History Videogame / GameAndWatch

13th Jan '16 5:18:39 PM nombretomado
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The games were rereleased on a series of GameBoy games, in sets of four with both the old unaltered version and a new better looking, with a couple of bonus features, version, and tracked scores on each version separately. This was actually one of the first remakes for a console game (albeit handheld), long before the days of SNES->GBA. Several ''Game & Watch'' games (in their original forms) were later released as part of {{DSiWare}}, with much more faithful graphics than the Game Boy editions thanks to the DS's increased capabilities.
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The games were rereleased on a series of GameBoy games, in sets of four with both the old unaltered version and a new better looking, with a couple of bonus features, version, and tracked scores on each version separately. This was actually one of the first remakes for a console game (albeit handheld), long before the days of SNES->GBA. Several ''Game & Watch'' games (in their original forms) were later released as part of {{DSiWare}}, UsefulNotes/DSiWare, with much more faithful graphics than the Game Boy editions thanks to the DS's increased capabilities.
2nd Dec '15 2:48:39 AM bwburke94
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When ''VideoGame/SuperSmashBros Melee'' came out, there was a strange character that nobody except the most hardcore of Creator/{{Nintendo}} fans recognized. [[CompletelyMissingThePoint His name was]] [[MarthDebutedInSmashBros Marth]].
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When ''VideoGame/SuperSmashBros Melee'' came out, there was a strange character that nobody except the most hardcore of Creator/{{Nintendo}} fans recognized. [[CompletelyMissingThePoint His name was]] [[MarthDebutedInSmashBros [[VideoGame/FireEmblemAkaneia Marth]].
23rd Nov '15 7:19:24 AM KoopaKid17
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* ArtifactTitle: The games no longer have watch or alarm functions. [[CaptainObvious But you probably already knew that]].

** Every modern and classic remake in the ''Gallery'' series has no Time Mode and none of the manuals make any reference to it.
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** Every modern and classic remake in the ''Gallery'' series has The games no Time Mode and none of the manuals make any reference to it.longer have watch or alarm functions. [[CaptainObvious But you probably already knew that]].
23rd Nov '15 7:18:53 AM KoopaKid17
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* ArtifactTitle: ** Every modern and classic remake in the ''Gallery'' series has no Time Mode and none of the manuals make any reference to it. ** Some modern versions of the games in ''Gallery'' also qualify compared to their classic counterparts: *** In ''Vermin'', you control Yoshi who must defend his eggs against Fly Guys, Paratroopas and Boos instead of vermin. Oddly enough, a Monty Mole will allow Yoshi to clear a miss by giving him a heart. *** In ''Ball'', the character you play will juggle many items not resembling balls. *** Subverted in ''Egg''. Instead of catching eggs laid by hens, Yoshi must catch cookies on a conveyor belt. If he eats enough of a type of cookie at the right temperature, he will lay an egg. *** In ''Turtle Bridge'', you control Toad who must cross a makeshift bridge of Goonies across an open sky instead of turtles across a pond. *** In the original ''Rain Shower'', a man is trying to keep his hanging clothes dry from a passing shower. In the remake, Mario must protect his friends from paint balloons thrown by Bowser. *** The remake of ''Mario's Cement Factory'' takes place in a cookie factory.

