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* RegeneratingHealth: The worker ''will'' mine the asteroids for Sinibombs, and they ''will'' repair any damages you have have incurred on the Sinistar.
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** It was a MomentOfAwesome when one episode of ''Series/{{Starcade}}'' showed host Geoff Edwards managing to beat the game after a taping.

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** It was a MomentOfAwesome SugarWiki/MomentOfAwesome when one episode of ''Series/{{Starcade}}'' showed host Geoff Edwards managing to beat the game after a taping.
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"''Run, coward!''"

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"''Run, coward!''"[[AC:"''Run, coward!''"]]
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* NintendoHard: Check the work description up at the top where it says "Destroying the Sinistar."

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* NintendoHard: Check the work description up at the top where it says "Destroying the Sinistar."" In fact, some players didn't even know there was a ''second'' level.
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** The player has to "milk" planetoids to make sinibombs. Too many shots too fast blows them up and you get nothing.

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** The player has to "milk" planetoids to make sinibombs. Too many shots too fast blows them up and you get nothing. (Players sometimes let the enemy ships mine the asteroids then killed them to claim the booty.)

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* TheDeterminator: Sinistar will not stop no matter how damaged he gets

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* TheDeterminator: Sinistar will not stop no matter how damaged he gets gets.


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* EveryTenThousandPoints: Played with. On the game's default settings, the first extra ship is awarded at the 30,000 threshold, but the gap between each subsequent ship increases by 30,000[[labelnote:explained]]Upon reaching 30,000, the second extra ship requires coms at a total of 90,000, the third ship comes at 180,000, the fourth at 300,000, etc.[[/labelnote]].


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* PunnyName: [[DontExplainTheJoke Just change one letter in "Sinister".]]
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->''"Beware -- I live!"''

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->''"Beware ->''[[AC:"Beware -- I live!"''
live!]]"''
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** It was a MomentOfAwesome when one episode of ''Series/{{Starcade}}'' showed host Geoff Edwards managing to beat the game after a taping.
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* SyntheticVoiceActor: Actually averted. It was one of the first games to have speech, but it was also one of the first few games to use digital recordings instead of a synthesizer chip.
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* AttractMode: It was one of the first games in the market to sport a voice synthesizer chip (a HC-55516 according to MAME), and uses it to full effect by ''taunting'' any passer by!

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* AttractMode: It was one of the first games in the market to sport a voice synthesizer chip (a (actually, CVSD-based sample playback chip, a HC-55516 according to MAME), MAME. As noted above, the samples were recordings of John Doremus), and uses it to full effect by ''taunting'' any passer by!
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* BossBattle: Sooner or later, those workers are going to build Sinistar, who will make a B-line for your vessel

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* BossBattle: Sooner or later, those workers are going to build Sinistar, who will make a B-line bee line for your vesselvessel.
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In 1999, a PC remake would be released called ''Sinistar Unleashed'', which retained the difficulty of the original game, but since it was in full 3D, the player's range of vision was limited, making the game [[SNKBoss even harder]].

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In 1999, a PC remake would be was released called ''Sinistar Unleashed'', which retained the difficulty of the original game, but since it was in full 3D, the player's range of vision was limited, making the game [[SNKBoss even harder]].

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* JumpScare: If the player goes into this game having no idea that Sinistar talks, the sudden shouting of his voice has the potential to be this.

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* JumpScare: If the player goes into this game having no idea that Sinistar talks, the sudden shouting of his voice has the potential to be this. To say nothing of that [[HellIsThatNoise roar...]]
* LightningBruiser: Sinistar. Holy shit, Sinistar.
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* AntagonistTitle
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''Sinistar'' is an arcade game released by Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''VideoGame/{{Tempest}}'', ''VideoGame/{{Defender}}'' and ''VideoGame/{{Robotron2084}}''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, with sound direction by Creator/PythonAnghelo, and the title character's voice was supplied by radio personality [[https://en.wikipedia.org/wiki/John_Doremus John Doremus]].

