History Videogame / ValkyriaChronicles

17th Jun '17 1:30:49 PM nombretomado
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* SchizoTech: Varies widely between pre-WW and post-WW2 tech. Firearms technology is late-WW2 tech, with the standard infantry rifles of all sides being semi-automatic rifles (Gallia's is roughly based on the Gewehr 43). Airplane technology is pre-WW1. Tanks are inter-war tech, roughly. Tactics vary as well, with TheEmpire using a classic blitzkrieg but then also using WW1-era trench warfare.

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* SchizoTech: Varies widely between pre-WW and post-WW2 tech. Firearms technology is late-WW2 tech, with the standard infantry rifles of all sides being semi-automatic rifles (Gallia's is roughly based on the Gewehr 43). Airplane technology is pre-WW1.pre-UsefulNotes/WW1. Tanks are inter-war tech, roughly. Tactics vary as well, with TheEmpire using a classic blitzkrieg but then also using WW1-era [=WW1=]-era trench warfare.
29th May '17 11:55:52 PM slain
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** While purely optional content, the first Hard Skirmish is particularly rough, as you start surrounded on three sides by various overpowered anti-infantry weapons (including multiple machine guns breathing down your neck immediately) and support mortar fire. Just to rub salt on the wound; the A Rank turn limit? ''One turn.'' On the one hand, the enemy base camp (which capturing is the win condition) is extremely close. On the other, unless you remember a very specific aspect of one unit's abilities, '''good luck'''.
29th May '17 11:44:03 PM slain
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** Chapter 14 is particularly bad about this: The briefing says your mission is to capture the enemy camp, but ''nothing'' even remotely hints that, when you ''do'' capture it [[spoiler: two giant tanks appear from the top and bottom of the map, and your objective now is to destroy both of them.]] If you left your [[spoiler: Anti-Tank]] units behind, you're screwed.
** There's also Chapter 13, where the only path to the enemy camp [[spoiler: is blocked off by a minefield]]. If you forgot to bring [[spoiler: an Engineer, who can disarm mines.]] you're pretty much forced to restart. There's absolutely no way you can know about that until it's already too late.

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** Chapter 14 is particularly bad about this: The briefing says your mission is to capture the enemy camp, but ''nothing'' even remotely hints that, when you ''do'' capture it [[spoiler: two giant tanks appear from the top and bottom of the map, and your objective now is to destroy both of them.]] If you left your [[spoiler: Anti-Tank]] units behind, or worse, gave the Shamrock [[spoiler:one of the antipersonnel turrets]], you're screwed.
** There's also Chapter 13, where the only safest path to the enemy base camp [[spoiler: is blocked off by a minefield]]. If you forgot to bring [[spoiler: an Engineer, who can disarm mines.]] you're pretty much forced to restart. There's absolutely no way mines]], you can know about that until it's already too late.either have to waste a turn or two bringing one in, or make a risky frontal assault where even the best route in will leave your squad more vulnerable to the Shocktroopers guarding the camp and be exposed, even if briefly, to the enemy tank's mounted machine gun. The primary minefield between Naggiar's trenches is at least forewarned by Garrot as a relic of the last war.
15th May '17 2:01:28 PM DavidCowie
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* EasterEgg: If you look around a bit in the Docks map (in Chapter 8 and the Engineer trial) you can find a sign on the wall in broken English telling you to be careful with spoilers:
--> READING AN ARTICLE
--> The details of a story can be included in an article about the story. Please avoid that I read these articles before really appreciating a work if I think that fun is spoiled when I know these. Warning of material Barre is a few article, but such a thing is possible. Please be careful to these.
8th May '17 8:19:57 PM Wuz
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* IstanbulNotConstantinople: While we really only see three political entities, the continent of Europa seems to have a lot of countries loosely corresponding to real life countries that are allied to either one of two political alliances. Europa is of course, an alternate name for Europe in real life, while Gallia, while located at where Lithuania is, is named after the historical region of the Gauls.
4th May '17 12:48:56 PM Darkaros
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%%* LostSuperweapon: [[spoiler:The Valkof.]]

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%%* * LostSuperweapon: [[spoiler:The Valkof.]]Valkof]] is completely hidden in the guise of [[spoiler:a castle Spire in Gallia]] despite having the potential to raze entire nations.