** In the original ''Mario's Cement Factory'', the moving platforms were lethal if you weren't immediately on their level when trying to board them, falling right through any other platforms that might be on the screen at the time, which could get ridiculous if the platform was about to rise and you just pressed the button a tiny bit too early. In the Modern version, jumping down onto a platform ''below'' you is possible.
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** In the original ''Mario's Cement Factory'', the moving platforms were lethal if you weren't immediately on their level when trying to board them, falling right through any other platforms that might be on the screen at the time, which could get ridiculous if the platform was about to rise and you just pressed the button a tiny bit too early. In the Modern version, jumping down onto a platform ''below'' you is possible.possible and you won't take damage. * ArtifactTitle: ** Every modern and classic remake in the ''Gallery'' series has no Time Mode and none of the manuals make any reference to it. ** Some modern versions of the games in ''Gallery'' also qualify compared to their classic counterparts: *** In ''Vermin'', you control Yoshi who must defend his eggs against Fly Guys, Paratroopas and Boos instead of vermin. Oddly enough, a Monty Mole will allow Yoshi to clear a miss by giving him a heart. *** In ''Ball'', the character you play will juggle many items not resembling balls. *** Subverted in ''Egg''. Instead of catching eggs laid by hens, Yoshi must catch cookies on a conveyor belt. If he eats enough of a type of cookie at the right temperature, he will lay an egg. *** In ''Turtle Bridge'', you control Toad who must cross a makeshift bridge of Goonies across an open sky instead of turtles across a pond. *** In the original ''Rain Shower'', a man is trying to keep his hanging clothes dry from a passing shower. In the remake, Mario must protect his friends from paint balloons thrown by Bowser. *** The remake of ''Mario's Cement Factory'' takes place in a cookie factory.
23rd Nov '15 7:17:16 AM KoopaKid17
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*** In ''Turtle Bridge'', you control Toad who must cross a makeshift bridge a Goonies across an open sky instead of turtles across a pond.
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*** In ''Turtle Bridge'', you control Toad who must cross a makeshift bridge a of Goonies across an open sky instead of turtles across a pond.
23rd Nov '15 7:12:34 AM KoopaKid17
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Added DiffLines:
* ArtifactTitle: ** Every modern and classic remake in the ''Gallery'' series has no Time Mode and none of the manuals make any reference to it. ** Some modern versions of the games in ''Gallery'' also qualify compared to their classic counterparts: *** In ''Vermin'', you control Yoshi who must defend his eggs against Fly Guys, Paratroopas and Boos instead of vermin. Oddly enough, a Monty Mole will allow Yoshi to clear a miss by giving him a heart. *** In ''Ball'', the character you play will juggle many items not resembling balls. *** Subverted in ''Egg''. Instead of catching eggs laid by hens, Yoshi must catch cookies on a conveyor belt. If he eats enough of a type of cookie at the right temperature, he will lay an egg. *** In ''Turtle Bridge'', you control Toad who must cross a makeshift bridge a Goonies across an open sky instead of turtles across a pond. *** In the original ''Rain Shower'', a man is trying to keep his hanging clothes dry from a passing shower. In the remake, Mario must protect his friends from paint balloons thrown by Bowser. *** The remake of ''Mario's Cement Factory'' takes place in a cookie factory.
31st Oct '15 5:27:06 PM technickal
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* GaidenGame: The first official game in the series is ''Game Boy Gallery'' which was only launched into [[NoExportForYou UK and Australian markets]] in 1994. It includes Ball, Manhole, Vermin, Flagman and Mario's Cement Factory (renamed to just Cement Factory). The games are simply the classic variants with updated visuals, there are no Mario characters or references whatsoever and it noticeably lacks features that made the rest of the series more enjoyable (suspend play, unlockables, score saving etc.). The only reason it can be considered part of the series at all is that Australia used ''Game Boy Gallery'' as its market based title for all future ''Game & Watch Galley'' releases.
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* GaidenGame: The first official game in the series is ''Game Boy Gallery'' which was only launched into [[NoExportForYou UK and Australian markets]] in 1994. It includes Ball, Manhole, Vermin, Flagman and Mario's Cement Factory (renamed to just Cement Factory). The games are simply the classic variants with updated visuals, there are no Mario characters or references whatsoever and it noticeably lacks features that made the rest of the series more enjoyable (suspend play, unlockables, score saving etc.). The only reason it can be considered part of the series at all is that Australia used ''Game Boy Gallery'' as its market based title MarketBasedTitle for all future ''Game & Watch Galley'' releases.
5th Oct '15 5:06:49 AM DannWoolf
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* Turtle Bridge (1982) The player must deilver a package from one side to the other, across a bridge of hungry turtles. Appears in Gallery 3.
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* Turtle Bridge (1982) The player must deilver deliver a package from one side to the other, across a bridge of hungry turtles. Appears in Gallery 3.
30th Sep '15 8:37:14 AM Berrenta
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Think it's boring? Think again. It was so entertaining, the success of this game helped popularize handheld videogames, started Nintendo's monopoly on handhelds, and catapulted Yokoi to a high position in Nintendo. From that position, Yokoi would create the GameBoy, ''Franchise/{{Metroid}}'', ''VideoGame/KidIcarus'', ''VideoGame/DrMario'', and ''FireEmblem'', before the... [[ObviousBeta unfortunate mistake that the executives made with the]] UsefulNotes/VirtualBoy. In fact, the Game & Watch was Nintendo's first major success in the world of gaming (there was one long-forgotten home console and a few arcade games, but with [[VideoGame/DonkeyKong one exception]], nothing came out of them). Also, one of the templates for the Game & Watch was used in UsefulNotes/NintendoDS. So, if you ever owned a handheld, you know who to thank now.
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Think it's boring? Think again. It was so entertaining, the success of this game helped popularize handheld videogames, started Nintendo's monopoly on handhelds, and catapulted Yokoi to a high position in Nintendo. From that position, Yokoi would create the GameBoy, ''Franchise/{{Metroid}}'', ''VideoGame/KidIcarus'', ''VideoGame/DrMario'', and ''FireEmblem'', ''Franchise/FireEmblem'', before the... [[ObviousBeta unfortunate mistake that the executives made with the]] UsefulNotes/VirtualBoy. In fact, the Game & Watch was Nintendo's first major success in the world of gaming (there was one long-forgotten home console and a few arcade games, but with [[VideoGame/DonkeyKong one exception]], nothing came out of them). Also, one of the templates for the Game & Watch was used in UsefulNotes/NintendoDS. So, if you ever owned a handheld, you know who to thank now.

