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In it, you're a snowman named Igor brought to life when a sorcerer steals your carrot nose, who also happened to kidnap and enslave all the sentient fruits of the orchards of Hammerfest [[ForTheEvulz for no apparent reason]]. Now, Igor must venture to his subterranean hideout and go [[HarderThanHard through 100+ levels without dying]] ([[DifficultySpike did we mention there are]] [[CheckPointStarvation no save points?]]) in order to recover his honor and free his fruity friends from the clutches of Tuber the evil sorcerer.

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In it, you're a snowman named Igor brought to life when a sorcerer steals your carrot nose, who also happened to kidnap and enslave all the sentient fruits of the orchards of Hammerfest [[ForTheEvulz for no apparent reason]]. Now, Igor must venture to his subterranean hideout and go [[HarderThanHard through 100+ levels without dying]] ([[DifficultySpike ( did we mention there are]] are [[CheckPointStarvation no save points?]]) in order to recover his honor and free his fruity friends from the clutches of Tuber the evil sorcerer.
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Difficulty Spike is now YMMV


* DifficultySpike: Once you get to level 90 and beyond. Alternatively, the parallel dimensions, since they're often way harder than the levels they are found at.
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%%* NiceHat: Disguises.
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TRS voted to cut this trope here


...[[UnrelatedEffects Ka-Bonk!]]

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...[[UnrelatedEffects Ka-Bonk!]]Ka-Bonk!
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** ''Franchise/SonicTheHedgehog'': Parallel Dimension 62, where you can collect Golden Rings that look like the ones from the Sonic games and features levels all styled after Green Hill Zone.

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** ''Franchise/SonicTheHedgehog'': ''VideoGame/SonicTheHedgehog'': Parallel Dimension 62, where you can collect Golden Rings that look like the ones from the Sonic games and features levels all styled after Green Hill Zone.
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* DifficultySpike: Once you get to the 90s. Alternatively, the parallel dimensions, compared to the levels they are found at.
* DirectionallySolidPlatforms: On it, you dont fall; under it, jump and you're upon!
* DistressedDamsel: Wanda. Though not explicitly stated nor identified in the game, according to WordOfGod, she's the one who made Igor and can be found in [[spoiler:the final level, weeping among the other fruits rescued by Igor]].

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* DifficultySpike: Once you get to the 90s. level 90 and beyond. Alternatively, the parallel dimensions, compared to since they're often way harder than the levels they are found at.
* DirectionallySolidPlatforms: On it, you dont fall; under it, jump and you're upon!
You won't fall while standing on the platforms, but it's possible to get on any of them by jumping from below.
* DistressedDamsel: Wanda. Though not explicitly stated nor identified in the game, according to WordOfGod, WordOfGod she's the one who made Igor and can be found in [[spoiler:the final level, weeping among the other fruits rescued by Igor]].
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* EarnYourHappyEnding: After enduring the whole of the game's length difficulty, it's only well deserved that Igor reunites with his fruit friends!

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* EarnYourHappyEnding: After enduring the whole of the game's length and difficulty, it's only well deserved that Igor reunites with his fruit friends!
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* DeathThrows: This is how you die if you don't fall from a plateforme.

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* DeathThrows: This is how you die if you don't fall from hit by a plateforme.fruit, spike, or any other hazard.
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* BrutalBonusLevel: Hell, also known as the infamous PD54.

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* BrutalBonusLevel: Hell, also known as the infamous PD54.P.D. 54.



** ''VideoGame/BubbleBobble'': The TropeCodifier gets a Parallel Dimension (PD43) with levels whose designs are [[NostalgiaLevel straight from it]]. Not only that, the Bubble Bobble series of games often had levels with the tiles arranging in the style of drawings or words, and Hammerfest has a few levels with tile-art too.

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** ''VideoGame/BubbleBobble'': The TropeCodifier gets a Parallel Dimension (PD43) (P.D. 43) with levels whose designs are [[NostalgiaLevel straight from it]]. Not only that, the Bubble Bobble series of games often had levels with the tiles arranging in the style of drawings or words, and Hammerfest has a few levels with tile-art too.
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* AmbiguousGender: Not gender per se, actually, but there have been a lot of discussion whether the red fruits are apples or tomatoes. Even the dev team acknowledges it. Though if one thinks closely, he might remember that enemies are all fruits, while all vegetables (in the usual sense, not the botanical one) are items. Also, there is actually a tomato item.

