Follow TV Tropes

Following

History Videogame / SuperMarioRPG

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Boomer's Thought Peek is "The time for words is past." which is a reference to the original Japanese Thought Peek of "There is nothing more to be said." which is a reference to ''Anime/MobileSuitGundam0083StardustMemory'', specifically during a battle between Anavel Gato and Kou Uraki.
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


** In the English version, Culex now questions why Mario and friends are three-dimensional. This is more faithful to his depiction in the original Japanese version. [[spoiler:This is probably because the second rematch with him, where Culex DOES become three-dimensional and boasts that he now also possesses their 3D power wouldn't make much sense otherwise]].

to:

** In the English version, Culex now questions why Mario and friends are three-dimensional. This is more faithful to his depiction in the original Japanese version. [[spoiler:This is probably because the second rematch with him, where Culex DOES become three-dimensional and boasts that he now also possesses their 3D power power, wouldn't make much sense otherwise]].

Added: 551

Changed: 344

Removed: 177

Is there an issue? Send a MessageReason:
None


* GameplayAndStoryIntegration: The cutscene with Toad when meeting the Chancellor at the Mushroom Kingdom the first time changes depending on whether Mario rescued Toad from the enemies along Mushroom Way.



* TheArtifact: The Toad in Marrymore who offers to buy the Bright Card is still present, but his general role to hold the Bright Card safe is removed since it's now a Key Item which doesn't take up a slot like the previous iteration, who now only exists as a quick way of getting coins or Frog Coins which is diminished by the more abundant sources for both.

to:

* TheArtifact: TheArtifact:
**
The Toad in Marrymore who offers to buy the Bright Card is still present, but his general role to hold the Bright Card safe is removed since it's now a Key Item which doesn't take up a slot like the previous iteration, who now only exists as a quick way of getting coins or Frog Coins which is diminished by the more abundant sources for both.



** The cutscene with Toad when meeting the Chancellor at the Mushroom Kingdom the first time changes depending on whether Mario rescued Toad from the enemies along Mushroom Way.
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* SpeakOfTheDevil: In Moleville, a group of moles are talking about how a couple of kids are trapped in a mine, and that the mine entrance is too high for them to reach, commenting that if Mario were here, he could make the jump. They then realize that Mario is standing right there, even commenting "Speak o' the devil!"
Is there an issue? Send a MessageReason:
Crosswicking

Added DiffLines:

* TileFlippingPuzzle: In the return to Bowser's Keep near the end of the game, one of the puzzles consists of a 4x4 grid of buttons, pressing a button causes the immediately adjacent buttons to switch from pressed to un-pressed and vice versa, you cannot manually un-press a button, and the goal is to make all the buttons pressed.
Is there an issue? Send a MessageReason:
Null edit
Is there an issue? Send a MessageReason:
Null edit

Added: 742

Removed: 741

Is there an issue? Send a MessageReason:
None


* TheArtifact: The Toad in Marrymore who offers to buy the Bright Card is still present, but his general role to hold the Bright Card safe is removed since it's now a Key Item which doesn't take up a slot like the previous iteration, who now only exists as a quick way of getting coins or Frog Coins which is diminished by the more abundant sources for both.
** The inns to restore HP and MP become this compared to the original. Because fast travelling through the menu is a thing, many inns such as the one in Barrel Volcano become slightly redundant as it is possible to just fast travel to Mario's Pad and recover HP for free. However, some inns provide extra items and content for the player such as the one in Marrymore and Nimbus Land.


Added DiffLines:

* TheArtifact: The Toad in Marrymore who offers to buy the Bright Card is still present, but his general role to hold the Bright Card safe is removed since it's now a Key Item which doesn't take up a slot like the previous iteration, who now only exists as a quick way of getting coins or Frog Coins which is diminished by the more abundant sources for both.
** The inns to restore HP and MP become this compared to the original. Because fast travelling through the menu is a thing, many inns such as the one in Barrel Volcano become slightly redundant as it is possible to just fast travel to Mario's Pad and recover HP for free. However, some inns provide extra items and content for the player such as the ones in Marrymore and Nimbus Land.

Added: 383

Changed: 136

Is there an issue? Send a MessageReason:
None


** The inns to restore HP and MP become this compared to the original. Because fast travelling through the menu is a thing, many inns such as the one in Barrel Volcano become slightly redundant as it is possible to just fast travel to Mario's Pad and recover HP for free. However, some inns provide extra items and content for the player such as the one in Marrymore and Nimbus Land.