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''Sinistar'' is an arcade game released by Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''VideoGame/{{Tempest}}'', ''VideoGame/{{Defender}}'' and ''VideoGame/{{Robotron2084}}''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, with sound direction by Creator/PythonAnghelo, and the title character's voice was supplied by radio personality [[https://en.wikipedia.org/wiki/John_Doremus John Doremus]].
Doremus.]]
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''Sinistar'' is an arcade game released by Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''VideoGame/{{Tempest}}'', ''VideoGame/{{Defender}}'' and ''VideoGame/{{Robotron2084}}''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, with sound direction by Creator/PythonAnghelo, and the title character's voice was supplied by John Doremus.

to:

''Sinistar'' is an arcade game released by Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''VideoGame/{{Tempest}}'', ''VideoGame/{{Defender}}'' and ''VideoGame/{{Robotron2084}}''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, with sound direction by Creator/PythonAnghelo, and the title character's voice was supplied by radio personality [[https://en.wikipedia.org/wiki/John_Doremus John Doremus.
Doremus]].

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* IncomingHam: BEWARE, I LIVE!



* FailureIsTheOnlyOption: It seems the only way to get to the next level is to let his drones build him.

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* FailureIsTheOnlyOption: It seems the only way to get to the next level is to let his drones build him.
* IncomingHam: BEWARE, I LIVE!
* JumpScare: If the player goes into this game having no idea that Sinistar talks, the sudden shouting of his voice has the potential to be this.

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Changed: 72

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Sinistar is referenced heavily (to the point of the Sinistar voice being used as the voice of a main character) in the 2007 animated (and [[WhatDoYouMeanItWasntMadeOnDrugs surprisingly non-drug-influenced]]) film ''WesternAnimation/WeAreTheStrange''.

to:

Sinistar is referenced heavily (to the point of the Sinistar voice being used as the voice and name of a main character) in the 2007 animated (and [[WhatDoYouMeanItWasntMadeOnDrugs surprisingly non-drug-influenced]]) film ''WesternAnimation/WeAreTheStrange''.



** When Sinistar chases you and appears on the screen, the angle he swings in on may be ''incredibly'' fast and nearly undodgable.



* ShootEmUp: [[DeadlyWalls Unlike most]], you can fly into most objects to no ill effects. You will still likely die a lot at first thanks to the relentless warriors, if not Sinistar later.

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* ShootEmUp: [[DeadlyWalls Unlike most]], you can fly into most objects to no ill effects.effects - and you likely will, in your quest to mine for [=SiniBombs=]. You will still likely die a lot at first thanks to the relentless warriors, if not Sinistar later.
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* BossBattle

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* BossBattleBossBattle: Sooner or later, those workers are going to build Sinistar, who will make a B-line for your vessel



* TheComputerIsACheatingBastard
* TheDeterminator: Sinistar

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* TheComputerIsACheatingBastard
TheComputerIsACheatingBastard: No matter how many warriors you destroy, you will get no reprieve. Not unless you go crazy with sinibombs in addition to regular shots but you need those for Sinistar.
* TheDeterminator: SinistarSinistar will not stop no matter how damaged he gets



* TheEighties

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* TheEightiesTheEighties: In case you missed it in the above description, this was about as advanced as video game sound got in the era.



** The player has to "milk" asteroids to make sinibombs. Too many shots too fast blows them up and you get nothing.

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** The player has to "milk" asteroids planetoids to make sinibombs. Too many shots too fast blows them up and you get nothing.



* ShootEmUp

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* ShootEmUp
ShootEmUp: [[DeadlyWalls Unlike most]], you can fly into most objects to no ill effects. You will still likely die a lot at first thanks to the relentless warriors, if not Sinistar later.
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Destroying the Sinistar is necessary to advance to the next level, but is by no means easy: The Sinistar is surrounded by twelve segments of armor, and the player must destroy all of them before delivering the final blow. At the same time, enemy ships are still mining and collecting crystals in order to repair damage to the Sinistar, while the Sinistar itself is hunting down the player's ship, [[TheComputerShallTauntYou taunting the player]] with such one-liners as "Run, coward!" (which, due to the crude sound chip, sometimes sounded like "[[{{Mondegreen}} Ron Howard!]]", earning the game a FanNickname of ''[[Series/TheAndyGriffithShow Opiestar]]'').

to:

Destroying the Sinistar is necessary to advance to the next level, but is by no means easy: The Sinistar is surrounded by twelve segments of armor, and the player must destroy all of them before delivering the final blow. At the same time, enemy ships are still mining and collecting crystals in order to repair damage to the Sinistar, while the Sinistar itself is hunting down the player's ship, [[TheComputerShallTauntYou taunting the player]] with such one-liners as "Run, coward!" (which, due to the crude sound chip, [[{{Mondegreen}} sometimes sounded like "[[{{Mondegreen}} Ron Howard!]]", like]] "Creator/RonHoward!", earning the game a FanNickname of ''[[Series/TheAndyGriffithShow Opiestar]]'').
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Adding namespaces to links


''Sinistar'' is an arcade game released by Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''{{Tempest}}'', ''{{Defender}}'' and ''[[{{Robotron2084}} Robotron 2084]]''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, with sound direction by Creator/PythonAnghelo, and the title character's voice was supplied by John Doremus.

to:

''Sinistar'' is an arcade game released by Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''{{Tempest}}'', ''{{Defender}}'' ''VideoGame/{{Tempest}}'', ''VideoGame/{{Defender}}'' and ''[[{{Robotron2084}} Robotron 2084]]'').''VideoGame/{{Robotron2084}}''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, with sound direction by Creator/PythonAnghelo, and the title character's voice was supplied by John Doremus.



Destroying the Sinistar is necessary to advance to the next level, but is by no means easy: The Sinistar is surrounded by twelve segments of armor, and the player must destroy all of them before delivering the final blow. At the same time, enemy ships are still mining and collecting crystals in order to repair damage to the Sinistar, while the Sinistar itself is hunting down the player's ship, [[TheComputerShallTauntYou taunting the player]] with such one-liners as "Run, coward!" (which, due to the crude sound chip, sometimes sounded like "[[{{Mondegreen}} Ron Howard!]]", earning the game a FanNickname of ''[[TheAndyGriffithShow Opiestar]]'').

to:

Destroying the Sinistar is necessary to advance to the next level, but is by no means easy: The Sinistar is surrounded by twelve segments of armor, and the player must destroy all of them before delivering the final blow. At the same time, enemy ships are still mining and collecting crystals in order to repair damage to the Sinistar, while the Sinistar itself is hunting down the player's ship, [[TheComputerShallTauntYou taunting the player]] with such one-liners as "Run, coward!" (which, due to the crude sound chip, sometimes sounded like "[[{{Mondegreen}} Ron Howard!]]", earning the game a FanNickname of ''[[TheAndyGriffithShow ''[[Series/TheAndyGriffithShow Opiestar]]'').



Sinistar is referenced heavily (to the point of the Sinistar voice being used as the voice of a main character) in the 2007 animated (and [[WhatDoYouMeanItWasntMadeOnDrugs surprisingly non-drug-influenced]]) film ''WeAreTheStrange''.

to:

Sinistar is referenced heavily (to the point of the Sinistar voice being used as the voice of a main character) in the 2007 animated (and [[WhatDoYouMeanItWasntMadeOnDrugs surprisingly non-drug-influenced]]) film ''WeAreTheStrange''.
''WesternAnimation/WeAreTheStrange''.
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* AttractMode - It was one of the first games in the market to sport a voice synthesizer chip (a HC-55516 according to MAME), and uses it to full effect by ''taunting'' any passer by!

to:

* AttractMode - AttractMode: It was one of the first games in the market to sport a voice synthesizer chip (a HC-55516 according to MAME), and uses it to full effect by ''taunting'' any passer by!



* NintendoHard - Check the work description up at the top where it says "Destroying the Sinistar."

to:

* NintendoHard - NintendoHard: Check the work description up at the top where it says "Destroying the Sinistar."
Is there an issue? Send a MessageReason:
None


''Sinistar'' is an arcade game released by Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''{{Tempest}}'', ''{{Defender}}'' and ''[[{{Robotron2084}} Robotron 2084]]''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, and the title character's voice was supplied by John Doremus.

to:

''Sinistar'' is an arcade game released by Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''{{Tempest}}'', ''{{Defender}}'' and ''[[{{Robotron2084}} Robotron 2084]]''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, with sound direction by Creator/PythonAnghelo, and the title character's voice was supplied by John Doremus.
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''Sinistar'' is an arcade game released by Williams in 1982, belonging to a genre of the day known as "twitch games" (along with ''{{Tempest}}'', ''{{Defender}}'' and ''[[{{Robotron2084}} Robotron 2084]]''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, and the title character's voice was supplied by John Doremus.

to:

''Sinistar'' is an arcade game released by Williams Creator/WilliamsElectronics in 1982, belonging to a genre of the day known as "twitch games" (along with ''{{Tempest}}'', ''{{Defender}}'' and ''[[{{Robotron2084}} Robotron 2084]]''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, and the title character's voice was supplied by John Doremus.
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* EvilSoundsDeep: Combined with BadassBaritone. [[http://www.youtube.com/watch?v=S-XEINagmaU Just listen to Sinistar's voice.]]

