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* WorldWarOne: In the game's backstory, the BigBad of the game, Elizabeth Bartley was the mastermind behind the Archduke of Austria's assassination, which started World War I.

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* WorldWarOne: UsefulNotes/WorldWarOne: In the game's backstory, the BigBad of the game, Elizabeth Bartley was the mastermind behind the Archduke of Austria's assassination, which started World War I.
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Trivia


* OfficialFanSubmittedContent: Two enemies, a boss, and an obstacle were chosen from a contest for the Japanese exclusive [=MegaDriveFAN=] magazine. Those enemies were the green enemies in the gardens of Versailles, the beetles in the Munitions factory (which also housed the winning trap, the rollers), and the boss was the Silhouette Demon just before the Princess of Moss.
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The game's storyline (as Koji "IGA" Igarashi sees it, anyway) continues in 2006's ''[[VideoGame/CastlevaniaPortraitOfRuin Castlevania: Portrait Of Ruin]]''.

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The game's storyline (as Koji "IGA" Igarashi sees it, anyway) continues in 2006's ''[[VideoGame/CastlevaniaPortraitOfRuin Castlevania: Portrait Of Ruin]]''.
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If it\'s part of the backstory, how is it a spoiler?


* WorldWarOne: In the game's backstory, the BigBad of the game, Elizabeth Bartley [[spoiler:was the mastermind behind the Archduke of Austria's assassination, which started World War I]].

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* WorldWarOne: In the game's backstory, the BigBad of the game, Elizabeth Bartley [[spoiler:was was the mastermind behind the Archduke of Austria's assassination, which started World War I]].I.
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Strangely, it is the only original ''Castlevania'' game on a console prior to TheFifthGenerationOfConsoleVideoGames to still not have a VirtualConsole release[[note]]''Castlevania: Dracula X'' on the SuperNES could count, but it's an adaptation of [[VideoGame/CastlevaniaRondoOfBlood a game that is on Virtual Console]].[[/note]]

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Strangely, it is the only original ''Castlevania'' game on a console prior to TheFifthGenerationOfConsoleVideoGames to still not have a VirtualConsole release[[note]]''Castlevania: Dracula X'' on the SuperNES could count, but it's an adaptation of [[VideoGame/CastlevaniaRondoOfBlood a game that is on Virtual Console]].[[/note]]
[[/note]].
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Strangely, it is the only original ''Castlevania'' game on a console prior to TheFifthGenerationOfConsoleVideoGames to still not have a VirtualConsole release.

to:

Strangely, it is the only original ''Castlevania'' game on a console prior to TheFifthGenerationOfConsoleVideoGames to still not have a VirtualConsole release.
release[[note]]''Castlevania: Dracula X'' on the SuperNES could count, but it's an adaptation of [[VideoGame/CastlevaniaRondoOfBlood a game that is on Virtual Console]].[[/note]]
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** Eric's spear became the Alucard Spear due to a mistranslation. You can imagine the EpilepticTrees this caused.
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The game's storyline continues in 2006's ''[[VideoGame/CastlevaniaPortraitOfRuin Castlevania: Portrait Of Ruin]]''.

to:

The game's storyline (as Koji "IGA" Igarashi sees it, anyway) continues in 2006's ''[[VideoGame/CastlevaniaPortraitOfRuin Castlevania: Portrait Of Ruin]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OfficialFanSubmittedContent: Two enemies, a boss, and an obstacle were chosen from a contest for the Japanese exclusive [=MegaDriveFAN=] magazine. Those enemies were the green enemies in the gardens of Versailles, the beetles in the Munitions factory (which also housed the winning trap, the rollers), and the boss was the Silhouette Demon just before the Princess of Moss.
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Strangely, it is the only ''Castlevania'' game on a console prior to TheFifthGenerationOfConsoleVideoGames to still not have a VirtualConsole release, aside from ''Castlevania: Dracula X''[[labelnote:*]]though that is just a VideoGameRemake of CastlevaniaRondoOfBlood, which was released on VC[[/labelnote]].

