Follow TV Tropes

Following

History VideoGame / RidgeRacer

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheWorldIsJustAwesome: According to the intro, ''7'' is set in a fictional nation called Ridge State, in which car racing are oh-so popular. Various sceneries each with a different feeling, epic cars and amazing music really make this a world that every car enthusiast wants to live in.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Unbounded'' had a lot of real life songs, which is kind of weird for this series. The soundtrack has various songs by drum n bass, house and dubstep personalities such as [=RuN RiOT=], The Crystal Method and even {{Skrillex}}; however, Bugbear didn't forget the amazing Namco music team, and had some new songs made for the game and even songs from older Ridge Racer games, especially from ''6'' and ''7''.
** ''7'' had together with the amazing music by the Namco music team, a nice amount of real life songs of artists signed in the Japanese electronic music label King Street Sounds.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RealSongThemeTune: ''V'' had "Fogbound" by Japanese electro rock band Boom Boom Satellites as its theme song. You can hear it [[http://www.youtube.com/watch?v=Ad0fmNcgBjc here]], and wow, just wow, it's so epic!
Is there an issue? Send a MessageReason:
None


** The new triad of circuits that appeared in ''3D'' and ''Vita'', ''Oceanfront Cruise Way'', ''Silver Mountain Skyway'' and ''Redstone Thunder Road'' are no exception to this trope: Oceanfront Cruise Way is set on a city similar to Seattle, Dubai or Seoul, then near an airport and finally, there's an underwater tunnel! Silver Mountain Skyway is set instead in a lovely snowy scenery reminiscent of Aspen and Switzerland. Redstone Thunder Road instead is set SceneryGorn in an abandoned Far West city and in a mine inside a canyon.

to:

** The new triad of circuits that appeared in ''3D'' and ''Vita'', ''Oceanfront Cruise Way'', ''Silver Mountain Skyway'' and ''Redstone Thunder Road'' are no exception to this trope: Oceanfront Cruise Way is set on a city similar to Seattle, Dubai or Seoul, then near an airport and finally, there's an underwater tunnel! Silver Mountain Skyway is set instead in a lovely snowy scenery reminiscent of Aspen and Switzerland. Redstone Thunder Road instead is set SceneryGorn in an abandoned Far West city and in a mine inside a canyon.
Is there an issue? Send a MessageReason:
None


* SceneryGorn: In ''Unbounded'': after destroying many scenery objects or in the ''Ghost Bay'' scenery, which is the {{FinalDungeon final world}} of the game.

to:

* SceneryGorn: In ''Unbounded'': after destroying many scenery objects or in the ''Ghost Bay'' scenery, which is the {{FinalDungeon final world}} world of the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SceneryGorn: In ''Unbounded'': after destroying many scenery objects or in the ''Ghost Bay'' scenery, which is the {{FinalDungeon final world}} of the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The new triad of circuits that appeared in ''3D'' and ''Vita'', ''Oceanfront Cruise Way'', ''Silver Mountain Skyway'' and ''Redstone Thunder Road'' are no exception to this trope: Oceanfront Cruise Way is set on a city similar to Seattle, Dubai or Seoul, then near an airport and finally, there's an underwater tunnel! Silver Mountain Skyway is set instead in a lovely snowy scenery reminiscent of Aspen and Switzerland. Redstone Thunder Road instead is set SceneryGorn in an abandoned Far West city and in a mine inside a canyon.
Is there an issue? Send a MessageReason:
None


* NitroBoost: Introduced in the PSP games, where you earn nitrous by drifting, and you can have up to 3 bottles at once. Starting from Ridge Racer 6 was the ability to use multiple bottles at once. Unbounded also has Nitrous, but in two forms, you only get one bar, and jumps now also charge them. The first is the plain old Boost bar, available in the Shindo Racing events. The second is the Power bar, which is seen in every other game mode, where it's used not only to boost speed, but to destroy parts of the environment or take down other vehicles.

to:

* NitroBoost: Introduced in the PSP games, where you earn nitrous by drifting, and you can have up to 3 bottles at once. Starting from Ridge Racer 6 was the ability to use multiple bottles at once. Unbounded also has Nitrous, but in two forms, you only get one bar, and straight-on jumps now also charge them.them (in previous games, you had to jump while drifting for charging to take place). The first is the plain old Boost bar, available in the Shindo Racing events. The second is the Power bar, which is seen in every other game mode, where it's used not only to boost speed, but to destroy parts of the environment or take down other vehicles.
Is there an issue? Send a MessageReason:
None


