History VideoGame / TotalWarRomeII

3rd Oct '17 3:53:08 AM Morgenthaler
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** To ''ASongOfIceAndFire'':

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** To ''ASongOfIceAndFire'':''Literature/ASongOfIceAndFire'':
11th Sep '17 8:43:49 AM WaterBlap
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* TheDevTeamThinksOfEverything:
** Unit captains (generals too, if their bodyguards are an infantry unit) and standard bearers will fall back behind the protection of their unit when that unit is ordered into a Phalanx, Shield Wall, Square or Testudo formation, rather than always occupying the front row.
** Arrows and javelins won't just stick into the ground where they fell, but protrude satisfyingly from the corpses of those they kill.
** Units will [[LuckilyMyShieldWillProtectMe raise their shields]] of their own accord to defend themselves from missile attack. Said shields also only protect them from the front and the left, like a real shield would.
5th Sep '17 6:21:14 PM VutherA
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The third expansion pack, titled ''Wrath of Sparta'', was released on December 16th, 2014. It takes place during UsefulNotes/ThePeloponnesianWar between Sparta, Athens and their allies (including the Boiotian League and Korinthos/Corinth), while the Persian Empire watches and plots from the sidelines.

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The third expansion pack, titled ''Wrath of Sparta'', was released on December 16th, 2014. It takes place during UsefulNotes/ThePeloponnesianWar between Sparta, Athens and their allies (including the Boiotian League and Korinthos/Corinth), while the Persian Empire watches and plots from the sidelines. Given the conflict's belligerents are all classical Greeks, factions' unit rosters are nearly all symmetrical with one another. The amount of turns it takes to recruit new units is longer (to a minimum of two), making defeats of all sorts more significant to their faction and raises the desirability of hiring mercenaries greatly. But anyone that takes the capitals of the key players in the war can expect to draw the ire of all of the rest of Greece what with [[TallPoppySyndrome its intents of empire among Greece]] being clear and obvious to all of them.
28th Jul '17 10:01:40 PM Thecommander236
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** On big forest maps, the AI will almost instantly forget where your units are when they get hidden away by the forest. This means that you can easily hide away your infantry and lead entire armies into a wild goose chase through the woods with your cavalry. One army can easily take out two similar sized armies by separating the opponent's units and running down their ranged and fodder squads leaving the opponent too weak to surround your line and swarm you.
5th Jun '17 8:56:14 PM VutherA
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* CutHimselfShaving: The Idiote ancillary took his position because: "Fortunately, this man was able to take the place of the previous returning officer when he accidentally, brutally cut his own head off whilst combing his hair."



** The Kitharodes ancillary's text says "I sing in praise of Total War!", because Creative Assembly would like an IAmGreatSong, apparently.



** A Playwright ancillary may have been [[TheZerothLawOfExamples the only person to do it before Shakespeare.]] "Hmm. Comedy. Tragedy. Historical tragedy. I know! Biographical historical comedy!"

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** A Playwright ancillary may have been [[TheZerothLawOfExamples [[TheZerothLawOfTropeExamples the only person to do it before Shakespeare.]] "Hmm. Comedy. Tragedy. Historical tragedy. I know! Biographical historical comedy!"


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** The Wine Amphora ancillary has flavor text that says "Last one to down theirs is a member of the Theban Sacred Band!"...which is to say, [[https://en.wikipedia.org/wiki/Sacred_Band_of_Thebes the last one]] [[GettingCrapPastTheRadar is gay]].
5th Jun '17 8:36:44 PM VutherA
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* BrickJoke: A random household that can be obtained named "Eastern Turncoat" insists his treason was not just because he got paid to in his flavor text. 'Gold? Is that why you think I...? No, no. Not that.' A "Parthian Turncoat", however, says quite simply that: 'Actually, it is entirely about money…'


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*** Apparently, a household named "Trophy Hunter" is really [[Film/{{Predator}} Dutch Schaeffer]] since its flavor text is "One ugly [[CurseCutShort mother--]]"


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** A Playwright ancillary may have been [[TheZerothLawOfExamples the only person to do it before Shakespeare.]] "Hmm. Comedy. Tragedy. Historical tragedy. I know! Biographical historical comedy!"


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*** And a Latin Tutor household ancillary clearly watched the "Romanes eunt domus" scene in that film as well. The people called Romanes, they do not go the house.
12th Mar '17 2:47:22 PM Xtifr
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The first expansion pack, ''Caesar in Gaul'', was released on the 17th of December, 2013, and follows, naturally, Creator/GaiusJuliusCaesar himself during his conquest of Gaul, opposed by the various Gallic tribes (including the Arverni, led by Vercingetorix himself), the Germanic Suebi and the Belgic Nervii.

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The first expansion pack, ''Caesar in Gaul'', was released on the 17th of December, 2013, and follows, naturally, Creator/GaiusJuliusCaesar UsefulNotes/JuliusCaesar himself during his conquest of Gaul, opposed by the various Gallic tribes (including the Arverni, led by Vercingetorix himself), the Germanic Suebi and the Belgic Nervii.
13th Jan '17 3:44:21 PM BillyDeeWilliams
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** The historical record isn't completely conclusive, but it surely indicates strongly that the Carthaginians regularly practiced [[https://en.wikipedia.org/wiki/Ancient_Carthage#Religion child sacrifice]]. The Romans gleefully used the practice against the Punici in their propaganda during the various Punic Wars.
5th Jan '17 10:10:53 AM Rytex
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** Upon promoting a family general to the rank of Censor (the highest political rank possible), the description text reads "[[Film/MontyPythonsLifeOfBrian He wanks as high as any in Wome, you know.]]"
31st Dec '16 12:50:33 AM VutherA
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* CannonFodder: ''Very'' basic melee Mob/Pleb infantry can be built from slums that arise from a population surplus square that isn't developed or provided as an innate garrison for many towns...they're pretty much guaranteed to inevitably die off and rout no matter where they attack any real melee units without a dramatic numeric advantage - they're essentially a basic ranged unit in effectiveness but without the actual range.


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* CombatDiplomacyStealth: The gist of the feel to Zeal, Authority and Cunning attributes. The Champion, Dignitary and Spy agents also match the trifecta.


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* CriticalExistenceFailure: Your agents will only serve you ''better'' as they age and work over the decades, up until they are wounded, killed or keel over from old age.


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* YouALLLookFamiliar: You're definitely going to be able to count the few character models that are randomly available for representing a faction's agents and generals considering how many of them you'll go through over the centuries.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TotalWarRomeII