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* NoFourthWall: It's... definitely weird. [[spoiler:The Directer, the final boss of the game, is an [[EldritchAbomination eldritch]] being who is challenging the Survivors - not to further its goals or anything, but [[DoingItForTheArt seemingly just for its own entertainment]]. The Directer is heavily implied to be the InUniverse responsible for the mechanics of the game (implied by the way he and his creation, the Ender, will gratuitously bombard the characters with random game objects). Once the game (and he) is beaten, the Directer [[GracefulLoser enthusiastically applauds]], and promises to transport the characters to new worlds... which just so happen to be the game's DLC. It's not a stretch to say that the Directer is just the game developer directly interacting with the game's characters. No wonder he's so alien - he's literally from a dimension they have no knowledge of.]]
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* NeverMessWithGranny: Menya Moonspell is a CoolOldLady who floats around on a platform and casts powerful magic to destroy her foes, and her Megalo form also happens to be ''completely invincible''.
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* BadassPreacher: Sister Clerici and Father Dommario are no slouch in battle and are just as capable as everyone else in slaying hordes of evil with their divine powers.

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** Yatta Cavallo is [[PandaingToTheAudience an anthropomorphic panda]] who throws cherry bombs. These start as extremely luck-based; not only do you need the bombs to roll to a stop near enemies, they initially have a small chance of blowing up. Proper positioning only does so much to mitigate these two factors. On top of that, Cavallo's only passive is gaining an additional projectile every 20 levels, which means it's completely useless early-game. [[MagikarpPower If he survives long enough to get a build going, however]], those cherry bombs go from "situational at best" to "everything is explosions." They also have so much knockback that Cavallo is one of the few characters who BENEFITS from being completely surrounded; with enough upgrades to projectile number and cooldown, it will be almost impossible for the enemies to actually reach you before being blown into dog food. Standing in the middle of the horde in your own circle of explosions thus becomes a totally viable strategy.

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** Yatta Cavallo is [[PandaingToTheAudience an anthropomorphic panda]] panda who throws cherry bombs. These start as extremely luck-based; not only do you need the bombs to roll to a stop near enemies, they initially have a small chance of blowing up. Proper positioning only does so much to mitigate these two factors. On top of that, Cavallo's only passive is gaining an additional projectile every 20 levels, which means it's completely useless early-game. [[MagikarpPower If he survives long enough to get a build going, however]], those cherry bombs go from "situational at best" to "everything is explosions." They also have so much knockback that Cavallo is one of the few characters who BENEFITS from being completely surrounded; with enough upgrades to projectile number and cooldown, it will be almost impossible for the enemies to actually reach you before being blown into dog food. Standing in the middle of the horde in your own circle of explosions thus becomes a totally viable strategy.



* PandaingToTheAudience: One of the unlockable characters, Yatta Cavallo, is (for some reason) a panda. It shares stats with the other "monster" characters, and starts with the Cherry Bomb, which lets it throw rebounding projectiles that have a chance to explode when they stop moving.
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* ScrewThisImOuttaHere: Queen Sigma has a unique defeat animation should she somehow be defeated or get attacked by the Reaper, where she warps away. This makes her the only character capable of surviving the White Hand's grasp, albeit through technicality.
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** Curse normally takes effect instantly whenever you gain additional amounts of it, the only exception being the final rank of Torrona's Box since it drops a whopping 100% Curse on you, it won't take effect until the next minute begins to give you time to prepare for the sudden jump in enemy speed/health/quantity.
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** Mad Groove makes it so that every 2 minutes ''every'' object on the map gets pulled into a circle around you, including items on the floor. This is a simple but extremely practical effect that can help get a build going very quickly. Being able to drag passives on the floor directly to you saves an immense amount of walking time while freeing up a slot for passives so you don't need to worry about getting the Attractorb if you don't build into anything that evolves with it, and you'll never have to worry about scraping around for the red gem or pickups from torches.

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* EliteMook: Whenever your move near to one of the rings or metaglio passive items, a large phantom will spawn that constantly moves towards you at a steady pace and is ''extremely'' durable. However, if you do kill them, they drop a golden egg which will permanently raise a stat on whichever character picks the egg up.

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* EliteMook: Whenever your move near to one of the rings or metaglio Metaglio passive items, a large phantom called an Atlantean will spawn that constantly moves towards you at a steady pace and is ''extremely'' durable. However, if you do kill them, they drop a golden egg which will permanently raise a stat on whichever character picks the egg up.


