History Videogame / ThunderForce

3rd Apr '18 10:57:21 AM Glowsquid
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* DifficultyByRegion: The Japanese version of ''AC'' (which is the version used in ''Thunder Force Gold Pack 2'') is more difficult than the "World" release, Mostly, everything has twice as much health.
11th Mar '18 4:27:51 AM LucaEarlgrey
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** In ''II'', a siren plays when encoutnering a midboss in a horizontal-scrolling segment. A lower-pitched one plays when facing the stage's endboss.

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** In ''II'', a siren plays when encoutnering a midboss in a horizontal-scrolling segment. A lower-pitched and more distressful-sounding one plays when facing the stage's endboss.
6th Mar '18 12:53:23 PM Glowsquid
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** ''Thunder Force Construction'' (FM-7 and NEC PC-9801, 1984) -- A port of the above featuring an added level editor.
25th Feb '18 4:29:18 AM Perelandra
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** ''Thunder Force IV'' has [[spoiler:the Rynex being crippled in the escape from the explosion following the defeat of Khaos and being abandoned to drift in space, while the scientists of the Galactic Federation admit that sending it in the first place was a mistake in and of itself. It also hints at its incipient return. Yet they still have hope for humanity's future.]]

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** ''Thunder Force IV'' has [[spoiler:the Rynex being getting crippled in the escape from while escaping the explosion following the defeat of Khaos and being abandoned to drift in space, while the scientists of the Galactic Federation admit that sending it in the first place off to battle was a huge mistake on their part. The "sweet" aspect comes to fruition in VI, as Earth and the Galactic Federation ultimately form an alliance because of itself. It also hints at its incipient return. Yet they still have hope for humanity's future.Rynex ending up in Earth's hands and spawning Vasteel technology.]]
24th Feb '18 11:22:37 PM Perelandra
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A ShootEmUp series by Technosoft, which started with an obscure Japanese computer title in 1983 as a multi-direction overhead view shooter. It eventually become a side-scrolling shooter in the third installment, famous for its loads of [[AwesomeMusic/ThunderForce Awesome Music]].

The ExcusePlot puts player in shoes of the [[HumanAlien Galaxy]] [[TheFederation Federation]]'s [[OneManArmy pilot]] in the ''[[SuperPrototype Fire Leo]]'' starfighter against the overwhelming cybernetic [[TheEmpire ORN Empire]]. ''Thunder Force V'' [[AndNowForSomeoneCompletelyDifferent changes the focus to Earth]] when Earthmen discover the wreck of ''Thunder Force IV'''s Fire Leo (Rynex) and reverse engineer it. The Guardian, an AI designed to study Vasteel (as Rynex comes to be known), however, goes haywire on humanity, but not before they create their ''own'' Vasteel starfighter. ''Thunder Force V'' is also known for having more story than the previous games, which ties together the events of ''IV.'' The sixth installment was trapped in DevelopmentHell for a decade, but eventually released.

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A ShootEmUp series by now-defunct Japanese game developer Technosoft, which started with began in 1983 as an obscure Japanese computer title in 1983 as a multi-direction multi-directional overhead view shooter. It eventually become transformed into a side-scrolling shooter in from the third installment, installment onward and became famous among the classic gaming community for its loads of [[AwesomeMusic/ThunderForce Awesome Music]].

memorable synth-rock soundtrack]].

The ExcusePlot puts the player in the shoes of the a [[HumanAlien Galaxy]] [[TheFederation Federation]]'s Federation]] [[OneManArmy pilot]] in soldier]] piloting the ''[[SuperPrototype Fire Leo]]'' starfighter series of starfighters against the overwhelming odds of the cybernetic [[TheEmpire ORN Empire]]. ''Thunder Force V'' [[AndNowForSomeoneCompletelyDifferent changes shifts the focus to Earth]] when Earthmen wherein humans discover the wreck wreckage of ''Thunder Force IV'''s Fire Leo (Rynex) Rynex ship, which they refer to as "Vasteel", and reverse engineer it. The begin to reverse-engineer its technology for the betterment of mankind. However, things go ''very'' wrong when the Guardian, an AI advanced A.I. designed to study Vasteel (as Rynex comes to be known), however, for the purpose of reverse-engineering Rynex, goes haywire on humanity, but and decides to use the military technology it created based off of the alien starfighter to try and wipe out the human race--but not before they humanity manages to create their its ''own'' Vasteel starfighter. ''Thunder Force V'' is also known for having more story than the previous games, which ties together the events of ''IV.'' ''

The sixth installment was trapped in DevelopmentHell for a decade, but was eventually released. released.


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15th Jul '17 7:41:17 AM SeptimusHeap
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* ForMassiveDamage: Many of the bosses in the series requires you to strike a weakpoint
31st May '17 1:55:18 PM LucaEarlgrey
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* TooAwesomeToUse: ''III'' (on Normal and Easy), ''IV'', ''V'', and ''VI'' (Rynex-R only) all take away your current weapon upon death, which can lead to the player having to use inferior weapons in difficult spots if they want to keep that awesome-but-difficult-to-get weapon.
31st May '17 1:51:23 PM LucaEarlgrey
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* AlliterativeName: ''Thunder Force V''[='=]s Armament Armed Arm (also known as "A3") and ''Thunder Force VI''[='=]s Barbaric Berserk Beast (a.k.a. "B3")
31st May '17 1:48:40 PM LucaEarlgrey
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* SoundtrackDissonance: ''VI'' has unusually cheerful music for [[https://www.youtube.com/watch?v=-qx69cCE7Vs Stage 5]] and [[https://www.youtube.com/watch?v=S0SyGhQLrDQ Stage 6]], if you're using the Rynex-R or Syrinx. Both tracks are by Motoaki Furukawa, who composed several ''VideoGame/{{Gradius}}'' soundtracks that also include holiday-esque final stage music.

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* SoundtrackDissonance: ''VI'' has unusually cheerful music for [[https://www.youtube.com/watch?v=-qx69cCE7Vs Stage 5]] (a BattleshipRaid against the ''Cerberus 2'') and [[https://www.youtube.com/watch?v=S0SyGhQLrDQ Stage 6]], 6]] (the ORN stronghold), if you're using the Rynex-R or Syrinx. Both tracks are by Motoaki Furukawa, who composed several ''VideoGame/{{Gradius}}'' soundtracks that also include holiday-esque final stage music.
31st May '17 1:46:48 PM LucaEarlgrey
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* SoundtrackDissonance: ''VI'' has unusually cheerful music for [[https://www.youtube.com/watch?v=-qx69cCE7Vs Stage 5]] and [[https://www.youtube.com/watch?v=S0SyGhQLrDQ Stage 6]], if you're using the Rynex-R or Syrinx. Both tracks are by Motoaki Furukawa, who composed several ''VideoGame/{{Gradius}}'' soundtracks that also include holiday-esque final stage music.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.ThunderForce