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* AmbiguousGender: Not gender per se, actually, but there have been a lot of discussion whether the red fruits are apples or tomatoes. Even Evidence in favor of them being apples is the dev team acknowledges it. Though if one thinks closely, he might remember fact that enemies are all fruits, while all vegetables (in the usual sense, not the botanical one) are items. Also, there is actually a tomato item.Tomato item, which looks nothing like the enemy.
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Note that [[NonindicativeName there aren't even many hammers in the game]], as it is rather named after [[http://en.wikipedia.org/wiki/Hammerfest Hammerfest]], one of the coldest and nothernmost cities of the world.

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Note that [[NonindicativeName there aren't even many hammers in the game]], as it game]]. It is rather named after the city of [[http://en.wikipedia.org/wiki/Hammerfest Hammerfest]], one of the coldest and nothernmost cities of the world.
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Originally the game only had the 103 levels between the game's start and the final boss, but then the developers introduced the concept of Parallel Dimensions: extra levels that you can access in specific points of the game's main course. They're usually referred as PD + the level in which you can enter the parallel dimension. The Parallel Dimension with the game's hardest levels, for example, is officially named Hell, but is also often called PD54 as one can enter it in the 54th level of the main course.

to:

Originally the game only had the 103 levels between the game's start and the final boss, but then the developers introduced the concept of Parallel Dimensions: extra levels that you can access in specific points of the game's main course. They're usually referred as PD + the level in which you can enter the parallel dimension. The Parallel Dimension with the game's hardest levels, for example, is officially named Hell, but is also often called PD54 P.D. 54 as one can enter it in the 54th level of the main course.

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The game can be found [[http://www.hfest.net here]]. There is a downside, though: you can only play once per day (you can buy more games if you're impatient). This marketing strategy may seem like a problem at the start, when your runs don't go past level 10 and they managed to get you addicted already, but once you're skilled enough and your plays start to, literally, take more than 1 hour, it won't bother you much anymore.

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The game can be found [[http://www.hfest.net here]]. There is a downside, though: you can only play once per day (you can buy more games if you're impatient). This marketing strategy may seem like a problem at the start, when your runs don't go past level 10 and they managed to get you addicted already, but once you're already. However, a skilled enough and your plays start to, literally, take player can spend more than 1 hour, hour in a game session and that's usually the time required to go through all the game's levels to the final boss, if not 1 hour and a half, so eventually it won't bother you stops being so much anymore.
a bother.

Originally the game only had the 103 levels between the game's start and the final boss, but then the developers introduced the concept of Parallel Dimensions: extra levels that you can access in specific points of the game's main course. They're usually referred as PD + the level in which you can enter the parallel dimension. The Parallel Dimension with the game's hardest levels, for example, is officially named Hell, but is also often called PD54 as one can enter it in the 54th level of the main course.



* BigEater: And Igor [[BlackHoleBelly somehow doesn't gain a pound from all those candies]]. Played straight with the Ghost Candy item.
* BlindIdiotTranslation: As pointed out in this [[http://www.hfest.net/forum.html/thread/4727 thread]].
* BreathWeapon: The ring items, which allow you each to breath fire, freezing balls and... arrows.
* BrutalBonusLevel: P.D. 54; Also an example of PlanetHeck.

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* BigEater: And Igor can collect dozens of food items in a single gameplay, and he [[BlackHoleBelly somehow doesn't gain a pound from all those candies]]. Played straight with the Ghost Candy item.
item, which allows the player to eat the fruits.
* BlindIdiotTranslation: As pointed out in this [[http://www.hfest.net/forum.html/thread/4727 thread]].
thread]], there are many mistakes left over by the developers.
* BreathWeapon: The three ring items, which temporarily allow you each to breath fire, balls of freezing balls ice, and... arrows.
* BrutalBonusLevel: P.D. 54; Also an example of PlanetHeck.Hell, also known as the infamous PD54.



* DeadlyDodging: When there are strawberries in the levels, or swarms of watermelons, or [[DifficultySpike both]].

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* DeadlyDodging: When there are strawberries in the levels, or swarms of watermelons, watermelons (which float around while bouncing around the level), or [[DifficultySpike both]].



* DefeatMeansFriendship: That's how bombing the posessed fruits works, right? ''[[FridgeHorror Right?]]''
* DegradedBoss: All of the 'bosses', the exception being the final one, are more like introductions to new fruits.