* GameplayAndStorySegregation: The Toad Assist can work anytime, even when Toad is shown to be in a position where he cannot help Mario. This occurs as early as Mushroom Way where Toad Assist can be used, even where Toad is currently being attacked by enemies along the way such as a Goomba and Paratroopas.

to:

* GameplayAndStorySegregation: The Toad Assist can work anytime, even when Toad is shown to be in a position where he cannot help Mario. This occurs as early as Mushroom Way where Toad Assist can be used, even where Toad is currently being attacked by enemies along the way such as a Goomba and Paratroopas.a Paratroopa.



** Mallow gets the Sage Stick from Belome, which got stuck in his throat until the battle against him dislodged it. It is a golden Froggy Stick which belonged to the Frog Sage years ago until he lost it to Belome.

to:

** Mallow gets the Sage Stick from Belome, which got stuck in his throat until the battle against him dislodged it. It is a golden Froggy Stick known as the Sage Stick which belonged to the Frog Sage years ago until he lost it to Belome.Belome. Unlike all his other weapons, the Sage Stick increases Mallow's Magic Attack along with his Physical Attack.

Added: 292

Changed: 292

Is there an issue? Send a MessageReason:
None


* GameplayAndStoryIntegration: In the original game, Gaz's attack on Mario when playing with the Geno Doll was implied to be a RocketPunch, but it's been changed to a barrage of pellets now. This makes sense when you bring Geno to see Gaz and Gaz gives him the Finger Shot, Geno's weapon that he forgot to take with him.

to:

* GameplayAndStoryIntegration: GameplayAndStoryIntegration:
**
In the original game, Gaz's attack on Mario when playing with the Geno Doll was implied to be a RocketPunch, but it's been changed to a barrage of pellets now. This makes sense when you bring Geno to see Gaz and Gaz gives him the Finger Shot, Geno's weapon that he forgot to take with him.



** The two missable accessories, Booster's Charm and the Feather, can be gotten later on from different sources if the player messes up the minigames they're tied to. Played straight with the Feather from the minigame for players who want two Feathers but at least one can always be obtained regardless on the player's performance in the minigame.

to:

** The two missable accessories, Booster's Charm and the Feather, can be gotten later on from different sources if the player messes up the minigames they're tied to. Played straight with the Feather from the minigame for players who want two Feathers but at least one can always be obtained regardless on of the player's performance in the minigame.

Added: 177

Changed: 367

Is there an issue? Send a MessageReason:
None


** The cutscene with Toad when meeting the Chancellor at the Mushroom Kingdom the first time changes depending on whether Mario rescued Toad from the enemies along Mushroom Way.



* GameplayAndStorySegregation: The Toad Assist can work anytime, even when Toad is shown to be in a position where he cannot help Mario. This occurs as early as Mushroom Way where Toad Assist can be used, even though Toad is currently being attacked by a Goomba.

to:

* GameplayAndStorySegregation: The Toad Assist can work anytime, even when Toad is shown to be in a position where he cannot help Mario. This occurs as early as Mushroom Way where Toad Assist can be used, even though where Toad is currently being attacked by enemies along the way such as a Goomba.Goomba and Paratroopas.



** The two missable accessories, Booster's Charm and the Feather, can be gotten later on from different sources if the player messes up the minigames they're tied to.

to:

** The two missable accessories, Booster's Charm and the Feather, can be gotten later on from different sources if the player messes up the minigames they're tied to. Played straight with the Feather from the minigame for players who want two Feathers but at least one can always be obtained regardless on the player's performance in the minigame.



** Played straight with getting flowers in the Booster Hill minigame depending on how well the player performed, a Mushroom from Granny in Peach's castle and the treasure in the house on the ledge in Rose Town based on the player's actions. However, these items can be easily obtained elsewhere at shops while there are more than enough flowers found that the player can reach the maximum Flower Points at 99.

to:

** Played straight with getting flowers in the Booster Hill minigame depending on how well the player performed, a Mushroom from Granny in Peach's castle and the treasure in the house on the ledge in Rose Town based on the player's actions. However, these items can be easily obtained elsewhere at shops while there are more than enough flowers found that the player can reach the maximum Flower Points at 99. If the player performs poorly in the Booster Hill minigame the first time, some flowers can be found if the player plays it again.
Is there an issue? Send a MessageReason:
None


* UncommonTime: The music in [[spoiler: Weapon World]] has a very strange time signature of 13/8.

to:

