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ZCE and YMMV


* ObviousBeta: Well, at least when one bought it.
* OurWerebeastsAreDifferent: The Werepig.
* ShoutOut: The description of the Stone Hammer reads [[WesternAnimation/SuperMarioWorld "It's a stone, Luigi, you didn't make it!"]]

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* ObviousBeta: Well, at least when one bought it.
*
%%* OurWerebeastsAreDifferent: The Werepig.
* ShoutOut: ShoutOut:
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The description of the Stone Hammer reads [[WesternAnimation/SuperMarioWorld "It's a stone, Luigi, you didn't make it!"]]

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* ObviousBeta: Well, at least when one bought it. See the InternetBacklash example on the YMMV page.

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* ObviousBeta: Well, at least when one bought it. See the InternetBacklash example on the YMMV page.

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Added image.


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/towns_game_image.jpg]]



''Towns'' is an indie game by Xavi Canal and Ben Palgi. It's an open-sandbox simulation with RPG elements much like VideoGame/DwarfFortress (which is cited as one of the game's inspirations). You take command of a group of settlers who are trying to put together a small settlement in the wilderness. You control them by giving orders (to cut down trees for lumber, mine for stone and metals, harvest plants and slaughter animals for food, build weapons and armor, etc.) and placing zones (indicating workshops and homes and stockpiles for goods). Once your settlement gets big enough it will attract adventurers, who will explore the local dungeon and find treasures with which to improve your town further.

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''Towns'' '''Towns''' is an indie game by Xavi Canal and Ben Palgi. It's an open-sandbox simulation with RPG elements much like VideoGame/DwarfFortress (which is cited as one of the game's inspirations). You take command of a group of settlers who are trying to put together a small settlement in the wilderness. You control them by giving orders (to cut down trees for lumber, mine for stone and metals, harvest plants and slaughter animals for food, build weapons and armor, etc.) and placing zones (indicating workshops and homes and stockpiles for goods). Once your settlement gets big enough it will attract adventurers, who will explore the local dungeon and find treasures with which to improve your town further.
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NeedsMoreLove.
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http://townsgame.com/forums/viewtopic.php?f=8&t=11485 It is odd that everyone latched onto the idea the game was dead so quickly and then just ignored everything else. The statement that the game died prematurely seems to be premature.


Ironically, as of May 2014, the game itself has died prematurely as the developers have stated they will no longer be working on the game, despite it still being in an ObviousBeta state. More information can be found on [[http://kotaku.com/unfinished-steam-game-abandoned-after-thousands-bought-1572931721 this article.]]

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Ironically, as of May 2014, the game itself has died prematurely as the developers have stated they will no longer be working on the game, despite it still being in an ObviousBeta state. More information can be found on [[http://kotaku.com/unfinished-steam-game-abandoned-after-thousands-bought-1572931721 this article.]]
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Ironically, as of May 2014, the game itself has died prematurely as the developers have stated they will no longer be working on the game, despite it still being in an ObviousBeta state. More information can be found on [this article http://kotaku.com/unfinished-steam-game-abandoned-after-thousands-bought-1572931721.]

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Ironically, as of May 2014, the game itself has died prematurely as the developers have stated they will no longer be working on the game, despite it still being in an ObviousBeta state. More information can be found on [this article http://kotaku.com/unfinished-steam-game-abandoned-after-thousands-bought-1572931721.]
[[http://kotaku.com/unfinished-steam-game-abandoned-after-thousands-bought-1572931721 this article.]]
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Ironically, as of May 2014, the game itself has died prematurely as the developers have stated they will no longer be working on the game, despite it still being in an ObviousBeta state. More information can be found on [this article http://kotaku.com/unfinished-steam-game-abandoned-after-thousands-bought-1572931721.]
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** The medicine cabinet's description is [[Left4Dead "Pill's here!"]]

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** The medicine cabinet's description is [[Left4Dead [[VideoGame/Left4Dead "Pill's here!"]]
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Left 4 Dead shout out

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** The medicine cabinet's description is [[Left4Dead "Pill's here!"]]
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Werepig Addedin

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* OurWerebeastsAreDifferent: The Werepig.
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* ObviousBeta: Well, at least when one bought it. See the InternetBacklash example on the YMMV page.

Added: 4

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!!This game contains examples of the following tropes:

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!!This game contains provides examples of the following tropes:of:



* ShoutOut: The description of the Stone Hammer reads [[WesternAnimation/SuperMarioWorld "It's a stone, Luigi, you didn't make it!"]]

to:

* ShoutOut: The description of the Stone Hammer reads [[WesternAnimation/SuperMarioWorld "It's a stone, Luigi, you didn't make it!"]]it!"]]
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NeedsMoreLove.
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''Towns'' is an indie game by Xavi Canal and Ben Palgi. It's an open-sandbox simulation with RPG elements much like VideoGame/DwarfFortress (which is cited as one of the game's inspirations). You take command of a group of settlers who are trying to put together a small settlement in the wilderness. You control them by giving orders (to cut down trees for lumber, mine for stone and metals, harvest plants and slaughter animals for food) and placing zones (indicating workshops and homes). Once your settlement gets big enough it will attract adventurers, who will explore the local dungeon and find treasures with which to improve your town further.

to:

''Towns'' is an indie game by Xavi Canal and Ben Palgi. It's an open-sandbox simulation with RPG elements much like VideoGame/DwarfFortress (which is cited as one of the game's inspirations). You take command of a group of settlers who are trying to put together a small settlement in the wilderness. You control them by giving orders (to cut down trees for lumber, mine for stone and metals, harvest plants and slaughter animals for food) food, build weapons and armor, etc.) and placing zones (indicating workshops and homes).homes and stockpiles for goods). Once your settlement gets big enough it will attract adventurers, who will explore the local dungeon and find treasures with which to improve your town further.
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Added DiffLines:

''Build, Explore, [[BreadEggsMilkSquick Die Prematurely]]!''

''Towns'' is an indie game by Xavi Canal and Ben Palgi. It's an open-sandbox simulation with RPG elements much like VideoGame/DwarfFortress (which is cited as one of the game's inspirations). You take command of a group of settlers who are trying to put together a small settlement in the wilderness. You control them by giving orders (to cut down trees for lumber, mine for stone and metals, harvest plants and slaughter animals for food) and placing zones (indicating workshops and homes). Once your settlement gets big enough it will attract adventurers, who will explore the local dungeon and find treasures with which to improve your town further.

It was made available on Steam on November 7th, 2012 as part of the ''Steam Greenlight'' program, and is also available on [[http://townsgame.com/ the game's website]].
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!!This game contains examples of the following tropes:
*ManEatingPlant: Carnivorous plants will try to devour any monster, animal, or villager who blunders into their maw. You can actually cultivate them as a sort of defense mechanism.
*ShoutOut: The description of the Stone Hammer reads [[WesternAnimation/SuperMarioWorld "It's a stone, Luigi, you didn't make it!"]]

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