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* NamesToRunAwayFromReallyFast: Sinistar

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* NamesToRunAwayFromReallyFast: SinistarSinistar.


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** Sinistar moves ''extremely fast'', and if you're unlucky, he'll one-shot you as soon as he appears.
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* DroughtLevelOfDoom: The recurring "void" levels.
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** The player has to "milk" asteroids for sinisite. Too many shots too fast blows them up and you get nothing.

to:

** The player has to "milk" asteroids for sinisite.to make sinibombs. Too many shots too fast blows them up and you get nothing.
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[[quoteright:227:http://static.tvtropes.org/pmwiki/pub/images/Sinistar1.jpg]]
[[caption-width-right:227:[[AC:I hunger!]]]]

->''"Beware -- I live!"''

''Sinistar'' is an arcade game released by Williams in 1982, belonging to a genre of the day known as "twitch games" (along with ''{{Tempest}}'', ''{{Defender}}'' and ''[[{{Robotron2084}} Robotron 2084]]''). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, and the title character's voice was supplied by John Doremus.

The player pilots a lone fighter ship through a quadrant of the galaxy, attempting to mine crystals called Sinisite from nearby planetoids by shooting them. Enemy ships are also attempting to mine crystals (worker ships) or shoot the player (warrior ships). The enemy ships use the crystals to create the skull-like boss Sinistar, while the player uses them to create Sinibombs, the only weapon they can use to damage and eventually destroy the Sinistar.

Destroying the Sinistar is necessary to advance to the next level, but is by no means easy: The Sinistar is surrounded by twelve segments of armor, and the player must destroy all of them before delivering the final blow. At the same time, enemy ships are still mining and collecting crystals in order to repair damage to the Sinistar, while the Sinistar itself is hunting down the player's ship, [[TheComputerShallTauntYou taunting the player]] with such one-liners as "Run, coward!" (which, due to the crude sound chip, sometimes sounded like "[[{{Mondegreen}} Ron Howard!]]", earning the game a FanNickname of ''[[TheAndyGriffithShow Opiestar]]'').

''Sinistar'' has a reputation of being [[NintendoHard really difficult]] in the later levels, partly due to its development being rushed at the cost of gameplay adjustments that would have made the difficulty curve a bit easier.

In 1999, a PC remake would be released called ''Sinistar Unleashed'', which retained the difficulty of the original game, but since it was in full 3D, the player's range of vision was limited, making the game [[SNKBoss even harder]].

Sinistar is referenced heavily (to the point of the Sinistar voice being used as the voice of a main character) in the 2007 animated (and [[WhatDoYouMeanItWasntMadeOnDrugs surprisingly non-drug-influenced]]) film ''WeAreTheStrange''.

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!!''Sinistar'' has examples of:

* AttractMode - It was one of the first games in the market to sport a voice synthesizer chip (a HC-55516 according to MAME), and uses it to full effect by ''taunting'' any passer by!
* BossBattle
* IncomingHam: BEWARE, I LIVE!
* TheComputerIsACheatingBastard
* TheDeterminator: Sinistar
* TheEighties
* FailureIsTheOnlyOption: It seems the only way to get to the next level is to let his drones build him.
* NamesToRunAwayFromReallyFast: Sinistar
* NintendoHard - Check the work description up at the top where it says "Destroying the Sinistar."
** The player has to "milk" asteroids for sinisite. Too many shots too fast blows them up and you get nothing.
** The 1999 reimagining ''Sinistar Unleashed'' remade the game in total 3D, putting the game into SNKBoss difficulty.
* OhCrap: Basically the response a player had the second Sinistar announces "Beware, I live!"
* ShootEmUp

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"''Run, coward!''"

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