Follow TV Tropes

Following

History Videogame / SaintsRowIV

Go To

OR

Changed: 54

Is there an issue? Send a MessageReason:
None


''Saints Row IV'' is an August 2013 WideOpenSandbox game developed by Creator/{{Volition}}. Due to Creator/{{THQ}}'s [[AuthorExistenceFailure bankruptcy]], Creator/DeepSilver took up publishing duties for the game.

to:

''Saints Row IV'' is an August 2013 WideOpenSandbox game developed by Creator/{{Volition}}. Due to Creator/{{THQ}}'s [[AuthorExistenceFailure bankruptcy]], bankruptcy, Creator/DeepSilver took up publishing duties for the game.



ERROR: [[{{Creator/THQ}} PubFinder_TeeAichCue]] [[AuthorExistenceFailure OUT OF MONEY]]\\

to:

ERROR: [[{{Creator/THQ}} PubFinder_TeeAichCue]] [[AuthorExistenceFailure OUT OF MONEY]]\\MONEY\\

Added: 682

Removed: 1086

Is there an issue? Send a MessageReason:


* NoGoodDeedGoesUnpunished: Even saving the country from a nuclear missile and his past fame as a merch driven gangster, the Boss was losing the election until Benjamin King helped him with the poll. Keith's side mission mentioned he used to run away after starting riot in rally and what not.



* OutsideContextProblem: The Boss may have beaten countless numbers of gangsters, policemen, even a StateSec with futuristic weapons, but nothing prepares them for a massive alien overlord with superpowers. The Boss tries, oh do they put up a fight, but once Zinyak decides to stop playing around and use his powers the first fight quickly becomes a CurbStompBattle in the villain's favor.



* RealityEnsues:
** The Boss may have beaten countless numbers of gangsters, policemen, even a StateSec with futuristic weapons, but nothing prepares them for a massive alien overlord with superpowers. The Boss tries, oh do they put up a fight, but once Zinyak decides to stop playing around and use his powers the first fight quickly becomes a CurbStompBattle in the villain's favor.
** Also, it turns out that psychotic gangsters make poor national leaders, as America is going down the tubes and the Boss's approval ratings make Nixon's look enviable.
** Even saving the country from a nuclear missile and his past fame as a merch driven gangster, the Boss was losing the election until Benjamin King helped him with the poll. Keith's side mission mentionned he used to run away after starting riot in rally and what not.
** The Boss is utterly unable to defend himself when he gets a NoHoldsBarredBeatdown from two Zinyak's soldiers, who catches him by surprise when he tries to reason with Keith. This is, indeed, how fights in real life look: the guy who gets hit first often loses.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PoliticallyCorrectHistory: The LotusEaterMachine that The Boss is trapped in at the beginning is set in TheFifties. Regardless of the Boss' race or gender, they'll still be married to Shaundi and have people swooning to meet the President before they break it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HubUnderAttack: After escaping [[MindPrison the simulation]], you and the rest of the Saints set up shop aboard a stolen Zin ship and repurpose it as a base in your attempts to stop the AlienInvasion. It's usually a safe place to chat, read files, romance fellow gangsters, and waste time until your next foray into the simulation... up until "All Hands On Deck." Here, the Zin finally track you down [[spoiler: thanks to Vice President Keith David]] and board the ship in an effort to recapture you, forcing you to fight them off; worse still, it's a real-world mission, so you don't have any of your superpowers.
Is there an issue? Send a MessageReason:
None


* BlasphemousBoast: Early in the game, the Boss's approval ratings drop to 20 when s/he says that the text of the Pledge of Allegiance should be changed to "One nation, [[DoubleEntendre under me]]"[[note]]The part of the Pledge that the Boss wants to change currently reads "One nation, under God."[[/note]]

to:

* BlasphemousBoast: Early in the game, the Boss's approval ratings drop to 20 when s/he says they say that the text of the Pledge of Allegiance should be changed to "One nation, [[DoubleEntendre under me]]"[[note]]The me]]"[[labelnote:context for non-US readers]]The part of the Pledge that the Boss wants to change currently reads "One nation, under God."[[/note]]"[[/labelnote]]
Is there an issue? Send a MessageReason:
Trope deprecated per TRS


