Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup
Deleted line(s) 20 (click to see context) :
%%* CanadaEh: Seager is Canadian.
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* ExcusePlot: The Club only has ''marginally'' more plot than ''VideoGame/QuakeIIIArena'' or ''VideoGame/UnrealTournament''... it's an arena shooter first and foremost.
to:
* ExcusePlot: The Club only has ''marginally'' more plot than ''VideoGame/QuakeIIIArena'' or ''VideoGame/UnrealTournament''... it's an arena shooter ArenaShooter first and foremost.
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope
Changed line(s) 34 (click to see context) from:
* MenAreTheExpendableGender: [[UpToEleven Not only are all of the mooks men, but so are all eight of the player characters!]]
to:
* MenAreTheExpendableGender: [[UpToEleven Not only are all of the mooks men, but so are all eight of the player characters!]]characters!
Is there an issue? Send a MessageReason:
No longer a trope
Deleted line(s) 26 (click to see context) :
* FingerlessGloves: Kuro, Killen, and Seager wear these.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 46 (click to see context) :
* TheGreatPoliticsMessUp: Dragov's intro is set in front of a Soviet flag... [[InvokedTrope in 2008]].
Is there an issue? Send a MessageReason:
None
Deleted line(s) 15 (click to see context) :
* BadassGrandpa: Renwick's bio mentions him being on the police force for at least 30 years. This means he has to be around 50 or more years old when the game takes place.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* AsLongAsItSoundsForeign: The "War Zone" level is implied to be located somewhere in the Balkans. However, the railway station's name is Polish (KÄ™dzierznówek, changed from the real "KÄ™dzierzyn-Koźle" name that can be seen on some of the early screenshots).
to:
* AsLongAsItSoundsForeign: The "War Zone" level is implied to be located somewhere in the Balkans. However, the railway station's name is Polish (KÄ™dzierznówek, changed from the real "KÄ™dzierzyn-Koźle" name that can be seen on some of the early screenshots).screenshots), the trains are distinctive EN-57 sets in blue and yellow paint scheme used in Poland, and the destination plaques on the front can be deciphered as "Brzeźno". Early screenshots even feature the logo of Polish mobile network Plus GSM on the clocks.
Changed line(s) 29 (click to see context) from:
%%* FragileSpeedster: Seager and Kuro.
to:
Changed line(s) 32 (click to see context) from:
%%* HoldTheLine: Siege and Survival game modes.
to:
Changed line(s) 37 (click to see context) from:
%%* MightyGlacier: Dragov and Adjo.
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[SimilarlyNamedWorks No relation]] to the [[Theatre/TheClub Australian play]], or the [[Wrestling/TheClub wrestling]] PowerStable.
Is there an issue? Send a MessageReason:
Added image.
Changed line(s) 1,2 (click to see context) from:
''The Club'' is a ThirdPersonShooter game designed by Creator/BizarreCreations and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).
to:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_club.png]]
''The Club'' is a ThirdPersonShooter game designed by Creator/BizarreCreations and published byCreator/{{Sega}}.Creator/{{Sega}} in 2008. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).
''The Club'' is a ThirdPersonShooter game designed by Creator/BizarreCreations and published by
Changed line(s) 4 (click to see context) from:
----
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AsLongAsItSoundsForeign: The "War Zone" level is implied to be located somewhere in the Balkans. However, the railway station's name is Polish (KÄ™dzierznówek, changed from the real "KÄ™dzierzyn-Koźle" name that can be seen on some of the early screenshots).
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* AKA47 - some of the guns are slightly modified real weapons, others are mix and match abominations.
to:
* AKA47 - some AKA47: Some of the guns are slightly modified real weapons, others are mix and match abominations.
Changed line(s) 9,10 (click to see context) from:
* AxCrazy - Nemo.
* BadassBiker - Killen.
* BadassBiker - Killen.
to:
Changed line(s) 12,13 (click to see context) from:
* BadassInANiceSuit: Finn.
* {{Blackmail}} - the reason Killen had to become a "contestant" again. Also, Adjo only cooperates with the Club after they threaten to blow up his village.
