History VideoGame / UrbanTerror

24th May '16 10:00:42 PM Wuz
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* FacklerScaleOfFPSRealism: Listed under “other”, which is telling.

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* FacklerScaleOfFPSRealism: Listed Used to be considered a special case and listed under “other”, which is telling."other" due to being all over the place.
24th May '16 1:06:19 AM erforce
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* ExcusePlot: The earlier versions made a pretense that the game is about mercenaries waging a shadow war, the default maps being what you’d expect (industrial and urban areas). The 4.0 release changed that to SWAT team and a criminal gang named Red Dragons (presumably freshly escaped from prison, as evidenced by their orange overalls). None of this has any relation to gameplay or the selection of weapons though, and one of the oldest default maps still in the game in fact depicts a scene from ''SavingPrivateRyan''…

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* ExcusePlot: The earlier versions made a pretense that the game is about mercenaries waging a shadow war, the default maps being what you’d expect (industrial and urban areas). The 4.0 release changed that to SWAT team and a criminal gang named Red Dragons (presumably freshly escaped from prison, as evidenced by their orange overalls). None of this has any relation to gameplay or the selection of weapons though, and one of the oldest default maps still in the game in fact depicts a scene from ''SavingPrivateRyan''…''Film/SavingPrivateRyan''…
27th Feb '15 11:43:24 PM JRandomNoob
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''[[http://www.urbanterror.info/home/ Urban Terror]]'', commonly abbreviated as ''[=UrT=]'', is a [[FreewareGames freeware]] multiplayer FirstPersonShooter. Although it started out as a [[GameMod total conversion mod]] for ''VideoGame/QuakeIIIArena'', since 2007 it has been de facto a standalone game thanks to [[http://ioquake3.org/ ioquake3]], the open-source version of the ''Quake 3'' egine. Its gameplay is explicitly characterized as “Hollywood realism” and “[[RuleOfFun Fun over realism]]” by the developers, featuring more or less realistic weaponry and completely unrealistic movement. A [[http://www.youtube.com/watch?v=fIeyUrOXnWQ promo video from 2009]] gives a basic overview of the look and feel of the game.

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''[[http://www.urbanterror.info/home/ Urban Terror]]'', commonly abbreviated as ''[=UrT=]'', is a [[FreewareGames freeware]] multiplayer FirstPersonShooter. Although it started out as a [[GameMod total conversion mod]] for ''VideoGame/QuakeIIIArena'', since 2007 it has been de facto a standalone game thanks to [[http://ioquake3.org/ ioquake3]], the open-source version of the ''Quake 3'' egine.engine. Its gameplay is explicitly characterized as “Hollywood realism” and “[[RuleOfFun Fun over realism]]” by the developers, featuring more or less realistic weaponry and completely unrealistic movement. A [[http://www.youtube.com/watch?v=fIeyUrOXnWQ promo video from 2009]] gives a basic overview of the look and feel of the game.
15th Dec '14 10:10:27 AM JRandomNoob
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/urban-terror-4_1-new_4201.jpg]]
[[caption-width-right:350:Urban Terror 4.1.1 (the current version is 4.2.021), map ut4_turnpike.]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/urban-terror-4_1-new_4201.jpg]]
[[caption-width-right:350:Urban Terror 4.1.1 (the current version is 4.2.021),
org/pmwiki/pub/images/urt-4-2-tvtropes_3542.png]]
[[caption-width-right:350:Firing [=LR300=] on ut4_turnpike, the single most popular
map ut4_turnpike.in the game.]]
1st Dec '14 10:49:16 AM JRandomNoob
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''[[http://www.urbanterror.info/home/ Urban Terror]]'', or ''[=UrT=]'', is a [[FreewareGames freeware]] multiplayer FirstPersonShooter, “Hollywood realism” [[GameMod total conversion mod]] for ''VideoGame/QuakeIIIArena''. Since 2007 it has been a de facto standalone game thanks to [[http://ioquake3.org/ ioquake3]], the open-source version of the ''Quake 3'' egine. Its gameplay is explicitly characterized as “[[RuleOfFun Fun over realism]]” by the developers, featuring more or less realistic weaponry and completely unrealistic movement. A [[http://www.youtube.com/watch?v=fIeyUrOXnWQ promo video from 2009]] gives a short overview of many of the features of the game.

It’s often compared to ''VideoGame/{{Counter-Strike}}'' (both conversions came out roughly at the same time), either as a free alternative or a rip-off. Comparing it to ''Action [[VideoGame/QuakeII Quake 2]]'' would be more correct since most of the original developers came from ''[=AQ2=]'' with the intent of creating a similar fast-paced gameplay on a more modern engine. In fact, Urban Terror got its very name from a popular map in ''[=AQ2=]''. (No relation to the WarOnTerror which was still more than a year into the future when the first beta was released; the game has never featured terrorists of any kind.)