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* MagikarpPower: Top-rank Engineers. Unlike the other non-Lancer classes they need to be fully maxed to get their final Battle/Class Potential. The same Potential that makes Lynn one of, if not the, strongest Shocktrooper (Hard Worker, letting her occasionally have two actions in a turn) is unlocked as shared trait for all Engineers. Give them the same killer Rifles you'd give a Scout, and suddenly they jump from a mediocre support unit to something halfway between a Shocktrooper in deadliness and a Scout in speed and range.
26th Apr '17 9:47:24 PM Darkaros
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** Similarly in Chapter 17's battle against [[spoiler:Jaegar]], you can simply [[spoiler:destroy his otherwise-regenerating armor as soon as possible; it won't be repaired by enemy camps after it's destroyed and top-rank Lancers just barely have enough firepower to take it down with full Command Point usage]], so you can completely ignore the tedious recommendation of capturing the four guarded camps around the map.

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** Similarly in Chapter 17's [[spoiler:17's battle against [[spoiler:Jaegar]], Jaegar]], you can simply [[spoiler:destroy his otherwise-regenerating armor as soon as possible; it won't be repaired by enemy camps after it's destroyed and top-rank Lancers just barely have enough firepower to take it down with full Command Point usage]], so you can completely ignore the tedious recommendation of capturing the four guarded camps around the map.
26th Apr '17 9:46:30 PM Darkaros
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* DungeonBypass: The best (sometimes only) way to get A ranks on missions. Easy to do in NewGamePlus when your units are way overpowered, but even before then, a scout with the right Orders placed on them can often just walk past the enemy and capture their base. Special mention also goes to the final encounter with Selvaria, where [[spoiler:you're supposed to fight your way through a huge fortress and an entire army to reach her and fight her to the death... or you can just have your snipers shoot her in the head from the starting position. She'll dodge many of their attacks, but not all of them.]]

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* DungeonBypass: The best (sometimes only) way to get A ranks on missions. Easy to do in NewGamePlus when your units are way overpowered, but even before then, a scout with the right Orders placed on them can often just walk past the enemy and capture their base. base.
**
Special mention also goes to the final encounter with Selvaria, where [[spoiler:you're supposed to fight your way through a huge fortress and an entire army to reach her and fight her to the death... or you can just have your snipers shoot her in the head from the starting position. She'll dodge many of their attacks, but not all of them.]]]]
** Similarly in Chapter 17's battle against [[spoiler:Jaegar]], you can simply [[spoiler:destroy his otherwise-regenerating armor as soon as possible; it won't be repaired by enemy camps after it's destroyed and top-rank Lancers just barely have enough firepower to take it down with full Command Point usage]], so you can completely ignore the tedious recommendation of capturing the four guarded camps around the map.
26th Apr '17 5:15:43 AM Winter
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** When Welkin and Alicia are separated from Squad 7, they encounter a critically wounded Imperial soldier that they try to help, and then bury him when he dies anyway. When the rest of the dead man's unit, including General Gregor, finds them the next day, they let the two go as thanks for their attempt to save the late Private Fritz.

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** When Welkin and Alicia are separated from Squad 7, they encounter a critically wounded Imperial soldier that they try to help, and then bury him when he dies anyway. When the rest of the dead man's unit, including General Gregor, unit finds them the next day, they let the two go as thanks for their attempt to save the late Private Fritz.
26th Apr '17 2:45:30 AM Darkaros
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%%* EvilChancellor: [[spoiler: Borg.]]

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%%* * EvilChancellor: [[spoiler: Borg.]]Borg]], as expected by both the trope name and the character's general demeanor throughout the game (including in his past actions detailed in the Personnel tab). It'd be more surprising if he ''didn't'' try to make a power play.



* FanService: Many of the girls of Squad 7. If they're not in pants, [[ZettaiRyouiki they wear skirts and REALLY HIGH knee socks.]] Rosie tops all the others by having a gap around her midriff (and having a much shorter skirt). The girls with skirts are prone to what looks like [[PantyShot Panty Shots]] at first glance (although it's really [[SkirtOverShorts short shorts]]) as the their evasive maneuver is to drop to the ground. Guess where the camera points. And then there's the BeachEpisode. In particular, Alicia has a very revealing bikini.
%%** Selvaria.

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* FanService: FanService:
**
Many of the girls of Squad 7. If they're not in pants, [[ZettaiRyouiki they wear skirts and REALLY HIGH knee socks.]] Rosie tops all the others by having a gap around her midriff (and having a much shorter skirt). The girls with skirts are prone to what looks like [[PantyShot Panty Shots]] at first glance (although it's really [[SkirtOverShorts short shorts]]) as the their evasive maneuver is to drop to the ground. Guess where the camera points. And then there's the BeachEpisode. In particular, Alicia has a very revealing bikini.
%%** Selvaria.** Selvaria is probably the prime source of it until the BeachEpisode. She even has (mild) {{Gainaxing}} when she makes fast movements.