* {{Blackmail}} - the reason Killen had to become a "contestant" again. Also, Adjo only cooperates with the Club after they threaten to blow up his village.
to:
*
Changed line(s) 15 (click to see context) from:
* BloodSport - people are actually watching the contests and betting their money on whether the character survives or not.
to:
* BloodSport - people BloodSport: People are actually watching the contests and betting their money on whether the character survives or not.
Changed line(s) 17,22 (click to see context) from:
* CanadaEh - Seager is Canadian
* CowboyCop - Renwick.
* DownerEnding - [[spoiler:Kuro and Renwick, the two characters trying to bring the Club down, get this. Also Nemo, but he was already screwed up to begin with.]]
* ExcusePlot - The Club only has ''marginally'' more plot than ''VideoGame/QuakeIII'' or ''VideoGame/UnrealTournament''... it's an arena shooter first and foremost.
* {{Expy}} - We won't blame you if the first thing coming into your mind after first seeing Finn would be [[Film/{{Memento}} Leonard Shelby]].
** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from VideoGame/Left4Dead2.
* CowboyCop - Renwick.
* DownerEnding - [[spoiler:Kuro and Renwick, the two characters trying to bring the Club down, get this. Also Nemo, but he was already screwed up to begin with.]]
* ExcusePlot - The Club only has ''marginally'' more plot than ''VideoGame/QuakeIII'' or ''VideoGame/UnrealTournament''... it's an arena shooter first and foremost.
* {{Expy}} - We won't blame you if the first thing coming into your mind after first seeing Finn would be [[Film/{{Memento}} Leonard Shelby]].
** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from VideoGame/Left4Dead2.
to:
* CowboyCop -
%%* CowboyCop: Renwick.
*
*
*
** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from VideoGame/Left4Dead2. Interestingly, [[HilariousInHindsight he actually predates Nick]] by almost two years.
Changed line(s) 25,31 (click to see context) from:
%%* FragileSpeedster - Seager and Kuro.
* GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
* HeKnowsTooMuch - the reason Renwick and Kuro ended up as "contestants".
%%* HoldTheLine - Siege and Survival game modes.
%%* HuskyRusskie - Dragov.
%%* {{Hustler}} - Finn.
* ItAmusedMe - Seager, an extreme sports junkie, is fighting in the Club for the Lulz. He actually sought out and threatened the Secretary to let him play (bear in mind most contestants had to be kidnapped or extorted), and in the end he even turns down the prize money to play again.
* GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
* HeKnowsTooMuch - the reason Renwick and Kuro ended up as "contestants".
%%* HoldTheLine - Siege and Survival game modes.
%%* HuskyRusskie - Dragov.
%%* {{Hustler}} - Finn.
* ItAmusedMe - Seager, an extreme sports junkie, is fighting in the Club for the Lulz. He actually sought out and threatened the Secretary to let him play (bear in mind most contestants had to be kidnapped or extorted), and in the end he even turns down the prize money to play again.
to:
%%* FragileSpeedster - FragileSpeedster: Seager and Kuro.
*GiantMook - GiantMook: Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
*HeKnowsTooMuch - the HeKnowsTooMuch: The reason Renwick and Kuro ended up as "contestants".
%%*HoldTheLine - HoldTheLine: Siege and Survival game modes.
%%*HuskyRusskie - HuskyRusskie: Dragov.
%%*{{Hustler}} - {{Hustler}}: Finn.
*ItAmusedMe - ItAmusedMe: Seager, an extreme sports junkie, is fighting in the Club for the Lulz. He actually sought out and threatened the Secretary to let him play (bear in mind most contestants had to be kidnapped or extorted), and in the end he even turns down the prize money to play again.
*
*
%%*
%%*
%%*
*
Changed line(s) 33,35 (click to see context) from:
%%* MightyGlacier - Dragov and Adjo.
* {{Mooks}} - The club apparently has an entire army of eastern European hooligans and mercenaries for contestants to mow through.
* NintendoHard - Finishing the game is simple enough, but actually achieving a qualifying score (even to get 2nd or 3rd place) requires ''insane'' reflexes. Getting a gold bullet in every level almost requires you to be the product of late 20th century genetic engineering.