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Strangely, it is the only original ''Castlevania'' game on a console prior to TheFifthGenerationOfConsoleVideoGames to still not have a VirtualConsole release, aside from ''Castlevania: Dracula X''[[labelnote:*]]though that is just a VideoGameRemake of CastlevaniaRondoOfBlood, which was released on VC[[/labelnote]].
release.
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Strangely, it is the only ''Castlevania'' game on a console prior to TheFifthGenerationOfConsoleVideoGames to still not have a VirtualConsole release, aside from ''Castlevania: Dracula X''[[labelnote:*]]though that is just a VideoGameRemake of CastlevaniaRondoOfBlood, which was released on VC[[/labelnote]].
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** There's plenty more incentive than usual to do it, though. There are special enemy attacks, several substages and even a few bosses that are only seen on the hardest difficulty.

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** [[HardModePerks There's plenty more incentive than usual to do it, though. though.]] There are special enemy attacks, several substages and even a few bosses that are only seen on the hardest difficulty.
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* VisualEffectsofAwesome: The wizards at Konami made Sega Genesis do some things it couldn't do, mainly scaling and rotation.
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* HistoricalVillainUpgrade: Like good old Vlad Tepes, [[http://en.wikipedia.org/wiki/Elizabeth_Bathory Erzsébet Báthory]] was upgraded to vampire status as "Elizabeth Bartley".
** Also, Drolta Tzuentes was based on on Bathory's real-life servant, Dorottya Szentes.
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** There's plenty more incentive than usual to do it, though. There are special enemy attacks, several substages and even a few bosses that are only seen on the hardest difficulty.


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* LosingYourHead: It's hard to pull off, but the Harpy enemies in stage 3 can be decapitated without immediately killing them. Following the ensuing bloody mess, they'll keep right on attacking.
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The 11th game in the long-running ''Franchise/{{Castlevania}}'' series, '''Castlevania: Bloodlines''' (''Vampire Killer'' in Japan and ''Castlevania: The New Generation'' in Europe) was released for the SegaGenesis in 1994. This game is notable for the fact that it ties the Castlevania story with that of ''Bram Stoker's Dracula.''

The game's storyline continues in 2006's ''[[CastlevaniaPortraitOfRuin Castlevania: Portrait Of Ruin.]]''

to:

The 11th game in the long-running ''Franchise/{{Castlevania}}'' series, '''Castlevania: Bloodlines''' (''Vampire Killer'' in Japan and ''Castlevania: The New Generation'' in Europe) was released for the SegaGenesis in 1994. This game is notable for the fact that it ties the Castlevania ''Castlevania'' story with that of ''Bram Bram Stoker's Dracula.''

''Literature/{{Dracula}}''.

The game's storyline continues in 2006's ''[[CastlevaniaPortraitOfRuin ''[[VideoGame/CastlevaniaPortraitOfRuin Castlevania: Portrait Of Ruin.]]''
Ruin]]''.

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* ArcNumber: The number 573 (ko-na-mi) is used to activate an EasterEgg via the option menu. [[spoiler: Setting the BGM to 05 and SE to 073 before exiting activates [[CallBack remixed music from the NES ''Castlevania'' trilogy]] after collecting enough power-ups.]]


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* GoroawaseNumber: The number 573 (ko-na-mi) is used to activate an EasterEgg via the option menu. [[spoiler: Setting the BGM to 05 and SE to 073 before exiting activates [[CallBack remixed music from the NES ''Castlevania'' trilogy]] after collecting enough power-ups.]]
lu127 MOD

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Pulling to discussion.


* BadassSpaniard: Eric Lecarde (AKA the guy with the spear)
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The 11th game in the long-running ''VideoGame/{{Castlevania}}'' series, '''Castlevania: Bloodlines''' (''Vampire Killer'' in Japan and ''Castlevania: The New Generation'' in Europe) was released for the SegaGenesis in 1994. This game is notable for the fact that it ties the Castlevania story with that of ''Bram Stoker's Dracula.''

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The 11th game in the long-running ''VideoGame/{{Castlevania}}'' ''Franchise/{{Castlevania}}'' series, '''Castlevania: Bloodlines''' (''Vampire Killer'' in Japan and ''Castlevania: The New Generation'' in Europe) was released for the SegaGenesis in 1994. This game is notable for the fact that it ties the Castlevania story with that of ''Bram Stoker's Dracula.''

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The 11th game in the long-running ''{{Castlevania}}'' series, '''Castlevania: Bloodlines''' (''Vampire Killer'' in Japan and ''Castlevania: The New Generation'' in Europe) was released for the SegaGenesis in 1994. This game is notable for the fact that it ties the Castlevania story with that of ''Bram Stoker's Dracula.''

to:

The 11th game in the long-running ''{{Castlevania}}'' ''VideoGame/{{Castlevania}}'' series, '''Castlevania: Bloodlines''' (''Vampire Killer'' in Japan and ''Castlevania: The New Generation'' in Europe) was released for the SegaGenesis in 1994. This game is notable for the fact that it ties the Castlevania story with that of ''Bram Stoker's Dracula.''



