ApolloJusticeAceAttorney''. [[spoiler:Is smuggling a regular problem in Borginia]]?]]
Borginia?]]
** Another from Case 4:
--> '''Gumshoe''': [[spoiler:[S]omeday,
4 shows Gumshoe's professional determination towards the future:
---> '''Gumshoe:''' [S]omeday,
I'm gonna become an Ace Detective [...] ]]
]
** Yet another from Case 4
--> '''Franziska''':
4 dramatically alludes to the fourth case of ''VisualNovel/PhoenixWrightAceAttorney'', which takes place 5 years later:
---> '''Franziska:'''
I'll make sure each and every person on this stand is declared guilty.\\
'''Edgeworth''': '''Edgeworth:''' You are aware that there are people besides the defendant who stand at the podium, right?\\
'''Franziska''': '''Franziska:''' I don't care! You'd just better make sure that you never find yourself standing there.
* TheCameo: All over the place.%%* TheCameo



* CatchPhrase: Unique to this game Edgeworth gets "'''''Eureka!'''''" for his.
** The same game gives us Shi-Long Lang's '''''Not so fast!''''' which is fitting as he's not a lawyer of any kind but an Interpol agent.
** [[HurricaneOfAphorisms Lang Zi says: ..]].

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* CatchPhrase: CatchPhrase:
**
Unique to this game game, Edgeworth gets "'''''Eureka!'''''" for his.
** The same game gives us Shi-Long Lang's '''''Not so fast!''''' fast!''''', which is fitting as he's not a lawyer of any kind but an Interpol agent.
** [[HurricaneOfAphorisms Lang
agent. He also goes on a HurricaneOfAphorisms when he brings up his scroll and begins reciting: "Lang Zi says: ..]].says: ...".
1st Mar '17 5:44:27 PM Arcana4th
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* ArcSymbol: The Lion Lilies in Case 5. The flowers appear constantly in several locations, including a reenactment of the scene of the [[spoiler:SS-5 Incident]]. The flower's meaning is "the bond between parent and child", the CentralTheme of the game. The bouquet of Lion Lilies turn out to even be [[spoiler:the final evidence that needs to be presented in order to bring down the BigBad]].


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** In case 5, the words "The bond between parent and child" are constantly repeated as the symbol of the Lion Lilies. Said bond is a CentralTheme to the game.


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* CentralTheme: Gets more and more obvious with time: [[ArcWords "The bonds between parent and child"]] and by consequence, the influence of a parent in their child's life and vice-versa. The entire game, particularly after Ray appears draws constant parallels between Miles and Gregory. Sebastian is the victim of an abusive father and this turns him into a WellDoneSonGuy with little interest in anything besides getting the love of his father [[spoiler:becoming instantly more [[TookALevelInBadass competent and grounded]] once he decides to turn his back to his father]]. Other AbusiveParents also appear in the game, namely [[spoiler:Gustavia and Dover who respectively only used his son for his work and the other threatened his son to kidnap his friend]], both are considered inhumane by the other characters and severely messed up their sons.
** On the other end of the spectrum, you have [[spoiler:Courtney and John. Courtney actively states that carrying an image of her son around with her gives her strength and courage in her job and John, being HappilyAdopted is a incredibly well adjusted, if a little hot headed, kid, who even tampered the crime scene in order to help his mom and refused to avenge his father simply because he knew that it would make his mom sad]]. Their healthy and loving relationship is a {{Foil}} to the AbusiveParents in the game and shows how far in the side of the good [[spoiler:Courtney]] really is. The end shows that [[spoiler:John also respects his biological parents, who truly cared for him after all]]. Miles lampshades to Courtney that [[spoiler:the Goddess of Law is also a motherly one, since she understands attenuating circumstances, like Courtney's own]].
** The BigBad, [[spoiler:Simon Keyes]] was betrayed and abused by every authority figure they should be able to rely on, including [[spoiler:his father and the caretaker of the orphanage he was in. The former only used him for his career and the later tortured him in an attempt to keep him quiet about the SS-5 Incident]]. When [[spoiler:he seems to have found a ParentalSubstitute in Sirhan Dogen, it's implied that Sirhan has softened to him and he became the one person Simon actually relies to, becoming a FamilyOfChoice]].
** Several main characters struggle with their relationship with their parents in the end of the game. Lang, in the last case, is attempting to solve the case that send his family into shame, particularly, his father several of the evidences he gather are actually what his father could gather with his own investigation. Franziska has decided to leave her father's influence behind her, and make something of herself, independent of whatever her father did in the past. The end of the game shows that Gregory is still a huge influence in Edgeworth's life, even as he [[spoiler:intends to keep on being a prosecutor, he intends to take his father teachings with him about how to save people]]. The ending implies that Kay will also attempt to get out of her father's shadow and start her own path as the Yatagarasu.
26th Feb '17 8:29:06 AM Viira
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* ButThouMust: A more comedic example. When we first meet Raymond, he gives Edgey a pop-quiz: What is the name of the room Knightly was murdered in? The three responses were "Lecture Room", "Morgue", and "Entertainment Room". The correct answer is "Workroom".

to:

* ButThouMust: A more comedic example. When we first meet Raymond, he gives Edgey a pop-quiz: What is the name of the room Knightly Knightley was murdered in? The three responses were choices are "Lecture Room", "Morgue", and "Entertainment Room". The correct answer is "Workroom".
26th Feb '17 8:15:14 AM Sonofstranger
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Added DiffLines:

* ButThouMust: A more comedic example. When we first meet Raymond, he gives Edgey a pop-quiz: What is the name of the room Knightly was murdered in? The three responses were "Lecture Room", "Morgue", and "Entertainment Room". The correct answer is "Workroom".
-->'''Edgeworth:''' ([[LampshadeHanging All three answers were wrong]]. I hate it when he does that.)
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http://tvtropes.org/pmwiki/article_history.php?article=VisualNovel.AceAttorneyInvestigationsMilesEdgeworth