Released in Japan March 5, 2009 for the NintendoDS, ''7th Dragon'' was developed by Creator/{{Imageepoch}} and published by Creator/{{Sega}}. The director behind this game is Kazuya Niinou the mind behind the first TraumaCenter and ''VideoGame/EtrianOdyssey'' game. Music is handled by YuzoKoshiro and produced by Rieko Kodama (PhantasyStar, SkiesOfArcadia).

The game’s plot involves the world of Eden, which was peaceful until the sudden arrival of 666 Dragons which dragged the world into conflict and brought the strange Furowaro, a poisonous flower, into the world. It is up to a brave guild of adventurers to slay every dragon and save Humanity and the Rushe from extinction.

The gameplay is a mixture of ''VideoGame/EtrianOdyssey'''s point based level up system and class reliance combined with a more traditional JRPG structure not unlike DragonQuest. The player begins by creating and naming their own guild; then selecting guildmates from among seven classes: Fighter, Knight, Samurai, Mage, Princess, Rogue, and Healer. The game’s battles are turn based and utilize a mechanic in the exhaust system where a character can expend one exhaust bar in order to power up their next action. With a short prologue to help introduce the mechanics, soon the player finds the world to be infested by both 666 Dragons and Furowaro. And literally infested, the furowaro appears directly both on the world map and in dungeons. By stepping on the flower the player permanently eliminates the flower from the world map but only temporarily in a dungeon. By doing this the player also takes damage from stepping on the flowers. The bottom screen also displays a counter of the amount of dragons left in Eden which starts at 666 and slowly ticks down as the player defeats each one. The dragons themselves appear on both the overworld and in dungeons and have the ability to enter random encounters at will.

A spin-off called ''7th Dragon 2020'' was released for the PSP. It departed from the fantasy setting of the first ''7th Dragon'' in favor for a post-apocalyptic Tokyo. The amount of classes was reduced to five and the dragons to only 200. It was released November 23, 2011 in Japan and was successful enough to spawn its own sequel simply known as ''7th Dragon 2020-II'', which centers around new dragon baddies. This was later followed up with ''7th Dragon III Code: VFD''. ''7th Dragon III'' is the first in the series to be released in English, in Summer 2016. The official site can be found [[http://games.sega.com/7thdragon/ here.]]

A useful resource for the first game can be found [[http://7thdragon.wikidot.com/start here]]; [[http://cavespeak.org/ Cavespeak]] released a translation patch for the first game in April 2014, and another for 2020 in March 2016.

!!The 7th Dragon series contains examples of:


[[folder:Multiple Games]]
* AnAdventurerIsYou: There are seven classes in the original: Fighter, Knight, Mage, Samurai, Rogue, Princess, and Healer. In 2020 those classes are replaced by: Samurai, Hacker, Destroyer, Trickster, and Psychic class. 2020-II also adds the Idol class. III has eight classes: Samurai, God-Hand, Agent, Duelist, Rune-Knight, Fortuner, Mage, and Banisher.
* AllInARow: How your party appears in the world map, dungeons, and in towns.
* AntagonistTitle: [[spoiler:Naira]]
* ArbitraryHeadcountLimit: Your guild can hold up to 16 members, but only 4 can be taken in your party. ''2020'' reduced this to only 3 characters.
* BeneathTheEarth: Some dungeons take place underground. In case of 2020, they are part of the subway or underpass. [[spoiler:There is also an ancient ruins beneath Tokyo, dating from 12,000 years ago.]]
* BossInMookClothing: The Dragons can range from this to a Boss.
* CombinationAttack: Some skills from each class will have synergy with other classes’ skills granting an additional benefit to the attack.
* TheDragonsComeBack: Dragons appear and wage war against humanity. It doesn't help that the dragons cause the world ecosystem to shift to their liking, which is deadly for humans.
* DungeonCrawler: Plays as one crossed with a more traditional JRPG.
* FlyingSeafoodSpecial: Some of the enemies are hostile flying fishes.
* LimitBreak: Exhaust Gauge. It can be expended when it's full, and the next thing you do that turn will be significantly empowered: attacks do more damage, healing items heal more, and so on. There are also EX-Skills, which uses a full gauge to execute.