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* DefeatMeansFriendship: That's how bombing It's implied that every fruit you defeat is freed from its possession by Tuber. [[FridgeHorror However, we never see any of the posessed defeated fruits works, right? ''[[FridgeHorror Right?]]''
again.]]
* DegradedBoss: All of the 'bosses', Starting from level 30, you find a boss stage every 10 levels. With the exception being of the final one, are more like introductions to boss at level 100, every boss stage is composed entirely of new fruits.fruits that you'll encounter frequently from then on.



* DistressedDamsel: Wanda [[spoiler:(the apple weeping at level 103.)]] Not explicitly stated in the game, but, according to WordOfGod, she's indeed that apple. She's also the one who made Igor.

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* DistressedDamsel: Wanda [[spoiler:(the apple weeping at level 103.)]] Not Wanda. Though not explicitly stated nor identified in the game, but, according to WordOfGod, she's indeed that apple. She's also the one who made Igor.Igor and can be found in [[spoiler:the final level, weeping among the other fruits rescued by Igor]].



* DropTheHammer: An item.
* EarnYourHappyEnding: After going through all that madness, you finally get that carrot back at the end!
* ElaborateUndergroundBase: It is Tuber's hideout.
* EveryTenThousandPoints: You get extra lives past 100,000 and 500,000 points. After these marks, they only appear again [[DifficultySpike every one million points]].

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* DropTheHammer: An item.
There's a hammer item that makes Igor automatically begin swinging it in front of him.
* EarnYourHappyEnding: After going through all enduring the whole of the game's length difficulty, it's only well deserved that madness, you finally get that carrot back at the end!
Igor reunites with his fruit friends!
* ElaborateUndergroundBase: It is Tuber's Though Tuber lives at the very bottom, the whole caverns are his hideout.
* EveryTenThousandPoints: You get extra lives past 100,000 and 500,000 points. After these marks, they new lives are only appear gained again [[DifficultySpike every one million points]].



* EvilLaugh: In level 2, coming all the way from Tuber's lungs in 101.

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* EvilLaugh: In level 2, coming all the way from Tuber's lungs while he sits in 101.the bottom of the caverns.



* FetchQuest: All of the quests.
* FightingAShadow: The bat at level 100? [[spoiler:He's Tuber.]]
* FlipScreenScrolling: The levels are simply segments of the huge pit that is the game, and Igor will be killed if he tries to move downward without having cleared the fruits of the area to prevent him from simply falling down until he reaches the bottom.

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* FetchQuest: All of the quests.
quests involve collecting items, some of which are randomly dropped and others are found in only specific levels (or Parallel Dimensions) of the game.
* FightingAShadow: The bat at At level 100? [[spoiler:He's 100, [[spoiler: the bat you fight there? He's Tuber.]]
* FlipScreenScrolling: The levels are simply segments of the huge pit that is the game, and Igor will be killed if he tries to move downward go beyond the level's bottom without having cleared the fruits of the area to prevent him from simply falling down until he reaches the bottom.area.



* FriendlyFireproof: Averted, in that your bombs also stun your partner in [[CoopMultiplayer 2P Mode]].
* GoombaStomp: It is an ability that can be achieved for one stage if you get a Koopa shell item.
* GottaCatchThemAll: The items, which are considered by most what really makes the game addicting. However, nobody still unlocked all of them.

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* FriendlyFireproof: Averted, in that Partially averted. Though without the freezing effect, your bombs also stun your partner in [[CoopMultiplayer 2P Mode]].
* GoombaStomp: It is an ability that can be achieved for one stage if you get a the Koopa shell Shell item.
* GottaCatchThemAll: The items, which are considered by most what really makes collecting them is a huge part of the game addicting. However, nobody still unlocked all of them.game's appeal.



** There's [[http://www.cadomax.com/astuceshammerfest.php Cadomax]], which is in French, and [[http://www.zaxarinka.com/hammerfest.html Zaxarinka]]. The latter being made by the best player of the English version himself.
* HarderThanHard: Hell in Nightmare Mode. And it's required for a virtual HundredPercentCompletion.

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** There's [[http://www.cadomax.com/astuceshammerfest.php Cadomax]], which is in French, Cadomax]] for French-speaking players, and [[http://www.zaxarinka.com/hammerfest.html Zaxarinka]]. The latter being made by Zaxarinka]] for the best player of the English version himself.
English-speaking ones.
* HarderThanHard: Hell is a Parallel Dimension infamous for having the hardest levels in the game, now try imagining it in the game's Nightmare Mode. And it's required Unfortunately, there are no unique rewards for a virtual HundredPercentCompletion.being able to complete Hell in Nightmare Mode.



