Follow TV Tropes

Following

History Videogame / FinalFantasyVIII

Go To

OR

Is there an issue? Send a MessageReason:
None


Squall (he's "more complex than you think"!) is an unflappable agent with more issues than National Geographic. He's the best at what he does, but his personal life is effectively zero, and he shuns the companionship of others. During his first mission as a [=SeeD=], he's deployed to lend aid to a [[LaResistance resistance movement]] fighting the expansionist nation of Galbadia. There he meets his opposite: Rinoa Heartilly, an UptownGirl naive to the realities of battle. The cold war heats to a boil with the emergence of [[GodSaveUsFromTheQueen a mysterious new figurehead named Edea]] who unravels the secrets surrounding [=SeeD's=] [[MysteriousEmployer unstated mission]].

to:

Squall (he's "more complex than you think"!) is an unflappable agent with more issues than National Geographic. He's the best at what he does, but his personal life is effectively zero, and he shuns the companionship of others. During his first mission as a [=SeeD=], he's deployed to lend aid to a [[LaResistance resistance movement]] fighting the expansionist nation of Galbadia. There he meets his opposite: Rinoa Heartilly, an UptownGirl naive to the realities of battle. The As Squall and Riona start to open up to each other, the cold war heats to a boil with the emergence of [[GodSaveUsFromTheQueen a mysterious new figurehead named Edea]] who unravels the secrets surrounding [=SeeD's=] [[MysteriousEmployer unstated mission]].
Is there an issue? Send a MessageReason:
None


The main character this time around is Squall Leonhart, who attends an ElaborateUniversityHigh known as a Garden. The organisation who run Balamb Garden, [=SeeD=], take in pre-pubescent orphans and [[ChildSoldiers train them to become soldiers]], requiring them to graduate before their twentieth birthday.

to:

The main character this time around is game focuses on Squall Leonhart, who attends a student at an ElaborateUniversityHigh known as a Garden. The organisation who run Balamb Garden, [=SeeD=], take in pre-pubescent orphans and [[ChildSoldiers train them to become soldiers]], requiring them to graduate before their twentieth birthday.
Is there an issue? Send a MessageReason:
Lost Forever was renamed.


** The ''entire'' Shumi sidequest in Fisherman's Horizon. Try finding the ladder to the old fisherman without knowing it's there. Said fisherman also has one of the aforementioned Occult Fan magazines that's LostForever if you don't visit him immediately upon arriving in FH.

to:

** The ''entire'' Shumi sidequest in Fisherman's Horizon. Try finding the ladder to the old fisherman without knowing it's there. Said fisherman also has one of the aforementioned Occult Fan magazines that's LostForever [[PermanentlyMissableContent inaccessible]] if you don't visit him immediately upon arriving in FH.
Is there an issue? Send a MessageReason:
Failure Heroes is when the heroes don't win...EVER. Final Fantasy heroes typically lose in the first disc, or half of a game or whatever. Squall falls in love, saves the love of his life, defeats Ultimecia as well as his rival. Not this trope.


* DeconstructedCharacterArchetype: Deconstructs the KidHero by way of overt comparison to ChildSoldiers. Your party of heroic 16- and 17 year-olds is just as mentally damaged and scarred as child soldiers tend to be in real life, not helped by using {{Phlebotinum}} which erases their memories, thus taking time to deconstruct the AmnesiacHero as well. Also, their various missions are purely "get in, get out" affairs, and none of the geopolitical conflicts they get involved with are resolved by the game's end. In fact, they are outright {{Failure Hero}}es throughout the first disc, repeatedly screwing up at important junctures as much as one might expect from a team of [[RecruitTeenagersWithAttitude overbearing, overemotional humans.]]
* {{Deconstruction}}: Oh so much. For example, Squall is utterly broken when compared to a typical teenage-orphan EasternRPG protagonist, precisely because he's a teenage-orphan EasternRPG protagonist.

to:

* DeconstructedCharacterArchetype: Deconstructs the KidHero by way of overt comparison to ChildSoldiers. Your party of heroic 16- and 17 year-olds is just as mentally damaged and scarred as child soldiers tend to be in real life, not helped by using {{Phlebotinum}} which erases their memories, thus taking time to deconstruct the AmnesiacHero as well. Also, their various missions are purely "get in, get out" affairs, and none of the geopolitical conflicts they get involved with are resolved by the game's end. In fact, they are outright {{Failure Hero}}es throughout the first disc, repeatedly screwing up at important junctures as much as one might expect from a team of [[RecruitTeenagersWithAttitude overbearing, overemotional humans.]] \n
* {{Deconstruction}}: Oh so much. For example, Squall is utterly broken when compared to a typical teenage-orphan EasternRPG protagonist, precisely because he's a teenage-orphan EasternRPG protagonist.
Is there an issue? Send a MessageReason:


* AluminumChristmasTrees: The [[https://en.wikipedia.org/wiki/Pistol_sword Gunblade]]. Many people thought it was made up for the game but versions of this weapon actually ''did'' exist in real life. The functionality of the game's gunblade is described as a form of VibroWeapon and it has no ranged capability. This is unlike the real-world attempts at gun/sword hybrids meant to combine the range of a firearm with the melee utility of a bladed weapon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** For Triple Triad, Ifrit will be what carries you at the beginning of your card-playing career. You get it after defeating Ifrit, who's the very first boss in the game, and it's more powerful than any other card at that point, with score values of 8 and 9 on its north and west sides respectively.
Is there an issue? Send a MessageReason:
None


* DeconstructedCharacterArchetype: Deconstructs the KidHero by way of overt comparison to ChildSoldiers. Your party of heroic 16- and 17 year-olds is just as mentally damaged and scarred as child soldiers tend to be in real life, not helped by using {{Phlebotinum}} which erases their memories, thus taking time to deconstruct the AmnesiacHero as well. Also, their various missions are purely "get in, get out" affairs, and none of the geopolitical conflicts they get involved with are resolved by the game's end. In fact, they are outright [[Failure Hero]]es throughout the first disc, repeatedly screwing up at important junctures as much as one might expect from a team of [[RecruitTeenagersWithAttitude overbearing, overemotional humans.]]

to:

* DeconstructedCharacterArchetype: Deconstructs the KidHero by way of overt comparison to ChildSoldiers. Your party of heroic 16- and 17 year-olds is just as mentally damaged and scarred as child soldiers tend to be in real life, not helped by using {{Phlebotinum}} which erases their memories, thus taking time to deconstruct the AmnesiacHero as well. Also, their various missions are purely "get in, get out" affairs, and none of the geopolitical conflicts they get involved with are resolved by the game's end. In fact, they are outright [[Failure Hero]]es {{Failure Hero}}es throughout the first disc, repeatedly screwing up at important junctures as much as one might expect from a team of [[RecruitTeenagersWithAttitude overbearing, overemotional humans.]]
Is there an issue? Send a MessageReason:
None


* DeconstructedCharacterArchetype: Deconstructs the KidHero by way of overt comparison to ChildSoldiers. Your party of heroic 16- and 17 year-olds is just as mentally damaged and scarred as child soldiers tend to be in real life, not helped by using {{Phlebotinum}} which erases their memories, thus taking time to deconstruct the AmnesiacHero as well.

to:

* DeconstructedCharacterArchetype: Deconstructs the KidHero by way of overt comparison to ChildSoldiers. Your party of heroic 16- and 17 year-olds is just as mentally damaged and scarred as child soldiers tend to be in real life, not helped by using {{Phlebotinum}} which erases their memories, thus taking time to deconstruct the AmnesiacHero as well. Also, their various missions are purely "get in, get out" affairs, and none of the geopolitical conflicts they get involved with are resolved by the game's end. In fact, they are outright [[Failure Hero]]es throughout the first disc, repeatedly screwing up at important junctures as much as one might expect from a team of [[RecruitTeenagersWithAttitude overbearing, overemotional humans.]]
Is there an issue? Send a MessageReason:
None


Squall Leonhart attends an ElaborateUniversityHigh known as a Garden. The organisation who run Balamb Garden, [=SeeD=], take in pre-pubescent orphans and [[ChildSoldiers train them to become soldiers]], requiring them to graduate before their twentieth birthday.

to:

The main character this time around is Squall Leonhart Leonhart, who attends an ElaborateUniversityHigh known as a Garden. The organisation who run Balamb Garden, [=SeeD=], take in pre-pubescent orphans and [[ChildSoldiers train them to become soldiers]], requiring them to graduate before their twentieth birthday.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OneCastMemberPerCover: The original release did this. Disc 1 had an image of Squall on it, Disc 2 had Rinoa, Disc 3 had Seifer, and Disc 4 had Laguna. The in-game disc change prompts also usually followed this trope, usually showing an image of a single character standing in front of an abstract background; Squall for the "change to Disc 2" prompt, Rinoa for "change to disc 3", and Seifer for "change to disc 4". The "change to disc 1" image (seen if you try to start a new game or load a disc 1 save file with any other disc inserted) breaks the trend by showing Kiros and Ward alongside Laguna, as well as having a more detailed background (specifically, the interior of the Centra Excavation Site) and by having the trio striking an action pose with their weapons drawn.

Added: 73

Removed: 83

Is there an issue? Send a MessageReason:
None


* EverythingsBetterWithSpinning: Zell's final Limit Break causes the enemy to spin.


Added DiffLines:

* SpectacularSpinning: Zell's final Limit Break causes the enemy to spin.
Is there an issue? Send a MessageReason:
Fighting With Chucks is no longer a trope


* FightingWithChucks: Selphie uses nunchucks as her weapon of choice.
Is there an issue? Send a MessageReason:
None


Eighth entry in the [[RunningGag break-dancingly popular]] ''Franchise/FinalFantasy'' series, released in 1999.

to:

Eighth The eighth main entry in the [[RunningGag break-dancingly popular]] ''Franchise/FinalFantasy'' series, released in 1999.

Added: 227

Changed: 5

Is there an issue? Send a MessageReason:
None


* TechPoints: Ability Points.

to:

* %%zce* TechPoints: Ability Points.


Added DiffLines:

* ThematicSequelLogoChange: The logo contains the image of both Squall and Rinoa hugging each other in red that fades to yellow. The colors reflect the sunset that happens in the background while this scene happens in the game.
Is there an issue? Send a MessageReason:
None


* NotTheIntendedUse: Selphie's Limit Break scrolls through random skills, including 'The End', which instantly destroys all creatures. It worked on bosses. An easy abuse of this skill was to open the top of the Playstation which puts the game into a pause like loop where you can keep scrolling through her skills until you get 'The End'.

to:

* NotTheIntendedUse: Selphie's Limit Break scrolls through random skills, including 'The End', which instantly destroys kills all creatures. It worked on enemies, including bosses. An easy way to abuse of this skill was is to open the top of disc lid on the Playstation which puts softlocks the game into a pause like loop where the next time your party members or the enemy tries to take an action until you can close the lid, allowing you to keep scrolling through her skills until you get 'The End'.
Is there an issue? Send a MessageReason:
None


* DanceOfRomance:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EarlyBirdBoss: The T-Rexaur is a BossInMookClothing when you meet it (and you're supposed to escape) because you can fight it before you have the tools to beat it. Once you have some junction abilities (particularly ST-Atk-J), they're not nearly as threatening.


Added DiffLines:

* TRexpy: T-Rexaurs, monstrous dinosaurs from the Balamb region.
Is there an issue? Send a MessageReason:
None


* CannotStandThemCannotLiveWithoutThem: Squall spends the first two discs of the game grimly resisting Rinoa's efforts to get him to open up to her, but gradually giving way. When she [[spoiler:falls into a coma at the end of disc two, however, he realizes how much he doesn't want to lose her, and she becomes his main priority.]]
* {{Cap}}: [[LampshadeHanging Lampshaded]] with a middle-aged man who mentions that, [[UsefulNotes/PowersOfTwoMinusOne for some reason]], he's unable to count more than 256 cats.

to:

* CannotStandThemCannotLiveWithoutThem: CantLiveWithThemCantLiveWithoutThem: Squall spends the first two discs of the game grimly resisting Rinoa's efforts to get him to open up to her, but gradually giving way. When she [[spoiler:falls into a coma at the end of disc two, however, he realizes how much he doesn't want to lose her, and she becomes his main priority.]]
priority]].
* {{Cap}}: [[LampshadeHanging Lampshaded]] {{Lampshade|Hanging}}d with a middle-aged man who mentions that, [[UsefulNotes/PowersOfTwoMinusOne for some reason]], he's unable to count more than 256 cats.
Is there an issue? Send a MessageReason:
None


* TheMutiny: The team returns to Balamb Garden after breaking out of D-District Prison to find the school undergoing one by students and staff loyal to NORG, with the [[AntiMutiny students and staff loyal to Cid are opposing them]].

to:

* TheMutiny: The team returns to Balamb Garden after breaking out of D-District Prison to find the school undergoing one by students and staff loyal to NORG, with while the [[AntiMutiny students and staff loyal to Cid are opposing them]].



