History VideoGame / ShinMegamiTenseiIV

23rd Jul '17 8:39:24 PM finalsurvivor1
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* If you go Nothingness, [[spoiler:all of Tokyo and Mikado are locked off once you enter Blasted Tokyo]].

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* ** If you go Nothingness, [[spoiler:all of Tokyo and Mikado are locked off once you enter Blasted Tokyo]].
23rd Jul '17 8:38:33 PM finalsurvivor1
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23rd Jul '17 8:38:32 PM finalsurvivor1
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* PlayableEpilogue: In the Chaos path, [[spoiler:after defeating [[FinalBoss Merkabah]], you can explore Mikado and see the results of your ushering demons into the kingdom. You can even rest in the Barracks one last time, even though there's no point to it. However, by this point you've gone past the PointOfNoReturn; you can't return to Naraku or Tokyo anymore, and even if you could Burroughs has closed all of your unfinished quests so there's nothing more to do than go to the roof and let the ending take place.]]

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* PlayableEpilogue: PlayableEpilogue:
**
In the Chaos path, [[spoiler:after defeating [[FinalBoss Merkabah]], you can explore Mikado and see the results of your ushering demons into the kingdom. You can even rest in the Barracks one last time, even though there's no point to it. However, by this point you've gone past the PointOfNoReturn; you can't return to Naraku or Tokyo anymore, and even if you could Burroughs has closed all of your unfinished quests so there's nothing more to do than go to the roof and let the ending take place.]]]]
** In the Neutral path, [[spoiler:after defeating both Merkabah and Lucifer, you can go anywhere you want except Cafe Florida, which triggers the ending, and do whatever's still available]].


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* PointOfNoReturn: Entering [[spoiler:the Alternate Tokyos]] and the alignment lock at the end of the arc lock off content depending on the route you choose:
* If you go Nothingness, [[spoiler:all of Tokyo and Mikado are locked off once you enter Blasted Tokyo]].
** On Law, the former forbids you from entering Ichigaya again, while the latter [[spoiler:locks off the Alternate Tokyos]].
** On Chaos, the former lets you do nothing worthwhile in Mikado anymore, and a special one is done after defeating [[spoiler:Merkabah]], which forces you into a playable epilogue that leads to the ending.
** On Neutral, the locked content is only temporary. Until you beat [[spoiler:Merkabah]], you cannot do anything in Mikado, and in between [[spoiler:Kenji]] and [[spoiler:Lucifer]], Ichigaya and [[spoiler:the Alternate Tokyos]] are out of reach. Once [[spoiler:Lucifer]] is defeated, you can go almost anywhere.
22nd Jul '17 4:01:31 AM Nasrudith
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* DoesThisRemindYouOfAnything: When learning skills through demon whispers many personality types are laden with DoubleEntendres.


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*** Lampshaded by some of the residents who question why you aren't wearing the protection they are.
25th Jun '17 1:20:44 AM LucaEarlgrey
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* DoWellButNotPerfect: It is entirely possible to be screwed out of Neutral alignment not only due to being too Lawful or too Chaotic, but also by being too ''Neutral'', because the Neutral window encompasses a very small range of "alignment score" and the final alignment-altering prompt will give you so many points in either direction that if you're too Neutral, you will be stuck with either Law or Chaos.
21st Jun '17 1:52:48 AM Puddincess
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** The Demon Enhancer apps can fall into this. With all five of them, all your demons effectively earn double the stat boosts, except they're all spread across each stat, including their dump stat. Despite that, it allows lower level demons to become monsters when trained to high levels, likely having higher stats than most high level demons, to boot. The impractical bit? Low level demons for the most part don't exactly have strong moves, which you will need to fuse onto them, and their exp requirement per level is a lot higher than that of demons that start higher, meaning they take a lot more effort to get where you want them.
11th Jun '17 5:13:39 PM Zuxtron
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The game uses a blend of old and new ''[=MegaTen=]'', with field exploration in 3D, a la ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'', but battles in first person 2D with animated sprites, a la ''[[VideoGame/ShinMegamiTenseiStrangeJourney Strange Journey]]''. ''SMT IV'' also reuses the Press Turn system from ''Nocturne'', where weaknesses can be exploited for extra turns, and the PreExistingEncounters system from ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'', where enemies can be seen on the field and hit for advantages in battle. However, there are also battles against special "Horde" enemies, which appear as large crowds of enemies. There is also the Smirk system. When performing certain actions in battle (like [[NoSell nullifying attacks]]), a character will smirk, which guarantees the next attack move to be [[ForMassiveDamage incredibly powerful]].

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The game uses a blend of old and new ''[=MegaTen=]'', with field exploration in 3D, a la ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'', but battles in first person 2D with animated sprites, a la ''[[VideoGame/ShinMegamiTenseiStrangeJourney Strange Journey]]''. ''SMT IV'' also reuses the Press Turn system from ''Nocturne'', where weaknesses can be exploited for extra turns, and the PreExistingEncounters system from ''VideoGame/{{Persona 3}}'' and ''VideoGame/{{Persona 4}}'', where enemies can be seen on the field and hit for advantages in battle. However, there are also battles against special "Horde" enemies, which appear as large crowds of enemies. There is also the Smirk system. When performing certain actions in battle (like [[NoSell nullifying attacks]]), a character will smirk, which guarantees the next attack move to be [[ForMassiveDamage incredibly powerful]].
powerful.
9th Jun '17 2:54:02 PM erforce
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** The Wicker Man's [[MonsterCompendium compendium]] entry states that strangers would sometimes wander across them and wonder how their sacrifices got burned, a reference to a memetic [[http://youtu.be/vzrDpj6M1ig line]] from the 2006 version of ''Film/TheWickerMan''.

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** The Wicker Man's [[MonsterCompendium compendium]] entry states that strangers would sometimes wander across them and wonder how their sacrifices got burned, a reference to a memetic [[http://youtu.be/vzrDpj6M1ig line]] from the 2006 version of ''Film/TheWickerMan''.''Film/TheWickerMan2006''.
6th Jun '17 12:38:19 AM LucaEarlgrey
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* TheWorldIsJustAwesome: Both Mikado and Tokyo get this treatment. The main quartet gets a breathtaking view of Mikado when they have breakfast on the roof of Mikado castle, and one of Tokyo as they descend down the Tokyo Skytree and look out one of the observation decks.
1st Jun '17 10:09:24 PM Bek-359
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*** As of ''{{ShinMegamiTenseiIVApocalypse}}'' this is [[spoiler: completely confirmed - Merkabah and this version of Lucifer are merely two halves of Satan - YHVH's [[TheDragon Dragon]], and the entire Law/Chaos conflict is a two-man con.]]
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