* UncommonTime: The music in [[spoiler: Weapon [[spoiler:Weapon World]] has a very strange time signature of 13/8.
Is there an issue? Send a MessageReason:
Null edit
Is there an issue? Send a MessageReason:
Null edit
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** When the Speardovich copies use Multiplier, the resulting monsters are now called Jabits instead of Drill Bits.
*** The Jester's Full House and Wild Card attacks are now Card Toss and Card Rain.
Is there an issue? Send a MessageReason:
None


* WritingAroundTrademarks: For some reason, Culex's log in the Monster List avoids saying that he's from ''Final Fantasy''. It instead says he's from "Last Illusion", both words being synonyms for "final" and "fantasy".

to:

* WritingAroundTrademarks: For some reason, PlayedForLaughs with Culex's log in the Monster List List, which avoids saying that he's from ''Final Fantasy''.Fantasy'' despite the obvious reusal of themes from ''VideoGame/FinalFantasy4'' and both that and this game being involved with Creator/SquareEnix. It instead says he's from "Last Illusion", both words being synonyms for "final" and "fantasy".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WritingAroundTrademarks: For some reason, Culex's log in the Monster List avoids saying that he's from ''Final Fantasy''. It instead says he's from "Last Illusion", both words being synonyms for "final" and "fantasy".

Added: 188

Removed: 189

Is there an issue? Send a MessageReason:
None


* AddedAlliterativeAppeal: The Lava Blubble's Monster List entry reads "Their blue bodies bobble and bounce, blowing blistering bursts of Fire Saber, leaving the brave boiling and bereft."


Added DiffLines:

* AddedAlliterativeAppeal: The Lava Blubble's Monster List entry reads "Their blue bodies bobble and bounce, blowing blistering bursts of Fire Saber, leaving the brave boiling and bereft."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatsUpKingDude: A few of the citizens of Nimbus Land comment on once being able to freely wander the castle and visit the royal family, but that this is no longer possible since [[GodSaveUsFromTheQueen Valentina]] took over. Once you defeat Valentina and [[spoiler:reunite Mallow with his parents, the true king and queen]], the castle is once again open to the public.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Drain and Mega Drain are now Hot Shot and Fire Saber, due to the fact that they were fire spells and didn't drain anything.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** The Big Boo is Boo and Lil' Boo is now High Boo, though Boo in Dr. Topper's group still keeps his name.
*** Fire Orb, Super Flame and Ultra Flame are now Fireball, Super Fireball and Ultra Fireball.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImprobableWeaponUser: Just about everyone uses improbable weapons in this game - including shells, Cymbals, parasols, frying pans, and even ''each other''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AddedAlliterativeAppeal: The Lava Blubble's Monster List entry reads "Their blue bodies bobble and bounce, blowing blistering bursts of Fire Saber, leaving the brave boiling and bereft."


Added DiffLines:

*** Sparkies, Fireballs and Pyrospheres are now Lava Bubbles, Lava Blubbles and Lava Babbles.
Is there an issue? Send a MessageReason:
None


*** The ''Heal'' Shell is now the ''Heel'' Shell.

to:

*** The ''Heal'' Shell is now the ''Heel'' Shell.Shell while the Koopa Troop is now Bowser's Minions.

Added: 190

Changed: 1

Is there an issue? Send a MessageReason:
None


*** The frog-themed drinks have been renamed from Froggie Drink (which is still frog-themed), Elixir, Megalixir and Kerokero Cola to Tadpola Cola, Frogleg Cola, Finless Cola and Croaka Cola.



** It's still possible to skip part of Claymorton's cutscene, namely the part where two of his Bodyguards dispose of themselves by knocking eachother off the stairs, by jumping behind them. In which case, they just get so excited that they bounce themselves into the holes they're usually seen in.

to:

** It's still possible to skip part of Claymorton's cutscene, namely the part where two of his Bodyguards dispose of themselves by knocking eachother each other off the stairs, by jumping behind them. In which case, they just get so excited that they bounce themselves into the holes they're usually seen in.
Is there an issue? Send a MessageReason:
swapping Useful Notes with Platform for all the consoles linked


''Super Mario RPG'' (subtitled ''Legend of the Seven Stars'' in its original English release) is ExactlyWhatItSaysOnTheTin: it is the first EasternRPG in the ''[[Franchise/SuperMarioBros Mario]]'' brand, developed by Creator/{{Square|Enix}} and published by Creator/{{Nintendo}} in 1996 for the UsefulNotes/{{SNES}}. It was also a TropeCodifier of MascotRPG spin-offs for video game franchises that you wouldn't think would lend themselves to a RolePlayingGame format.

to:

''Super Mario RPG'' (subtitled ''Legend of the Seven Stars'' in its original English release) is ExactlyWhatItSaysOnTheTin: it is the first EasternRPG in the ''[[Franchise/SuperMarioBros Mario]]'' brand, developed by Creator/{{Square|Enix}} and published by Creator/{{Nintendo}} in 1996 for the UsefulNotes/{{SNES}}.Platform/{{SNES}}. It was also a TropeCodifier of MascotRPG spin-offs for video game franchises that you wouldn't think would lend themselves to a RolePlayingGame format.