* {{Mooks}} - The club apparently has an entire army of eastern European hooligans and mercenaries for contestants to mow through.
* NintendoHard - Finishing the game is simple enough, but actually achieving a qualifying score (even to get 2nd or 3rd place) requires ''insane'' reflexes. Getting a gold bullet in every level almost requires you to be the product of late 20th century genetic engineering.
to:
%%* MightyGlacier - MightyGlacier: Dragov and Adjo.
*{{Mooks}} - {{Mooks}}: The club apparently has an entire army of eastern European hooligans and mercenaries for contestants to mow through.
*NintendoHard - NintendoHard: Finishing the game is simple enough, but actually achieving a qualifying score (even to get 2nd or 3rd place) requires ''insane'' reflexes. Getting a gold bullet in every level almost requires you to be the product of late 20th century genetic engineering.
*
*
Changed line(s) 38,48 (click to see context) from:
* SecretIdentity - how Killen managed to dodge the Club for quite some time.
* ScaryBlackMan - Adjo.
* ScoringPoints - each kill is worth points, less for standard {{Mook}}s, more for the special ones like [[GatlingGood minigun-lugging]] brutes and "bonus opponents" whose job is run as fast and ''try'' not to get shot by the player.
* ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
* TheAtoner - Adjo.
* TheGreatPoliticsMessUp - Dragov's intro is set in front of a Soviet flag... [[InvokedTrope in 2008]].
* TheInfiltration - Kuro's plan to get inside the Club.
* TheGroup - the titular Club. They're filthy rich, evil and secretive.
* TimedMission - Time Attack and Challenge game modes.
** The whole game itself is more or less a giant TimedMission. If the player takes too long to get kills they won't earn enough points to beat the level. The only time the player stays relatively still is during the seige missions where they have to defend a small area.
* WeAreEverywhere - The Secretary brags that the Club is powerful and invincible, with connections in high places. [[spoiler: This is shown in Kuro's ending, where the detectives he tries to inform to are actually Club members.]]
* ScaryBlackMan - Adjo.
* ScoringPoints - each kill is worth points, less for standard {{Mook}}s, more for the special ones like [[GatlingGood minigun-lugging]] brutes and "bonus opponents" whose job is run as fast and ''try'' not to get shot by the player.
* ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
* TheAtoner - Adjo.
* TheGreatPoliticsMessUp - Dragov's intro is set in front of a Soviet flag... [[InvokedTrope in 2008]].
* TheInfiltration - Kuro's plan to get inside the Club.
* TheGroup - the titular Club. They're filthy rich, evil and secretive.
* TimedMission - Time Attack and Challenge game modes.
** The whole game itself is more or less a giant TimedMission. If the player takes too long to get kills they won't earn enough points to beat the level. The only time the player stays relatively still is during the seige missions where they have to defend a small area.
* WeAreEverywhere - The Secretary brags that the Club is powerful and invincible, with connections in high places. [[spoiler: This is shown in Kuro's ending, where the detectives he tries to inform to are actually Club members.]]
to:
* SecretIdentity - how SecretIdentity: Killen managed to dodge the Club for quite some time.
time by way of one of these.
*ScaryBlackMan - ScaryBlackMan: Adjo.
*ScoringPoints - each ScoringPoints: Each kill is worth points, less for standard {{Mook}}s, more for the special ones like [[GatlingGood minigun-lugging]] brutes and "bonus opponents" whose job is run as fast and ''try'' not to get shot by the player.
*ShieldBearingMook - ShieldBearingMook: Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
*TheAtoner - TheAtoner: Adjo.
*TheGreatPoliticsMessUp - TheGreatPoliticsMessUp: Dragov's intro is set in front of a Soviet flag... [[InvokedTrope in 2008]].
*TheInfiltration - TheInfiltration: Kuro's plan to get inside the Club.
*TheGroup - the TheGroup: The titular Club. They're filthy rich, evil and secretive.
*TimedMission - TimedMission: Time Attack and Challenge game modes.