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* YinYangBomb: Items required to evolve Laurel and Clock Lancet come in pairs and in each pair one part provides a negative effect and the other positive: Metaglio Right and Gold Ring increase enemy-strengthening Curse, while Metaglio Left increases Max Health and Recovery and Silver Ring boosts Duration and Area. Of note is that it's the "inferior" ([[GoldSilverCopperStandard silver vs gold]], [[ASinisterClue left vs right]]) items that grant helpful effects.
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** the 0.8.0 patch added [Always] bag of coins and [Always] floor chicken as options to pick from whenever you level up after you have already maxed out all available weapons and items. It just always grants you that one item for the rest of your playthrough. On runs with LimitBreak turned on, these instead are replaced with a [Random once] and [Random Always] effect so you can just let the dice roll your upgrades without having to be interrupted.

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** the The 0.8.0 patch added [Always] bag of coins and [Always] floor chicken as options to pick from whenever you level up after you have already maxed out all available weapons and items. It just always grants you that one item for the rest of your playthrough. On runs with LimitBreak turned on, these instead are replaced with a [Random once] and [Random Always] effect so you can just let the dice roll your upgrades without having to be interrupted.
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Peek A Bangs has been disambiguated


** Giovanna Giona. She's a HotWitch with sexy legs, an ImpossibleHourglassFigure, NavelDeepNeckline, PeekABangs, and is straddling her witch boom. Her sprite doesn't leave much to the imagination.

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** Giovanna Giona. She's a HotWitch with sexy legs, an ImpossibleHourglassFigure, NavelDeepNeckline, PeekABangs, SultryBangs, and is straddling her witch boom. Her sprite doesn't leave much to the imagination.
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* HotWitch: Giovanna Grana plays up the sexy witch angle as much as her character sprite will allow. According to the Bestiary, she started the rend of the broom-riding, pointy hat-wearing Sassy Witches, and there's a major feud between them and the conservative regular witches.

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* HotWitch: Giovanna Grana plays up the sexy witch angle as much as her character sprite will allow. According to the Bestiary, she started the rend trend of the broom-riding, pointy hat-wearing Sassy Witches, and there's a major feud between them and the conservative regular witches.
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** Patch 1.4.0 allows you to Seal items before a run, removing them from the drop table. This is useful for gold farming when you don't want Orologion to drops. When farming gold with the Gold Fever pickup, you get gold for each mob you kill and it's on a timer which gains more time for each mob you kill. The Orologion pickups will freeze time, preventing more spawns and hence could easily end a Gold Fever. Seal is also useful for removing weapons or passive items not suitable for a run.
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* DoesThisRemindYouOfAnything: The Undead Sassy Witch's bestiary entry talks about how Giovanna turned away from being "assigned Mage at birth" and the other Witches (the enemy varient) who oppose her on the grounds of “protecting witches’ spaces” in a way that clearly is [[TakeThat mocking]] TERFS and the antitrans movement.

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* DoesThisRemindYouOfAnything: The Undead Sassy Witch's bestiary entry talks about how Giovanna turned away from being "assigned Mage at birth" and the other Witches (the enemy varient) who variants) oppose her on the grounds of “protecting witches’ spaces” in a way that clearly is [[TakeThat mocking]] TERFS and the antitrans movement.movement as petty, close-minded weirdos constantly moving goalposts.
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Corrected Leda's pronouns, since we have confirmation they're she/her


** [[spoiler:Leda's body is a writhing mass of flesh and meat. While not detailed as such to truly make out what his body is made of, he resembles the typical depictions of the [[BodyOfBodies Legion]] boss in various CV titles]].

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** [[spoiler:Leda's body is a writhing mass of flesh and meat. While not detailed as such to truly make out what his her body is made of, he she resembles the typical depictions of the [[BodyOfBodies Legion]] boss in various CV titles]].



** The hidden unlockable character Leda is giant, deals twice as much damage as other characters before bonuses, has five additional armor points, and gets a bonus to attack area and cooldown. However, they are also the third slowest character in the game, outweighed by Dommario and the [[NotHyperbole literal rooted-to-the-ground]] tree Peppino.

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** The hidden unlockable character Leda is giant, deals twice as much damage as other characters before bonuses, has five additional armor points, and gets a bonus to attack area and cooldown. However, they are she is also the third slowest character in the game, outweighed by Dommario and the [[NotHyperbole literal rooted-to-the-ground]] tree Peppino.