* StockSuperpowers: A wide array of superhuman abilities are available to you inside the aliens' LotusEaterMachine. It's worth noting that Zinyak and his elite guard apparently can perform the same feats in real life too.
** AnIcePerson: You can turn enemies into meat popsicles and then shatter them into a million pieces.
** PlayingWithFire: You can imbue yourself with fire, making your bullets incendiary and setting anyone foolish enough to get too close to you alight.
** LifeDrain: Telekinesis can be altered to suck the life out of whatever you hold, healing you.
** MindOverMatter: You can lift cars into the air and throw them at enemies with the power of your mind.
** NotQuiteFlight: You can leap tall buildings in a single bound, and glide through the air.
** SuperSpeed: You can run faster than Ferraris.
** SuperStrength: You can punch enemies into orbit. Or use standard melee attacks... with [[LudicrousGibs predictable results]].
** ShockAndAwe: Electricity can be combined with other powers. Use it with Telekinesis to turn your victims into sparkling projectiles!
** SuperToughness: Boss survives a telekinetic pummeling from a fifteen foot tall alien warlord ''before'' gaining superpowers.
Is there an issue? Send a MessageReason:
Direct link.


* WhyAmITicking: The Explosion element for your powers if you get one of the {{DLC}}s. Turns any human, alien, or vehicle you use it on into a bomb. With the infectious upgrade for the Blast power, it will also turn everything that your first bomb blows up into a bomb. [[UpToEleven And everything they blow up...]]

to:

* WhyAmITicking: The Explosion element for your powers if you get one of the {{DLC}}s.DownloadableContent packs. Turns any human, alien, or vehicle you use it on into a bomb. With the infectious upgrade for the Blast power, it will also turn everything that your first bomb blows up into a bomb. [[UpToEleven And everything they blow up...]]
Is there an issue? Send a MessageReason:
None


''Saints Row IV'' is an August 2013 WideOpenSandbox game developed by Creator/{{Volition}}. Due to Creator/{{THQ}}'s [[AuthorExistenceFailure bankruptcy]], Deep Silver took up publishing duties for the game.

to:

''Saints Row IV'' is an August 2013 WideOpenSandbox game developed by Creator/{{Volition}}. Due to Creator/{{THQ}}'s [[AuthorExistenceFailure bankruptcy]], Deep Silver Creator/DeepSilver took up publishing duties for the game.
Is there an issue? Send a MessageReason:
None


** Areas of the simulation liberated from alien control sport blue TronLines instead of red.

to:

** Areas of the simulation liberated from alien control sport blue TronLines instead of red. The sky follows suit, gradually going from an oppressive red AlienSky to a more "familiar" moonlit blue one as you progress

Removed: 854

Is there an issue? Send a MessageReason:
None


* DummiedOut:
** A whole lot of content from ''VideoGame/SaintsRowTheThird'' is present in game files, such as gang members, weapons and vehicles. Several [[GameMod mods]] [[https://www.saintsrowmods.com/forum/threads/bonus-and-reworked-unlockables.3537/page-2 in]] [[https://www.saintsrowmods.com/forum/threads/past-gangs-spawning-mod.3632/page-3 progress]] are aiming to reintroduce them to the game.
** Dummied Out content isn't limited to leftovers from the previous game: some content was clearly meant for SRIV before it became a proper sequel. The internal names of a number of audio logs correspond to [[VideoGame/SaintsRowTheThird SRTT]]-only characters like Viola or Oleg despite being repurposed for SRIV characters, and homie-to-homie conversations are set up for characters which never appear as homies in the normal game, like Philippe Loren.
Is there an issue? Send a MessageReason:
None


* MultipleEndings: If you [[spoiler:finished all the loyalty missions and unlocked super powers for your homies]] you get the GoldenEnding, in which [[spoiler:the Saints defeat Zinyak as usual, but also discover the Zin's TimeTravel capabilities, allowing them to take a fun road trip through time and save the Earth before Zinyak blows it up]]. If you didn't, you instead get the [[BittersweetEnding bittersweet]] BadEnding, where [[spoiler:after beating Zinyak, the Saints don't discover the time travel capabilities and instead simply take over the Empire]].

to:

* MultipleEndings: If you [[spoiler:finished all the loyalty missions and unlocked super powers for your homies]] you get the GoldenEnding, in which [[spoiler:the Saints defeat Zinyak as usual, but also discover the Zin's TimeTravel capabilities, technology, allowing them to take a fun road trip through time and save the Earth before Zinyak blows it up]]. If you didn't, you instead get the [[BittersweetEnding bittersweet]] BadEnding, where [[spoiler:after beating Zinyak, the Saints don't discover the time travel capabilities technology and instead simply take over the Empire]].

