History VideoGame / TheJourneymanProject

13th Feb '16 12:35:06 PM KingLyger
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* BeardOfEvil: Dr. Elliot Sinclair. * {{Beeping Computer|s}}: Pegasus. ** Much more toned down in Pegasus Prime. * BenevolentAlienInvasion: They announce that they're coming ten years ahead of time to give humanity time to get used to the idea, saying that they intend to arrive to start diplomatic negotiations.
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* BeardOfEvil: Dr. Elliot Sinclair. Sinclair sports a mean-looking goatee. * {{Beeping Computer|s}}: Pegasus. ** Pegasus. Much more toned down in Pegasus Prime. ''Pegasus Prime''. * BenevolentAlienInvasion: They The aliens announce that they're coming ten years ahead of time to give humanity time to get used to the idea, saying that they intend to arrive to start diplomatic negotiations.

* BigNO: Gage utters this when dropping into the caves at Chichen Itza in the second game. He'll also do this in Pegasus Prime if you fall off the cliff to get the historical log
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* BigNO: Gage utters this when dropping into the caves at Chichen Itza in the second game. He'll also do this in Pegasus Prime if you fall off the cliff to get the historical loglog.

* BreakingTheFourthWall: Of the {{Missing Floor}}s in the apartment building, the elevator voice says "this floor has neither been modeled nor rendered". The 2014 rerelease of ''PegausPrime'' RetCons this to the 2nd and 3rd floors being under remodeling.
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* BreakingTheFourthWall: Of the {{Missing Floor}}s in the apartment building, the elevator voice says "this floor has neither been modeled nor rendered". The 2014 rerelease of ''PegausPrime'' RetCons {{Ret Con}}s this to the 2nd second and 3rd third floors being under remodeling.

** Poseidon also jabs at it a little in the first game just after Gage foils his [[spoiler: missile launch objective.]]
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** Poseidon also jabs at it a little in the first game just after Gage foils his [[spoiler: nuclear missile launch objective.]]

* CantTakeAnythingWithYou: Averted. You even steal things from other time periods. {{Lampshaded}} when the TSA computer says "don't take any historically important objects".
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* CantTakeAnythingWithYou: Averted. You even steal things from other time periods.periods, and several puzzles require objects from across time. {{Lampshaded}} when the TSA computer says "don't take any historically important objects". That said, ''Pegasus Prime'' plays this straight with lethal weapons. The TSA won't let Gage even carry lethal weapons, let alone use them, since it's against protocol. The game won't let you return to the present if you're carrying an assault rifle from the peace talks.

* NeverTheSelvesShallMeet: Averted in ''Buried in Time''
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* NeverTheSelvesShallMeet: Averted in ''Buried in Time''Time''; Gage goes back to the past to meet himself to clear his name.

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* NeverTheSelvesShallMeet: Averted TimeTravelTenseTrouble: Future Gage has a little trouble with this when he meets his past self in ''Buried in Time''Time.'' He stammers over with it for a while before just setting on "we" when referring to what's happened.
16th Dec '15 8:15:07 AM erforce
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-->''Gage, your theme music is lovely, but don't you think it's time we did a little something for the kiddies?''
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-->''Gage, ->''Gage, your theme music is lovely, but don't you think it's time we did a little something for the kiddies?''

** The Global Transporter apparently knows to keep anything that's not you out of the teleporter, and [[TheFly promptly disintegrates a fly that tries to get in.]]
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** The Global Transporter apparently knows to keep anything that's not you out of the teleporter, and [[TheFly [[Film/TheFly1958 promptly disintegrates a fly that tries to get in.]]
12th Dec '15 9:48:42 PM Sark0TAG
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verbal tic hint messages
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* HintsAreForLosers: In the second and third games, Arthur can offer some tips on what to do next, but he will get frustrated sometimes if you do it too often. Also, in the second game, every hint [[LastLousyPoint subtracts 50 points from your total score.]]

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* VerbalTic: Arthur has a tendency to start his sentences with "Well..." many times, but most of these instances are only in the hint messages. Sometimes he'll instead boredly start with "Look..." if he gets frustrated.
14th Nov '15 7:21:25 AM Sark0TAG
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Added DiffLines:
* DartboardOfHate: One of the things that reinforces [[spoiler: Elliot Sinclair's]] xenophobia is a poster of the alien conference, with Enrique Castillo's picture having been tacked with darts.
28th Oct '15 7:13:09 AM Sark0TAG
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pegasus prime 00000000
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** In the 2014 version of ''Pegasus Prime'', Poseidon breaks into NORAD VI's launch systems by typing in eight zeroes.
3rd Oct '15 2:17:38 PM Sark0TAG
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shout out examples
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* ShoutOut: Several examples in ''Turbo''. Arthur makes even more references in the next two games. ** NORAD VI has a locker labeled [[TheHitchhikersGuideToTheGalaxy "ZAPHOD B."]] and the computer you're using to stop the missiles apparently is "DEEP THOUGHT". The number 42 is also a prevalent file name on various systems. ** One of the deaths simply says, [[{{Zork}} "Well, at least you weren't eaten by a grue!"]] ** The Global Transporter apparently knows to keep anything that's not you out of the teleporter, and [[TheFly promptly disintegrates a fly that tries to get in.]]
3rd Oct '15 2:11:05 PM Sark0TAG
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4th Sep '15 7:39:45 AM Sark0TAG
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deleted a duplicate of a trope
* BreakOutTheMuseumPiece: Averted. Gage suggests reactivating the Pegasus at the start of the third game, only for the idea to get shot down because the machine had been shelved for years and would take too long to get it working again.
4th Sep '15 4:50:02 AM starofjusticev21
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* HolographicDisguise: The Chameleon Jumpsuit allows you to appear like any person you come in contact with. It is only able to assume guises that were obtained in the current time zone, however.
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* HolographicDisguise: The Chameleon Jumpsuit allows you to appear like any person you come in contact with. It is only able to assume guises that were obtained in the current time zone, however.however, to avoid raising temporal havoc (you also can't enter the area of the person you're currently disguised as).
4th Sep '15 4:45:38 AM starofjusticev21
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''The Journeyman Project'' is a First Person ScienceFiction AdventureGame series, notable as one of the first and last franchises to make substantial use of full-motion video, as one of the first games to be released in a hybrid format that could be played both on Macs and [=PCs=], as one of the first games to be released on DVD, and for the dubious honor of having the first game in the series three times.
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''The Journeyman Project'' is a First Person ScienceFiction AdventureGame series, notable as one of the first and last franchises to make substantial use of full-motion video, as one of the first games to be released in a hybrid format that could be played both on Macs and [=PCs=], as one of the first games to be released on DVD, and for the dubious honor of having the first game in the series released three times.
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