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Quality upgrade.


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[[caption-width-right:260: [[{{Tagline}} Rise against the Deadly Six!]]]]

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[[{{Tagline}} Rise against the Deadly Six!]]]]

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* BombardierMook: The Mantas make their debut in this game, appearing in Lava Mountain Zone 2 where they bomb the grind rails ahead of Sonic, though they can't be destroyed by normal means.



* CallBack: From ''Videogame/SonicColors'', Sonic calls Eggman "baldy Mcnosehair" during their first encounter with the Deadly Six.

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* CallBack: From ''Videogame/SonicColors'', Sonic calls Eggman "baldy "Baldy Mcnosehair" during their first encounter with the Deadly Six.



** Most of the badniks featured in the game return from earlier games, including ''Sonic 1'', ''Sonic 3'', and even ''Sonic CD'', with designs that match the originals much closer.

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** Most of the badniks Badniks featured in the game return from earlier games, including ''Sonic 1'', ''Sonic 3'', and even ''Sonic CD'', with designs that match the originals much closer.



** The boos from ''VideoGame/SonicAdventure2'' make their return in the ruins section of Sky Road.
** [[spoiler:The final boss]] seems to be an upgraded version of [[spoiler:the original [[VideoGame/SonicTheHedgehog2 Death Egg Robot]]]], sporting [[spoiler:Eggman's classic design]] and [[spoiler:the aforementioned mech's signature [[RocketPunch rocket arms]]]].
** When you beat [[spoiler:Eggman in the last level]], there's an explosion in [[spoiler:the final mecha]]'s destruction, just like in ''Colors''.

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** The boos Boos from ''VideoGame/SonicAdventure2'' make their return in the ruins section of Sky Road.
** [[spoiler:The final boss]] Eggrobo]] seems to be an upgraded version of [[spoiler:the original [[VideoGame/SonicTheHedgehog2 Death Egg Robot]]]], sporting [[spoiler:Eggman's classic design]] and [[spoiler:the aforementioned mech's signature [[RocketPunch rocket arms]]]].
** When you beat [[spoiler:Eggman in the last level]], there's an explosion in [[spoiler:the final mecha]]'s Eggrobo]]'s destruction, just like in ''Colors''.



** In Wii U's Silent Forest Act 4, Sonic must hang from switches in the ceiling to turn on the lights, which eventually die out, just like in Sandopolis Act 2 in ''Sonic 3 & Knuckles''.

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** In Wii U's Silent Forest Act 4, Sonic must hang from switches in the ceiling to turn on the lights, which eventually die out, just like in Sandopolis Act 2 in ''Sonic 3 & Knuckles''.Knuckles'', though thankfully he doesn't have to worry about the Hyudoros.



* DespotismJustifiesTheMeans: When [[spoiler:Eggman]] stands poised with his latest weapon after Sonic defeats the Six, he says that, while it's a pity that the Deadly Six have largely destroyed the world below, at least there's still enough of said world left for him to conquer.

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* DespotismJustifiesTheMeans: When [[spoiler:Eggman]] stands poised with his latest weapon weapon, the Eggrobo after Sonic defeats the Six, he says that, while it's a pity that the Deadly Six have largely destroyed the world below, at least there's still enough of said world left for him to conquer.



* DisproportionateRetribution: The Deadly Six decide to use Eggman's [[PlanetLooters planet-sucking machine]] to destroy the world completely simply to get revenge on Eggman for enslaving them. Eggman also contemplates killing the Deadly Six by causing the ''entire Lost Hex'' to implode via "null-gravity effects", but that idea is swiftly shot down by Sonic.

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* DisproportionateRetribution: The Deadly Six decide to use Eggman's [[PlanetLooters planet-sucking machine]] machine, the Extractor]] to destroy the world completely simply to get revenge on Eggman for enslaving them. Eggman also contemplates killing the Deadly Six by causing the ''entire Lost Hex'' to implode via "null-gravity effects", but that idea is swiftly shot down by Sonic.



* DwindlingParty: First Tails is [[spoiler:kidnapped to be converted to a robot]], then Amy & Knuckles seemingly are [[spoiler:sucked into the life-draining machine offscreen]], and then Eggman [[spoiler:sacrifices himself to save Sonic from the Deadly Six]]. By the time Sonic fights them in Lava Mountain, he's very much alone. [[spoiler:Zavok actually ''mocks'' Sonic about it in Sky Road Zone 4.]]