* {{Crossover}}: In the Vita ''Ridge Racer'': "[[http://www.youtube.com/watch?v=zcPKS4XxZNQ REEDGE RAYSORE... ALL OF US...]] [[DaytonaUSA Do do-do do do do do do DO doooooo...]]"

to:

* {{Crossover}}: In the Vita ''Ridge Racer'': "[[http://www.youtube.com/watch?v=zcPKS4XxZNQ REEDGE RAYSORE... ALL OF US...]] [[DaytonaUSA [[VideoGame/DaytonaUSA Do do-do do do do do do DO doooooo...]]"
Is there an issue? Send a MessageReason:
None


** One of the cars you can get in Ridge Racer 2 for PSP is from an old arcade game called Rally-X. ''Pixel perfect version of it.''

to:

** One of the cars machines you can get in Ridge Racer 2 for PSP is from an old arcade game called Rally-X. ''Pixel perfect version of it.''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One of the cars you can get in Ridge Racer 2 for PSP is from an old arcade game called Rally-X. ''Pixel perfect version of it.''
Is there an issue? Send a MessageReason:
misuse of renamed trope (Mundane Made Awesome)


->''"[[WhatDoYouMeanItsNotAwesome It's Ridge Racer!]] [[MemeticMutation Riiiiiidge Racer!]]"''

to:

->''"[[WhatDoYouMeanItsNotAwesome It's ->''"It's Ridge Racer!]] Racer! [[MemeticMutation Riiiiiidge Racer!]]"''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SceneryPorn: Most of the racetracks from ''6'' and ''7'', such as Mist Falls, Sunset Heights, Lost Ruins and Island Circle, have scenery which is amazing to look at. ''Lost Ruins'' and ''Mist Falls'' for example, have heavily detailed ruins and monuments. ''Sunset Heights'', despite being one of the toughest racetracks in the series, is Scenery Porn from start to end, as it has an absolutely lush forest in it. And the Rave City tracks (Rave City Riverfront, Downtown Rave City, Crossbay Tunnel)... Gosh, they are even BETTER! Not only they are some of the longest tracks in the series (all of them are 7 km long circa!!!), but they are also very fun and they are COMPLETE SCENERY PORN, thanks to the neons, the amusement park, the big shining billboards and the beautiful moonlight shining on the track.
Is there an issue? Send a MessageReason:
None


* TheJimmyHartVersion: The song [[http://www.youtube.com/watch?v=bfTHSHb9d_c&feature=related "Pulse Phaze"]] sounds a lot like "[[KatamariDamacy Katamari On The Funk]]" with any reference to Katamari taken out. The lyrics become "Let's get together! Lalalalalalala",

to:

* TheJimmyHartVersion: SuspiciouslySimilarSong: The song [[http://www.youtube.com/watch?v=bfTHSHb9d_c&feature=related "Pulse Phaze"]] sounds a lot like "[[KatamariDamacy Katamari On The Funk]]" with any reference to Katamari taken out. The lyrics become "Let's get together! Lalalalalalala",
Is there an issue? Send a MessageReason:
None


* SoCoolItsAwesome: Rare arcade cabinets had you sitting in a real Porsche playing the game on a large screen through the windshield.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Irony}}: Reiko was first featured in ''Rage Racer.'' Her voice and looks portray her as anything but angry, and as the series went on she only got sweeter.


Added DiffLines:

* SoCoolItsAwesome: Rare arcade cabinets had you sitting in a real Porsche playing the game on a large screen through the windshield.
Is there an issue? Send a MessageReason:
None


** The Ridge Racer Type 4 [[LethalJokeCharacter Age Ecureuil]], which looks like a BMW Isetta and corners so absurdly tight at top speed that it can be hard to avoid smacking into the walls when learning to drive it

to:

** The Ridge Racer Type 4 [[LethalJokeCharacter Age Ecureuil]], Ecureuil]],a ''single gear'' little bugger which looks like a BMW Isetta and corners so absurdly tight at top speed that it can be hard to avoid smacking into the walls when learning to drive itit.
Is there an issue? Send a MessageReason:
Ruined Forever is now Darth Wiki and not to be wicked in this way.