* InternalHomage: Stage 1-3 matches stage 02 from ''[[{{VideoGame/Castlevania}} Castlevania]]'', but includes slight changes.

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* InternalHomage: Stage 1-3 matches stage 02 from ''[[{{VideoGame/Castlevania}} Castlevania]]'', ''{{VideoGame/Castlevania|1986}}'', but includes slight changes.



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* VisualEffectsofAwesome: The wizards at Konami made Sega Genesis do some things it couldn't do, mainly scaling and rotation.
Is there an issue? Send a MessageReason:
None


* ArcNumber: The number 573 is used to activate an EasterEgg via the option menu. [[spoiler: Setting the BGM to 05 and SE to 073 before exiting activates [[CallBack remixed music from the NES ''Castlevania'' trilogy]] after collecting enough power-ups.]]

to:

* ArcNumber: The number 573 (ko-na-mi) is used to activate an EasterEgg via the option menu. [[spoiler: Setting the BGM to 05 and SE to 073 before exiting activates [[CallBack remixed music from the NES ''Castlevania'' trilogy]] after collecting enough power-ups.]]

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* ArcNumber: The number 573 is used to activate an EasterEgg via the option menu. [[spoiler: Setting the BGM to 05 and SE to 073 before exiting activates [[CallBack remixed music from the NES ''Castlevania'' trilogy]] after collecting enough power-ups.]]



* HappyDance: If you die during the [[spoiler: Gear Steamer (the Stage 4 boss)]] battle, [[SugarWiki/FunnyMoments it will celebrate by spinning around and raising its hands in joy]].



* InternalHomage: Stage 1-3 matches stage 02 from ''[[{{VideoGame/Castlevania}} Castlevania]]'', but includes slight changes.

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* InternalHomage: Stage 1-3 matches stage 02 from ''[[{{VideoGame/Castlevania}} Castlevania]]'', but includes slight changes. changes.
** ''Bloodlines'' also includes remixed music from the three NES ''Castlevania'' games.



* OneUp

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* OneUpOneUp: These are often hidden in some rather hard-to-reach places.
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* RiseToTheChallenge: Stage 2-2 has water steadily climbing. As an AutoScrollingLevel, you're free to climb up beyond the camera. In the next stage, you the enemy that causes the water to rise, and need to kill it before you drown.

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* RiseToTheChallenge: Stage 2-2 has water steadily climbing. As an AutoScrollingLevel, you're free to climb up beyond the camera. In the next stage, you find the enemy that causes the water to rise, and need to kill it before you drown.

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* AutoScrollingLevel: Stage 2 and Stage 3 feature these.



* FixedScrollingLevel: Stage 2 and Stage 3 feature these.



* RiseToTheChallenge: Stage 2-2 has water steadily climbing. As a FixedScrollingLevel, you're free to climb up beyond the camera. In the next stage, you the enemy that causes the water to rise, and need to kill it before you drown.

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* RiseToTheChallenge: Stage 2-2 has water steadily climbing. As a FixedScrollingLevel, an AutoScrollingLevel, you're free to climb up beyond the camera. In the next stage, you the enemy that causes the water to rise, and need to kill it before you drown.
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* BlackBlood: The censored versions of the game replaced all of the blood with light blue water and recolored the reddish zombies to be bright green.
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* SpellMyNameWithAnS: Although the reference is pretty obvious, the BigBad is called Elizabeth '''Bartley''', not [[ElizabethBathory Bathory]].
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* FixedScrollingLevel: Stage 2 and Stage 3 feature these.


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* OneUp


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* TimedMission: Stage 2's Water Mage mid-boss, who floods the screen with water until he's dead. Take too long and you get to see Eric and John's SuperDrowningSkills on display in the heat of battle.
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* InternalHomage: Stage 1-3 matches stage 02 from ''[[VideoGame/Castlevania Castlevania]]'', but includes slight changes.