** Leda is unlocked by traveling downward in Gallo Tower until the screen fully darkens, then defeating it as an OptionalBoss. It boasts a whopping +100% Might and +5 Armor, as well as the already-evolved Holy Wand.

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** Leda is unlocked by traveling downward in Gallo Tower until the screen fully darkens, then defeating it her as an OptionalBoss. It She boasts a whopping +100% Might and +5 Armor, as well as the already-evolved Holy Wand.

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* DefeatMeansFriendship: Red Death, Leda and Gyorunton join the playable cast when you defeat them, although the latter won't join unless you beat them with only one weapon.

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* DefeatMeansFriendship: DefeatMeansFriendship:
**
Red Death, Leda and Gyorunton join the playable cast when you defeat them, although the latter won't join unless you beat them with only one weapon.



** [[spoiler:Genevieve Gruyère becomes playable after unlocking the fight with Ge-Ne-Viv, whom you can also unlock after getting 100k kills with Genevieve. Granted, the "friendship" part is messed with, as the bestiary suggests Ge-Ne-Viv joins the party so she can ''eat a vampire'']].

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** [[spoiler:Genevieve Gruyère becomes playable after unlocking the fight with Ge-Ne-Viv, Je-Ne-Viv, whom you can also unlock after getting 100k kills with Genevieve. Granted, the "friendship" part is messed with, as the bestiary suggests Ge-Ne-Viv Je-Ne-Viv joins the party so she can ''eat a vampire'']].

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* CelestialBody: [[spoiler: The Directer appears like a cloak-shaped yellow flame encompassing the stars.]]

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* CelestialBody: [[spoiler: The CelestialBody:
** [[spoiler:The
Directer appears like a cloak-shaped yellow flame encompassing the stars.]]
** [[spoiler:With the Chaos Rosalia, Yatta Cavallo gains this when they transform at level 80.
]]



** [[spoiler:Genevieve Gruyère becomes playable after unlocking the fight with Ge-Ne-Viv, whom you can also unlock after getting 100k kills with Genevieve. Granted, the "friendship" part is messed with, as the bestiary suggests Ge-Ne-Viv joins the party so she can **eat a vampire**]].

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** [[spoiler:Genevieve Gruyère becomes playable after unlocking the fight with Ge-Ne-Viv, whom you can also unlock after getting 100k kills with Genevieve. Granted, the "friendship" part is messed with, as the bestiary suggests Ge-Ne-Viv joins the party so she can **eat ''eat a vampire**]].vampire'']].



* FighterMageThief: The three main characters of the ''Tides of the Foscari'' DLC fulfill the triangle. Maruto Cuts, with his tanky stats and his {{BFS}}, is the Fighter. Eleanor Uziron, who gains three powerful spells that unite into the devastating SpellStrom, is the Mage. Keitha Muort, the archer whose evolved weapon gets stronger when she picks up gold coins, is the Thief.

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* FighterMageThief: The three main characters of the ''Tides of the Foscari'' DLC fulfill the triangle. Maruto Cuts, with his tanky stats and his {{BFS}}, is the Fighter. Eleanor Uziron, who gains three powerful spells that unite into the devastating SpellStrom, [=SpellStrom=], is the Mage. Keitha Muort, the archer whose evolved weapon gets stronger when she picks up gold coins, is the Thief.



** missingN&#9647. Sometimes his starts with really good stats. Sometimes his stats are so horrendous, you can't even play the game with him. Sometimes you get **both**.

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** missingN&#9647. Sometimes his he starts with really game-breakingly good stats. Sometimes his stats are so horrendous, you can't even play bad to the game with him. point of ''literally'' breaking the game. Sometimes you get **both**.both!


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** Some of the enemies in the Astral Stair blink red and blue to the beat of the background music. [[spoiler:It's not just visual, either - they ''can't be hit'' by weapons of the opposite color.]]
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** Finding the Trisection unlocks the option to have random events trigger each minute or two, ranging from enemy swarms to free heals or items.
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* StalkedByTheBell: If you survive the full time limit of a stage (usually 30 minutes, reduced to 15 for bonus levels), Red Death arrives to destroy you. His HP is 65535 times your level, and he deals that much damage on impact. If you manage to avoid him, another one will show up each additional minute. [[spoiler:There are several ways to kill Red Death, but even if you succeed, White Hand will show up shortly afterwards. White Hand is completely invincible and, rather than dealing damage, reduces your maximum HP to zero, an instant kill that ignores all Revives.]]
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** Peppino is a tree. A ''literal tree''. Most of its stats are pretty mediocre, but its movement speed is ''-100%'' - without speed upgrades, ''it can't move at all''. Even ''with'' them, it's a MightyGlacier without the "Mighty".

