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* TrademarkFavoriteFood: The General really loves raspberries.
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* TrademarkFavoriteFood: The General really loves raspberries.raspberries, although he also enjoys blueberries too.
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* Marathonlevel: The Grinder and Super Grinder challenges pit you against '''99''' waves.
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* Marathonlevel: MarathonLevel: The Grinder and Super Grinder challenges pit you against '''99''' waves.waves. And yes, you ''still'' must finish to obtain medals. The score requirements are quite low in proportion (ideally, you'll hit ''at least'' one million on these sorts of challenges out of the 100,000-200,000 needed for gold), but if you so much as lose a single core, there goes about an entire hour of your efforts.
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* Marathonlevel: The Grinder and Super Grinder challenges pit you against '''99''' waves.
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* MoodWhiplash: If you [[GameOver lose all of your cores]], [[ItsAWonderfulFailure you get to hear Fletcher's melancholic last words as the grid shuts down]]. Right afterwards, the post-battle menu screen shows up and Fletcher cheerfully encourages you to try again.
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It\'s not \"somewhat justified,\" it IS.
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* RidiculouslyFastConstruction: Towers rise up almost fully assembled from hatches in the ground.
** Somewhat of a JustifiedTrope in that you are supposed to be re-activating an existing defense grid, and the resources you are gathering are effectively repair parts for existing components.
** Somewhat of a JustifiedTrope in that you are supposed to be re-activating an existing defense grid, and the resources you are gathering are effectively repair parts for existing components.
to:
* RidiculouslyFastConstruction: Towers rise up almost fully assembled from hatches in the ground.
** Somewhat of a JustifiedTropeground. [[JustifiedTrope Justified]] in that you are supposed to be re-activating an existing defense grid, and the resources you are gathering are effectively repair parts for existing components.
** Somewhat of a JustifiedTrope
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* TrademarkFavoriteFood: The General really loves raspberries.
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Hidden Path has given the sequel ''Defense Grid 2'' [[http://www.kickstarter.com/projects/hiddenpath/defense-grid-2?ref=live the Kickstarter treatment]]. Though they didn't get enough money to fund it, the project [[http://www.rockpapershotgun.com/2013/04/26/hurrah-defense-grid-2-funded-by-secret-investor/ attracted the attention of an investor who decided to fund the remainder]].
to:
Hidden Path has given the sequel ''Defense Grid 2'' [[http://www.kickstarter.com/projects/hiddenpath/defense-grid-2?ref=live the Kickstarter treatment]]. Though they didn't get enough money to fund it, the project [[http://www.rockpapershotgun.com/2013/04/26/hurrah-defense-grid-2-funded-by-secret-investor/ attracted the attention of an investor strategyinformer.com/news/23002/report-single-investor-helped-back-defense-grid-2-crowdfunding was funded]] by AscendedFanboy Steven Dengler, who decided to fund the remainder]].
also helped co-produce various DoubleFine projects.
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* AscendedFanboy: Steve Dengler, see above.
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** Somewhat of a JustifiedTrope in that you are supposed to be re-activating an existing defense grid, and the resources you are gathering are effectively repair parts for existing components.
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Hidden Path has given the sequel ''Defense Grid 2'' [[http://www.kickstarter.com/projects/hiddenpath/defense-grid-2?ref=live the Kickstarter treatment]].
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Hidden Path has given the sequel ''Defense Grid 2'' [[http://www.kickstarter.com/projects/hiddenpath/defense-grid-2?ref=live the Kickstarter treatment]].
treatment]]. Though they didn't get enough money to fund it, the project [[http://www.rockpapershotgun.com/2013/04/26/hurrah-defense-grid-2-funded-by-secret-investor/ attracted the attention of an investor who decided to fund the remainder]].
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* AndTheAdventureContinues: The end of the ''Containment'' campaign, presumably to set up a SequelHook for ''Defense Grid 2''.
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* BrainUploading: The General who stopped the previous invasion is now the AI running the defense grid. He often talks about things he would do if he was still in his body. Mostly eating raspberries.
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* BrainUploading: The General Fletcher, who stopped the previous invasion is now the AI running the defense grid. He often talks about things he would do if he was still in his body. Mostly eating raspberries.raspberries.
** The ''Containment'' campaign introduces Cai, in control of a different planet's defense grid.
** The ''Containment'' campaign introduces Cai, in control of a different planet's defense grid.
* MemoryGambit: Fletcher deliberately omitted certain memories when he was uploaded, to ensure the aliens wouldn't find out about them-- namely, the existence of other human colony worlds and [[PortalNetwork the portal]] that led to one of them.