* InNameOnly: ''[[http://www.eurogamer.net/articles/2011-02-04-ridge-racer-unbounded-announced Ridge Racer Unbounded]]'', from the ''VideoGame/{{FlatOut}}'' creators at Bugbear Entertainment, with a major emphasis on destruction and a ''NeedForSpeed Underground''-ish vibe. Fans couldn't cry "RuinedForever" fast enough.

to:

* InNameOnly: ''[[http://www.eurogamer.net/articles/2011-02-04-ridge-racer-unbounded-announced Ridge Racer Unbounded]]'', from the ''VideoGame/{{FlatOut}}'' creators at Bugbear Entertainment, with a major emphasis on destruction and a ''NeedForSpeed Underground''-ish vibe. Fans couldn't cry "RuinedForever" "Ruined!" fast enough.
Is there an issue? Send a MessageReason:
None


* And [[HoodOrnamentHottie Reiko Nagase.]] Beware the Fandom if she's not included. Take Unbounded for example, where she's replaced by a newcomer named Kara Shindo.

to:

* And [[HoodOrnamentHottie Reiko Nagase.]] Beware the Fandom if she's not included. Take Unbounded for example, where she's replaced by a newcomer named See V's Ai Fukami and Unbounded's Kara Shindo.
Shindo for notable examples.
Is there an issue? Send a MessageReason:
Forgot the curly braces


* Crossover: In the Vita ''Ridge Racer'': "[[http://www.youtube.com/watch?v=zcPKS4XxZNQ REEDGE RAYSORE... ALL OF US...]] [[DaytonaUSA Do do-do do do do do do DO doooooo...]]"

to:

* Crossover: {{Crossover}}: In the Vita ''Ridge Racer'': "[[http://www.youtube.com/watch?v=zcPKS4XxZNQ REEDGE RAYSORE... ALL OF US...]] [[DaytonaUSA Do do-do do do do do do DO doooooo...]]"
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Crossover: In the Vita ''Ridge Racer'': "[[http://www.youtube.com/watch?v=zcPKS4XxZNQ REEDGE RAYSORE... ALL OF US...]] [[DaytonaUSA Do do-do do do do do do DO doooooo...]]"
Is there an issue? Send a MessageReason:
None


''Ridge Racer'' is a series of racing games created by Namco and initially released in arcades in 1993. They found greater popularity on the [=PlayStation=], where the first ''Ridge Racer'' game was announced as a launch title, owing much of its success to its emphasis on fast-paced racing over super-realism. Each game has multiple tracks that take place in the same city, with the same start/finish line but different vantage points. So far, seven official games have been released on [=PlayStation=] consoles (except for ''Ridge Racer 64'', which was a [=Nintendo 64=] game, and ''Ridge Racer 6'', an Xbox 360-only title), with side-games and remakes on the PSP and Nintendo DS. An eight game, dubbed ''Ridge Racer Unbounded'', is slated for release in 2012.

to:

''Ridge Racer'' is a series of racing games created by Namco and initially released in arcades in 1993. They found greater popularity on the [=PlayStation=], where the first ''Ridge Racer'' game was announced as a launch title, owing much of its success to its emphasis on fast-paced racing over super-realism. Each game has multiple tracks that take place in the same city, with the same start/finish line but different vantage points. So far, seven official games have been released on [=PlayStation=] consoles (except for ''Ridge Racer 64'', which was a [=Nintendo 64=] game, and ''Ridge Racer 6'', an Xbox 360-only title), with side-games and remakes on the PSP and Nintendo DS. An eight eighth game, dubbed ''Ridge Racer Unbounded'', is slated for release was released in 2012.
2012 and developed by Bugbear Entertainment (developers of the first two ''Flatout'' games).
Is there an issue? Send a MessageReason:
None


* NitroBoost

to:

* NitroBoostNitroBoost: Introduced in the PSP games, where you earn nitrous by drifting, and you can have up to 3 bottles at once. Starting from Ridge Racer 6 was the ability to use multiple bottles at once. Unbounded also has Nitrous, but in two forms, you only get one bar, and jumps now also charge them. The first is the plain old Boost bar, available in the Shindo Racing events. The second is the Power bar, which is seen in every other game mode, where it's used not only to boost speed, but to destroy parts of the environment or take down other vehicles.
Is there an issue? Send a MessageReason:
None


* PreorderBonus: Pre-ordering Unbounded would give players a few cars from previous Ridge Racer games, including the Kamata RC410 from 7, and a modified version of the Soldat Crinale.

to:

* PreorderBonus: Pre-ordering Unbounded would give players a few cars from previous Ridge Racer games, including the Kamata RC410 [=RC410=] from 7, and a modified version the original incarnation of the Soldat Crinale.Assoluto Bisonte from 64.
Is there an issue? Send a MessageReason:
None


* And [[HoodOrnamentHottie Reiko Nagase.]] Beware the Fandom if she's not included.

to:

* And [[HoodOrnamentHottie Reiko Nagase.]] Beware the Fandom if she's not included.
included. Take Unbounded for example, where she's replaced by a newcomer named Kara Shindo.



