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The temperature system was never implemented.


* ConvectionSchmonvection: Played straight if you just dig down to the core of most planets where the LavaIsBoilingCoolaid. Volcanic planets on the other hand have a cinder shower weather that sets fire to blocks (and you) touched by the cinders and you must also have a cooling system in your backpack to avoid taking continuous damage from the heat.

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* ConvectionSchmonvection: Played straight if you just dig down to the core of most planets where the LavaIsBoilingCoolaid.LavaIsBoilingKoolAid. Volcanic planets on the other hand have a cinder shower weather that sets fire to blocks (and you) touched by the cinders and you must also have a cooling system in your backpack to avoid taking continuous damage from the heat.
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* ConvectionSchmonvection: Currently played straight but, with the temperature system included in the game this may change with future updates. Overheating is currently not in the game due to complications of implementing the system and concerns over gameplay and balance issues.

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* ConvectionSchmonvection: Currently played Played straight but, with if you just dig down to the temperature core of most planets where the LavaIsBoilingCoolaid. Volcanic planets on the other hand have a cinder shower weather that sets fire to blocks (and you) touched by the cinders and you must also have a cooling system included in your backpack to avoid taking continuous damage from the game this may change with future updates. Overheating is currently not in the game due to complications of implementing the system and concerns over gameplay and balance issues.heat.

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Not in the curent version.


* BurnTheWitch:
** The Glitch [=PC=]'s origin has them being declared a heretic after becoming self aware, and being forced to flee the planet to escape execution. You can find a codex in Glitch villages of a local authority declaring self-aware Glitch to be victims of a "plague of madness" (actual medieval societies did believe insanity to be contagious), and another from a self-aware Glitch urging others to escape to the stars to avoid this.

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* BurnTheWitch:
**
BurnTheWitch: The original Glitch [=PC=]'s origin has them being declared a heretic after becoming self aware, and being forced to flee the planet to escape execution. You can find a codex in Glitch villages of a local authority declaring self-aware Glitch to be victims of a "plague of madness" (actual medieval societies did believe insanity to be contagious), and another from a self-aware Glitch urging others to escape to the stars to avoid this.
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Atempted to make it clearer that the current version doesnt have this.


** If you count the AI that places landmarks like houses and such, that one's also a little stupid every now and then. A good part of the time, [=NPCs=] can't get home because it's flat out ''impossible'' without digging, techs or a grappling hook, as the generator placed it on some chunk of rock suspended on background terrain on top of a mountain, or buried it into a hole so far inside the ground it looks more like a bomb shelter than a house. The idiocy part comes when you consider it's the ''[=NPCs=]'' that are supposed to be placing these houses, so you just can't help but wonder what kind of moron would build it that way.[[note]]This was later fixed in an update so that houses and buildings are nearly always properly accessible.[[/note]].

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** In the release version but patched out later: If you count the AI that places landmarks like houses and such, that one's also a little stupid every now and then. A good part of the time, [=NPCs=] can't get home because it's flat out ''impossible'' without digging, techs or a grappling hook, as the generator placed it on some chunk of rock suspended on background terrain on top of a mountain, or buried it into a hole so far inside the ground it looks more like a bomb shelter than a house. The idiocy part comes when you consider it's the ''[=NPCs=]'' that are supposed to be placing these houses, so you just can't help but wonder what kind of moron would build it that way.[[note]]This was later fixed in an update so that houses and buildings are nearly always properly accessible.[[/note]].
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Removed info that is no longer accurate.


* AlienLunch: A given since you're now living among the stars and likely hunting and gathering when you start off. Some foods are more alien than others, like Oculemons (fruits that look like eyeballs and are poisonous to non-Florans when eaten raw) and Automatoes (metallic tomatoes).

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* AlienLunch: A given since you're now living among the stars and likely hunting and gathering when you start off. Some foods are more alien than others, like Oculemons (fruits that look like eyeballs and are poisonous to non-Florans when eaten raw) eyeballs) and Automatoes (metallic tomatoes).
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Changed tence to reflect that it is no longer accurate to current version.


* EarlyGameHell: Your starting multitool takes about 15 seconds to chop down a tree, and that much time to mine out a single block of cobblestone. Your only early means of self-defense is a [[WithThisHerring broken sword]], and if you go to any planet with a threat level higher than your armor, [[OneHitPointWonder monsters kill you quickly]]. Once you craft an axe and a copper pick, things go much more smoothly.