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* DwindlingParty: First Tails is [[spoiler:kidnapped to be converted to a robot]], then Amy & Knuckles seemingly are [[spoiler:sucked into the life-draining machine Extractor offscreen]], and then Eggman [[spoiler:sacrifices himself to save Sonic from the Deadly Six]]. By the time Sonic fights them in Lava Mountain, he's very much alone. [[spoiler:Zavok actually ''mocks'' Sonic about it in Sky Road Zone 4.]]



* EnemyMine: Sonic and Eggman have to team up to take on the Deadly Six. Notably, unlike all earlier appearances of this trope between the two, it gets averted at the very end.

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* EnemyMine: Sonic and Eggman have to team up to take on the Deadly Six.Six and shut down the Extractor. Notably, unlike all earlier appearances of this trope between the two, it gets averted at the very end.



* GetBackHereBoss: [[spoiler:The final boss battle against Dr. Eggman has Sonic running after Eggman's mech in a section of the Lava Mountain.]]

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* GetBackHereBoss: [[spoiler:The final boss battle against Dr. Eggman has Sonic running after Eggman's Eggrobo mech in a section of the Lava Mountain.]]



* GroundPound: Sonic can perform the Bound Attack by pressing the secondary action button after jumping without targeting an enemy or obstacle. The Grey Wisps in the 3DS version augments it through the Grey Quakes, allowing Sonic to smash otherwise unbreakable blocks and badniks to pieces.

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* GroundPound: Sonic can perform the Bound Attack by pressing the secondary action button after jumping without targeting an enemy or obstacle. The Grey Wisps in the 3DS version augments it through the Grey Quakes, allowing Sonic to smash otherwise unbreakable blocks and badniks Badniks to pieces.



* HollywoodMagnetism: The Deadly Six have power over magnetic fields, though here, it's largely used to hack into electronics such as Eggman's badniks and take control of them. FridgeBrilliance here, as it's possible that the badniks aren't really sentient and receive their orders through electromagnetic waves. They could've just made it so that Eggman's waves are blocked and that their waves would come through.

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* HollywoodMagnetism: The Deadly Six have power over magnetic fields, though here, it's largely used to hack into electronics such as Eggman's badniks Badniks and take control of them. FridgeBrilliance here, as it's possible that the badniks Badniks aren't really sentient and receive their orders through electromagnetic waves. They could've just made it so that Eggman's waves are blocked and that their waves would come through.



* JerkassBall: Tails seems to have grabbed it. One noticeable example is when he blames Sonic for trusting Eggman to shut down his extractor more than him.

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* JerkassBall: Tails seems to have grabbed it. One noticeable example is when he blames Sonic for trusting Eggman to shut down his extractor Extractor more than him.



--> '''Sonic:''' the whole world's in danger because I did something stupid. Do you know how much that bites?\\

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--> '''Sonic:''' the The whole world's in danger because I did something stupid. Do you know how much that bites?\\



* SharkTunnel: For the Wii U version, Tropical Coast Zone 3 and Lava Mountain Zone 2 has Sonic rail-grinding through a huge water tunnel while avoiding minecarts and badniks.

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* SharkTunnel: For the Wii U version, Tropical Coast Zone 3 and Lava Mountain Zone 2 has Sonic rail-grinding through a huge water tunnel while avoiding minecarts and badniks.Badniks.



* TookALevelInJerkass: Tails. The childlike naivete and humility that defined him in previous titles turns into a smug, self-centered, obnoxious, whiny, and snarky attitude. [[spoiler:He had a falling-out with Sonic because he was interested in teaming up with Dr. Eggman to corrale the Deadly Six, even though he was perfectly fine with it before.]] The worst part is that he never owns up to it at the end of the game. It was probably an attempt at character development, but it wasn't handled nearly as smoothly as in the ''Adventure'' games.

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* TookALevelInJerkass: Tails. The childlike naivete and humility that defined him in previous titles turns into a smug, self-centered, obnoxious, whiny, and snarky attitude. [[spoiler:He had a falling-out with Sonic because he was interested in teaming up with Dr. Eggman to corrale corral the Deadly Six, even though he was perfectly fine with it before.]] The worst part is that he never owns up to it at the end of the game. It was probably an attempt at character development, but it wasn't handled nearly as smoothly as in the ''Adventure'' games.