* DarkerAndEdgier: ''Unbounded'' is this, with many fans thinking series mascot Reiko Nagase, always portrayed as classy and sweet, has gone into underground street racing\destruction derbies. She is seen racing a muscle car, but the woman who actually smashes through an intersection looks completely different.

to:

* DarkerAndEdgier: ''Unbounded'' is this, with many fans thinking series mascot Reiko Nagase, always portrayed as classy and sweet, has gone into underground street racing\destruction derbies. She is seen racing a muscle car, but this compared to the woman who actually smashes through an intersection looks completely different.other games in the franchise.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PreorderBonus: Pre-ordering Unbounded would give players a few cars from previous Ridge Racer games, including the Kamata RC410 from 7, and a modified version of the Soldat Crinale.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Ridge Racer (2012), for PlayStationVita (Launch game)
Is there an issue? Send a MessageReason:
None


* InNameOnly: ''[[http://www.eurogamer.net/articles/2011-02-04-ridge-racer-unbounded-announced Ridge Racer Unbounded]]'', from the ''Flatout'' creators at Bugbear Entertainment, with a major emphasis on destruction and a ''NeedForSpeed Underground''-ish vibe. Fans couldn't cry "RuinedForever" fast enough.

to:

* InNameOnly: ''[[http://www.eurogamer.net/articles/2011-02-04-ridge-racer-unbounded-announced Ridge Racer Unbounded]]'', from the ''Flatout'' ''VideoGame/{{FlatOut}}'' creators at Bugbear Entertainment, with a major emphasis on destruction and a ''NeedForSpeed Underground''-ish vibe. Fans couldn't cry "RuinedForever" fast enough.



* XMeetsY: ''Unbounded'' is ''Ridge Racer'' meets ''{{Burnout}}'', which would make sense considering the developers (Bugbear Entertainment, who did the ''FlatOut'' series) with a dash of SplitSecond and {{VideoGame/Blur}}.

to:

* XMeetsY: ''Unbounded'' is ''Ridge Racer'' meets ''{{Burnout}}'', which would make sense considering the developers (Bugbear Entertainment, who did the ''FlatOut'' ''VideoGame/{{FlatOut}}'' series) with a dash of SplitSecond and {{VideoGame/Blur}}.

Added: 33

Changed: 52

Is there an issue? Send a MessageReason:
None


** To some extent, ''Unbounded''.



* XMeetsY: ''Unbounded'' is ''Ridge Racer'' meets ''{{Burnout}}'', which would make sense considering the developers (Bugbear Entertainment, who did the ''FlatOut'' series.)

to:

* XMeetsY: ''Unbounded'' is ''Ridge Racer'' meets ''{{Burnout}}'', which would make sense considering the developers (Bugbear Entertainment, who did the ''FlatOut'' series.)
series) with a dash of SplitSecond and {{VideoGame/Blur}}.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:271:http://static.tvtropes.org/pmwiki/pub/images/reikonagase_3764.png]]

->''"[[WhatDoYouMeanItsNotAwesome It's Ridge Racer!]] [[MemeticMutation Riiiiiidge Racer!]]"''
-->-- Sony Computer Entertainment president '''Kaz Hirai''' at {{E3}} 2006

''Ridge Racer'' is a series of racing games created by Namco and initially released in arcades in 1993. They found greater popularity on the [=PlayStation=], where the first ''Ridge Racer'' game was announced as a launch title, owing much of its success to its emphasis on fast-paced racing over super-realism. Each game has multiple tracks that take place in the same city, with the same start/finish line but different vantage points. So far, seven official games have been released on [=PlayStation=] consoles (except for ''Ridge Racer 64'', which was a [=Nintendo 64=] game, and ''Ridge Racer 6'', an Xbox 360-only title), with side-games and remakes on the PSP and Nintendo DS. An eight game, dubbed ''Ridge Racer Unbounded'', is slated for release in 2012.

There are currently 7 main titles in the series and many portable versions and spinoffs. It's become a tradition for a new {{Playstation}} console to have a new ''RidgeRacer'' game as a LaunchTitle, and the [[Nintendo3DS 3DS]], {{DS}} and {{Xbox 360}} were launched with one as well.