* {{Hell}}: P.D. 54.
* HeWhoFightsMonsters: [[spoiler:Igor, as implied once you kill Tuber and get his cloak.]]
* HundredPercentCompletion: No one ever accomplished such feat as of yet. But, item unblocking aside, a few hardcore players have beaten Hell in Nightmare Mode and got the Red Bomb, the holy grail of Hammerfestians.

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* {{Hell}}: P.D. 54.
The name of the Parallel Dimension that can be found at level 54. Entirely optional, but contains the hardest levels in the game as well as some unique items deep into it, which only the most hardcore of players manage to get.
* HeWhoFightsMonsters: [[spoiler:Igor, [[spoiler:Igor after killing Tuber, as implied once you kill Tuber and get his in the game's flair for the quest completed when one acquires Tuber's cloak.]]
* HundredPercentCompletion: No Though a sizable number of players managed to complete all the game's quests, no one ever accomplished such feat as of yet. But, item unblocking aside, a few hardcore players have beaten Hell in Nightmare Mode and got unlocked all the Red Bomb, collectable items - it may even be impossible, since an oversight by the holy grail of Hammerfestians.game's developers makes one items inaccessible in the game's main mode.



* InvincibleMinorMinion: The fireball that comes after the second [[StalkedByTheBell Hurry!]] to pursue Igor, [[ShoutOut in the style of Baron von Blubba from Bubble Bobble]].
* JokeItem: The chocolate mousse, which not only looks like poop (it ''is'' poop in the French version) and is only worth 1 point, it's also a coefficient 5 item. It means it's one of the rarest items in the game, which have only a 0.14% chance of appearing in every level.

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* InvincibleMinorMinion: The fireball that comes after the second [[StalkedByTheBell Hurry!]] to pursue Igor, [[ShoutOut in just like the style of monster called Baron von Blubba from Bubble Bobble]].
Blubba]] does in BubbleBobble.
* JokeItem: The chocolate mousse, which not only Chocolate Mousse. It looks like poop (it ''is'' implied to be poop in the French version) and is only worth 1 point, it's point. It also happens to be a coefficient 5 item. It means it's item, one of the rarest items in the game, which have with only a 0.14% 1 in 700 chance of appearing in every any level.



* NewGamePlus: Okay, aside from the fact that every time you play it it's a new game and you're ever slightly more experienced, it's how quests work. Also, once you beat the final boss, you get the even harder Nightmare Mode.

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* NewGamePlus: Okay, aside from the fact that every time you play it it's a new game and you're ever slightly more experienced, it's how quests work. Also, once Once you beat the final boss, you get complete a quest that allows you play the even harder game with an upped difficulty in Nightmare Mode.Mode. Considering that playing the game always involves starting it over from the first level, the game's quests may also count as this in a general sense, since they give the player new power-ups and/or items to be usable in the next session of gameplay.



* NintendoHard: It takes often more than one whole month to hone enough your skills only to be able to get to the final boss and beat it. We say 'only' because you don't know how merciless Hell can be. It took 5 months to some tropers to beat the game.

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* NintendoHard: It takes often more than Given that you have to go through 103 levels without dying and beat the final boss in one whole month sitting, it can take between one and five months to hone enough your skills only to be so that you're able to get to the final boss and beat it. We say 'only' because you don't know how merciless Hell can be. It took 5 months to some tropers to beat the main game. And that's not counting the amount it takes to master the (albeit entirely optional) Parallel Dimension of Hell, which often can take significantly longer.



* PermanentlyMissableContent: If you don't pick up the items on a level before going to the next, they're lost. Same thing happens when you pick up certain items, like the pearls. These items can make things specially frustrating if it's a coefficient 4 and upwards item that you just lost.

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* PermanentlyMissableContent: If you don't pick up the The Starfish item, a red star that can only be found as an effect of items on a from the Zodiac Signs family of items. Problem is, once the player collects all Zodiac Signs, these items will never spawn again in any level of the game. If a player doesn't collect at least 10 Starfishes before going to completing the next, they're lost. Same thing happens when you pick up certain items, like Zodiac Signs family, the pearls. These items can make things specially frustrating if it's a coefficient 4 and upwards Starfish item that you just lost.will become impossible to unlock.



* PowerUpLetdown: Out of many, the biker helmet and the dandelion.
* OneBulletAtATime: Before you complete certain quests, this is how the bombs work.
* RandomlyDrops: The items. Die-hard fans established [[SeriousBusiness detailed stats]] of the odds each item may or may not fall at each stage.
* RestartAtLevelOne: Game Over means that you'll automatically begin the next session at level one (Hammerfest village), regardless how far you've gone in the game.