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* EarlyGameHell: Mostly patched out but during the earlier builds this was certainly the case. Your starting multitool takes multi tool took about 15 seconds to chop down a tree, and that much time to mine out a single block of cobblestone. Your only early means of self-defense is was a [[WithThisHerring broken sword]], and if you go went to any planet with a threat level higher than your armor, [[OneHitPointWonder monsters kill killed you quickly]]. Once you craft crafted an axe and a copper pick, things would go much more smoothly.

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Moved example to more apropriate version of trope, added example.


* AbusivePrecursors: The Glitch are a remnant of an experiment that made artificial societies. All the other simulated civilizations developed advanced technology which inevitably led to them wiping themselves out. [[MeaningfulName The Glitch]] survived because they developed a glitch that trapped them in MedievalStasis.




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*NeglectfulPrecursors:
** The Glitch are a remnant of an experiment that made artificial societies. All the other simulated civilizations developed advanced technology which inevitably led to them wiping themselves out. [[MeaningfulName The Glitch]] survived because they developed a glitch that trapped them in MedievalStasis.
** The Avians recived advanced tech to save them from dying out but they did not get any help to advance their society. The result is a space faring race ruled by their priest cast who demands lots of blood sacrifices.
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* CollectionSidequest: There are 445 entries to fill in the Collection Library. Filling it involves catching monsters in capture pods, finding rare action figure drops from monsters and bosses, fishing, cooking, digging out fosils and catching bugs in a net.
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** There is also a fishing minigame and a focil extraction minigame for those that want to complete the [[CollectionSidequest colections]].
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* GameBreakingBug: One of the sidequest for settlers is concerning about protecting one of the fellow settlers. Doing the sidequest invariably cause the game to freeze for two to three minutes after fighting off the assailants... and then the quest is stuck. [[https://community.playstarbound.com/resources/fix-protect-npc-quest.5950/ Fixed here, where the quest immediately finished and you'll be given reward after defeating all the assailants.]]
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* DownerBeginning: The game begins with humanity losing Earth.

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Beta was released on December 4th, 2013 for all who preordered the game, and the final game was released on July 22nd, 2016. The game receives semi-regular content updates and bugfixes. Expect frequent changes of page content to reflect game changes. Keep tabs on [[https://twitter.com/StarboundGame the official Twitter feed]] for sneak peeks and other minor updates.

[[http://www.playstarbound.com/store/ The game can be bought here.]]

Has a separate [[ShoutOut/{{Starbound}} Shout Out page.]]

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Beta was released on December 4th, 2013 for all who preordered the game, and the final game was released on July 22nd, 2016. The game receives semi-regular content updates and bugfixes. Expect frequent changes of page content to reflect game changes. Keep tabs on [[https://twitter.com/StarboundGame bugfixes, with the official Twitter feed]] for sneak peeks and other minor updates.

[[http://www.playstarbound.com/store/ The game can be bought here.]]

Has a separate [[ShoutOut/{{Starbound}} Shout Out page.]]
1.4 Bounty Hunter update as the final update as of June 2019.
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* PlanetBaron: The player is able to cover entire planets in rooms and then rent them out. Planet Landlord?

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Added an example from the new trope page. Fixed style issues.


* RainbowPimpGear: Optional. Each character has eight equipment slots for armor: four for the armor to actually use and get stats from, and another four for the armor to display, so you mix and match gear to play it straight, or dye them so they at least are color-coordinated. There are certain cosmetic items that are chromatic and sparkle when you run with them. So it is played straight. The problem is finding them...



* RainbowPimpGear: Optional. Each character has eight equipment slots for armor: four for the armor to actually use and get stats from, and another four for the armor to display, so you mix and match gear to play it straight, or dye them so they at least are color-coordinated.
** There are certain cosmetic items that are chromatic and sparkle when you run with them. So it is played straight. The problem is finding them...