** The 3DS version has its special stages, Sky Road Act 3, and the Quake wisp that all use the accelerometer/gyroscope to control Sonic, which can be not only jarring, but irritating, as the stages are nearly unplayable unless the real-life player has a large amount of space to move around in. This formed the basis for most criticism of the game's special stages, which for all intents and purposes are actually quite easy.

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** The 3DS version has its special stages, Sky Road Act 3, and the Quake wisp Wisp that all use the accelerometer/gyroscope to control Sonic, which can be not only jarring, but irritating, as the stages are nearly unplayable unless the real-life player has a large amount of space to move around in. This formed the basis for most criticism of the game's special stages, which for all intents and purposes are actually quite easy.
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Rewatching the scene, there doesn't appear to be any reference to it there.


* ShoutOut: Sonic's infamous side taunt in VideoGame/SuperSmashBrosBrawl gets referenced during the cutscene where Tails is captured by the Deadly Six. Also a case of MoodWhiplash, as it comes out of nowhere and somewhat lessens the impact of what just happened.
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* NoodleIncident: One has to wonder how Tails was able to make a TV out of paperclips, or reprogram a supercomputer with detergent and a toothpick.

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* NoodleIncident: One has to wonder how Tails was able to make a TV out of paperclips, or reprogram a supercomputer with detergent and a toothpick. [[spoiler:The latter is somewhat shown when Tails manages to reprogram the computer that would've roboticized him by using the toothpick from Zomon's sandwich as a touchscreen pen, but that just leaves the question of what the [[NoodleImplements detergent]] was for.]]
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* ComedicWorkSeriousScene: The tone of this game is all over the place, but often keeps things on the comedic side. There's also plenty of dramatic or downright dark moments, including Eggman threatening the Deadly Six, Tails accusing Sonic of trusting Eggman more than him, Tails [[spoiler:getting captured by the Deadly Six]] and [[spoiler:Knuckles and Amy getting their life force sucked out of them.]]
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cut trope


* RapunzelHair: Zeena's hair is as long as she is tall.
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Dewicked trope


* AdultFear: Two of these become quite pronounced as the story progresses:
** [[spoiler:Your best friend getting kidnapped, with the kidnappers gently informing you that they will do something irreversible to him.]]
** [[spoiler:Getting everyone you ever knew and loved in grave danger because of your own mistakes.]]
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* CanonImmigrant: This game introduces concepts that previously had only appeared in adaptations.
** The Zeti attempt to subject Tails to UnwillingRoboticization, as if this were ''WesternAnimation/SonicTheHedgehogSatAM'', ''WesternAnimation/SonicUnderground'', or ''Comicbook/SonicTheHedgehogArchieComics''.
** Eggman creates a device that absorbs LifeEnergy from other beings, exactly like the Egg Grapes did in ''Comicbook/SonicTheHedgehogArchieComics''.
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!!''Sonic Lost World'' contains examples of:

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!!''Sonic Lost World'' contains examples of:
!!As long as I can still strangle a Zeti, these tropes are fine:
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The 3DS version is also notably the first fully 3D ''Sonic'' game on a handheld, as well as the last ''Sonic'' game made by Creator/{{Dimps}}, ending a 12 year history with the franchise that dates back to the UsefulNotes/GameboyAdvance.

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The 3DS version is also notably the first fully 3D ''Sonic'' game on a handheld, as well as the last ''Sonic'' game made by Creator/{{Dimps}}, ending a 12 year 12-year history with the franchise that dates back to the UsefulNotes/GameboyAdvance.
UsefulNotes/GameBoyAdvance.



* {{Acrofatic}}: Much like in previous games, Eggman is still somehow able to keep up with Sonic in terms of speed when [[spoiler: the Deadly Six revolt against the Doctor's enslavement]].

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* {{Acrofatic}}: Much like in previous games, Eggman is still somehow able to keep up with Sonic in terms of speed when [[spoiler: the [[spoiler:the Deadly Six revolt against the Doctor's enslavement]].



** [[spoiler: Your best friend getting kidnapped, with the kidnappers gently informing you that they will do something irreversible to him.]]
** [[spoiler: Getting everyone you ever knew and loved in grave danger because of your own mistakes.]]

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** [[spoiler: Your [[spoiler:Your best friend getting kidnapped, with the kidnappers gently informing you that they will do something irreversible to him.]]
** [[spoiler: Getting [[spoiler:Getting everyone you ever knew and loved in grave danger because of your own mistakes.]]