* MinimalistCast: Just the unnamed player character and Fletcher. ''Containment'' adds two more, Cai and Simon Ritter.
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* NoNameGiven: The General's name is never actually stated in the game itself. [[AllThereInTheManual It's]] [[spoiler:Fletcher]], by the way.
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* AlternateRealityGame: Is one of the 13 indie games that form the bulk of the material of {{Valve}}'s "[[http://valvearg.com/wiki/Valve_ARG_Wiki PotatoFoolsDay]]" ''VideoGame/{{Portal 2}}'' ARG.
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* AlternateRealityGame: Is one of the 13 indie games that form the bulk of the material of {{Valve}}'s Creator/{{Valve|Software}}'s "[[http://valvearg.com/wiki/Valve_ARG_Wiki PotatoFoolsDay]]" ''VideoGame/{{Portal 2}}'' ARG.
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* CanonImmigrant: [[VideoGame/{{Portal}} Guess who stars]] in the expansion ''Defense Grid: [[YouMonster You Monster]]''? [[http://www.hiddenpath.com/games/defense-grid-you-monster/ Hint: Not Chell.]]
* ChainLightning: The Tesla tower can chain up to three hits.
* ChainLightning: The Tesla tower can chain up to three hits.
to:
* CanonImmigrant: [[VideoGame/{{Portal}} Guess who stars]] in the expansion ''Defense Grid: [[YouMonster You Monster]]''? Monster''? [[http://www.hiddenpath.com/games/defense-grid-you-monster/ Hint: Not Chell.]]
* ChainLightning: The Tesla tower can chain up to three hits.]]
* ChainLightning: The Tesla tower can chain up to three hits.
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* DeathFromAbove: The meteor tower is devastating against clusters of enemies, has an incredible range and it's not very expensive; almost a gamebreaking tower under some circumstances.
* DeflectorShields: The Bulwark uses these to protect itself. The Spire's can protect other aliens. The already unfair [[MightyGlacier Crasher]] is given these to make TheJuggernaut. Gun and Cannon towers are SuperEffective against them.
* DeflectorShields: The Bulwark uses these to protect itself. The Spire's can protect other aliens. The already unfair [[MightyGlacier Crasher]] is given these to make TheJuggernaut. Gun and Cannon towers are SuperEffective against them.
to:
* DeathFromAbove: The meteor tower is devastating against clusters of enemies, has an Meteor tower; incredible range and it's not very expensive; almost a gamebreaking tower under some circumstances.
deals area-of-effect damage.
* DeflectorShields: The Bulwark uses these to protect itself. The Spire's can protect other aliens. The already unfair [[MightyGlacier Crasher]] is given these to make TheJuggernaut.Gun Inferno and Cannon Laser towers can barely scratch them, while Tesla towers are SuperEffective against them.SuperEffective.
* DeflectorShields: The Bulwark uses these to protect itself. The Spire's can protect other aliens. The already unfair [[MightyGlacier Crasher]] is given these to make TheJuggernaut.
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* ExpansionPack: ''You Monster''; new missions and minor improvements.
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* ExpansionPack: ExpansionPack:
** ''Borderlands''; four extra levels included as free DLC.
** ''Resurgence''; four smaller [=DLC=]s with two new levels apiece.
** ''You Monster'';new missions a ''VideoGame/{{Portal}}''-themed campaign.
** ''Containment''; an eight-level campaign funded by the ''Defense Grid 2'' Kickstarter, andminor improvements.some community-made levels included for no extra cost.
** ''Borderlands''; four extra levels included as free DLC.
** ''Resurgence''; four smaller [=DLC=]s with two new levels apiece.
** ''You Monster'';
** ''Containment''; an eight-level campaign funded by the ''Defense Grid 2'' Kickstarter, and
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* LightningGun
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* LightningGunLightningGun / ShockAndAwe: The Tesla tower. Its attack is stronger if given time to charge up, and it can [[ChainLightning chain enemies]].
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* MultiMookMelee: The standard gameplay, taken to the extreme in ''grinder'' mode.
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* MultiMookMelee: The standard gameplay, taken to the extreme in ''grinder'' mode.the Grinder and Super Grinder modes.
* NoNameGiven: The General's name is never actually stated in the game itself. [[AllThereInTheManual It's]] [[spoiler:Fletcher]], by the way.