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*** Sir Ambrojoe starts with La Robba, a weapon that starts off with very umimpressive stats. He starts with 10 more amount that slowly diminishs so La Robba can function as a proper starting weapon.



** Giovanna fires cats. Yes, cats. They damage anything in their path, have a chance to fight each other if two cats' hotboxes touch (which causes a BigBallOfViolence with even better damage and a big AOE), and turn items into coins. Its evolution turns them into flying cat eyes.

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** Giovanna fires summons cats. Yes, cats. They damage anything in their path, including you, and have a chance to fight each other if two cats' hotboxes touch (which causes a BigBallOfViolence with even better damage and a big AOE), and turn items into coins. AOE). Its evolution evolution, Vicious Hunger, turns them into flying cat eyes.eyes that turns items into coins.



** When the Fomorians show up in Abyss Foscari, the edges of the screen will be covered in black particle effects, screwing with visibility is the alredy dark level.

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** When the Fomorians show up in Abyss Foscari, the edges of the screen will be covered in black particle effects, screwing with visibility is in the alredy dark level.



* JokeCharacter: Random isn't a random character, it's ''literally an animate question mark''. Its stats can wildly vary from run to run, and if you're unlucky, it might actively ''subtract'' from your skills. On top of this, you might spawn with a non-damaging weapon, and unlike characters who start with non-damaging weapons like Gallo, you won't have any way to kill anything. Good luck!

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* JokeCharacter: Quite a few.
**
Random isn't a random character, it's ''literally an animate question mark''. Its stats can wildly vary from run to run, and if you're unlucky, it might actively ''subtract'' from your skills. On top of this, you might spawn with a non-damaging weapon, and unlike characters who start with non-damaging weapons like Gallo, you won't have any way to kill anything. Good luck!luck!
** missingN&#9647. Sometimes his starts with really good stats. Sometimes his stats are so horrendous, you can't even play the game with him. Sometimes you get **both**.


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** Sammy is this for gold farming, since he gets experience when collecting gold, even if Game Killer is on, and starts with a souped up version of Vicious Hunger that almost always turns enemies into gold.

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** [[spoiler:Genevieve Gruyère becomes playable after unlocking the fight with Ge-Ne-Viv, whom you can also unlock after getting 100k kills with Genevieve. Granted, the "friendship" part is messed with, as the bestiary suggests Ge-Ne-Viv joins the party so she can **eat a vampire**]].



* DevelopersForesight: The devs knew the players would attempt to kill Red Death at the end of the game. He does have an HP value and can be killed by cheesing him with geometry. Killing him will unlock him as a playable character.

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* DevelopersForesight: DevelopersForesight:
**
The devs knew the players would attempt to kill Red Death at the end of the game. He does have an HP value and can be killed by cheesing him with geometry. Killing him will unlock him as a playable character.character.
** The spells were added to allow players to unlock things that they might not want to try to unlock. You won't get achievements, and the spells aren't listed anywhere in game, but you can unlock essentially everything with them.



* ExperienceBooster: The Crown increases experience gained by a {{percent|BasedValues}}age, up to 40% when maxed.

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* ExperienceBooster: The Crown increases experience gained by a {{percent|BasedValues}}age, up to 40% when maxed. Smiliarly, Wicked Season boosts it by 0.5% every level up, and will double it periodically.


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** When the Fomorians show up in Abyss Foscari, the edges of the screen will be covered in black particle effects, screwing with visibility is the alredy dark level.
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* DoesThisRemindYouOfAnything: The Undead Sassy Witch's bestiary entry talks about how Giovanna turned away from being "assigned Mage at birth" and the other Sassy Witches oppose her on the grounds of “[protecting] witches’ spaces” in a way that clearly mirrors political debates over transgenderism.