* ShowyInvincibleHero: Although Sonic plays less like one in gameplay than he did in ''VideoGame/SonicUnleashed'', ''VideoGame/SonicColors'' and ''VideoGame/SonicGenerations'' (see ATragedyOfImpulsiveness), he still deconstructs it [[CutsceneIncompetence within the cutscenes]], with his brash behaviour inadvertently causing more problems than it solves (again, see ATragedyOfImpulsiveness). Funnily enough, again [[CutscenePowerToTheMax in cutscenes]], [[spoiler: [[DwindlingParty he's still the character who]] [[NoBodyLeftBehind gets through the whole ordeal]] [[AmusingInjuries relatively unscathed, physically at least.]]]]

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* ShowyInvincibleHero: Although Sonic plays less like one in gameplay than he did in ''VideoGame/SonicUnleashed'', ''VideoGame/SonicColors'' and ''VideoGame/SonicGenerations'' (see ATragedyOfImpulsiveness), he still deconstructs it [[CutsceneIncompetence within the cutscenes]], with his brash behaviour inadvertently causing more problems than it solves (again, see ATragedyOfImpulsiveness). Funnily enough, again [[CutscenePowerToTheMax in cutscenes]], [[spoiler: [[DwindlingParty [[spoiler:[[DwindlingParty he's still the character who]] [[NoBodyLeftBehind gets through the whole ordeal]] [[AmusingInjuries relatively unscathed, physically at least.]]]]
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The 3DS version is also notably the first fully 3D ''Sonic'' game on a handheld, as well as the last ''Sonic'' game made by Creator/{{Dimps}}, ending a 12 year history with the franchise that dates back to the UsefulNotes/GameboyAdvance.
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No longer a trope


* FingerlessGloves: Zor(the white one) has a pair of these.
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* BondVillainStupidity: [[spoiler:Zavok.]] Instead of [[spoiler:personally supervising the roboticization of Tails]], he [[spoiler:and Zomom just leave him all alone in the lab]]. Being the [[spoiler:TheSmartGuy he is, Tails successfully modifies the machine he's bound to to his own advantage]]. See ChekhovsGun below for other details.

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* BondVillainStupidity: [[spoiler:Zavok.]] Instead of [[spoiler:personally personally supervising the roboticization of Tails]], Tails, he [[spoiler:and and Zomom just leave him all alone in the lab]]. lab. Being the [[spoiler:TheSmartGuy TheSmartGuy he is, Tails successfully modifies the machine he's bound to to his own advantage]]. See ChekhovsGun below for other details.advantage]].
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Direct link.


* BondVillainStupidity: [[spoiler:Zavok.]] Instead of [[spoiler:personally supervising the roboticization of Tails]], he [[spoiler:and Zomom just leave him all alone in the lab]]. Being the [[spoiler:SmartGuy he is, Tails successfully modifies the machine he's bound to to his own advantage]]. See ChekhovsGun below for other details.

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* BondVillainStupidity: [[spoiler:Zavok.]] Instead of [[spoiler:personally supervising the roboticization of Tails]], he [[spoiler:and Zomom just leave him all alone in the lab]]. Being the [[spoiler:SmartGuy [[spoiler:TheSmartGuy he is, Tails successfully modifies the machine he's bound to to his own advantage]]. See ChekhovsGun below for other details.
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JustForFun/TheOneWith the QuirkyMinibossSquad.
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TheOneWith the QuirkyMinibossSquad.

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TheOneWith JustForFun/TheOneWith the QuirkyMinibossSquad.
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What makes that sentence relevant to Sonic Lost World?


** In addition to that, there's DLC where Sonic visits the world of, of all things, [[VideoGame/YoshisIsland Yoshi's Island]], complete with Yoshi and Mario enemy cameos. Sonic later made an appearance as a playable Amiibo costume in ''VideoGame/SuperMarioMaker''.

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** In addition to that, there's DLC where Sonic visits the world of, of all things, [[VideoGame/YoshisIsland Yoshi's Island]], complete with Yoshi and Mario enemy cameos. Sonic later made an appearance as a playable Amiibo costume in ''VideoGame/SuperMarioMaker''.
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* KaizoTrap: In the 3DS version of Frozen Factory Zone 2, spin-dashing after a checkpoint will cause Sonic to go ''too'' fast and die for absolutely no reason, a strange glitch that somehow managed to creep in from ''VideoGame/Sonic1''.