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* RainbowPimpGear: Optional. Each character has eight equipment slots for armor: four for RandomlyGeneratedQuests: While the armor to actually use main quests are fixed, side quests from tenants and get stats from, villagers are generated, and another four for the armor to display, so you mix and match gear to play it straight, include activities such as bribing someone, capture a monster or dye them so they at least are color-coordinated.
** There are certain cosmetic items that are chromatic and sparkle when you run with them. So it is played straight. The problem is finding them...
buying stocks.

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** This is an artifact of the Flamethrower being a unique weapon, meaning it's stuck at Tier 2 and its stats are always the same low values every time you find it. In previous versions, "flamethrower" was a weapon class of its own, and flamethrowers could be just as strong (or weak) as any other randomly-generated weapon.



* {{Wutai}}: Hylotl appear to have this as their other [[PlanetOfHats hat]], the first one being fish people and everything that implies. Their default clothing resembles Japanese clothing, and their spaceship seems to take off both the Chinese koi and Japanese dragon. The ship's default interior has strong resemblances to eastern housing as well, complete with lanterns. Hylotl cities mostly take after Japanese culture, featuring advertisements for popular cartoons, childrens toys and plushies, night clubs, and living areas that are fairly small for their size.

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* {{Wutai}}: Hylotl appear to have this as their other [[PlanetOfHats hat]], the first one being fish people and everything that implies. Their default clothing resembles Japanese clothing, and their spaceship seems to take off both the Chinese koi and Japanese dragon. The ship's default interior has strong resemblances to eastern housing as well, complete with lanterns. Hylotl cities mostly take after modern Japanese culture, featuring advertisements for popular cartoons, childrens toys and plushies, night clubs, and living areas that are fairly small for their size.
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** Apex are ape-men who seem to follow the government strongly. They are a blend of ''Literature/NineteenEightyFour'' and ''Film/PlanetOfTheApes''. Their furniture tends to be more centered around the 70s and their "music" seems to indicate that they have regained some bestial instincts despite remaining intelligent.

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** Apex are ape-men who seem to follow the government strongly. They are a blend of ''Literature/NineteenEightyFour'' and ''Film/PlanetOfTheApes''.''Franchise/PlanetOfTheApes''. Their furniture tends to be more centered around the 70s and their "music" seems to indicate that they have regained some bestial instincts despite remaining intelligent.

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* BlatantLies: Many of the codexes you can find in the game are very blatant propaganda pieces that directly contradict the things you see in the game, contradict other codexes, or even contradict ''themselves''. A notable example is the hylotl codex "A Treatise on the Floran" which is basically a TheReasonYouSuck speech against the entire floran race, calling them out on every crime they ever committed against the hylotl, then ends with a very half-hearted sounding "we definitely forgive them."



* Retcon: The story in general changed fairly drastically between the beta and version 1.0.
** The tone is a bit LighterAndSofter after 1.0.

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* Retcon: {{Retcon}}: The story in general changed fairly drastically between the beta and version 1.0.
** The tone is a bit much LighterAndSofter after 1.0.
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* IceCrystals: Icy planets can feature the Prism biome, which causes ice crystals to appear in place of typical flora (as well as regular crystals deep underground too).
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** Enemies that use weapons will generally not drop said weapons, though comparable weapons are often available to the player from other sources.
** The boss Asra Nox uses advanced technology to move around during the battle. The player has access to similar technology which can be upgraded, but nothing quite as powerful as what Asra Nox uses.
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Administrivia/Crosswicking Cooking Mechanics

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* CookingMechanics: The player can prepare edible items, ensuring they would give more nutrition the more complex they are, along with additional effects such as additional energy.
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* IndustrialWorld: On Volcanic planets, there's the minor biome [[https://starbounder.org/Foundry Foundry]], where the [=NPCs=] are factory workers or robots and most of the drops are industrial goods.
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* ArtisticLicenseChemistry: Prior to the Cheerful Giraffe update, Plutonium ore could be found in fairly large deposits on dwarf planets. Plutonium is currently found only in pitchblende in amounts too tiny to be used, and must be actively manufactured.

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* ArtisticLicenseChemistry: Prior to the Cheerful Giraffe update, Plutonium ore could be found in fairly large deposits on dwarf planets. Plutonium is currently found only in pitchblende [[https://en.wikipedia.org/wiki/Uraninite pitchblende]] in amounts too tiny to be used, and must be actively manufactured.

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Moved example to more appropiate trope.


