History VideoGame / Transcendence

7th Nov '16 6:59:48 AM erwgd
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* DressingAsTheEnemy: In one of Benedict's missions, you and Benedict use a Penitent gunship to sneak into a Pentient sanctum.
25th Oct '16 3:29:07 PM erwgd
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* EveryoneIsArmed: Nearly every ship is equipped with some sort of weapon; just one explorer ship is an exception. However, most of the ships docked at stations will simply flee to the nearest stargate if they're under attack, leaving the guards to deal with the assailant.


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* MuggingTheMonster: In the beginning of the game, Starton Eridani always seems to be attacked by a handful of Centauri raiders, who are promptly slaughtered by the well armed ships guarding the stations.
** If the Teratons think your ship is weak, they may mug you if you enter one of their trading posts. While they will overpower you since you're outside your ship, they can't do much to stop you from undocking and blowing up the station with your "weak ship" to take back whatever they stole from you.
25th Oct '16 3:01:05 PM erwgd
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* SlaveLiberation: In the midgame, you can destroy Sung Slave Camps to free slaves, and if enough of the slave quarters survive, you'll be rewarded with [[PeopleJars slave coffins]] to take with you. Freeing the slaves in these coffins is optional; you can release them at any Commonwealth station or give them to a Domina temple. Alternatively, you can [[VideoGameCrueltyPotential sell them to the Black Market or feed them to a Teraton Fabricator]], and you won't be punished for doing the latter.


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* WetwareCPU: The Sung empire uses slaves for computing power. [[spoiler: The Huari use slave coffins for this as well, though they claim to only use those who can't recover.]]
6th Jul '16 1:17:29 PM AssumedPseudonym
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** A certain class of Auton will also malfunction when used and turn on its owner.

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** A certain class of Auton will also malfunction when used and turn on its owner. Another will malfunction to similar effect when given certain orders.



** A device that was added in one of the expansions generates ammo for a specific ammo-based weapon, effectively turning it into one of these as well.

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** A One of the official expansions adds a device that was added in one of the expansions generates ammo for a specific ammo-based weapon, effectively turning it into one of these as well.



* EquipmentBasedProgression: There is an ExperiencePoints system for using repair items and analyzers, but everything else is based on upgrading your ship's equipment.

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* EquipmentBasedProgression: There is an invisible ExperiencePoints system for using repair items and analyzers, but everything else is based on upgrading your ship's equipment.



** The Corporate Command and Eternity Port expansions have their own plotlines which are much clearer early on.



** Eternity Port, an official expansion to the game, has factions that use yuan or euros as well.

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** Eternity Port, an official expansion to the game, has introduces factions that use yuan or euros as well.



* StandardSciFiFleet: Played straight with the Ares, including several classes of light ships, a freighter, a missile boat that is essentially a space gun, a destroyer, and even a dreadnought. The Commonwealth and Sung also play this trope straight to a degree. Subverted with several of the other factions, a few of which use only light ships.

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* StandardSciFiFleet: Played straight with the Ares, including several classes of light ships, a freighter, a missile boat that is essentially a space gun, a destroyer, and even a dreadnought. The Commonwealth and Sung also play this trope straight to a degree. degree.
**
Subverted with several of the numerous other factions, a few of which use factions. Several field only a single ship type, and others have only a small assortment of light ships.vessels.


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** Ships and stations are on a completely different scale from natural interstellar bodies. And yes, itís s still an exponential scale.
12th May '16 10:08:43 AM Morgenthaler
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* KnightsTemplar: The Syrtian leadership believe they are acting on the words of Domina and will commit any acts in her name (and they apparently believe themselves, though nobody else in-game would think Domina would cause the 80+ year long Syrtian war). The Iocrym use the same reasoning.

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* KnightsTemplar: KnightTemplar: The Syrtian leadership believe they are acting on the words of Domina and will commit any acts in her name (and they apparently believe themselves, though nobody else in-game would think Domina would cause the 80+ year long Syrtian war). The Iocrym use the same reasoning.
28th Mar '16 2:28:29 AM AssumedPseudonym
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* GameMod: The game supports making modding a very simple process, easy to do; the developer even goes out of his way to make the game more modifiable! In fact, modding is one of the major draws of the game. This has resulted in a spectrum of mods exhibiting various tropes (primarily quality-related ones). Some of the best modders are offered the chance to become registered developers, authorized to make [[AscendedFanon official expanded universe material]] for the game (though it is, of course, still subject to approval from George).
** DevelopmentHell: Like the main game itself, the [[SoCoolItsAwesome most ambitous]] mods (particularly the official ones) undergo very long development times.
6th Mar '16 6:23:27 AM erwgd
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* ArtificialMeat: The low-level meats are described as being synthetic or vat-grown.


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* GladiatorGames: In the Rigel Aurelius system you can sign up to fight in these.
28th Jan '16 8:47:48 AM erwgd
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* EquipmentBasedProgression

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* EquipmentBasedProgressionEquipmentBasedProgression: There is an ExperiencePoints system for using repair items and analyzers, but everything else is based on upgrading your ship's equipment.
28th Jan '16 8:40:41 AM erwgd
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* EquipmentBasedProgression
17th Jan '16 5:57:35 PM nombretomado
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Transcendence is a video game described by its creator, George Moromisato, as the fusion of ''VideoGame/NetHack'' and ''StarControl''. You choose one of three starships to travel between systems, gathering things to upgrade your ships to survive the more and more dangerous enemies, and trying to make it out alive.

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Transcendence is a video game described by its creator, George Moromisato, as the fusion of ''VideoGame/NetHack'' and ''StarControl''.''VideoGame/StarControl''. You choose one of three starships to travel between systems, gathering things to upgrade your ships to survive the more and more dangerous enemies, and trying to make it out alive.



* XMeetsY: As mentioned above, the creator calls this game "''[=NetHack=]'' meets ''StarControl 2''".

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* XMeetsY: As mentioned above, the creator calls this game "''[=NetHack=]'' meets ''StarControl 2''".''VideoGame/StarControlII''".
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Transcendence