The game was one of the first to engage in a full-on LampshadeHanging frenzy regarding the tropes of both the ''Mario'' series and Square's own [=RPG=]s. Mario has no speaking role (because he's the [[HeroicMime silent RPG protagonist]]), so he has to act out all of his "lines" in mime (including doing an impression of Bowser). This would also be the first ''Mario'' game to feature extensive storytelling and characterization, and introduced the concept of Bowser being portrayed as a more complex and potentially sympathetic character. Nintendo would take these themes and run with them, producing a series of [[CreatorDrivenSuccessor pseudo-sequels]] without Square's involvement, ''VideoGame/PaperMario'' and ''VideoGame/MarioAndLuigi'', though the latter series would have involvement from both ''SMRPG'' directors and composer. Nintendo and Square would eventually collaborate again, starting with ''VideoGame/MarioHoops3On3'' on the UsefulNotes/NintendoDS.

Due to licensing problems, very few of the characters that made their debut in this game have recurred in later Mario games, including fan-favorite Geno. The original ''Super Mario RPG'' itself, however, has made consistent reappearances in places where Nintendo collects {{retro gam|ing}}es; the respective UsefulNotes/{{Virtual Console}}s for both UsefulNotes/{{Wii}} and UsefulNotes/WiiU (before their respective stores shut down) have carried the game in all regions, and ''SMRPG'' is also among the 21 games included on the [[Platform/SuperNintendoEntertainmentSystem SNES Classic Edition]].

A VideoGameRemake was released for the UsefulNotes/NintendoSwitch on November 17, 2023, developed by [=ArtePiazza=]. The remake features upgraded 3D graphics, a rearranged soundtrack done by original composer Creator/YokoShimomura (with the option of using the original soundtrack as well), post-game rematches against harder versions of bosses, a MonsterCompendium, support for languages other than Japanese and English, and other new additions such as a CombinationAttack.

to:

The game was one of the first to engage in a full-on LampshadeHanging frenzy regarding the tropes of both the ''Mario'' series and Square's own [=RPG=]s. Mario has no speaking role (because he's the [[HeroicMime silent RPG protagonist]]), so he has to act out all of his "lines" in mime (including doing an impression of Bowser). This would also be the first ''Mario'' game to feature extensive storytelling and characterization, and introduced the concept of Bowser being portrayed as a more complex and potentially sympathetic character. Nintendo would take these themes and run with them, producing a series of [[CreatorDrivenSuccessor pseudo-sequels]] without Square's involvement, ''VideoGame/PaperMario'' and ''VideoGame/MarioAndLuigi'', though the latter series would have involvement from both ''SMRPG'' directors and composer. Nintendo and Square would eventually collaborate again, starting with ''VideoGame/MarioHoops3On3'' on the UsefulNotes/NintendoDS.

Platform/NintendoDS.

Due to licensing problems, very few of the characters that made their debut in this game have recurred in later Mario games, including fan-favorite Geno. The original ''Super Mario RPG'' itself, however, has made consistent reappearances in places where Nintendo collects {{retro gam|ing}}es; the respective UsefulNotes/{{Virtual Platform/{{Virtual Console}}s for both UsefulNotes/{{Wii}} Platform/{{Wii}} and UsefulNotes/WiiU Platform/WiiU (before their respective stores shut down) have carried the game in all regions, and ''SMRPG'' is also among the 21 games included on the [[Platform/SuperNintendoEntertainmentSystem SNES Classic Edition]].

A VideoGameRemake was released for the UsefulNotes/NintendoSwitch Platform/NintendoSwitch on November 17, 2023, developed by [=ArtePiazza=]. The remake features upgraded 3D graphics, a rearranged soundtrack done by original composer Creator/YokoShimomura (with the option of using the original soundtrack as well), post-game rematches against harder versions of bosses, a MonsterCompendium, support for languages other than Japanese and English, and other new additions such as a CombinationAttack.



