History VideoGame / Starbound

30th Jul '16 4:33:56 AM ironcommando
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* ArtificialGill: Use any of the correct techs given to you at the Outpost, and you'll no longer need an OxygenMeter for areas without air, such as water, moons and asteroid fields.

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* ArtificialGill: Use any of the correct techs given to you at the Outpost, Equip an Environment Protection Pack and you'll no longer need an OxygenMeter for areas without air, such as water, moons and asteroid fields.
30th Jul '16 4:25:44 AM ironcommando
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* NotCompletelyUseless: The Broken Broadsword at the start of the game. [[spoiler:If you hold onto it until you beat the second-last mission, The Baron can help you reforge it into one of the best weapons in the game.]]
30th Jul '16 1:58:09 AM NonoRobot
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%%* WakeupCallBoss: In the game's beta, the first boss is the now Optional Dreadwing, a penguin on a flying saucer who can summon minions and was a step or two above what most players were used to at that point, which is part of why he was made optional, and a more natural progression put in his place.

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%%* * WakeupCallBoss: In the game's beta, the first boss is the now Optional Dreadwing, a penguin on a flying saucer who can summon minions and was a step or two above what most players were used to at that point, which is part of why he was made optional, and a more natural progression put in his place.
29th Jul '16 6:37:08 PM Preda
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Player characters flee or leave their homeworld, becoming hopelessly lost in a sea of stars, and from there, visit [[ProceduralGeneration procedurally generated planets]] to research technology, meet new people, and explore the universe.

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Player After a disaster forces them to flee aboard a damaged starship, player characters flee or leave their homeworld, becoming wake up hopelessly lost in a sea of stars, and from there, visit [[ProceduralGeneration procedurally generated planets]] to research technology, meet new people, and explore the universe.
29th Jul '16 1:32:33 PM Hashil
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%%* WakeupCallBoss: The first boss encounter is far harder than any enemy on the starting planet. A common complaint among beta players was that they didn't realize they weren't stuck on their starting planet, and needed to explore other planets for upgrades before even considering summoning the boss. (The description of the summoning item made it SchmuckBait as well: "maybe this distress beacon will summon help!")

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%%* WakeupCallBoss: The In the game's beta, the first boss encounter is far harder than any enemy on the starting planet. A common complaint among beta now Optional Dreadwing, a penguin on a flying saucer who can summon minions and was a step or two above what most players was were used to at that they didn't realize they weren't stuck on their starting planet, and needed to explore other planets for upgrades before even considering summoning the boss. (The description point, which is part of the summoning item why he was made it SchmuckBait as well: "maybe this distress beacon will summon help!")optional, and a more natural progression put in his place.



* WizardNeedsFoodBadly: The player characters have a hunger meter that slowly depletes over time, and must eat in order to replenish it. Yes, even the robotic Glitch need to eat. As of Upbeat Giraffe, this is no longer the case.

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* WizardNeedsFoodBadly: The On Survival difficulty and higher, the player characters have a hunger meter that slowly depletes over time, and must eat in order to replenish it. Yes, even the robotic Glitch need to eat. As of Upbeat Giraffe, this is no longer the case.
27th Jul '16 6:34:54 PM ironcommando
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* AnvilOnHead: The player Floran references this when inspecting an anvil:
-->"Very heavy, usseful in a trap."
26th Jul '16 7:54:18 AM Rossmallo
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* AdvancingBossOfDoom: Of a sort. The Erichus Ghost begins to hound you the second you mine a single bit of fuel from a moon. It will constantly advance on you, and has a corrosive aura that kills you in seconds if you get too close. There's also the tiny matter of the fact that, apart from lava, it is ''completely invincible.''

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* AdvancingBossOfDoom: Of a sort. The Erichus Ghost begins to hound you the second you mine a single bit of fuel from a moon. It will constantly advance on you, and has a corrosive aura that kills you in seconds if you get too close. There's also the tiny matter of the fact that, apart from lava, that it is ''completely invincible.''
25th Jul '16 7:42:33 PM Mooncalf
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* GoodMorningChrono: In the full version, the player wakes up at the Protectorate Academy, having overslept and running late for their graduation.
25th Jul '16 6:54:11 PM ironcommando
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* KillerRabbit: Among the randomly generated creatures, there are some that turn out to be rather cute. Unfortunately, they're most likely aggressive and ''will'' attack you on sight.

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* KillerRabbit: KillerRabbit:
**
Among the randomly generated creatures, there are some that turn out to be rather cute. Unfortunately, they're most likely aggressive and ''will'' attack you on sight.sight.
** The Poptop. It's adorable, it whistles the Starbound theme music with little music notes, and it's also one of the naturally hostile and vicious creatures and attacks those who get near.
24th Jul '16 7:31:58 PM brickbat1137
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** Humans are cloned in a machine that builds their skeleton, grows muscles and organs, then overlays skin and hair. (For the time being, this is also the Novakid respawn animation, presumably as a placeholder.)

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** Humans are cloned in a machine that builds their skeleton, grows muscles and organs, then overlays skin and hair. (For the time being, this is also the Novakid respawn animation, presumably as a placeholder.)



**Novakid's gasses recoalasce, culminating in a flash of light.



** Some version emerges from inside Earth during the Human intro, and the Human lore has the Eldritch abomination landing on Earth from somewhere in space.

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** Some version emerges from inside Earth during the Human intro, Intro Mission, and the Human lore has the Eldritch abomination landing on Earth from somewhere in space.



* SingleBiomePlanet: Although it may change in the future, as of right now all planets are made up of a single biome with "sub-biomes" for flavor.

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* SingleBiomePlanet: Although it may change changed in the future, as of right now all planets are made up of a single biome with "sub-biomes" for flavor.official release.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Starbound