* OurDragonsAreDifferent: The miniboss Dragons look like Dragons crossed with something else, such as Dragon-turtle, Dragon-grasshopper, Dragon-dragonfly, Dragon-hyperactive-puppies, Dragon-on-giant-nut... [[spoiler:Also, Dragon-human such as what become of Mizuchi and Takehaya.]]
* StanceSystem: Both ''7th Dragon'' and ''2020'' have the Samurai class. The Samurai is able to switch between Iai and Battou stances, where the Iai stance allows the usage of elementally-imbued, single-hit attacks while Battou stances are for multiple-hit physical attacks.
* TakeYourTime: Narrative-wise, you generally move from one clearly defined mission to another. Gameplay-wise, you're free to hunt dragons, finish quests, and grind levels.
* WeaponOfChoice: Each class can only use certain weapons, and most have skill trees dedicated to said weapons.
* YouGottaHaveBlueHair: Pink and blue are the most common odd colors for the class portraits.

[[folder:''7th Dragon'']]
* ArtStyleDissonance: The character design is ''very'' cute --they are meant to [[MerchandiseDriven sell Nendoroids]]--but the plot itself is borderline CosmicHorrorStory.
* BackFromTheBrink: When the game begins proper the entire world is cowering before the dragons and overrun with Furowaro. It's up to you to take everything back.
* DoomedHometown: Kazan. However, one of the first things your guild does upon waking up is retake the place for the citizens.
* DownerBeginning: After a short prologue, the dragons come and complete wreck the world. The opening credits is interspersed with everyone reacting to the events, all while the bottom screen shows everything being progressively more covered by the Furowaro.
* EasingIntoTheAdventure: The start of the game does not begin with any dragons at all, and serves mostly to get the player acclimated with the game’s mechanics.
* ExponentialPotential: The number of gimmicks can be overwhelming. This is probably why the number of classes were reduced in the PSP games. And some of them require trial and error to use effectively, such as various forms of counters.
* FantasyWorldMap: The world of Eden, which starts out like most other fantasy settings until the Dragons arrive and infest it with Furowaro.
* FeaturelessProtagonist: Each class has four portraits, two for each gender. One portrait in each class would be a Rushe a race of elvish or cat-people depending on the gender. There are no default names for each portrait except for special names that would give one extra skill point to the class.
* FireIceLightning: The three elemental types of magic that the Mage can use.
* HeroicMime: Your adventuring party is made up of them.
* InformedEquipment: Your character model will only reflect the change of the equipped weapon. Probably because the design of the characters are meant to be very memorable.
* LittleBitBeastly: All female Rushe have cat ears, the males do not however, instead having pointed ears.
* TheMedic: The aptly named Healer class, though the Knight and Princess possess healing abilities of their own.
* MetalSlime: The crystal flowers. Bizarrely, they can ''dodge'' attacks despite being completely static, rendering low-accuracy multi-hit skills less useful.
* NonElemental: Another type of magic the mage can use, carries the distinction of not being resisted by anything, but doesn’t match the elemental magic in raw power.
* NumberOfTheBeast: The total number of Dragons adds up to 666.
* RandomEncounters: By the boatload. It doesn't help that a Dragon can join the fun ([[VideoGame/EtrianOdyssey F.O.E. style]]) in the middle of an on-going battle.
* SavePoint: While one can save at an inn, there are save points located in most other areas.
* SideQuest: Multiple, including some that can be LostForever.
* SkillScoresAndPerks: Each class starts with 3 skill points that are spent on a large skill tree. 1 skill point is gained every level, 2 for every fifth level. As with most, certain skills must be leveled up to unlock other skills.
* TimeSkip: After the prologue, 3 years pass. By the time you and your guild wake up, most of the world is under the dragons.
* TraumaInn: In each town, inside each one is a doctor that can revive dead party members if you lack the skill or item.

[[folder:''7th Dragon 2020'']]
* AfterTheEnd: The game takes place in a ruined Tokyo.