* NoNameGiven: The General's name is never actually stated in the game itself. [[AllThereInTheManual It's]] [[spoiler:Fletcher]], by the way.
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* ShockAndAwe: The Tesla tower. Its attack is stronger if given time to charge up.
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* UnstableEquilibrium: If you dessign a very efficient layout minimizing cost, the unused energy generates interests, in turn making the game easier as you'll eventually reach a MoneyForNothing point. If however, your defense is hard-pressed, you won't have much help from the interest rate. In addition, unreturned cores -which also lower said rate- are harder to defend so the next wave of enemies gets more dangerous than it should be with a static defense, relay-races with cores are common and pestering in that scenario.
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* UnstableEquilibrium: If you dessign design a very efficient layout minimizing cost, the unused energy generates interests, in turn making the game easier as you'll eventually reach a MoneyForNothing point. If however, your defense is hard-pressed, you won't have much help from the interest rate. In addition, unreturned cores -which (which also lower said rate- rate) are harder to defend so the next wave of enemies gets more dangerous than it should be with a static defense, relay-races with cores are common and pestering in that scenario.
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* BoringButPractical: Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade.
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* BoringButPractical: Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade.upgrade, and they're effective against nearly everything, working against both flying and ground enemies and rapidly destroying shields.
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* BoringButPractical: Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade.
to:
* BoringButPractical: Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade.upgrade.
* BottomlessMagazines: Gun towers are explicitly stated to have infinite ammo, yet the last step of their unfolding animation when you build or upgrade one involves audibly reloading their guns.
* BottomlessMagazines: Gun towers are explicitly stated to have infinite ammo, yet the last step of their unfolding animation when you build or upgrade one involves audibly reloading their guns.
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* FrickinLaserBeams: Laser towers, which are good against the two fast enemies, the Racer and the Rumbler.
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* FrickinLaserBeams: Laser towers, which are good against the two fast enemies, the Racer and the Rumbler.Rumbler, both because the said enemies keep taking damage from being set on fire by the laser after they're out of their range and because lasers don't have to waste any time pivoting to aim at an enemy when it enters its range.
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* HeyItsThatVoice: The General assisting you is [[RatchetAndClank Captain Qwark]] and [[MarvelVsCapcom3 Sentinel]]. Worried yet?
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* AirborneMook: Darts and Mantas. Both of which do not take the usual route which the other mooks do, and instead travel another fixed path.
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* AirborneMook: Darts and Mantas. Both of which do not take the usual route which the other mooks do, and instead travel another fixed path.path and if they manage to steal one of the cores, they're considered to be lost immediately and can't be recovered even if you manage to shoot them down before they escape.
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* ShoutOut: [[Theatre/HenryV Once more into the breach!]]
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* DeathFromAbove: The meteor tower is devastating against clusters of enemies, has an incredible range and it's not very expensive; almost a gamebreaking tower.
to:
* DeathFromAbove: The meteor tower is devastating against clusters of enemies, has an incredible range and it's not very expensive; almost a gamebreaking tower.tower under some circumstances.
* DoWellButNotPerfect: If you are having problems getting a gold medal, sometimes it's better to go easy on the final enemies and let them live live a little longer with a softer defense while the interests rack up your resources towards the gold score.
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* ExpansionPack: ''You Monster''; new missions a minor improvements.
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* ExpansionPack: ''You Monster''; new missions a and minor improvements.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images
org/pmwiki/pub/images/DefenseGrid_6656.jpg]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images
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* DeathFromAbove: The meteor tower is devastating against clusters of enemies, has an incredible range and it's not very expensive; almost a gamebreaking tower.
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* ExpansionPack: ''You Monster''; new missions a minor improvements.
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* MultiMookMelee: The standard gameplay, taken to the extreme in ''grinder'' mode.
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* UnstableEquilibrium: If you dessign a very efficient layout minimizing cost, the unused energy generates interests, in turn making the game easier as you'll eventually reach a MoneyForNothing point. If however, your defense is hard-pressed, you won't have much help from the interest rate. In addition, unreturned cores -which also lower said rate- are harder to defend so the next wave of enemies gets more dangerous than it should be with a static defense, relay-races with cores are common and pestering in that scenario.
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* KillSat: The orbital laser obliterates anything, but is slow to charge.
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* KillSat: The orbital laser obliterates anything, but is slow to charge.charge and enemies killed by it give no metal to build and upgrade towers with.