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* PowerUpLetdown: Out of many, the biker helmet (which allows you to kick bombs further, which is more often a hindrance than an advantage) and the dandelion.
dandelion (which makes you fall slower, and often makes it harder to dodge the fruits).
* OneBulletAtATime: Before Initially, Igor can only have one active bomb at a time, and must wait for the last one to explode before laying another. However, there are power-ups that can allow you complete certain quests, this is how to raise the bombs work.
limit while they're active, as well as sidequests that raise the limit permanently when completed.
* RandomlyDrops: The items. Die-hard fans established [[SeriousBusiness detailed stats]] Most of the odds each item may or may not fall at each stage.
items available in the game. The rarest class of items has only a 1 in 22000 chance of appearing in any specific level, so some can be very hard to get.
* RestartAtLevelOne: Game Over means that No matter how far you got in the last session of a game, you'll automatically begin the next session at level one (Hammerfest village), regardless how far you've gone in the game.have to do it all over after a game over.



** ''VideoGame/BubbleBobble'': The TropeCodifier gets a Parallel Dimension, in level 43, with levels [[NostalgiaLevel being straight from it]]. Also, like the first game often had levels with the tiles making a drawing or words, Hammerfest has a few levels with tile-art too.
*** Special notice to the Baron von Blubba/Monsta at level 93. Worth mentioning that the level is full of watermelons, which behave exactly like the Monstas from the original Bubble Bobble.
*** The bubbles that wrap Igor, the umbrella items that make you skip levels and the big crystals that fall when you kill the fruits in a certain order.
** ''VideoGame/SnowBros'': The protagonist's a snowman. That's all, interestingly enough.

to:

** ''VideoGame/BubbleBobble'': The TropeCodifier gets a Parallel Dimension, in level 43, Dimension (PD43) with levels whose designs are [[NostalgiaLevel being straight from it]]. Also, like Not only that, the first game Bubble Bobble series of games often had levels with the tiles making a drawing arranging in the style of drawings or words, and Hammerfest has a few levels with tile-art too.
*** Special notice to the Baron von Blubba/Monsta at level 93. Worth mentioning that the 93 from Hammerfest, which pictures a Bubble Bobble enemy named Monsta. The level is full of watermelons, which behave a Hammerfest enemy that behaves exactly like the Monstas from the original Bubble Bobble.
*** The bubbles that wrap Igor, the umbrella items that make you skip levels and the big crystals that fall when you kill the fruits in a certain order.order also come from Bubble Bobble.
** ''VideoGame/SnowBros'': The protagonist's Another EliminationPlatformer, from the times of Bubble Bobble, where the protagonist is a snowman. That's all, interestingly enough.snowman.



** ''Franchise/SuperMarioBros'': Collect all of the four mushrooms and you get Mario's signature quest. Also, P.D. 16, the Secret Coins and the Koopa shell item.
** ''Franchise/SonicTheHedgehog'': P.D. 62.

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** ''Franchise/SuperMarioBros'': Collect all of the four mushrooms and you get Mario's signature quest.hat. Also, P.D. 16, the Secret Coins and the Koopa shell item.
** ''Franchise/SonicTheHedgehog'': P.D. 62.Parallel Dimension 62, where you can collect Golden Rings that look like the ones from the Sonic games and features levels all styled after Green Hill Zone.



** ''Manga/DoctorSlump'': In the French version, the poop item is called Arale's delicacy (literal translation). Arale, from the show, is known to have a fascination with feces.

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** ''Manga/DoctorSlump'': In the French version, the poop poop/Chocolate Mousse item is called Arale's delicacy (literal translation). Arale, from the show, is known to have a fascination with feces.
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moved to YMMV subpage as it's a subjective, Just For Fun wick


* XMeetsY: ''VideoGame/BubbleBobble'' meets ''VideoGame/SnowBros'' meets ''VideoGame/{{Bomberman}}''.

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Example Indentation In Trope Lists. Added namespaces and italics. Natter. What Do You Mean It Wasnt Made On Drugs is subjective and can't be in a main work page. Commented out Zero Context Examples. Lost Forever is now called Permanently Missable Content.


''The Caverns of Hammerfest'' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell Big No-s at the loss of your character's last life. Particularly inspired by gems like VideoGame/BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.

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''The Caverns of Hammerfest'' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell Big No-s at the loss of your character's last life. Particularly inspired by gems like VideoGame/BubbleBobble ''VideoGame/BubbleBobble'' and VideoGame/SnowBros, ''VideoGame/SnowBros'', the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.