* AnyoneCanDie: [[spoiler:By the time 2020-II starts, the only carry-over Murakumo characters are Emelle, Rin, and Kirino.]] Heck, even [[spoiler:Emelle]] bites the dust later. [[spoiler:[[TooCoolToLive Also, Souji]].]]
* BackFromTheBrink: The entirety of the game, but most apparent during Chapter 0.
* BigBad: Fomalhaut, which is closer to an EldritchAbomination than a dragon.
* BigDamnHeroes: SKY, who saves you from War Cry in Chapter 0. [[WeAreStrugglingTogether They don't stay heroes for long]]...
* BigGood: Natsume.
* CutscenePowerToTheMax: The opening is a significant exaggeration of what your characters can actually do in the game.
* DoomedHometown: [[TokyoIsTheCenterOfTheUniverse Tokyo]]. ''Twice''.
* DraconicHumanoid: [[spoiler:Mankind Warrior Takehaya]].
* TheDragonslayer: Murakumo. Their official seal is a sword that goes through the head of a dragon.
* DumbassDJ: Chiron, member of World Relief Association. She listen to people's requests and forward them to you as quests. She is either CrazyAwesome, or a particularly obnoxious kind of TheScrappy.
* {{Eagleland}}: The game really doesn't portray USA nicely. However, the ethics of individual Americans varies.
* FireIceLightning: Everyone gets them eventually, but the Psychic is the classic Mage archetype.
* GlobalCurrency: The [=Az=].
* AGodAmI: [[spoiler:Human Dragon Mizuchi]].
* GottaKillThemAll: The Dragons. Some of them can be avoided, but you want their {{Phlebotinum}} to repair the facilities in your base.
* GreekChorus: Miku's role in the game is something like this. You can replace the BGM of the game with her songs, the lyrics of which gives interesting insight into your current situation, if not outright {{Foreshadowing}}.
* GunsAkimbo: The gun-wielding Trickers. They are mechanically similar to Dragoons from ''Franchise/FinalFantasy'': they enter a hard-to-attack state and start attacking with impunity.
* HealingCheckpoint: Green save points recover your life and mana just by walking through them.
* HelmetsAreHardlyHeroic: If a combatant character matters in the story, they don't wear a helmet. This even applies to JSDF personnel such as Rin and Gatou!
* HeyYou: Your characters are rarely referred by their name, only "Unit 13". For the civilians, you're simply "Murakumo".
* HopelessBossFight: The first fight against Emperor Dragon War Cry in Chapter 0, but thankfully Neko and Daigo are there to bail your asses out. The second fight against him --Wounded War Cry-- is difficult, but you can win.
* ItsAllMyFault: [[spoiler:Rin blames herself on the catastrophic loss of the JSDF, which includes Gatou.]]
* KnifeNut: The Trickster class. It doesn't help that their 'official' character design is the guy InTheHood and there is an AxCrazy-sounding male voice set that seems to be designed solely for them.
* MissionControl: [=NAV3.6=] (male, nicknamed Miroku), [=NAV3.7=] (female, nicknamed Mina).
* NowWhereWasIGoingAgain: If you don't remember where you're supposed to be going, consult the Terminal in your room.
* PatrioticFervor: One of the item is the Flag of Japan, which increases your defense. (But then, stir-fried tofu also boosts your stats.)
* {{Phlebotinum}}: The [=Dz=], which you use to rebuild your base. Only obtainable from Dragons, and there are only 200 of them in the game.
* PlayerHeadquarters: Tokyo Metropolitan Government Building.
* RedShirtArmy: Not entirely. While they are no match for Dragons, the JSDF are portrayed as competent and sometimes even heroic.
* SceneryGorn: Tokyo is absolutely devastated by the Dragon invasion. One area is nearly completely submerged in sands. And in some places, [[AlienGeometries the laws of physics itself is a casualty]].
* SceneryPorn: Furowaru-affected environment are brightly colored and crystalline, they would be nice places for picnic were it not for their temperamental wildlife.
* ShockAndAwe: The dragon Jigowatt.