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* InternalHomage: Stage 1-3 matches stage 02 from ''[[VideoGame/Castlevania ''[[{{VideoGame/Castlevania}} Castlevania]]'', but includes slight changes.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/bloodlinescover_7553.jpg]]

The 11th game in the long-running ''{{Castlevania}}'' series, '''Castlevania: Bloodlines''' (''Vampire Killer'' in Japan and ''Castlevania: The New Generation'' in Europe) was released for the SegaGenesis in 1994. This game is notable for the fact that it ties the Castlevania story with that of ''Bram Stoker's Dracula.''

The game's storyline continues in 2006's ''[[CastlevaniaPortraitOfRuin Castlevania: Portrait Of Ruin.]]''

!! ''Bloodlines'' provides examples of:

* AllThereInTheManual: The plot.
* AmericanKirbyIsHardcore: In the Japanese and European versions, Eric has a {{bishonen}} look, while in the American version, Eric's face was changed to [[RatedMForManly look more barbarian-like]].
* BadassSpaniard: Eric Lecarde (AKA the guy with the spear)
* BladeOnAStick: Appropriately vague, since Lecarde's weapon could become a spear, an axe-head spear, ''or'' a trident.
* BloodierAndGorier: Out of all the Classicvanias, this one had the most blood in it by far. Though, coming from a Sega Genesis game, this is [[{{Splatterhouse}} hardly]] [[MortalKombat surprising]]. Yet somehow it got an "all audiences" rating.
* BossRush: Stage 6
* {{Bowdlerize}}: In the European version, all the blood was removed.
** Eric's death animation was also altered so that his spear didn't impale him.
* DegradedBoss: Some of Stage 6's monsters were bosses in the earlier levels.
* DenialOfDiagonalAttack: Averted when playing as Eric, who can twirl his spear in all eight directions. Somewhat averted when playing as John, who can attack upper left, upper right, and downwards while jumping.
* TheDragon: Drolta Tzuentes, who is actually the second-to-last boss after John/Eric defeated Dracula's first form, despite what the American manual says.
* DubNameChange: Johnny to John, though it's not too different compared to other examples.
* EasyModeMockery: As per Konami game at the time, you have to beat the Expert mode to get the full ending.
* EternalEngine: Stage 4, the German weapons factory (the staple Castlevania [[ClockTower clock tower]] in all but name).
* [[EverythingIsBigInTexas Everything Is Badass In Texas]]: John Morris (AKA the guy with the whip).
* FallingChandelierOfDoom: In the fifth stage, Versailles Palace has these in one section, though amusingly they instantly kill any Axe Knights that happen to get caught under it.
* GettingCrapPastTheRadar: How in the '''hell''' did [[{{Gorn}} this]] get a GA rating under Sega's rating system?
* IncendiaryExponent: Upgrade your weapons enough times and they're on fire for maximum damage. Shame you lose it on getting hit once.
* InterfaceScrew: The control-reversing pollen from the giant roses in Stage 5-1, as well as Stages 6-2 (where the screen splits into 3) and 6-3 (the inverted stage, and the vertical controls are reversed).
* InternalHomage: Stage 1-3 matches stage 02 from ''[[VideoGame/Castlevania Castlevania]]'', but includes slight changes.
* LimitBreak: A lesser version of the Item Crash (from ''[[CastlevaniaRondoOfBlood Rondo of Blood]]'') appears in this game.
* MagicSkirt: Eric's tunic, which stays in place even while completely upside-down and shooting upward.
* NamedWeapons: Eric wields the [[strike:[[BlindIdiotTranslation Alcarde]]]] Alucard Spear. And of course, John has the Vampire Killer.
* NintendoHard: It's bad enough that the game's difficulty gives ''Rondo of Blood'' a run for its money, but the limited continues are what really seal the deal. The EasyModeMockery doesn't help either.
* PasswordSave: At the end of each stage, you get a password with number of lives and continues remaining.
* {{Revenge}}: the main motive for Eric Lecarde to hunt down Elizabeth Bartley.
* RiseToTheChallenge: Stage 2-2 has water steadily climbing. As a FixedScrollingLevel, you're free to climb up beyond the camera. In the next stage, you the enemy that causes the water to rise, and need to kill it before you drown.
* SuperDrowningSkills: A little relaxed by this series' standards; falling into water doesn't kill you unless you fall off the screen; it simply causes you to take heavy damage. If you have low enough health however, it will kill you.
* WhipItGood: Morris steps in to keep this a Castlevania game.
* WorldWarOne: In the game's backstory, the BigBad of the game, Elizabeth Bartley [[spoiler:was the mastermind behind the Archduke of Austria's assassination, which started World War I]].
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