History VideoGame / SeventhDragon

22nd Aug '17 7:06:09 PM LucaEarlgrey
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* MoodWhiplash: [[spoiler:Chapter 5.1 is a BreatherEpisode in which things are starting to look up: Professor Nagumo gives Mio a serum to halt the progression of Dragon Sickness (which she ultimately decides to use) and there's a party with Unit 13 and the representatives of Atlantis and Eden as invitees. Nagamimi even gives you a second day off so you can continue to relax and do sidequests that you haven't completed yet!]] Then Chapter 6 comes and all hell breaks loose, [[spoiler:with most of the cast dying to the pink Dragonsbane and Allie revealing herself to be the 2nd True Dragon]].

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* MoodWhiplash: [[spoiler:Chapter Chapter 5.1 is [[spoiler:is a BreatherEpisode in which things are starting to look up: Professor Nagumo gives Mio a serum to halt the progression of Dragon Sickness (which she ultimately decides to use) and there's a party with Unit 13 and the representatives of Atlantis and Eden as invitees. Nagamimi even gives you a second day off so you can continue to relax and do sidequests that you haven't completed yet!]] Then Chapter 6 comes and all hell breaks loose, [[spoiler:with most of the cast dying to the pink Dragonsbane and Allie revealing herself to be the 2nd True Dragon]].
22nd Aug '17 7:04:36 PM LucaEarlgrey
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* MoodWhiplash: [[spoiler:Chapter 5.1 is a BreatherEpisode in which things are starting to look up: Professor Nagumo gives Mio a serum to halt the progression of Dragon Sickness (which she ultimately decides to use) and there's a party with Unit 13 and the representatives of Atlantis and Eden as invitees. Nagamimi even gives you a second day off so you can continue to relax and do sidequests that you haven't completed yet!]] Then Chapter 6 comes and all hell breaks loose, [[spoiler:with most of the cast dying to the pink Dragonsbane and Allie revealing herself to be the 2nd True Dragon]].
22nd Aug '17 7:00:50 PM LucaEarlgrey
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* MoodDissonance: In the final chapter, [[spoiler:Nagamimi allows you to go back to pre-destruction Tokyo (and other areas as well). Yeah, most of the main cast and [=NPCs=] are alive and everything in general looks as if ND never kicked the Dragonsbane into overdrive, but given that this was made only possible with time travel and your current mission involves being fused with the souls of all of humanity and rebooting the universe so that the peaceful Tokyo you see becomes the present and reality once more, it all just feels ''wrong''. Even moreso if you still have unfinished quests and you decide to do them.]]
22nd Aug '17 6:56:36 PM LucaEarlgrey
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* ShooOutTheClowns: You know thigns have gotten [[WhamEpisode super serious]] in Chapter 6 because [[spoiler:ND's Dragonsbane kills even ''the cats you've rescued'' and [[StraightManAndWiseGuy Chika and Rika]] leave their posts to take up their true duties leaving only a computer to serve as the shop.]]

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* ShooOutTheClowns: You know thigns things have gotten [[WhamEpisode super serious]] in Chapter 6 because [[spoiler:ND's Dragonsbane kills even ''the cats you've rescued'' and [[StraightManAndWiseGuy Chika and Rika]] leave their posts to take up their true duties leaving only a computer to serve as the shop.]]
22nd Aug '17 6:56:30 PM LucaEarlgrey
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* ShooOutTheClowns: You know thigns have gotten [[WhamEpisode super serious]] in Chapter 6 because [[spoiler:ND's Dragonsbane kills even ''the cats you've rescued'' and [[StraightManAndWiseGuy Chika and Rika]] leave their posts to take up their true duties leaving only a computer to serve as the shop.]]
15th Aug '17 6:13:17 AM LucaEarlgrey
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* EasyLevelsHardBosses: The RandomEncounters can be reliably ended in a single turn before long. On-map dragons, despite being reminiscent of ''VideoGame/EtrianOdyssey''[='=]s F.O.E.'s, can pose a bit of a challenge, but don't require coming back later for them to be of reasonable difficulty. The bosses, especially True Dragons, will smash your party into a million pieces unless you're damn well prepared.
5th Aug '17 6:23:07 AM Gadjiltron
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** Sleep - Prevents taking of any action. Cured at the end of turn after taking damage.
** Petrify - Prevents taking of any action. Causes GameOver if all surviving allies are petrified.

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** Sleep [[ForcedSleep Sleep]] - Prevents taking of any action. Cured at the end of turn after taking damage.
** Petrify [[TakenForGranite Petrify]] - Prevents taking of any action. Causes GameOver if all surviving allies are petrified.
4th Aug '17 3:53:39 AM SeptimusHeap
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Released in Japan March 5, 2009 for the UsefulNotes/NintendoDS, ''7th Dragon'' was developed by Creator/{{Imageepoch}} and published by Creator/{{Sega}}. The director behind this game is Kazuya Niinou, the mind behind the first ''VideoGame/TraumaCenter'' and ''VideoGame/EtrianOdyssey'' game. Music is handled by YuzoKoshiro and produced by Rieko Kodama (''VideoGame/PhantasyStar, VideoGame/SkiesOfArcadia'').

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Released in Japan March 5, 2009 for the UsefulNotes/NintendoDS, ''7th Dragon'' was developed by Creator/{{Imageepoch}} and published by Creator/{{Sega}}. The director behind this game is Kazuya Niinou, the mind behind the first ''VideoGame/TraumaCenter'' and ''VideoGame/EtrianOdyssey'' game. Music is handled by YuzoKoshiro Creator/YuzoKoshiro and produced by Rieko Kodama (''VideoGame/PhantasyStar, VideoGame/SkiesOfArcadia'').
3rd Aug '17 2:35:43 AM Gadjiltron
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* StandardStatusEffects:
** Burn - Causes damage after each action, and slightly reduces offenses and defenses.
** Freeze - Causes damage after each action, and severely reduces turn speed.
** Paralysis or Fear - May cause the affected to miss their turn.
** Blind - Lowers accuracy.
** [[DamageOverTime Poison and Bleed]] - Causes damage at the end of each turn.
** Curse - A portion of the damage dealt by the affected is inflicted on them.
** Stun - Causes the affected to act last this turn.
** Skill Seal - Prevents use of skills.
** Null Action - Prevents taking of any action.
** Confusion or Charm - Cannot be controlled, and may randomly attack self or allies.
** Sleep - Prevents taking of any action. Cured at the end of turn after taking damage.
** Petrify - Prevents taking of any action. Causes GameOver if all surviving allies are petrified.
** [[HollywoodHacking Hacked]] - May cause the affected to miss their turn, and enables other skills of the Hacker or Agent.
3rd Aug '17 2:22:02 AM LucaEarlgrey
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* LazyBackup: It doesn't matter how many of your guild is in the reserves; if your current party bites it, it's GameOver. This gets particularly silly in ''III'', in which you can have two rear teams of three each, yet it's still mission failure if the front line gets wiped even if you have revival items in the BagOfSharing.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SeventhDragon