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* KaizoTrap: In the 3DS version of Frozen Factory Zone 2, spin-dashing after a checkpoint will cause Sonic to go ''too'' fast and die for absolutely no reason, a strange glitch that somehow managed to creep in from ''VideoGame/Sonic1''.the original ''VideoGame/SonicTheHedgehog1''.
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The game marks the first (and only) entry in the main game series written by western writers Creator/KenPontac and Creator/WarrenGraff. They previously worked as localized writers for ''Videogame/SonicColors''.

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The game marks the first (and only) entry in the main game series written by western writers Creator/KenPontac and Creator/WarrenGraff. They previously worked as localized localization writers for ''Videogame/SonicColors''.

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The game marks the first (and only) entry in the main game series written by western writers Creator/KenPontac and Creator/WarrenGraff. They previously worked as localized writers for ''Videogame/SonicColors''.



** After being absent from ''VideoGame/SonicGenerations'' [[spoiler:as Eggman left them behind in space]], [[BumblingHenchmenDuo Orbot and Cubot]] return. As do the Wisps, for unexplained reasons.

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** After being absent from ''VideoGame/SonicGenerations'' [[spoiler:as Eggman left them behind in space]], [[BumblingHenchmenDuo Orbot and Cubot]] return. As do the Wisps, for unexplained reasons.



** The Wisps return from ''Videogame/SonicLostWorld'', but they have no in-story reason as for why.



* CallBack: From ''Videogame/SonicColors'', Sonic calls Eggman "baldy Mcnosehair" during their first encounter with the Deadly Six.
* ChargedAttack: Aside from being able to lock onto multiple enemies at once, the Homing Attack can also lock onto a single enemy up to six times to do more damage. This is key to beating most bosses quicker and [[spoiler:defeating Zavok in Sky Road Zone 4 — hitting him when he's on the edge with the reticule fully "charged" will force him off]]. It only locks up to 3 times in the 3DS version, but the basic concept is the same.



* ChargedAttack: Aside from being able to lock onto multiple enemies at once, the Homing Attack can also lock onto a single enemy up to six times to do more damage. This is key to beating most bosses quicker and [[spoiler:defeating Zavok in Sky Road Zone 4 — hitting him when he's on the edge with the reticule fully "charged" will force him off]]. It only locks up to 3 times in the 3DS version, but the basic concept is the same.
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** After being absent from ''VideoGame/SonicGenerations'' [[spoiler:as Eggman left them behind in space]], [[ThoseTwoBadGuys Orbot and Cubot]] return. As do the Wisps, for unexplained reasons.

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** After being absent from ''VideoGame/SonicGenerations'' [[spoiler:as Eggman left them behind in space]], [[ThoseTwoBadGuys [[BumblingHenchmenDuo Orbot and Cubot]] return. As do the Wisps, for unexplained reasons.

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Bubbly Clouds has been renamed into Level In The Clouds. Swapping wicks for fitting examples, removing wicks for misuse, and adding context whenever necessary


* BubblyClouds: Sky Road, the sky-high section of the Lost Hex.



* TheBusCameBack: After being absent from ''VideoGame/SonicGenerations'' [[spoiler:as Eggman left them behind in space]], [[ThoseTwoBadGuys Orbot and Cubot]] return. As do the Wisps, for unexplained reasons.

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* TheBusCameBack: TheBusCameBack:
**
After being absent from ''VideoGame/SonicGenerations'' [[spoiler:as Eggman left them behind in space]], [[ThoseTwoBadGuys Orbot and Cubot]] return. As do the Wisps, for unexplained reasons.


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* LevelInTheClouds: Sky Road, the sky-high section of the Lost Hex.
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** Another piece of DLC has Sonic running around [[Franchise/LegendOfZelda Hyrule]] as well, dressed in a green hat and tunic and fighting Deku Scrubs, Stalchildren, etc.

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** Another piece of DLC has Sonic running around [[Franchise/LegendOfZelda [[Franchise/TheLegendOfZelda Hyrule]] as well, dressed in a green hat and tunic and fighting Deku Scrubs, Stalchildren, etc.
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** =[NiGHTs=], Reala and the bosses from ''VideoGame/NightsIntoDreams'' make an appearance in the [=NiGHTMARE=] Zone from the Deadly Six Edition of the game (and the later Steam rerelease).