The game is still being updated after thirteen years, currently receiving bug fixes and new features every month or so. Its long-awaited [[VaporWare next-generation version]] will be using [[http://www.unrealengine.com/ Unreal Engine 4]]; you can participate in discussion on the [[http://www.urbanterror.info/forums/forum/73-ue4-urban-terror-discussion/ UrT HD subforum]] and read developer diaries in the [[http://www.urbanterror.info/news/blogs/ blogs section]].

to:

''[[http://www.urbanterror.info/home/ Urban Terror]]'', or commonly abbreviated as ''[=UrT=]'', is a [[FreewareGames freeware]] multiplayer FirstPersonShooter, “Hollywood realism” FirstPersonShooter. Although it started out as a [[GameMod total conversion mod]] for ''VideoGame/QuakeIIIArena''. Since ''VideoGame/QuakeIIIArena'', since 2007 it has been a de facto a standalone game thanks to [[http://ioquake3.org/ ioquake3]], the open-source version of the ''Quake 3'' egine. Its gameplay is explicitly characterized as “Hollywood realism” and “[[RuleOfFun Fun over realism]]” by the developers, featuring more or less realistic weaponry and completely unrealistic movement. A [[http://www.youtube.com/watch?v=fIeyUrOXnWQ promo video from 2009]] gives a short basic overview of many of the features look and feel of the game.

It’s Being one of the last survivors from the wave of realism mods from around the turn of the century, it’s often compared to ''VideoGame/{{Counter-Strike}}'' (both conversions came out roughly at which started the same time), either as a free alternative or a rip-off. Comparing it craze. However, gameplay-wise it’s closer to the granddaddy of them all, ''Action [[VideoGame/QuakeII Quake 2]]'' would be more correct since most 2]]'', and in fact many of the original developers came from the ''[=AQ2=]'' community with the intent of creating a recreating similar fast-paced gameplay on a more modern engine. In fact, Urban Terror (Apparently ''Urban Terror'' got its very name from a popular map in ''[=AQ2=]''. (No relation to the WarOnTerror which was still more than a year into the future when the first beta was released; the game has never featured terrorists of any kind.''[=AQ2=]''.)

The game is still being updated after thirteen fourteen years, currently receiving bug fixes and new features every month or so. Its long-awaited [[VaporWare next-generation version]] will be using [[http://www.unrealengine.com/ Unreal Engine 4]]; you can participate in discussion on the 4]]. ''Urban Terror HD'', as it’s called, has a [[http://www.urbanterror.info/forums/forum/73-ue4-urban-terror-discussion/ UrT HD dedicated subforum]] and read developer diaries in the [[http://www.urbanterror.info/news/blogs/ blogs section]].
developer diaries]] on the official website.

No relation to the WarOnTerror which was still more than a year into the future when the first beta was released; the game has never featured terrorists of any kind.
15th Nov '14 9:08:53 PM RedSnappa
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[[caption-width-right:350:Urban Terror 4.1.1 (the current version is 4.2.020), map ut4_turnpike.]]

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[[caption-width-right:350:Urban Terror 4.1.1 (the current version is 4.2.020), 021), map ut4_turnpike.]]
1st Oct '14 6:24:30 PM RedSnappa
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[[caption-width-right:350:Urban Terror 4.1.1 (the current version is 4.2.019), map ut4_turnpike.]]

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[[caption-width-right:350:Urban Terror 4.1.1 (the current version is 4.2.019), 020), map ut4_turnpike.]]
21st Sep '14 7:40:44 PM RedSnappa
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[[caption-width-right:350:Urban Terror 4.1.1 (the current version is 4.2.018), map ut4_turnpike.]]

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[[caption-width-right:350:Urban Terror 4.1.1 (the current version is 4.2.018), 019), map ut4_turnpike.]]
22nd Jul '14 3:43:02 AM JRandomNoob
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The game is still being updated after thirteen years, currently receiving bug fixes and new features every month or so. Its long-awaited [[VaporWare next-generation version]], using a custom engine and all-new assets, has been in development for the past few years.

to:

The game is still being updated after thirteen years, currently receiving bug fixes and new features every month or so. Its long-awaited [[VaporWare next-generation version]], version]] will be using a custom engine [[http://www.unrealengine.com/ Unreal Engine 4]]; you can participate in discussion on the [[http://www.urbanterror.info/forums/forum/73-ue4-urban-terror-discussion/ UrT HD subforum]] and all-new assets, has been read developer diaries in development for the past few years.
[[http://www.urbanterror.info/news/blogs/ blogs section]].



* BodyArmorAsHitPoints: Averted. Vest only protects your torso and helmet your head, and neither one helps when you get hit in legs or arms or protects you against grenades.

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* BodyArmorAsHitPoints: Averted. Vest only protects your torso and helmet your head, and neither one helps when you get hit in legs or arms or protects you against grenades.grenades (let alone drowning).
7th Apr '14 8:05:50 AM RedSnappa
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** Now unbroken to some extent, as the 4.1 master servers were turned off on New Years Day 2014, forcing everyone to switch to 4.2.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.UrbanTerror