** The whole game itself is more or lessa one giant TimedMission.timed mission. If the player takes too long to get kills they won't earn enough points to beat the level. The only time the player stays relatively still is during the seige siege missions where they have to defend a small area.
*WeAreEverywhere - WeAreEverywhere: The Secretary brags that the Club is powerful and invincible, with connections in high places. [[spoiler: This is shown in Kuro's ending, where the detectives he tries to inform to about the Club's activities are actually Club members.]]
*
*
*
*
*
*
*
*
** The whole game itself is more or less
*
Is there an issue? Send a MessageReason:
* GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
Changed line(s) 32 (click to see context) from:
* MightyGlacier - Dragov and Adjo.
to:
Deleted line(s) 34,35 (click to see context) :
** GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
** ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
** ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
Added DiffLines:
* ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
Is there an issue? Send a MessageReason:
zce
Changed line(s) 24,25 (click to see context) from:
* FourEyesZeroSoul: The Club secretary.
* FragileSpeedster - Seager and Kuro.
* FragileSpeedster - Seager and Kuro.
to:
Changed line(s) 27,29 (click to see context) from:
* HoldTheLine - Siege and Survival game modes.
* HuskyRusskie - Dragov.
* {{Hustler}} - Finn.
* HuskyRusskie - Dragov.
* {{Hustler}} - Finn.
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* NintendoHard - Finishing the game is simple enough, but actually achieving a qualifying score (even to get 2nd or 3rd place) requires ''insane'' reflexes. Getting a gold bullet in every level almost requires you to be the product of late 20th century genetic engineering.
Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from Left4Dead.
to:
** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from Left4Dead.VideoGame/Left4Dead2.
Is there an issue? Send a MessageReason:
None
Changed line(s) 20 (click to see context) from:
* ExcusePlot - The Club only has ''marginally'' more plot than ''QuakeIII'' or ''UnrealTournament''... it's an arena shooter first and foremost.
to:
* ExcusePlot - The Club only has ''marginally'' more plot than ''QuakeIII'' ''VideoGame/QuakeIII'' or ''UnrealTournament''...''VideoGame/UnrealTournament''... it's an arena shooter first and foremost.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''The Club'' is a ThirdPersonShooter game designed by Bizarre Creations (the guys responsible for ''VideoGame/ProjectGothamRacing'' series) and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).
to:
''The Club'' is a ThirdPersonShooter game designed by Bizarre Creations (the guys responsible for ''VideoGame/ProjectGothamRacing'' series) Creator/BizarreCreations and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AllThereInTheManual: [[http://web.archive.org/web/20101213143336/http://bizarrecreations.com/games/the_club/characters.php The official website]] provides a lot of backstory for the characters that isn't ever mentioned in the game itself.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FourEyesZeroSoul: The Club secretary.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* BriefcaseFullOfMoney: The Club secretary offers this as a prize to both Adjo and Seager, but both turn it down. Adjo does it because [[TheAtoner he just wants to go home and have no part in the shady dealings of the Club.]] Seager turns it down because [[BloodKnight he'd rather just have fun killing in another round.]]
to:
* BriefcaseFullOfMoney: The Club secretary offers this as a prize to both Adjo and Seager, but both turn end up turning it down. Adjo does it because [[TheAtoner he just wants to go home and have no part in the shady dealings of the Club.]] Seager turns it down because [[BloodKnight he'd rather just have fun killing in another round.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* BriefcaseFullOfMoney: The Club secretary offers this as a prize to both Adjo and Seager, but both turn it down. Adjo does it because [[TheAtoner he just wants to go home and have no part in the shady dealings of the Club.]] Seager turns it down because [[BloodKnight he'd rather just have fun killing in another round.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AbusiveParents: [[spoiler:Nemo's]] ending heavily implies that [[spoiler:the Club secretary is his father and had something to do with the way he ended up.]]
Added DiffLines:
* BadassGrandpa: Renwick's bio mentions him being on the police force for at least 30 years. This means he has to be around 50 or more years old when the game takes place.
Added DiffLines:
* BloodKnight: Seager not only tracked down the Club to become a contestant, he turns down the money he won just for the chance to play again.