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Hidden Path has given the sequel ''Defense Grid 2'' [[http://www.kickstarter.com/projects/hiddenpath/defense-grid-2?ref=live the Kickstarter treatement]].
to:
Hidden Path has given the sequel ''Defense Grid 2'' [[http://www.kickstarter.com/projects/hiddenpath/defense-grid-2?ref=live the Kickstarter treatement]].
treatment]].
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Hidden Path has given the sequel ''Defense Grid 2'' [[http://www.kickstarter.com/projects/hiddenpath/defense-grid-2?ref=live the Kickstarter treatement]].
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* AntiAir: Missile towers can only attack air units, but they do a very good job at it and have a large radius.
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* CanonImmigrant: [[{{Portal}} Guess who stars]] in the expansion ''Defense Grid: [[YouMonster You Monster]]''? [[http://www.hiddenpath.com/games/defense-grid-you-monster/ Hint: Not Chell.]]
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* CanonImmigrant: [[{{Portal}} [[VideoGame/{{Portal}} Guess who stars]] in the expansion ''Defense Grid: [[YouMonster You Monster]]''? [[http://www.hiddenpath.com/games/defense-grid-you-monster/ Hint: Not Chell.]]
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* {{Crossover}}: The ''You Monster'' expansion crosses over with the ''{{Portal}}'' series.
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* {{Crossover}}: The ''You Monster'' expansion crosses over with the ''{{Portal}}'' ''VideoGame/{{Portal}}'' series.
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* ChainLightning: The Tesla tower can chain up to three hits.
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* KillItWithFire: Inferno and Meteor towers, strong against [[ZergRush Swarmers]].
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* KillItWithFire: Inferno and Meteor towers, towers are strong against [[ZergRush Swarmers]].
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* LightningGun
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* CanonImmigrant: [[{{Portal}} Guess who stars]] in the expansion ''Defense Grid: YouMonster''? [[http://www.hiddenpath.com/games/defense-grid-you-monster/ Hint: Not Chell.]]
* CloudCuckoolander: Spending over a thousand years uploaded inside a defense computer network has left the General a little ... odd, [[SubvertedTrope but he realizes how he's acting]] and resolves to stay focused on repelling the invasion.
* {{Crossover}}: The PC version's ''You Monster'' expansion crosses over with the ''{{Portal}}'' series.
* CloudCuckoolander: Spending over a thousand years uploaded inside a defense computer network has left the General a little ... odd, [[SubvertedTrope but he realizes how he's acting]] and resolves to stay focused on repelling the invasion.
* {{Crossover}}: The PC version's ''You Monster'' expansion crosses over with the ''{{Portal}}'' series.
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* CanonImmigrant: [[{{Portal}} Guess who stars]] in the expansion ''Defense Grid: YouMonster''? [[YouMonster You Monster]]''? [[http://www.hiddenpath.com/games/defense-grid-you-monster/ Hint: Not Chell.]]
* CloudCuckoolander: Spending over a thousand years uploaded inside a defense computer network has left the General alittle ...little... odd, [[SubvertedTrope but he realizes how he's acting]] and resolves to stay focused on repelling the invasion.
* {{Crossover}}: ThePC version's ''You Monster'' expansion crosses over with the ''{{Portal}}'' series.
* CloudCuckoolander: Spending over a thousand years uploaded inside a defense computer network has left the General a
* {{Crossover}}: The
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* HeyItsThatVoice: The General assisting you is [[RatchetAndClank Captain Qwark]]. Worried yet?
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* HeyItsThatVoice: The General assisting you is [[RatchetAndClank Captain Qwark]].Qwark]] and [[MarvelVsCapcom3 Sentinel]]. Worried yet?
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Developed by Hidden Path Entertainment and released for the PC in December 2008 (and X-Box Live Arcade in September 2009), ''Defense Grid: The Awakening'' is a TowerDefense game that's been hailed as one of the best in the genre.
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Developed by Hidden Path Entertainment and released for the PC in December 2008 (and X-Box Live Arcade XboxLiveArcade in September 2009), ''Defense Grid: The Awakening'' is a TowerDefense game that's been hailed as one of the best in the genre.
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* {{Crossover}}: The PC version's ''You Monster'' expansion crosses over with the ''{{Portal}}'' series.
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* CanonImmigrant: [[{{Portal}} Guess who stars]] in the expansion ''Defense Grid: YouMonster''? [[http://www.hiddenpath.com/games/defense-grid-you-monster/ Hint: Not Chell.]]