* MagicFromTechnology: The Ferozium weapons are this: super high technology made to look like magical staves.



* SufficientlyAdvancedBambooTechnology:
** The Glitch spaceship looks like a castle.
** The Ferozium weapons are this: super high technology made to look like magical staves.

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* SufficientlyAdvancedBambooTechnology:
**
SufficientlyAdvancedBambooTechnology: The Glitch spaceship looks like a castle.
** The Ferozium weapons are this: super high technology made to look like magical staves.
castle.
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Funny Animal has been redefined so only creatures that are supposed to be Earth animals qualify.


* FunnyAnimal: The Avian race, with a [[MayIncaTec Mesoamerican]] FeatherMotif.
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* BittersweetEnding: [[spoiler: The end of 1.0's story is definitely this. You destroy the Ruin, [[TakingYouWithMe but die in the process since you can't teleport away]], [[HeroicSacrifice and the Cultivator uses the last of its power to bring you back to life]]. Earth is also still gone and the Protectorate in is disarray, and [[KarmaHoudini Asra escapes justice]] until the end of the Bounty Hunter questline in 1.4.]]

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* BittersweetEnding: [[spoiler: The end of 1.0's story is definitely this. You destroy the Ruin, [[TakingYouWithMe but die in the process since you can't teleport away]], [[HeroicSacrifice and the Cultivator uses the last of its power to bring you back to life]]. Earth is also still gone and the Protectorate is in is disarray, and [[KarmaHoudini Asra escapes justice]] until the end of the Bounty Hunter questline in 1.4.]]
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* BittersweetEnding: [[spoiler: The end of 1.0's story is definitely this. You destroy the Ruin, [[TakingYouWithMe but die in the process since you can't teleport away]], [[HeroicSacrifice and the Cultivator uses the last of its power to bring you back to life]]. Earth is also still gone and the Protectorate in is disarray, and [[KarmaHoudini Asra escapes justice]] until the end of the Bounty Hunter questline in 1.4.]]

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* ShamelessFanserviceGirl: Occasionally during Peacekeeper missions, you find that your target is engaging FullFrontalAssault on you and they themselves don't care. One possible quote has them declare clothes as shackles to society.



* StrangeSyntaxSpeaker: The Glitch speak in the exact same manner as [=HK-47=] from the Franchise/KnightsOfTheOldRepublic series, declaring precisely what sort of sentence they are about to say before speaking.

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* StrangeSyntaxSpeaker: The Glitch speak in the exact same manner as [=HK-47=] from the Franchise/KnightsOfTheOldRepublic ''VideoGame/KnightsOfTheOldRepublic'' series, declaring precisely what sort of sentence they are about to say before speaking.


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* SuspiciouslySpecificDenial: During Peacekeeper missions where you must apprehend a criminal, sometimes they wear a PaperThinDisguise and deny they're who you're looking for.
* SuspiciousVideoGameGenerosity: Rarely on Peacekeeper missions, you'll find yourself at a Erchius fuel storage facility, where you could collect enough liquid Erchius fuel from cannisters and resevoirs to fill your FTL hatch twice. As it's inevitable that you'll jump from one star system to another, you'll find yourself loaded for several missions.
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** They don't even know they do it,One of the Lore Books states that a visitor tried speaking that way to them thinking it was the polite thing to do, but they just got confused as to why he was doing it

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** They don't even know they do it,One it. One of the Lore Books codexes states that a visitor tried speaking that way to them thinking it was the polite thing to do, but they just got confused as to why he was doing itit.

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Redundent


** Some Glitch have four or even six eyes. And because in the sprite they look the same, some have [[EyesDoNotBelongThere eye]]-[[MemeticMutation nipples]].

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** Some Glitch have four or even six eyes. And because in the sprite they look the same, some have [[EyesDoNotBelongThere eye]]-[[MemeticMutation nipples]].eye-nipples]].



* TokenHeroicOrc: The Florans are Type A, with shades of Type I, although it's unclear how much of a hive-mind they might have.
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** NPCs will happily let you ransack their chests and crates, but flip out and call the guards the second you dig up some sand too close to their house.

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** NPCs [=NPCs=] will happily let you ransack their chests and crates, but flip out and call the guards the second you dig up some sand too close to their house.

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