Okay, [[WhatDoYouMeanItWasntMadeOnDrugs this pretty much sums it]].



* AnIcePerson: Igor. Sandy also counts.

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* AnIcePerson: Igor. Sandy also counts.%%* AnIcePerson:
%%** Igor.
%%** Sandy.



* BadassAdorable: Igor.
* BadassLongRobe: Tuber.

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* %%* BadassAdorable: Igor.
* %%* BadassLongRobe: Tuber.



* DownerEnding: [[spoiler:Poor lemon.]]

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* %%* DownerEnding: [[spoiler:Poor lemon.]]



* McGuffin: Igor's carrot.
* MookMaker: [[spoiler: Tuber]]

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* %%* McGuffin: Igor's carrot.
* MookMaker: [[spoiler: Tuber]][[spoiler:Tuber.]]



* NiceHat: Disguises.

to:

* %%* NiceHat: Disguises.



* OneHitPointWonder: Igor cannot take any damage or he'll die. Luckily, he has good ol' fashioned VideoGameLives.



* LostForever: If you don't pick up the items on a level before going to the next, they're lost. Same thing happen when you pick up certain items, like the pearls. These items can make things specially frustrating if it's a coefficient 4 and upwards item that you just lost.
* OneHitPointWonder: Igor cannot take any damage or he'll die. Luckily, he has good ol' fashioned VideoGameLives.

to:

* LostForever: PermanentlyMissableContent: If you don't pick up the items on a level before going to the next, they're lost. Same thing happen happens when you pick up certain items, like the pearls. These items can make things specially frustrating if it's a coefficient 4 and upwards item that you just lost.
* OneHitPointWonder: Igor cannot take any damage or he'll die. Luckily, he has good ol' fashioned VideoGameLives.
lost.



* ReferenceOverdosed: See ShoutOut below



* SelfDestructMechanism: Bombinos.
* SequentialBoss: [[spoiler: Tuber.]]
* ShapeShifterShowdown: [[spoiler:Again, Tuber.]]

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* %%* SelfDestructMechanism: Bombinos.
* %%* SequentialBoss: [[spoiler: Tuber.[[spoiler:Tuber.]]
* %%* ShapeShifterShowdown: [[spoiler:Again, Tuber.[[spoiler:Tuber.]]



** VideoGame/BubbleBobble: The TropeCodifier gets a Parallel Dimension, in level 43, with levels [[NostalgiaLevel being straight from it]]. Also, like the first game often had levels with the tiles making a drawing or words, Hammerfest has a few levels with tile-art too.

to:

** VideoGame/BubbleBobble: ''VideoGame/BubbleBobble'': The TropeCodifier gets a Parallel Dimension, in level 43, with levels [[NostalgiaLevel being straight from it]]. Also, like the first game often had levels with the tiles making a drawing or words, Hammerfest has a few levels with tile-art too.



*** Don't forget the bubbles that wrap Igor, the umbrella items that make you skip levels and the big crystals that fall when you kill the fruits in a certain order.
** VideoGame/SnowBros: The protagonist's a snowman. That's all, interestingly enough.

to:

*** Don't forget the The bubbles that wrap Igor, the umbrella items that make you skip levels and the big crystals that fall when you kill the fruits in a certain order.
** VideoGame/SnowBros: ''VideoGame/SnowBros'': The protagonist's a snowman. That's all, interestingly enough.



** SuperMarioBros: Collect all of the four mushrooms and you get Mario's signature quest. Also, P.D. 16, the Secret Coins and the Koopa shell item.
** SonicTheHedgehog: P.D. 62.
** OnePiece: Chopper and Luffy's hats are items.
** VideoGame/HalfLife: The Gordon's Key item is a crowbar identical to that of the first game.

to:

** SuperMarioBros: ''Franchise/SuperMarioBros'': Collect all of the four mushrooms and you get Mario's signature quest. Also, P.D. 16, the Secret Coins and the Koopa shell item.
** SonicTheHedgehog: ''Franchise/SonicTheHedgehog'': P.D. 62.
** OnePiece: ''Manga/OnePiece'': Chopper and Luffy's hats are items.
** VideoGame/HalfLife: ''VideoGame/HalfLife'': The Gordon's Key item is a crowbar identical to that of the first game.