* GoodFlawsBadFlaws: The negative potentials some characters have basically come in two varieties: mild annoyances, and those that render the character near useless. In the former category, [Environment] Allergy and [Name] Hater will never hurt you so long as you stay away from that environment/character. Desert Allergy is particularly minor, as only ''two'' chapters and one optional skirmish in ''the entire game'' take place in desert terrain. (Granted, one of them is ThatOneLevel, but still...) On the opposite side of the scale, you have things like Herbert's [[LazyBum 'Moody']] (occasionally ''flat out refuses to follow orders''), Hermes' 'Chronic Fatigue' (even ''just moving'' can incapacitate him, ''and he's a scout!''), Cezary's 'Acrophobia' (a ''Sniper'' who's afraid of heights??) Susie's 'Humanitarian' (Won't attack again if she's already killed an enemy in that turn) completely ruin those characters' ability to do their jobs properly, rendering them [[TierInducedScrappy Tier Induced Scrappys]]. It even works in reverse: some 'good' potentials aren't all that great. (Sure 'Dud Mine' is good an all but couldn't you have just, you know, not stepped on the mine in the first place...)

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* GoodFlawsBadFlaws: The negative potentials some characters have basically come in two varieties: mild annoyances, annoyances (either frequent but minor, or infrequent and modest), and those that render the character near useless. useless.
**
In the former category, [Environment] Allergy and [Name] Hater will never hurt you so long as you stay away from that environment/character. Desert Allergy is particularly minor, as only ''two'' chapters and one optional skirmish in ''the entire game'' take place in desert terrain. (Granted, Granted, one of them is ThatOneLevel, but still...) still. Similarly, Metal Allergy is actually only relevant when characters stand on the very infrequent metal bridges, and they're otherwise fine with hanging out with tanks (unlike Tank Hating characters, who again have an infrequent flaw).
**
On the opposite side of the scale, you have things scale certain character-specific traits, like Herbert's [[LazyBum 'Moody']] (occasionally ''flat out refuses to follow orders''), Hermes' 'Chronic Fatigue' (even ''just moving'' can incapacitate him, ''and he's (as a scout!''), '''scout''', if he uses his full movement his turn may completely end), Cezary's 'Acrophobia' (a ''Sniper'' who's afraid of heights??) heights??), Susie's 'Humanitarian' (Won't attack again (will occasionally ''completely end her turn'' if she's already killed an enemy in that turn) ordered to shoot, and unlike Hermes this isn't controllable) completely ruin those characters' ability to do their jobs properly, rendering them [[TierInducedScrappy Tier Induced Scrappys]]. Scrappys]].
**
It even works in reverse: some 'good' potentials aren't all that great. (Sure Sure 'Dud Mine' is good an and all but couldn't you have just, you know, not stepped on the mine in the first place...)place? Similarly, "Desert Bred" and "Metal Head" relate to the same infrequent terrain.



* InjuredPlayerCharacterStage: In the TrappedBehindEnemyLines misssion that follows the successful defense of desert Valkyrur ruins, Alicia's leg is injured, her movement animation is that of limping, and her maximum movement per turn is penalized greatly. The map has several spots with wild herbs, which can be used for injury treatment, effectively reducing the penalty.

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* InjuredPlayerCharacterStage: In the TrappedBehindEnemyLines misssion mission that follows the successful defense of desert Valkyrur ruins, Alicia's leg is injured, her movement animation is that of limping, and her maximum movement per turn is penalized greatly. The map has several spots with wild herbs, which can be used for injury treatment, effectively reducing the penalty.



* ShownTheirWork: The manga author thankfully averts doing HollywoodTactics and instead did some research on WW2 and modern combat tactics and made most of the chracters do accurate and practical battle tactics like giving covering fire, taking cover, snipers working in pairs using camouflage, teamwork, etc.

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* ShownTheirWork: The manga author thankfully averts doing HollywoodTactics and instead did some research on WW2 and modern combat tactics and made most of the chracters characters do accurate and practical battle tactics like giving covering fire, taking cover, snipers working in pairs using camouflage, teamwork, etc.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.ValkyriaChronicles