** [[Franchise/{{Metroid}} Samus]] and [[Franchise/TheLegendOfZelda Link]] are resting in hotels at certain points in the game. Samus can also be seen as a doll in [[ManChild Booster's]] toy box. Two of the other dolls in the box are also cameos (difficult to parse on the SNES, but blatantly obvious in the remake): Disk-kun (the mascot of the [[UsefulNotes/NintendoEntertainmentSystem Famicom Disk System]]) and a ''VideoGame/StuntRaceFX'' vehicle (probably intended to be F-Type based on its make and red paintjob, but the colors don't exactly match).

to:

** [[Franchise/{{Metroid}} Samus]] and [[Franchise/TheLegendOfZelda Link]] are resting in hotels at certain points in the game. Samus can also be seen as a doll in [[ManChild Booster's]] toy box. Two of the other dolls in the box are also cameos (difficult to parse on the SNES, but blatantly obvious in the remake): Disk-kun (the mascot of the [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem Famicom Disk System]]) and a ''VideoGame/StuntRaceFX'' vehicle (probably intended to be F-Type based on its make and red paintjob, but the colors don't exactly match).



** Czar Dragon's name is shared with a boss that was DummiedOut from the original version of ''VideoGame/FinalFantasyVI''. Although the boss appeared in that game's UsefulNotes/GameBoyAdvance UpdatedRerelease, it was retranslated as Kaiser Dragon, making the connection with this game's Czar Dragon less obvious.

to:

** Czar Dragon's name is shared with a boss that was DummiedOut from the original version of ''VideoGame/FinalFantasyVI''. Although the boss appeared in that game's UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance UpdatedRerelease, it was retranslated as Kaiser Dragon, making the connection with this game's Czar Dragon less obvious.



* ArtStyleClash: Culex still retains his original UsefulNotes/{{Super Nintendo|Entertainment System}} sprite in battle, making him stand out more now that Mario and co. are rendered with actual polygons vs. being {{digitized sprites}}. [[spoiler:Averted should you unlock the rematch against him, where he gains a ''3D form''.]]

to:

* ArtStyleClash: Culex still retains his original UsefulNotes/{{Super Platform/{{Super Nintendo|Entertainment System}} sprite in battle, making him stand out more now that Mario and co. are rendered with actual polygons vs. being {{digitized sprites}}. [[spoiler:Averted should you unlock the rematch against him, where he gains a ''3D form''.]]



** Most of the minigames received a new coat of paint... except for [[https://www.nintendo.co.jp/switch/a8lua/img/sec05_05.jpg the "Beetle Mania" minigame]], which appears exactly as it did before in the SNES release with the ''VideoGame/SuperMarioWorld'' background and the crusty pre-rendered Koopa shells. The only addition is an HD UsefulNotes/GameBoy-esque border to keep it at the original's 4:3 screen ratio.

to:

** Most of the minigames received a new coat of paint... except for [[https://www.nintendo.co.jp/switch/a8lua/img/sec05_05.jpg the "Beetle Mania" minigame]], which appears exactly as it did before in the SNES release with the ''VideoGame/SuperMarioWorld'' background and the crusty pre-rendered Koopa shells. The only addition is an HD UsefulNotes/GameBoy-esque Platform/GameBoy-esque border to keep it at the original's 4:3 screen ratio.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One of the moles in Moleville sings a couple lines from the song [[Film/TheSoundOfMusic Do-Re-Mi]] but then says those aren't the lyrics to the Moleville Blues.

Changed: 193

Removed: 169

Is there an issue? Send a MessageReason:
None


*** Yaridovich is now named Speardovich, Mack the Knife is now Claymorton, the Goomba leader is Goomhilde, the Magikoopa leader is now named Wizakoopa.

to:

*** Yaridovich is now named Speardovich, Mack the Knife is now Claymorton, the Goomba leader is Goomhilde, the Magikoopa leader is now named Wizakoopa.Wizakoopa, the Ding-A-Lings that fight alongside Count Down are now named Ring-A-Dings and Smithy's Mask Head is now called Casket Head.



*** The name of Mallow's ability "Psychopath" is now "Thought Peek" while Bowser Crush is now Mechakoopa Stomp.

to:

*** The name of Mallow's ability "Psychopath" is now "Thought Peek" while Bowser Crush is now Mechakoopa Stomp.Stomp along with the Troopa Shell now being called the Paratroopa Shell.



*** Smithy's Mask Head is now a Casket Head.
*** The Troopa Shell is now the Paratroopa Shell.
*** The Ding-A-Lings during the battle with Count Down are now Ring-A-Dings.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** The Ding-A-Lings during the battle with Count Down are now Ring-A-Dings.

Top