Added: 252

Removed: 561

Is there an issue? Send a MessageReason:
None


* DarkerAndEdgier: While this game definitely ups the insanity compared to the last game, it also raises the stakes since you're fighting to save humanity from an alien invasion. The [[spoiler:destruction of Earth]] is where things really turn serious.



* DifficultySpike: Act 3 of the game introduces the Marauder, a ball-shaped enemy that unfolds to form an explosive-shooting tripod robot. It hits like a tank (literally, its explosive weapon is identical in damage to that of a tank) and it [[AttackItsWeakPoint will only take damage if shot from behind while unfolded]]. They are the most dangerous enemy the Zin can throw at you, and after they're introduced Marauders start showing up at a mere level 3 notoriety. To put that in perspective, you earn level 3 notoriety for killing a single person in a store.
Is there an issue? Send a MessageReason:
None


** The 'Mercia gun from the "Commander-in-Chief" DLC pack has incredibly high damage-per-second, but it eats rifle ammo for breakfast, produces copious muzzle flash that obscures your aim, and you have to combat constant muzzle climb due to its high rate of fire.

to:

** The 'Mercia 'Merica gun from the "Commander-in-Chief" DLC pack has incredibly high damage-per-second, but it eats rifle ammo for breakfast, produces copious muzzle flash that obscures your aim, and you have to combat constant muzzle climb due to its high rate of fire.

Added: 217

Changed: 14

Is there an issue? Send a MessageReason:
None


** The 'Mercia gun from the "Commander-in-Chief" DLC pack has incredibly high damage-per-second, but it eats rifle ammo for breakfast, it produces copious muzzle flash, obscuring your aim, and you have to combat constant muzzle climb due to its high rate of fire.

to:

** The 'Mercia gun from the "Commander-in-Chief" DLC pack has incredibly high damage-per-second, but it eats rifle ammo for breakfast, it produces copious muzzle flash, obscuring flash that obscures your aim, and you have to combat constant muzzle climb due to its high rate of fire.


Added DiffLines:

* BottomlessMagazines: Zin weapons work on the same principle as STAG weapons in the third game: They don't need to be reloaded, but they still have finite ammo and will overheat if you hold down the trigger too long.

Changed: 9

Removed: 1210

Is there an issue? Send a MessageReason:
None


* LimitedSpecialCollectorsUltimateEdition: There are four kinds.
** The "Commander in Chief Edition", available to everyone who pre-orders the game, gives you an Uncle Sam outfit, a [[CoolPlane Screaming Eagle jet]], and the [[SwissArmyWeapon 'Merica weapon]] in-game.
** The "Super Dangerous Wub Wub Edition" includes the bonus items, and also includes a replica dubstep gun, dubstep doomsday button, and a Johnny Gat memorial statue.
** The "Emperor Zinyak's Game of the Generation Edition" comes with all that, and a light-up rotating display case for the game and a velvet pouch.
** The "Super Dangerous Wad Wad Edition", which there is only one copy of and costs '''one million dollars''', comes with the Commander in Chief edition, the dubstep gun, spy training, a trip to outer space, a Lamborghini, a one year membership to the E25 Super Car Club, plastic surgery, a shopping spree, a weeks trip to the Jefferson Hotel in Washington, a hostage rescue experience, a Toyota Prius with insurance, and a week's vacation to Burj-al-arab. It's also a designers' hoax, but [[RuleOfCool who cares?]]
** The "Ultra Super Ultimate Deluxe Edition", exclusive to Japan, includes all of the DLC released internationally.