Added DiffLines:
** His white suit with a blue undershirt and hustler backstory also makes him seem like a blond haired version of Nick from Left4Dead.
* FingerlessGloves: Kuro, Killen, and Seager wear these.
* FingerlessGloves: Kuro, Killen, and Seager wear these.
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* MenAreTheExpendibleGender: [[UpToEleven Not only are all of the mooks men, but so are all eight of the player characters!]]
to:
* MenAreTheExpendibleGender: MenAreTheExpendableGender: [[UpToEleven Not only are all of the mooks men, but so are all eight of the player characters!]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* BadassInANiceSuit: Finn.
Added DiffLines:
* MenAreTheExpendibleGender: [[UpToEleven Not only are all of the mooks men, but so are all eight of the player characters!]]
Added DiffLines:
* RussianRoulette: Seager's bio mentioned him trying this among other exteme stunts. Apparently it didn't provide him with enough of a thrill.
* SceneryGorn: Many of the levels feature impressive detail. Unfortunately, the game rarely slows down enough for the player to really take any notice.
* SceneryGorn: Many of the levels feature impressive detail. Unfortunately, the game rarely slows down enough for the player to really take any notice.
Added DiffLines:
** The whole game itself is more or less a giant TimedMission. If the player takes too long to get kills they won't earn enough points to beat the level. The only time the player stays relatively still is during the seige missions where they have to defend a small area.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* {{Blackmail}} - the reason Killen had to become a "contestant" again.
to:
* {{Blackmail}} - the reason Killen had to become a "contestant" again. Also, Adjo only cooperates with the Club after they threaten to blow up his village.
Changed line(s) 13 (click to see context) from:
* DownerEnding - [[spoiler:Kuro, Nemo and Renwick get those.]]
to:
* DownerEnding - [[spoiler:Kuro, Nemo [[spoiler:Kuro and Renwick Renwick, the two characters trying to bring the Club down, get those.]]this. Also Nemo, but he was already screwed up to begin with.]]
* ExcusePlot - The Club only has ''marginally'' more plot than ''QuakeIII'' or ''UnrealTournament''... it's an arena shooter first and foremost.
* ExcusePlot - The Club only has ''marginally'' more plot than ''QuakeIII'' or ''UnrealTournament''... it's an arena shooter first and foremost.
Added DiffLines:
* ItAmusedMe - Seager, an extreme sports junkie, is fighting in the Club for the Lulz. He actually sought out and threatened the Secretary to let him play (bear in mind most contestants had to be kidnapped or extorted), and in the end he even turns down the prize money to play again.
Added DiffLines:
* {{Mooks}} - The club apparently has an entire army of eastern European hooligans and mercenaries for contestants to mow through.
** GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
** ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
** GiantMook - Bruisers; they're armed with miniguns and can take a few dozen rounds before dying.
** ShieldBearingMook - Mercs in riot gear with a huge metal tower shield; they can really cockblock your killstreak and break your combo since they can only be killed when shooting, and don't shoot that often.
Added DiffLines:
* WeAreEverywhere - The Secretary brags that the Club is powerful and invincible, with connections in high places. [[spoiler: This is shown in Kuro's ending, where the detectives he tries to inform to are actually Club members.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''The Club'' is a ThirdPersonShooter game designed by Bizarre Creations (the guys responsible for ''ProjectGothamRacing'' series) and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).
to:
''The Club'' is a ThirdPersonShooter game designed by Bizarre Creations (the guys responsible for ''ProjectGothamRacing'' ''VideoGame/ProjectGothamRacing'' series) and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).
Is there an issue? Send a MessageReason:
None
Added DiffLines:
''The Club'' is a ThirdPersonShooter game designed by Bizarre Creations (the guys responsible for ''ProjectGothamRacing'' series) and published by Creator/{{Sega}}. The main premise resembles the movies ''Film/TheRunningMan, {{Film/Gamer}}'' and ''Film/HardTarget'' - you have to reach the exit or stay alive for a given time while having to battle waves of {{Mooks}} and ScoringPoints for chaining kills into combos (the higher combo meter goes, the less time you have to kill the next enemy).