** Manga/DoctorSlump: In the French version, the poop item is called Arale's delicacy (literal translation). Arale, from the show, is known to have a fascination with feces.
** [[Film/ShortCircuit Johnny 5]], Anime/UFORoboGrendizer, Anime/Ulysses31, Franchise/StarWars, Franchise/{{Robocop}} and Franchise/{{Transformers}}: All get items on the robots-based family items.
** [[LongList Phew.]]

to:

** Manga/DoctorSlump: ''Manga/DoctorSlump'': In the French version, the poop item is called Arale's delicacy (literal translation). Arale, from the show, is known to have a fascination with feces.
** [[Film/ShortCircuit Johnny 5]], Anime/UFORoboGrendizer, Anime/Ulysses31, Franchise/StarWars, Franchise/{{Robocop}} ''Anime/UFORoboGrendizer'', ''Anime/Ulysses31'', ''Franchise/StarWars'', ''Franchise/{{Robocop}}'' and Franchise/{{Transformers}}: ''Franchise/{{Transformers}}'': All get items on the robots-based family items.
** [[LongList Phew.]]
items.



* TurnsRed: For all of the fruits after they unfreeze or the Hurry! warnings.
** In Nightmare Mode, they already start like this.

to:

* TurnsRed: TurnsRed:
**
For all of the fruits after they unfreeze or the Hurry! warnings.
**
unfreeze. In Nightmare Mode, they already start like this. this.
** The Hurry! warnings.



* XMeetsY: VideoGame/BubbleBobble meets VideoGame/SnowBros meets VideoGame/{{Bomberman}}.

to:

* XMeetsY: VideoGame/BubbleBobble ''VideoGame/BubbleBobble'' meets VideoGame/SnowBros ''VideoGame/SnowBros'' meets VideoGame/{{Bomberman}}.
''VideoGame/{{Bomberman}}''.


* BlindIdiotTranslation: As pointed out in this [[http://www.hfest.net/forum.html/thread/4727 thread]]. The developers [[TheyJustDidntCare don't seem to care]].

to:

* BlindIdiotTranslation: As pointed out in this [[http://www.hfest.net/forum.html/thread/4727 thread]]. The developers [[TheyJustDidntCare don't seem to care]].
Is there an issue? Send a MessageReason:
Added namespaces.


* NostalgiaLevel: P.D. 16 (SuperMarioBros), P.D. 43 (VideoGame/BubbleBobble), P.D. 51 (RickDangerous) and P.D. 62 (SonicTheHedgehog).

to:

* NostalgiaLevel: P.D. 16 (SuperMarioBros), (VideoGame/SuperMarioBros), P.D. 43 (VideoGame/BubbleBobble), P.D. 51 (RickDangerous) (VideoGame/RickDangerous) and P.D. 62 (SonicTheHedgehog).(VideoGame/SonicTheHedgehog).
Is there an issue? Send a MessageReason:
None


** [[ShortCircuit Johnny 5]], UFORoboGrendizer, [[http://tvtropes.org/pmwiki/pmwiki.php/Anime/Ulysses31?from=Main.Ulysses31 Ulysses 31]], Franchise/StarWars, Franchise/{{Robocop}} and Franchise/{{Transformers}}: All get items on the robots-based family items.

to:

** [[ShortCircuit [[Film/ShortCircuit Johnny 5]], UFORoboGrendizer, [[http://tvtropes.org/pmwiki/pmwiki.php/Anime/Ulysses31?from=Main.Ulysses31 Ulysses 31]], Anime/UFORoboGrendizer, Anime/Ulysses31, Franchise/StarWars, Franchise/{{Robocop}} and Franchise/{{Transformers}}: All get items on the robots-based family items.
Is there an issue? Send a MessageReason:
No bolding for work titles. See format rules on How To Create A Works Page, 4th paragraph "No bolding is used for work titles" and FAQ: "What emphasis do I use for the title?: Whatever you do, it does not belong in boldface-font.


->''More than 200 levels!\\

to:

->''More ->''"More than 200 levels!\\



A [[BlindIdiotTranslation lof]] incredible secrets!''\\
-- '''Disclaimer from the [[http://www.hfest.net website]]'''

to:

A [[BlindIdiotTranslation lof]] incredible secrets!''\\
--
secrets!"''
-->--
'''Disclaimer from the [[http://www.hfest.net website]]'''



'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell Big No-s at the loss of your character's last life. Particularly inspired by gems like VideoGame/BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.

to:

'''The ''The Caverns of Hammerfest''' Hammerfest'' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell Big No-s at the loss of your character's last life. Particularly inspired by gems like VideoGame/BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
Is there an issue? Send a MessageReason:
None