** Zinyak started by trying to trap you in a cheesy fifties style simulation. But you eventually break free of it to which he sends you to a more "chaotic environment".

to:

** Zinyak started by trying to trap you in a cheesy fifties style simulation. But you eventually break free of it to which it, so he sends you to a more "chaotic environment".
Willbyr MOD

Added: 295

Changed: 719

Removed: 170

Is there an issue? Send a MessageReason:
crosswicking a new trope


%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out.
%% Add context to the entries before uncommenting them.
%%
%%



%%NOTE TO EDITORS: Due to overflow, ShoutOut examples go on this subpage ->ShoutOut/SaintsRowIV

to:

%%NOTE %% NOTE TO EDITORS: Due to overflow, ShoutOut examples go on this subpage ->ShoutOut/SaintsRowIV









* {{RoboSexual}}: The game has almost all characters open to romance, including [[spoiler: CID the spherical AI drone]].

to:

* RiggedSpectacleFight: The climactic fight takes place within the confines of Zinyak's lair, and he's broadcasting the battle to every corner of his empire so that his subjects can see him kill [[PlayerCharacter The Boss]], and destroy the last remnants of humanity, [[MakeAnExampleOfThem as well as any possibility of anyone else wanting to rebel against his rule]]. During the fight, The Boss is wearing PoweredArmor with the capability of emitting the super powers gained in the [[LotusEaterMachine Simulated Steelport]]. Zinyak, however, is riding around in a heavily armed and armored mech suit, and has dozens of Zin Empire foot soldiers and [[KillerRobot Murderbots]] teleport into the battle to fire at The Boss from every direction.
* {{RoboSexual}}: The game has almost all characters open to romance, including [[spoiler: CID [[spoiler:CID the spherical AI drone]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** When the Boss and King are fighting Tanya Winters, the Boss warns King not to get splashed with Tanya's blood, because "she's got the hep!" In the first game, en route to confronting Tanya, Johnny declared that he was going to "skull-fuck" her, and the Boss (then the Playa) broke their silence to jibe "Hope you don't mind hepatitis."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtisticLicenseAnimalCare: At the start of the second mission, the Boss feeds an apple to Angel De La Muerte's tiger, which they appear to have adopted as the White House's pet. Real tigers can't eat apples.


Added DiffLines:

* SuddenSequelDeathSyndrome: The game starts off with the Saints tracking Cyrus Temple down to the Middle East and killing him, after which the Boss destroys his nuke to prevent it from reaching Washington.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HistoricalDomainCharacter: Creator/JaneAusten ''of all people'' appears in the game [[spoiler:as the unnamed narrator]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LagCancel: Strangely, unlike in previous games, switching weapons automatically reloads the magazine fed guns. This is counterbalanced by the fact that half the game's guns instead use overheating mechanics, and those with magazines usually don't have long reloads anyways.

Added: 106

Removed: 114

Is there an issue? Send a MessageReason:
Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* FrickinLaserBeams: All of the alien weapons fire projectiles of light that don't travel nearly as fast as light.


Added DiffLines:

* SlowLaser: All of the alien weapons fire projectiles of light that don't travel nearly as fast as light.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Dreamville}}:
** After being captured by Zinyak, the Boss wakes up in a luridly colourful suburb reminiscent of 1950s-era sitcoms, complete with bouncy music, enthusiastically overpolite townsfolk and even canned laughter. Violence is initially out of the question, dangerous driving is impossible, swearing is censored, and the Boss is initially brainwashed into enjoying every minute of it - to the point that [[TheMeanBrit Male Voice 3]] goes from gravelly Cockney to chirruping Received Pronunciation the moment he arrives. Eventually, the brainwashing breaks down and townsfolk begin randomly dissolving into pixels, revealing that the Boss has been trapped in a Zin Mind Prison specifically designed to torture them. The only way to break out is to cause enough chaos to break the scenario, resulting in the music winding down and glitches creeping into the program.
** Following Kinzie's capture late in the game, the Boss is forced to return to the old Mind Prison to rescue her: here, he finds that the scenario has been remodelled into a suburban dystopia under the reign of Cyrus Temple, with Kinzie brainwashed into becoming his meek, submissive powerless sidekick. This time, the only way to break out is to play enough rebellious music to empower Kinzie to escape from her brainwashing, unlock her simulation powers and allow her to kick Cyrus' ass.
Is there an issue? Send a MessageReason:
None