* ShoutOut: The designation the JSDF gives to the biggest and nastiest dragons are rather interesting, these includes [[Literature/TheLegendOfSleepyHollow Sleepy Hollow]], [[Film/BackToTheFuture Jigowatt]], and [[{{Literature/Jabberwocky}} Jabberwock]].
* SkillScoresAndPerks: The skill system has been made more flexible and less tree-like. New tiers of skills are unlocked by building advanced facilities, and only a few skills require investment in other skills.
* StanceSystem: The Destroyer (read: Monk) class combines this with CounterAttack. They enter a stance that allows them to counter attack of certain kind (fangs, claws, breaths, etc). A party solely consisting of counterattacking Destroyers is one to behold.
* {{Stripperiffic}}: The outfit of the female Psychic leaves very little to the imagination, consisting of a coat over a bikini.
* TakingUpTheMantle: This game is rather fond of this trope, because clearly AnyoneCanDie. [[spoiler: Rin takes Gatou's JSDF mantle, Emelle takes Natsume's Murakumo mantle]].
* TotalEclipseOfThePlot: The entirety of chapter 0 takes place during an extremely long solar eclipse, climaxing with the fight against Emperor Dragon War Cry with the eclipse as the background, over the [[AlienGeometries falling-apart-upward]] Tokyo Metropolitan Building.
* TraumaInn: You have your mess in the Murakumo HQ.
* UrbanFantasy: ''2020'' trades the fantasy setting of the original for a ravaged Tokyo, but there are still melee weapon wielders and casters mixed in.
* WalkingWasteland: Each Emperor Dragon brings their own type of wasteland. Oceanos turns rain poisonous. Sleepy Hollow carries deadly pollen. But the god-emperor of wasteland is Fomalhaut, who brings Black Furowaro with him.
* WeAreStrugglingTogether: Dragons are invading, but Murakumo (your group) and SKY are at each others' throats.
* WolverinePublicity: The game heavily advertised itself as featuring [[{{Vocaloid}} Hatsune Miku]] (specifically, Hatsune Miku Type-2020). Her role... is not as significant as expected.
* ZettaiRyouiki: The default female Samurai sports this style.

[[folder:''7th Dragon 2020-II'']]
* ArcWelding: [[spoiler: This game links the ''2020'' games with the original ''7th Dragon'']].
* BackFromTheDead: The Black Furowaro spawned by Fomalhaut is able to bring most dragons back to life. Here we go again.
* BigBrotherWorship: It's very clear that Izumi sees her big brother Souji as the coolest person in the world. But then, everyone in [=SECT11=] are awed by him. [[spoiler:This hits her hard after Souji makes a HeroicSacrifice.]]
* BigDamnHeroes: [=SECT11=], who saves you from Mark of Fomalhaut in the Prologue. [[TheRival Idem ditto]].
* BigGood Emelle.
* ButNotTooForeign: The very American [=SECT11=] are led by the siblings Souji and Izumi Sakuraba. This is even given a lampshade by Group 13, in which they question the siblings Japanese spirit-- being Americans, they simply shrug.
* ChristmasCake: Murakumo officer Miya, by her own admission. Also a cool person.
* ClimaxBoss: [[spoiler:The fight against Drago-Satana at the end of Chapter 4.]]
* CombinationAttack: Boss enemies may have combination attack of their own. Those [=SECT11=] guys are especially brutal.
* DarkestHour: [[spoiler:Fomalhaut's invasion of National Diet Building, which forces everyone to go deep underground with no obvious way out. The invasion also lead to the death of Rin's troops, just about everyone in [=SECT11=], and ''Emelle''.]]
* DefiantToTheEnd: [[spoiler:Emelle, before Fomalhaut.]]
--> [[spoiler:'''Emelle''': Listen, Fomalhaut! I won! Group 13 shall continue my struggle!]]
%% Approximate translation.
* DemotedToExtra: Rin is largely outside the spotlight. The personal drama now centers around Emelle.
* DefeatMeansFriendship: [[spoiler:[=SECT11=]]. Unfortunately, [=SECT11=] is almost immediately destroyed by Fomalhaut.]]
* DrivenToSuicide: There's a sidequest where you have to prevent some refugees from carrying out a suicide pact.