* NoGearLevel: An unusual example occurs in [[spoiler:Ultimecia Castle]]: the game mostly lacks equippable gear to deprive you of, but achieves similar effect by locking all abilities - including item use, magic, summoning, reviving [=KOed=] party members, and even the ability to save the game - upon entry to the dungeon. The player is obliged to unseal each of these abilities by defeating bosses in various different parts of the dungeon before progressing onward to face [[spoiler:Ultimecia.]]

to:

* NoGearLevel: An unusual example occurs in [[spoiler:Ultimecia Castle]]: TheVeryDefinitelyFinalDungeon: the game mostly lacks equippable gear to deprive you of, but achieves similar effect by locking all abilities - including item use, magic, summoning, reviving [=KOed=] party members, and even the ability to save the game - upon entry to the dungeon. The player is obliged to unseal each of these abilities by defeating bosses in various different parts of the dungeon before progressing onward to face [[spoiler:Ultimecia.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Of course, nothing prevents the player from "forcing" the desired party to the front line by deliberately killing off the unwanted teammates, which completely eliminates any sort of randomness in choosing a party.
Is there an issue? Send a MessageReason:
At the time of editing (August 2022), FF 8 is 20+ years old.


* LateArrivalSpoiler: The PSN version of this game actually blows Ultimecia's identity right in the product description. Normally, this would be TrailersAlwaysSpoil, but as the game is ten years old and the PSN version came out well after ''VideoGame/DissidiaFinalFantasy'' included her as the main villain representing ''Final Fantasy VIII'', it ends up falling under this trope due to sheer age. But woe to the newer generations playing this for the first time...

to:

* LateArrivalSpoiler: The PSN version of this game actually blows Ultimecia's identity right in the product description. Normally, this would be TrailersAlwaysSpoil, but as the game is ten over twenty years old and the PSN version came out well after ''VideoGame/DissidiaFinalFantasy'' included her as the main villain representing ''Final Fantasy VIII'', it ends up falling under this trope due to sheer age. But woe to the newer generations playing this for the first time...
Is there an issue? Send a MessageReason:
None


** The ''entire'' Shumi sidequest in Fisherman's Horizon. Try finding the ladder to the old fisherman without knowing it's there.

to:

** The ''entire'' Shumi sidequest in Fisherman's Horizon. Try finding the ladder to the old fisherman without knowing it's there. Said fisherman also has one of the aforementioned Occult Fan magazines that's LostForever if you don't visit him immediately upon arriving in FH.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ClippedWingAngel: Plenty of enemies in the game get weaker as the battle progresses. Enemies such as Mesmerize and Red Giant lose their horn and sword respectively, and even the third phase of the final boss loses most of its body. Fujin's first encounter is unique in this as she normally uses Wind spells, but drawing Pandemona reduces her to using only a weak physical attack.

Changed: 53

Removed: 149

Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


* MonoNoAware: Despite the game's European trappings, its heart is purely Buddhist. To wit, the plot is about the main characters learning to stop clinging to their past so they can end their suffering in the present, a very Buddhist theme. Taken UpToEleven with the game's villain, [[spoiler: who plans to destroy the very fabric of time itself so she won't have to face her future[=/=]past (it's complicated).]]

to:

* MonoNoAware: Despite the game's European trappings, its heart is purely Buddhist. To wit, the plot is about the main characters learning to stop clinging to their past so they can end their suffering in the present, a very Buddhist theme. Taken UpToEleven with the The game's villain, [[spoiler: who plans villain [[spoiler:plans to destroy the very fabric of time itself so she won't have to face her future[=/=]past (it's complicated).]]