** The Tiny Pistol is a HitScan HandCannon that can found as soon as the player enters The Simulation [[spoiler:in the secret room in Let's Pretend]]. What prevents the gun from becoming a DiscOneNuke are massive knockback, low charge capacity (can only get four shots off before the gun's charge is depleted), and an ''insanely'' long recharge time.

to:

** The Tiny Pistol is a HitScan {{hitscan}} HandCannon that can found as soon as the player enters The Simulation [[spoiler:in the secret room in Let's Pretend]]. What prevents the gun from becoming a DiscOneNuke are massive knockback, low charge capacity (can only get four shots off before the gun's charge is depleted), and an ''insanely'' long recharge time.
Tabs MOD

Removed: 490

Is there an issue? Send a MessageReason:
None


* {{Adorkable}}: Kinzie. Cranked UpToEleven during her cutscene interviews in the Enter the Dominatrix DLC (check out her "gag me" gesture at one point).
** Given the customization options, the Boss can also be made to look this way, with some of the voice options, such as "Female 1", the American accent, lending themselves well to this.
** Matt Miller during his loyalty mission [[spoiler: where it's revealed the mission is a big piece of interactive [=NyteBlade=] MarySue-style fanfic.]]
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* SmugSnake: Zinyak consistently behaves like the exasperatingly arrogant villain he is and always seems to be one step ahead of the Saints. He keeps this act until the very end during the final battle when your allies start giving support to you by distracting his goons while you attempt to shut off the generators that power the shield enshrouding him.]]

to:

* SmugSnake: Zinyak consistently behaves like the exasperatingly arrogant villain he is and always seems to be one step ahead of the Saints. He keeps this act until the very end during the final battle when your allies start giving support to you by distracting his goons while you attempt to shut off the generators that power the shield enshrouding him.]]

Added: 101

Changed: 74

Is there an issue? Send a MessageReason:
None


** Some energy-based weapons, such as the Dubstep Gun and Disintegrator (both easy to obtain early in the game), don't use ammo and instead have recharging energy.

to:

** Some energy-based weapons, such as the Dubstep Gun and Disintegrator (both easy to obtain early in the game), don't use ammo and instead have recharging energy.energy, which is important when they act as required weapons in certain missions.


Added DiffLines:

** Homies will also teleport to your location if you run far enough away, rather than abandoning you.

Added: 419

Changed: 107

Removed: 299

Is there an issue? Send a MessageReason:
None


** Matt is stuck in a text-based adventure where he is forced to fight Killbane.

to:

** Matt is stuck in a text-based adventure where he is forced to fight Killbane.Killbane, guarded by a digital construct similar to that he built in the previous game that isn't under his control.



** Ben King is forced to relive Tanya and Warren's takeover of the Vice Kings.
** Asha is forced to relive failing a mission where the Boss's EvilTwin kills Matt. The Boss is rather offended at being cast as the BigBad here.
** Gat is stuck in a 2D BeatEmUp where he is forced to relive Aisha's death.


Added DiffLines:

** Ben King is forced to relive Tanya and Warren's takeover of the Vice Kings, except Ben doesn't get the chance to turn the tables on them.
** Asha is forced to relive failing a mission where the Boss's EvilTwin kills Matt and eventually overwhelms her with a deluge of Murderbots. The Boss is rather offended at being cast as the BigBad here.
** Gat is stuck in a 2D BeatEmUp where he is forced to relive Aisha's death.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The phone clearly shows which Homies are available to help you out, and which ones aren't, which is always determined by what role they play in an active mission. Cooldowns are now instantaneous as well, which means one can dismiss a Homie and get them back as soon as they drop out of the map.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Assassination and Vehicle Theft missions are now activities that contribute to map control and revenue. The former no longer requires specific requisites to bring out the target, and the latter always spawns the target car to bring back (and in some cases, is a static target that is never used by [=NPCs=] on the road) and its payout is never hampered by vehicle damage.
** Achieving a gold score on a mission ends it immediately, negating the need to wait for the timer to end before then.
** There are co-op activities, but these aren't necessary to control the map.

Top