* {{Eagleland}}: [[spoiler:The real reason [=SECT11=] is sent to Japan is to secure anti-Dragon weaponry, the Rushe. If they have to trample on somebody else's sovereignty, so be it.]]
* EarthAllAlong: One that applies retroactively: [[spoiler:Eden is Earth, 12,000 years before the present time. During that time the civilization of Atlantis existed, and the Rushe lived there]].
* ElaborateUndergroundBase: National Diet Building.
* EveryoneHasStandards: [[spoiler:Even Souji is appalled that President David of the USA decides to abandon Japan to the Black Furowaro, now that he's got a Rushe in his hands.]]
* FossilRevival: [[spoiler:Turns out that Murakumo has been reviving the Rushe this way, in order to use them as the sword that shall slay the Dragons, as they were in the distant antiquity.]]
* GracefulLoser: [[spoiler:Souji admits his defeat at the hand of Group 13 in Kokubunji, and let them take the LivingMacGuffin. It's not like [=SECT11=] wanted to fight, anyway...]]
* GunsAkimbo: Souji's preferred fighting style.
* HereThereWereDragons: [[spoiler:Turns out that there were Dragons invasion 12,000 years ago, which was fought by the Rushe]].
* HeroicBSOD: [[spoiler:Izumi, after Souji make a HeroicSacrifice to break Fomalhaut's siege of Murakumo HQ. She only gets out of it after ''everyone'' gives her a GetAholdOfYourselfMan talk.]]
* HeyYou: Emelle is about the only one who refer to your party leader by their name, which is rather touching.
* HopelessBossFight:
** The fight against Mark of Fomalhaut in the Prologue.
** The first fight against Sleepy Hollow in Chapter 3.
* HostageSituation: [[spoiler:When it becomes clear that Murakumo can't be stopped from saving the Rushe clone in custody of [=SECT11=], Souji gives Emelle two choice: either the Japanese allow his squad a safe passage back to the USA, or the Rushe clone gets it]].
* HumanoidAbomination: [[spoiler:What Emelle actually is. She is not human, but an entity from outer space known as Hypnos. She is interested in humans, because 'humans are strong'.]]
* HumansAreTheRealMonsters: [[spoiler:The conflict between Murakumo and [=SECT11=] over Marina takes over a significant portion of the story. The portion that can be spent, you know, actually fighting Dragons.]]
* HurtingHero: It's strongly implied that Murakumo members are like this. After all, your hometown has been doomed ''twice''. [[spoiler:It really shows when they help [=SECT11=] despite the latter having stabbed them in the back, because [=SECT11=] are human too.]]
* IdolSinger: The Idol class, naturally. Some of their skills even have them performing on a stage.
* ImprobableWeaponUser: The Idol class uses megaphones.
* LittleBitBeastly: [[spoiler: The Rushe are back (as clones), starting from Chapter 4 (from the beginning if you use NewGamePlus).]]
* MacGuffin: [[spoiler:{{Orichalcum}}, which is required to forge Dragonslayer.]]
* TheMedic: The healer archetype has been merged with wizard, and are now called Psychic. [[BoringButPractical They are a necessity]].
* PowerNullifier: The Confucators(?). You need to install them throughout Shinjuku before you can fight Sleepy Hollow.
* {{Precursor}}: [[spoiler:Even though humans and Rushe used to coexist 12,000 years ago, 2020-II clearly put the Rushe in this role. They were once advanced people, they repelled Dragon invasion, and the humans of present time uses Rushe technology to fight Dragon invasion of today.]]
* RecurringBoss: [[spoiler:Those [=SECT11=] folks aren't the type to give up, aren't they? They keep hindering you from saving Marina in Chapter 4. On the upside, their boss music (vs. human battle theme) is [[AwesomeMusic one of the best]] in the game.]]
* RefugeInAudacity: The Idol class. ''All'' of their skills are based on being a superstar on an ego trip. They even have a special gauge for this purpose, called Fever. An Idol with SS-level Fever is an unstoppable presence on the battlefield.