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** =[NiGHTs=], [=NiGHTs=], Reala and the bosses from ''VideoGame/NightsIntoDreams'' make an appearance in the [=NiGHTMARE=] Zone from the Deadly Six Edition of the game (and the later Steam rerelease).
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** Bosses from ''[[VideoGame/NiGHTSIntoDreams NiGHTS Into Dreams]]'' make an appearance in the Deadly Six Edition of the game.

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** Bosses =[NiGHTs=], Reala and the bosses from ''[[VideoGame/NiGHTSIntoDreams NiGHTS Into Dreams]]'' ''VideoGame/NightsIntoDreams'' make an appearance in the [=NiGHTMARE=] Zone from the Deadly Six Edition of the game.game (and the later Steam rerelease).
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if we're keeping these i'd like to at least make this one a bit less complainy


The one that’s ''VideoGame/SuperMarioGalaxy''...-esqe.

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The one that’s ''VideoGame/SuperMarioGalaxy''...-esqe.
TheOneWith the QuirkyMinibossSquad.
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* AdaptationAmalgamation: The crossover zone with ''Franchise/TheLegendOfZelda'' combines various aspects from past Zelda titles. Hyrule field itself and the Gorons in the cave are based off of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Link has his ''VideoGame/TheLegendOfZeldaSkywardSword'' appearance and is shown riding the Loftwing from that game and the music for both Hyrule field and the cave are rearrangements of music from ''VideoGame/TheLegendOfZeldaALinkToThePast''.

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* AdaptationAmalgamation: The crossover zone with ''Franchise/TheLegendOfZelda'' combines various aspects from past Zelda ''Zelda'' titles. Hyrule field itself and the Gorons in the cave are based off of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Link has his ''VideoGame/TheLegendOfZeldaSkywardSword'' appearance and is shown riding the Loftwing from that game and the music for both Hyrule field and the cave are rearrangements of music from ''VideoGame/TheLegendOfZeldaALinkToThePast''.
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* AdaptationAmalgamation: VideoGame/TheLegendOfZelda Zone combines various aspects from past Zelda titles. It has ''VideoGame/TheLegendOfZeldaOcarinaOfTime'''s Hyrule Field and Gorons, Link has his ''VideoGame/TheLegendOfZeldaSkywardSword'' appearance and is shown riding the Loftwing from that game and the music for both the field and cave are remixes of music from ''VideoGame/TheLegendOfZeldaALinkToThePast''.

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* AdaptationAmalgamation: VideoGame/TheLegendOfZelda Zone The crossover zone with ''Franchise/TheLegendOfZelda'' combines various aspects from past Zelda titles. It has ''VideoGame/TheLegendOfZeldaOcarinaOfTime'''s Hyrule Field field itself and Gorons, the Gorons in the cave are based off of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Link has his ''VideoGame/TheLegendOfZeldaSkywardSword'' appearance and is shown riding the Loftwing from that game and the music for both the Hyrule field and the cave are remixes rearrangements of music from ''VideoGame/TheLegendOfZeldaALinkToThePast''.
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* AdaptationAmalgamation: VideoGame/TheLegendOfZelda Zone combines various aspects from past Zelda titles. It has ''VideoGame/TheLegendOfZeldaOcarinaOfTime'''s Hyrule Field and Gorons, Link has his ''VideoGame/TheLegendOfZeldaSkywardSword'' appearance and is shown riding the Loftwing from that game and the music for both the field and cave are remixes of music from ''VideoGame/TheLegendOfZeldaALinkToThePast''.

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* BigBad: After they usurp Dr. Eggman, the Deadly Six become the main antagonists, [[spoiler:only for Eggman to overshadow them in the end when he reveals he was just using Sonic to get rid of them]].
* BigBadDuumvirate: The Deadly Six is a group of six Zetis, led by Zavok, who aim to drain the energy from Sonic's world to make themselves grow more powerful.

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* BigBad: After they usurp Dr. Eggman, the Deadly Six Six’s leader Zavok become the main antagonists, antagonist, [[spoiler:only for Eggman to overshadow them in the end when he reveals he was just using Sonic to get rid of them]].
* BigBadDuumvirate: The Deadly Six is a group of six Zetis, led by Zavok, who aim to drain the energy from Sonic's world to make themselves grow more powerful.
them]].

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