* Ridge Racer (1994 - Japan, 1995 - USA/EU), for arcades and the PlayStation.
* Ridge Racer Revolution (1995 - Japan, 1996 - USA/EU), for PlayStation.
* Rage Racer (1996 - Japan, 1997 - USA/EU), for PlayStation
* R4: Ridge Racer Type 4 (1998 - Japan, 1999 - USA/EU), for PlayStation.
* Ridge Racer 64 (2000), for Nintendo 64, features tracks from Ridge Racer and Ridge Racer 2 and its very own set of desert tracks exclusive to the N64.
* Ridge Racer V (2000), for PlayStation2.
* R: Racing Evolution (2003 - Japan, 2004 USA/EU), for PlayStation2, GameCube and Xbox.
* Ridge Racer DS (2004 - USA, 2005 - EU), for Nintendo DS, a port of Ridge Racer 64.
* Ridge Racer[[MarketBasedTitle (s)]] (PSP) (2004 - Japan, 2005 - USA/EU), for PlayStation Portable, mixed new vehicles with tracks from the previous games.
* Ridge Racer 6 (2005), for Xbox 360 (Launch Game)
* Ridge Racer[[MarketBasedTitle (s)]] 2 (PSP) (2006), for PlayStationPortable
* Ridge Racer 7 (2006), for PlayStation 3 (Launch Game) - Allowed complete customization of vehicles from body kits to engine parts and paint jobs. One of the few PS3 games to run at 1080p and 60 FPS[[hottip:*:Even ''VideoGame/{{Wipeout}} HD'', which claims it can, cheats by adjusting the resolution when things get too hectic.]]
* Ridge Racer 3D (2011), for Nintendo3DS
* Ridge Racer Unbounded (2012), for Xbox 360, PlayStation 3, PC


Not to be confused with [[TheElderScrolls Cliff Racer.]]

----
A Ridge Racer game will typically have:

* Ridiculously unrealistic, dramatic drifting, to the point where turning is almost automatic and the brake button is rendered obsolete. The main draw of the series, and what separates it from other racing games.
** Later games added a nitrous boost (which is charged by drifting quickly) and slipstreaming (implemented as an almost literal RubberBandAI that also benefits you).
* Multiple tracks with identical start and ending points, but with completely different paths. You can even see the path of one track while racing in another.
* Numerous references to other {{Namco}} games. Since Namco owns the patent for minigames on loading screens, Ridge Racer games typically let you play games like ''{{Xevious}}'' or ''PacMan'' while the game is loading.
* Tracks shamelessly copy and pasted between games, sometimes blurring the line between a new game and an {{updated rerelease}}.
* A techno/house soundtrack done in-house by Namco. {{Lampshaded}} with a track in ''7'' named "Bad House Music".
* And [[HoodOrnamentHottie Reiko Nagase.]] Beware the Fandom if she's not included.

