History VideoGame / TotalWarRomeII

4th May '16 4:54:33 PM TheGreatUnknown
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* StealthPun: Many armies have names such as "The Champions of X" or "The Honor of Y" for their deities. One of Egypt's is "The Pride of Sekhmet". Sekhmet is a lioness...
14th Feb '16 3:29:04 AM eroock
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-->''How far will you go for Rome?''

to:

-->''How
->''"How
far will you go for Rome?''
Rome?"''
9th Jan '16 8:57:52 PM IncognitoNinja
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** The inclusion of an EncyclopediaExposita and multiple victory conditions (military, economic and cultural) should be familiar to ''{{VideoGame/Civilization}}'' players.
5th Jan '16 12:10:34 AM EvangelosKamikaze
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* NonIndicativeName: Royal Peltasts are elite heavy sword infantry [[note]]Though they do have more javelins and use them better than most other melee infantry.[[/note]] while other peltasts are lightly equipped javelin throwing skirmishers. This is not helped by their unit description [[note]]"The king's own skirmishers are a force to be reckoned with."[[/note]], their encyclopedia entry, which is identical to every other peltast, or their unit card, which depicts a man holding a javelin instead of a sword.

to:

* NonIndicativeName: Royal Peltasts are elite heavy sword infantry [[note]]Though they do have more javelins and use them better than most other melee infantry.[[/note]] while other peltasts are lightly equipped javelin throwing skirmishers. This is not helped by their unit description [[note]]"The king's own skirmishers are a force to be reckoned with."[[/note]], their encyclopedia entry, which is identical to every other peltast, or their unit card, which depicts a man holding a javelin instead of a sword. They don't even carry a pelte, which is where the word 'peltast' comes from.
15th Dec '15 12:58:04 PM Morgenthaler
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-->''[[{{Tagline}} How far will you go for Rome?]]''

to:

-->''[[{{Tagline}} How -->''How far will you go for Rome?]]''
Rome?''
2nd Nov '15 7:43:03 AM Ecthel
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* DeathOfAThousandCuts: Individual strikes from a pike may not do much damage, but any attacker facing a pike phalanx head-on would be jabbed several times by multiple pikes before they can get anywhere near to the pikemen holding them.



* FragileSpeedster: Lighter units may be faster moving, but they also tend to have less armor and/or HP than their heavier counterparts.



** Shock infantry and cavalry like Thracian Warriors and Companion Cavalry, respectively, tend to be very deadly on the charge but lack durability, both in melee and against missile fire.

to:

** Shock infantry and cavalry like Thracian Warriors and Companion Cavalry, respectively, tend to be very deadly on the charge but lack durability, both in prolonged melee and against missile fire.



** The Getae Falxmen who can easily chop down enemy infantry, but have poor armor and won't last long when their foes can fight back.



* LightningBruiser:
** Cataphracts in general, available to the Eastern kingdoms, the Seleucid Empire, Baktria and the Massagetae. An organised charge from a single unit of cataphracts can ''flatten'' an unbraced infantry unit, and they ''just don't die''!
** Super/Ultra Heavy units like the Heroes of Sparta or the Praetorian Guard tend to be quite effective even in situations where their lesser brethren would be utterly slaughtered, by virtue of their ridiculously high stats in nearly every regard.
** Macedon Companion Cavalry which are fast and hard hitting cavalry units capable of duking it out in melee combat with any unit.

to:

* LightningBruiser:
** Cataphracts in general, available to the Eastern kingdoms, the Seleucid Empire, Baktria
LightningBruiser: Very and the Massagetae. An organised charge from a single unit of Super Heavy cavalry like cataphracts can ''flatten'' an unbraced infantry unit, and they ''just don't die''!
** Super/Ultra Heavy units like the Heroes of Sparta or the Praetorian Guard
tend to be quite effective very tough, hard hiting, and still faster than even in situations where their lesser brethren would be utterly slaughtered, by virtue of their ridiculously high stats in nearly every regard.
** Macedon Companion Cavalry which are fast and hard hitting cavalry units capable of duking it out in melee combat with any unit.
the lightest infantry.



* MightyGlacier:
** Heavy and Very Heavy infantry in general are some of the slowest units on the battlefield, but they also tend to be the toughest and most dangerous ones around.
** True to life, hoplites are ''incredibly'' durable, with heavy armor, high HP and a special Hoplite Wall formation which buffs their toughness further still, but they also tend to be quite slow moving, with their special formation further reducing their speed.
** Pikemen don't have as much raw toughness and require their special formation to fit this trope, but the killing zone created by their very long pikes means that they're the hardest things to kill in melee if they're pointed in the right direction. They are also more mobile than hoplites in phalanx formation, capable of sprinting and charging.



* NonIndicativeName: The source of no end of confusion regarding Royal Peltasts. The problem is the Greeks named troops after what shield they carried (hoplites carry a hoplon, peltasts carry a pelte, Silver Shields have silver shields, and so on) rather than what they do. While every other type of peltast is a lightly equipped javelin throwing skirmisher, Royal Peltasts are heavily armored sword swinging shock infantry that are only peltasts by virtue of carrying a pelte. This is not helped by their description which begins "The King's own skirmishers", their encyclopedia entry, which is identical to every other peltasts', or their unit picture, which clearly depicts a man holding a javelin.

to:

* NonIndicativeName: The source of no end of confusion regarding Royal Peltasts. The problem is the Greeks named troops after what shield Peltasts are elite heavy sword infantry [[note]]Though they carried (hoplites carry a hoplon, do have more javelins and use them better than most other melee infantry.[[/note]] while other peltasts carry a pelte, Silver Shields have silver shields, and so on) rather than what they do. While every other type of peltast is a are lightly equipped javelin throwing skirmisher, Royal Peltasts are heavily armored sword swinging shock infantry that are only peltasts by virtue of carrying a pelte. skirmishers. This is not helped by their unit description which begins "The King's [[note]]"The king's own skirmishers", skirmishers are a force to be reckoned with."[[/note]], their encyclopedia entry, which is identical to every other peltasts', peltast, or their unit picture, card, which clearly depicts a man holding a javelin.javelin instead of a sword.
26th Oct '15 10:20:08 PM direguy
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** Macedon Companion Cavalry which are fast and hard hitting cavalry units capable of duking it out in melee combat with any unit.
16th Oct '15 9:46:58 AM direguy
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* AndYourRewardIsClothes: Some new factions are little more the same as one of the existing factions with one or two new units. Syracuse has the exact same unit pool as Athens, and both share the same new unit.
16th Oct '15 9:35:13 AM direguy
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** The Getae Falxmen who can easily chop down enemy infantry, but have poor armor and won't last long when their foes can fight back.
8th Oct '15 2:44:36 PM HighCrate
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* MightyGlacier: True to life, pikemen and, to a lesser extent, hoplite phalanxes are ''incredibly'' durable, more than capable of fending off more powerful enemies when on the defensive. Pike phalanxes are more vulnerable to flanking and aren't as heavily armoured, but the nigh-impassable killing zone created by their twenty-foot-long pikes means that they can keep enemies out of melee range and blunt frontal charges with impunity. They are also more mobile than hoplites, capable of sprinting and charging while in a phalanx.
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