Think it's boring? Think again. It was so entertaining, * NewJobAsThePlotDemands: Mario has been a packager, cement factory worker, soldier in Vietnam, [[UpToEleven a lot more things than he even normally is]]. That's not even taking the success of this game helped popularize handheld videogames, started Nintendo's monopoly on handhelds, and catapulted Yokoi to a high position in Nintendo. From that position, Yokoi would create the GameBoy, ''Franchise/{{Metroid}}'', ''VideoGame/KidIcarus'', ''VideoGame/DrMario'', and ''FireEmblem'', before the... [[ObviousBeta unfortunate mistake that the executives made with the]] UsefulNotes/VirtualBoy. In fact, the Game & Watch was Nintendo's first major success in the world of gaming (there was one long-forgotten home console and a few arcade games, but with [[VideoGame/DonkeyKong one exception]], nothing came out of them). Also, one of the templates for the Game & Watch was used in UsefulNotes/NintendoDS. So, if you ever owned a handheld, you know who to thank now. ''Gallery'' series into consideration.

* WhyDoYouKeepChangingJobs: Mario has been a packager, cement factory worker, soldier in Vietnam, [[UpToEleven a lot more things than he even normally is]]. That's not even taking the ''Gallery'' series into consideration.
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* WhyDoYouKeepChangingJobs: Mario has been a packager, cement factory worker, soldier in Vietnam, [[UpToEleven a lot more things than he even normally is]]. That's not even taking the ''Gallery'' series into consideration.
4th Sep '15 5:20:29 PM Sammettik
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More misuse. The games didn't really get any darker or more "serious", did they? I don't recall there being any guns in "Bombs Away". Lastly, a YMMV sinkhole.
* CerebusSyndrome: Compare titles like ''Ball'' and ''Fire'', which were just straight up playing, to the post-NES titles like ''Super Mario Bros.'', ''Zelda'', and ''Climber'', which had multiple phases and even an ExcusePlot.

** ''Mario's Bombs Away'' has Mario (yes, ''that'' Mario) is fighting in TheVietnamWar, being fired at by actual machine guns [[ArsonMurderAndJaywalking with someone visibly smoking]]. This is available as an unlockable minigame in ''Gallery 4''. ** ''Donkey Kong Circus'' is probably never going to see a rerelease, since the premise is that Mario is keeping Donkey Kong as a circus attraction, forcing him to juggle pineapples whilst dodging fireballs. This is also a case of CharacterizationMarchesOn, as in the original ''VideoGame/DonkeyKong''[='s=] lore, Mario, or Jumpman back then, was an all-around [[DesignatedHero abusive pet owner]]; he's [[TheHero nowhere near that anymore]].
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** ''Mario's Bombs Away'' has Mario (yes, ''that'' Mario) is fighting in TheVietnamWar, being fired at by actual machine guns [[ArsonMurderAndJaywalking [[NoSmoking with someone visibly smoking]]. This is available as an unlockable minigame in ''Gallery 4''. ** ''Donkey Kong Circus'' is probably never going to see a rerelease, since the premise is that Mario is keeping Donkey Kong as a circus attraction, forcing him to juggle pineapples whilst dodging fireballs. This is also a case of CharacterizationMarchesOn, as in the original ''VideoGame/DonkeyKong''[='s=] lore, Mario, or Jumpman back then, was an all-around [[DesignatedHero abusive pet owner]]; owner; he's [[TheHero nowhere near that anymore]].
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