----
!!This series provides examples of:
* AnnouncerChatter: ''Ridge Racer 64'' had a terribly overenthusiastic announcer, ''Ridge Racer Type 4'' had a calmer, much better announcer with a deep echo on his voice, and ''Ridge Racer V'' had a not-so-bad radio DJ. Rage Racer had Reiko.
* CoolCar: In ''R4'', your cars become cooler and more badass depending on how well you finish during the storyline races.
* DarkerAndEdgier: ''Unbounded'' is this, with many fans thinking series mascot Reiko Nagase, always portrayed as classy and sweet, has gone into underground street racing\destruction derbies. She is seen racing a muscle car, but the woman who actually smashes through an intersection looks completely different.
* DifficultButAwesome: A lot of the special machines, particularly in Ridge Racers 6 and 7 when there were numerous ones of them, qualify. Oh, sure, cars like the Kamata Angelus/Angel are good at everything, but there are some quirky special machines out there, each with their own perks, including:
** The long-running Soldat Crinale/Devil, which turns as if the car is constantly driving on ice, but consistently boasts one of the highest top speeds in the game
** The Ridge Racer 6/7 Terrazi Terrajin, a rocket car with only two gears which can get ridiculous rocket starts precisely for that reason
** The Ridge Racer Type 4 [[LethalJokeCharacter Age Ecureuil]], which looks like a BMW Isetta and corners so absurdly tight at top speed that it can be hard to avoid smacking into the walls when learning to drive it
** Type 4's [[FlyingCar Assoluto Vulcano and Ridge Racers 6 and 7's Pronzione]], which can hover around corners at absurd speeds and [[FridgeLogic somehow still need a transmission with separate drive gears]]
* DynamicLoading: The [=PS1=] port of ''Ridge Racer'' and ''Ridge Racer Revolution'' have Dynamic Loading ''{{Mini Game}}s'', the former being a shortened ''{{Galaxian}}'' stage, and the latter being one of the "Galactic Dancin'" [[BonusStage Challenging Stages]] from ''{{Galaga}} '88''. This led {{Namco}} to patent mini-games during loading times.
** ''Ridge Racers'' has ''Rally-X'' during the initial load screen (though this can be disabled via a menu); scoring 50,000 points or higher and completing PRO Tour 18 unlocks the Rally-X secret car mentioned under GuestFighter. Similarly, ''Ridge Racer 6'' has ''Pac-Man''.
* EasterEgg: R4 has one if you win five races with PRC, a sweet fax praising your success from none other than Reiko.
* GaidenGame: ''R: Racing Evolution''. It's actually very close to [[http://en.wikipedia.org/wiki/TOCA_Race_Driver Toca Race Driver/Pro Race Driver]], with real cars, real tracks and a story mode with cutscenes.
* GuestFighter: The player car from ''Rally-X'' in ''Ridge Racers''. Starts off the line with rather slow acceleration, [[LethalJokeCharacter but soon reaches a very high top speed]], even outrunning series mainstay supercars like the Angelus and Crinale.
* HoodOrnamentHottie: Starting with ''Rage Racer'', where Reiko Nagase became an unofficial mascot for the series.
* InNameOnly: ''[[http://www.eurogamer.net/articles/2011-02-04-ridge-racer-unbounded-announced Ridge Racer Unbounded]]'', from the ''Flatout'' creators at Bugbear Entertainment, with a major emphasis on destruction and a ''NeedForSpeed Underground''-ish vibe. Fans couldn't cry "RuinedForever" fast enough.
* InsistentTerminology: Some entries in the series refuses to call cars "cars", using "machines" instead, as some of the unlockable vehicles aren't actually cars.
* InternalHomage: Every course in ''Ridge Racers''.
* NitroBoost
* NoExportForYou: ''Ridge Racer 2'' on PSP was released in Japan, Europe, and Australia, but not North America.
* NostalgiaLevel: ''Ridge Racers'' and its sequel on the PSP, full stop.
* [[RegionalBonus NTSC-U Bonus]]: The US version of ''Ridge Racers'' adds the Max Tours, the hardest tours in the entire game.
* PaletteSwap: Used by the majority of cars in the PS1 games.
* RubberBandAI
** Taken to the ''n''th degree in the above-mentioned Max Tours from the US version of ''Ridge Racers''. You only race against 3 CPU players rather than the standard 11...and they're the hardest [=CPUs=] you'll ever face.
** ''7'' gives you and the AI a much more literal version of the trope in the form of slipstreaming.
* ShoutOut: Everything {{Namco}} has ever done, period. DigDug makes car parts, ''{{SoulCalibur}}'' characters make wheel mods, [[VideoGame/{{Klonoa}} Phantomile]] is a track in ''Type 4'', Ridge State has a ''{{Xevious}}'' tournament...
** The tracks are also littered with {{Shout Out}}s to other games. Pay close attention in ''Ridge Racer V'' and ''64'', for example, and you'll see the logos of the factions from ''VideoGame/AceCombat3Electrosphere''.
*** Reiko Nagase is Kei Nagase's ''sister''. The one from ''VideoGame/AceCombat2'', actually: there are ''three'' Nagases in the whole AceCombat franchise.
**** Also, Rena Hayami from ''R: Racing Evolution'' bears a [[SuspiciouslySimilarSubstitute suspicious resemblance]] to Reiko.
* TheJimmyHartVersion: The song [[http://www.youtube.com/watch?v=bfTHSHb9d_c&feature=related "Pulse Phaze"]] sounds a lot like "[[KatamariDamacy Katamari On The Funk]]" with any reference to Katamari taken out. The lyrics become "Let's get together! Lalalalalalala",
* UpdatedRerelease: ''Ridge Racer Turbo'' was a prototype 60-frames-per-second version of the original that was released as a bonus disc with ''Ridge Racer Type 4''.
* XMeetsY: ''Unbounded'' is ''Ridge Racer'' meets ''{{Burnout}}'', which would make sense considering the developers (Bugbear Entertainment, who did the ''FlatOut'' series.)

----

Top