* NoHeroDiscount: Though there is one exception in Timber, when saving some kids from being hit by a train gets you a free hotel stay. Played straight for everything else: ''how much'' for a train ticket? '''[[UpToEleven HOW MUCH]]''' for the Queen of Cards to spread a new rule?

to:

* NoHeroDiscount: Though there is one exception in Timber, when saving some kids from being hit by a train gets you a free hotel stay. Played straight for everything else: ''how much'' for a train ticket? '''[[UpToEleven HOW MUCH]]''' '''HOW MUCH''' for the Queen of Cards to spread a new rule?



* SceneryPorn: Background bitmap detail compared to ''VII'' was cranked UpToEleven.

to:

* SceneryPorn: Background bitmap detail compared to ''VII'' was cranked UpToEleven.up.



* UpToEleven: Quistis's "Shockwave Pulsar" Blue Magic is the first spell in the franchise that can break the {{Cap}} of 9,999 damage in a single hit.

Added: 462

Changed: 138

Is there an issue? Send a MessageReason:
None


* CutsceneIncompetence: Outside of battles, the characters are unable to do things during the story that they can easily do in battle, such as summoning [=GFs=].

to:

* CutsceneIncompetence: CutsceneIncompetence:
**
Outside of battles, the characters are unable to do things during the story that they can easily do in battle, such as summoning [=GFs=].[=GFs=].
** The end of Disc 3 is a particularly jarring example. [[spoiler:It's the fourth battle with Seifer, who as usual is not a particularly threatening boss, yet even if you have Rinoa in the party and stomped him with her, he still manages to effortlessly grab and kidnap her when she inexplicably runs off from the party.]]
Is there an issue? Send a MessageReason:
The animation involving the grid resembles simulations about how gravity affects spacetime, and folding it over on itself makes it look like a simulation of a wormhole, so it's not ENTIRELY incomprehensible! Just SORT OF incomprehensible.


* MindScrew: It is not exactly clear what the GF Eden is, nor what exactly happens [[https://www.youtube.com/watch?v=XZbfDMzynwg during its attack]], except that the universe appears to fold in on itself and back out again.

to:

* MindScrew: It is not exactly clear what the GF Eden is, nor what exactly happens but [[https://www.youtube.com/watch?v=XZbfDMzynwg during its attack]], except that the universe attack]] appears to fold in on itself involve creating a wormhole and back out again.firing a planet-sized energy beam through it to launch the target into the heart of a quasar in some other galaxy... maybe.
Is there an issue? Send a MessageReason:
None


** The concert scene has you pick four instruments out of eight, since there was a mixup of two songs: a slow jam version of "Eyes on Me," and an Irish Jig that sounds like "The Keel Row." One would think the correct song is the former because it's one of the game's main themes, but even if you correctly assign everyone Eyes on Me, Rinoa will complain about how terrible it sounds and her date with Squall ends badly. It's actually the Irish Jig that will make the date go well.

to:

** The concert scene has you pick four instruments out of eight, since there was a mixup of two songs: a slow jam version of "Eyes on Me," and an Irish Jig that sounds like "The Keel Row." One would think the correct song is the former because it's one of the game's main themes, but even if you correctly assign everyone Eyes on Me, Rinoa will complain about how terrible it sounds sounds[[note]]because "Eyes on Me" was written and performed by her mother Julia, making her much more sensitive to hearing it played badly by amateur musicians who didn't have much time to rehearse - but a first-time player has no way to know that at this point in the story[[/note]] and her date with Squall ends badly. It's actually the Irish Jig that will make the date go well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The concert scene has you pick four instruments out of eight, since there was a mixup of two songs: a slow jam version of "Eyes on Me," and an Irish Jig that sounds like "The Keel Row." One would think the correct song is the former because it's one of the game's main themes, but even if you correctly assign everyone Eyes on Me, Rinoa will complain about how terrible it sounds and her date with Squall ends badly. It's actually the Irish Jig that will make the date go well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Although the X-ATM-092 chasing you at the end of the Dollet mission gives off the impression of an InvincibleMinorMinion, it is actually possible to destroy it if you knock it down enough times, and the developers expected people will attempt this as you get a 100 point bonus on your report card for doing so, but miss out on the cutscene of Quistis gunning it down. You can also hide away from it in a pub, at which point you'll also miss the cutscene since she would have destroyed it before you arrived, and you'll incur a penalty for cowardice.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnusuallyUninterestingSight: Edea casually kills President Vinzer Deling while making her grand speech. No one cares. You can even walk by his dead body and Squall and Irvine won't say a thing.

Top