Each of the eight playable "contestants" has a different background and statistics, consisting of his Strength (misleadingly named, as it mostly describes his ability to withstand being shot at), Speed and Stamina (how long can he sprint). The game takes place in different locales - steel mill, prison, old cruise ship stranded on rocks, English manor, American slum, Russian underground bunker, supposedly Balkan war zone and Venice.
----
!!The game provides examples of:
* AKA47 - some of the guns are slightly modified real weapons, others are mix and match abominations.
* AxCrazy - Nemo.
* BadassBiker - Killen.
* {{Blackmail}} - the reason Killen had to become a "contestant" again.
* BloodSport - people are actually watching the contests and betting their money on whether the character survives or not.
* CanadaEh - Seager is Canadian
* CowboyCop - Renwick.
* DownerEnding - [[spoiler:Kuro, Nemo and Renwick get those.]]
* {{Expy}} - We won't blame you if the first thing coming into your mind after first seeing Finn would be [[Film/{{Memento}} Leonard Shelby]].
* FragileSpeedster - Seager and Kuro.
* HeKnowsTooMuch - the reason Renwick and Kuro ended up as "contestants".
* HoldTheLine - Siege and Survival game modes.
* HuskyRusskie - Dragov.
* {{Hustler}} - Finn.
* MightyGlacier - Dragov and Adjo.
* SecretIdentity - how Killen managed to dodge the Club for quite some time.
* ScaryBlackMan - Adjo.
* ScoringPoints - each kill is worth points, less for standard {{Mook}}s, more for the special ones like [[GatlingGood minigun-lugging]] brutes and "bonus opponents" whose job is run as fast and ''try'' not to get shot by the player.
* TheAtoner - Adjo.
* TheGreatPoliticsMessUp - Dragov's intro is set in front of a Soviet flag... [[InvokedTrope in 2008]].
* TheInfiltration - Kuro's plan to get inside the Club.
* TheGroup - the titular Club. They're filthy rich, evil and secretive.
* TimedMission - Time Attack and Challenge game modes.
----
Each of the eight playable "contestants" has a different background and statistics, consisting of his Strength (misleadingly named, as it mostly describes his ability to withstand being shot at), Speed and Stamina (how long can he sprint). The game takes place in different locales - steel mill, prison, old cruise ship stranded on rocks, English manor, American slum, Russian underground bunker, supposedly Balkan war zone and Venice.
----
!!The game provides examples of:
* AKA47 - some of the guns are slightly modified real weapons, others are mix and match abominations.
* AxCrazy - Nemo.
* BadassBiker - Killen.
* {{Blackmail}} - the reason Killen had to become a "contestant" again.
* BloodSport - people are actually watching the contests and betting their money on whether the character survives or not.
* CanadaEh - Seager is Canadian
* CowboyCop - Renwick.
* DownerEnding - [[spoiler:Kuro, Nemo and Renwick get those.]]
* {{Expy}} - We won't blame you if the first thing coming into your mind after first seeing Finn would be [[Film/{{Memento}} Leonard Shelby]].
* FragileSpeedster - Seager and Kuro.
* HeKnowsTooMuch - the reason Renwick and Kuro ended up as "contestants".
* HoldTheLine - Siege and Survival game modes.
* HuskyRusskie - Dragov.
* {{Hustler}} - Finn.
* MightyGlacier - Dragov and Adjo.
* SecretIdentity - how Killen managed to dodge the Club for quite some time.
* ScaryBlackMan - Adjo.
* ScoringPoints - each kill is worth points, less for standard {{Mook}}s, more for the special ones like [[GatlingGood minigun-lugging]] brutes and "bonus opponents" whose job is run as fast and ''try'' not to get shot by the player.
* TheAtoner - Adjo.
* TheGreatPoliticsMessUp - Dragov's intro is set in front of a Soviet flag... [[InvokedTrope in 2008]].
* TheInfiltration - Kuro's plan to get inside the Club.
* TheGroup - the titular Club. They're filthy rich, evil and secretive.
* TimedMission - Time Attack and Challenge game modes.
----