** [[Anime/JungleWaItsumoHaleNochiGuu Hare Nochi Guu]]: Pokutes, Mandas, Chourou's chesthair and a doll of Guu are items. One quest is based on [[FetchQuest collecting them]].

to:

** [[Anime/JungleWaItsumoHaleNochiGuu [[Anime/HareGuu Hare Nochi Guu]]: Pokutes, Mandas, Chourou's chesthair and a doll of Guu are items. One quest is based on [[FetchQuest collecting them]].
Is there an issue? Send a MessageReason:

Added DiffLines:

* FlipScreenScrolling: The levels are simply segments of the huge pit that is the game, and Igor will be killed if he tries to move downward without having cleared the fruits of the area to prevent him from simply falling down until he reaches the bottom.
Is there an issue? Send a MessageReason:
None


** [[JungleWaItsumoHaleNochiGuu Hare Nochi Guu]]: Pokutes, Mandas, Chourou's chesthair and a doll of Guu are items. One quest is based on [[FetchQuest collecting them]].

to:

** [[JungleWaItsumoHaleNochiGuu [[Anime/JungleWaItsumoHaleNochiGuu Hare Nochi Guu]]: Pokutes, Mandas, Chourou's chesthair and a doll of Guu are items. One quest is based on [[FetchQuest collecting them]].
Is there an issue? Send a MessageReason:
None


** DrSlump: In the French version, the poop item is called Arale's delicacy (literal translation). Arale, from the show, is known to have a fascination with feces.

to:

** DrSlump: Manga/DoctorSlump: In the French version, the poop item is called Arale's delicacy (literal translation). Arale, from the show, is known to have a fascination with feces.
Is there an issue? Send a MessageReason:
None


** HalfLife: The Gordon's Key item is a crowbar identical to that of the first game.

to:

** HalfLife: VideoGame/HalfLife: The Gordon's Key item is a crowbar identical to that of the first game.
Is there an issue? Send a MessageReason:
None


** [[ShortCircuit Johnny 5]], UFORoboGrendizer, [[http://tvtropes.org/pmwiki/pmwiki.php/Anime/Ulysses31?from=Main.Ulysses31 Ulysses 31]], StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.

to:

** [[ShortCircuit Johnny 5]], UFORoboGrendizer, [[http://tvtropes.org/pmwiki/pmwiki.php/Anime/Ulysses31?from=Main.Ulysses31 Ulysses 31]], StarWars, {{Robocop}} Franchise/StarWars, Franchise/{{Robocop}} and {{Transformers}}: Franchise/{{Transformers}}: All get items on the robots-based family items.
Is there an issue? Send a MessageReason:
None


* ReferenceOverdosed: See ShoutOur below

to:

* ReferenceOverdosed: See ShoutOur ShoutOut below

Changed: 55

Removed: 53

Is there an issue? Send a MessageReason:
None


* NintendoHard: It takes often more than one whole month to hone enough your skills only to be able to get to the final boss and beat it? We say 'only' because you don't know how merciless Hell can be.
** It took 5 months for this troper to beat the game.

to:

* NintendoHard: It takes often more than one whole month to hone enough your skills only to be able to get to the final boss and beat it? it. We say 'only' because you don't know how merciless Hell can be.
**
be. It took 5 months for this troper to some tropers to beat the game.



* OneHitPointWonder: Igor cannot take any damage or he'll die. Luckily, he as good ol' fashioned VideoGameLives.

to:

* OneHitPointWonder: Igor cannot take any damage or he'll die. Luckily, he as has good ol' fashioned VideoGameLives.
Is there an issue? Send a MessageReason:
None


* LockedDoor: Some doors will only open after you got the right key through a SideQuest. [[BrutalBonusLevel One opens only after you completed the game]].

to:

* LockedDoor: Some doors will only open after you got the right key through a SideQuest. [[BrutalBonusLevel [[NewGamePlus One opens only after you completed the game]].
Is there an issue? Send a MessageReason:
None


* LockedDoor: Some doors will only open after you got the right through a SideQuest. [[BrutalBonusLevel One opens only after you completed the game]].

to:

* LockedDoor: Some doors will only open after you got the right key through a SideQuest. [[BrutalBonusLevel One opens only after you completed the game]].
Is there an issue? Send a MessageReason:
None


* EveryTenThousandPoints: You get extra lives past 100,000 and 500,000 points. After these marks, they only appear again every one million points.

to:

* EveryTenThousandPoints: You get extra lives past 100,000 and 500,000 points. After these marks, they only appear again [[DifficultySpike every one million points.points]].

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