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* DoesThisRemindYouOfAnything: The Undead Sassy Witch's bestiary entry talks about how Giovanna turned away from being "assigned Mage at birth" and the other Sassy Witches (the enemy varient) who oppose her on the grounds of “[protecting] “protecting witches’ spaces” in a way that clearly mirrors political debates over transgenderism.is [[TakeThat mocking]] TERFS and the antitrans movement.
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* DoesThisRemindYouOfAnything: The Undead Sassy Witch's bestiary entry talks about how Giovanna turned away from being "assigned Mage at birth" and the other Sassy Witches oppose her on the grounds of “protect witches’ spaces” in a way that clearly mirrors political debates over transgenderism.

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* DoesThisRemindYouOfAnything: The Undead Sassy Witch's bestiary entry talks about how Giovanna turned away from being "assigned Mage at birth" and the other Sassy Witches oppose her on the grounds of “protect “[protecting] witches’ spaces” in a way that clearly mirrors political debates over transgenderism.
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* DoesThisRemindYouOfAnything: The Undead Sassy Witch's bestiary entry talks about how Giovanna turned away from being "assigned Mage at birth" and the other Sassy Witches oppose her on the grounds of “protect witches’ spaces” in a way that clearly mirrors political debates over transgenderism.
--->''"Maybe one day they’ll accept that anybody can be a Sassy Witch if they truly want to be."''
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** Sammy the Catapillar Cake([[{{Tradesnark}} TM]]) is a very silly looking character that starts with reduced might and Vicious Hunger as its starting weapon, but continues to get experience from gold coins as though they were XP gems. The Lethal comes in if you pick Disco of Gold as your first Arcana; you make Sammy basically immortal right out the gate, and the second you find a coin bag to start a Gold Rush Sammy will immediately gain dozens of levels to immediately complete any build you want and start limit breaking, quickly turning him into a money farming monstrosity that has a non-zero chance of ''crashing the game'' and can leave a run with several million gold earned.
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Wrong page, a YMMV trope. Moving to YMMV.


* ViewerGenderConfusion: [[TheArchmage Leda's]] gender was hard to determine in the base game, but the description of the Followa enemy seemingly confirms she's female.
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The game is available on UsefulNotes/{{Steam}}. It released out of Early Access on October 20, 2022. A demo can be played on [[https://poncle.itch.io/vampire-survivors poncle's itch.io page]]. On December 15, 2022, the game received its first wave of DownloadableContent, titled ''Legacy of the Moonspell''. The second DLC, ''Tides of the Foscari'', was released on April 13, 2023.

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The game is available on UsefulNotes/{{Steam}}. It released out of Early Access on October 20, 2022. A demo can be played on [[https://poncle.itch.io/vampire-survivors poncle's itch.io page]]. On December 15, 2022, the game received its first wave of DownloadableContent, titled ''Legacy of the Moonspell''. The second DLC, ''Tides of the Foscari'', was released on April 13, 2023. An upcoming animated series based on the game was announced on the 29th of April 2023.
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* ViewerGenderConfusion: [[TheArchmage Leda's]] gender was hard to determine in the base game, but the description of the Followa enemy seemingly confirms she's a "sorceress".

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* ViewerGenderConfusion: [[TheArchmage Leda's]] gender was hard to determine in the base game, but the description of the Followa enemy seemingly confirms she's a "sorceress".female.
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** With enough [=MoveSpeed=] and game lag, it's possible to clip through solid geometry. Doing so on the boundry walls of Inlaid Library, Galleo Tower and Tiny Bridge reveals that those stages still WrapAround in those directions, but have no enemy spawns in the outside duplicate layouts.

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** With enough [=MoveSpeed=] and game lag, it's possible to clip through solid geometry. Doing so on the boundry walls of Inlaid Library, Galleo Gallo Tower and Tiny Bridge reveals that those stages still WrapAround in those directions, but have no enemy spawns in the outside duplicate layouts.
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* MinusWorld:
** With enough [=MoveSpeed=] and game lag, it's possible to clip through solid geometry. Doing so on the boundry walls of Inlaid Library, Galleo Tower and Tiny Bridge reveals that those stages still WrapAround in those directions, but have no enemy spawns in the outside duplicate layouts.
** One secret unlock parodies this. [[spoiler:With Hurry Mode enabled and enough Curse accumulated, heading to the extreme south-west on Green Acres takes the player to a parody of [[VideoGame/PokemonRedAndBlue Glitch City]] with glitched bat enemies. Managing to defeat 128 of them unlocks missingNâ–Ż as a character and returns the stage to normal again]].

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