* TheRival: [=SECT11=], American equivalent to Murakumo. [[spoiler:They have other missions beyond slaying dragons.]]
* ShoutOut: Certain skills of the Idol make her do a pose similar to Travolta from ''Film/SaturdayNightFever''. And her special gauge is called 'Fever'!
* SiblingTeam: [=SECT11=]'s Souji and Izumi Sakuraba.
* SlapOnTheWristNuke: The Destroyer's EX-Skill, Sky-High Meteor is clearly learned from [[VideoGame/FinalFantasyVIII Dincht's school of pugilism]]. They launch themselves beyond the atmosphere and administer a meteoric kick to the enemy, which then ''explodes''. The explosion engulfs (at the very least) the entirety of Tokyo, visible from outer space.
* SpellMyNameWithAnS: Is it Emelle? Emeru? Omar? She's from America, at any rate. [[spoiler:Her true identity is Hypnos, though she doesn't use that name anymore.]]
* StrawmanPolitical: There is a quest chain where you have to justify the existence of Murakumo in a parliamentary hearing. The argument gets cut off by a Dragon attacking the daughter of one of the PM.
* TakingUpTheMantle: [[spoiler:Kirino takes Emelle's Murakumo mantle, Izumi takes Souji's [=SECT11=] mantle.]]
* TheVeryDefinitelyFinalDungeon: Tokyo Sky Tower, which has been occupied by Mark of Fomalhaut and its ultra deadly Black Furowaru. A significant portion of the game is spent looking for a way to walk into it without dying. It boasts a whopping ''46'' Dragons, about one fifth of total Dragons in the game.
* VillainSong: [[http://www.youtube.com/watch?v=yGw-24B2TK4 Battlefield - The Seven Threats [DIVA Ver.]]] is pretty clearly sung from the Dragons' point of view.
* WeAREStrugglingTogether: Repeated with [=SECT11=].
* WhamEpisode: [[spoiler:Emelle know all along that the new super-secret weapons that the Americans are after are the Rushe. And that Murakumo has been cloning them for some time, trampling upon the sanctity of life itself. Souji mocks Emelle for her hollow moral posturing]]. [[ArsonMurderAndJaywalking Also, said people have cat ears]].

[[folder:''7th Dragon III'']]
* DeathDealer: The Duelist class draws fire, ice, and lightning cards from their deck, and uses the cards to cast spells, summon monsters, or set traps.
* DeepImmersionGaming: You practically play as yourselves while in the ''7th Encount'' game.
* DownloadableContent: In the form of quests that give you easy resources and extra portraits, among other things.
* DualWielding: The Samurai class is capable of dual-wielding katanas. The poster Samurai girl featured in various promotional art is frequently depicted with dual katanas.
* GameWithinAGame: ''7th Encount'', a game developed by Nodens and based of the Dragon Calamity of 2020.
* GunsAkimbo: The Agent dual-wields pistols as their weapon of choice.
* {{Meido}}: The default female God Hand is dressed in this style.
* OddlyNamedSequel: This game follows the ''2020'' series, but goes for direct numbering instead of indicating that it's a ''2020'' follow-up. Granted, it takes place long after ''2020'', but confusion can still abound.
* PreviousPlayerCharacterCameo: There's DLC that lets you use some character portraits from the ''2020'' games.
* {{Stripperiffic}}: The female Agents and Rune Knights. Agents wear [[SpyCatsuit catsuits]] with Absolute Cleavage and thigh highs. Meanwhile, Rune Knights are [[BuxomIsBetter bursting]] from their {{Chainmail Bikini}}s.
* ThisIsReality: Before you set out to fight the dragons for the first time, Nagamimi reminds you that you're not playing a game anymore, and getting hit will hurt for real.
* TimeTravel: The plot has the hero's guild travelling between {{Atlantis}} in the distant past, [[TwentyMinutesIntoTheFuture 2100]] in a Tokyo recovering from the events of the 2020 series, and [[CrystalSpiresAndTogas Eden]] in the distant future.
* ZettaiRyouiki: Like in ''2020'', the default female Samurai wears thigh-high socks. The default female Agent, Rune Knight, and Mage also wear this.