Follow TV Tropes

Following

History VideoGame / RaySeries

Go To

OR

Is there an issue? Send a MessageReason:
None


* SpeedrunReward: In ''[=RayCrisis=]'', defeating a boss (other than the FinalBoss and TrueFinalBoss) will award a reduction in Encroachment if done quickly enough, with the maximum reduction being 20%. This is required to get 0% Encroachment and thus an S rank and its 1,000,000-point bonus for the level, as Encroachment slowly rises over time, including during boss fights.

to:

* SpeedrunReward: In ''[=RayCrisis=]'', defeating a boss (other than the FinalBoss and TrueFinalBoss) will award a reduction in Encroachment if done quickly enough, with the maximum reduction being 20%. This Getting an end-of-stage Encroachment reduction is required to get 0% Encroachment and thus an S rank and its 1,000,000-point bonus for the level, as Encroachment slowly rises over time, including during boss fights.fights (i.e. it is impossible to be at 0% Encroachment when the boss is defeated).

Added: 297

Changed: 150

Is there an issue? Send a MessageReason:
None


* AutoSave: ''[=RayStorm=]''[='=]s and ''[=RayCrisis=]''[='=]s [=PS1=] and PC ports have this feature as an option to save progress between sessions when enabled.

to:

* AutoSave: AutoSave:
**
''[=RayStorm=]''[='=]s and ''[=RayCrisis=]''[='=]s [=PS1=] and PC ports have this feature as an option to save progress between sessions when enabled.enabled.
** ''Ray'z Arcade Chronlogy'', for each of the three games, has the option to create an automatic savestate when entering a level or boss fight.
Is there an issue? Send a MessageReason:
None


!!This series feature trope examples of:

to:

!!This series feature trope examples of:!!Connect to Tropes Part:
Is there an issue? Send a MessageReason:
None


** ''Ray'z Arcade Chronlogy'' for [=PS4=] and Switch compiles the arcade versions of all three games into one package, with optional HD upscaling for the latter two games. Each of the three games has a choice between the original arcade soundtrack or an arranged version of it: ''[=RayForce=]'' gets the Saturn arrange, ''[=RayStorm=]'' gets the ''Neu Tanz Mix'' version originally made for the [=PS1=] version, and ''[=RayCrisis=]'' gets arranged from the ''rayons de l'air'' album and its stages use ".BLUE -the day you live on Earth-", which was originally used for Special Mode of the [=PS1=] and Windows versions.

to:

** ''Ray'z Arcade Chronlogy'' Chronology'' for [=PS4=] and Switch compiles the arcade versions of all three games into one package, with optional HD upscaling for the latter two games. Each of the three games has a choice between the original arcade soundtrack or an arranged version of it: ''[=RayForce=]'' gets the Saturn arrange, ''[=RayStorm=]'' gets the ''Neu Tanz Mix'' version originally made for the [=PS1=] version, and ''[=RayCrisis=]'' gets arranged from the ''rayons de l'air'' album and its stages use ".BLUE -the day you live on Earth-", which was originally used for Special Mode of the [=PS1=] and Windows versions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Ray'z Arcade Chronlogy'' for [=PS4=] and Switch compiles the arcade versions of all three games into one package, with optional HD upscaling for the latter two games. Each of the three games has a choice between the original arcade soundtrack or an arranged version of it: ''[=RayForce=]'' gets the Saturn arrange, ''[=RayStorm=]'' gets the ''Neu Tanz Mix'' version originally made for the [=PS1=] version, and ''[=RayCrisis=]'' gets arranged from the ''rayons de l'air'' album and its stages use ".BLUE -the day you live on Earth-", which was originally used for Special Mode of the [=PS1=] and Windows versions.
Is there an issue? Send a MessageReason:
None


** Averted in ''[=RayStorm=]''; if you want that one-credit clear, you have to make it all the way through without dying more than twice, except in 13-Ship Mode.

to:

** Averted in ''[=RayStorm=]''; if you want that one-credit clear, you have to make it all the way through without dying more than twice, twice (on default settings), except in 13-Ship Mode.

Added: 465

Changed: 47

Is there an issue? Send a MessageReason:
None


* OneUp: Found in the Special Mode of ''[=RayCrisis=]''.

to:

* OneUp: Found OneUp:
** In ''[=RayForce=]'', you get up to two extra lives from meeting score thresholds.
** Averted in ''[=RayStorm=]''; if you want that one-credit clear, you have to make it all the way through without dying more than twice, except in 13-Ship Mode.
** Once again averted
in the main mode of ''[=RayCrisis=]'', but in Special Mode in the [=PS1=] and Windows ports, many enemies drop blue 1-up items. Picking one up will reset the point values of ''[=RayCrisis=]''.the pink items, however.
Is there an issue? Send a MessageReason:
None


* SpeedrunReward: In ''[=RayCrisis=]'', defeating a boss (other than the FinalBoss and TrueFinalBoss) will award a reduction in Encroachment if done quickly enough, with the maximum reduction being 20%. This is required to get 0% Encroachment and thus an S rank for the level, as Encroachment slowly rises over time, including during boss fights.

to:

* SpeedrunReward: In ''[=RayCrisis=]'', defeating a boss (other than the FinalBoss and TrueFinalBoss) will award a reduction in Encroachment if done quickly enough, with the maximum reduction being 20%. This is required to get 0% Encroachment and thus an S rank and its 1,000,000-point bonus for the level, as Encroachment slowly rises over time, including during boss fights.
Is there an issue? Send a MessageReason:
None


* SpeedRunReward: In ''[=RayCrisis=]'', defeating a boss (other than the FinalBoss and TrueFinalBoss) will award a reduction in Encroachment if done quickly enough, with the maximum reduction being 20%. This is required to get 0% Encroachment and thus an S rank for the level, as Encroachment slowly rises over time, including during boss fights.

to:

* SpeedRunReward: SpeedrunReward: In ''[=RayCrisis=]'', defeating a boss (other than the FinalBoss and TrueFinalBoss) will award a reduction in Encroachment if done quickly enough, with the maximum reduction being 20%. This is required to get 0% Encroachment and thus an S rank for the level, as Encroachment slowly rises over time, including during boss fights.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpeedRunReward: In ''[=RayCrisis=]'', defeating a boss (other than the FinalBoss and TrueFinalBoss) will award a reduction in Encroachment if done quickly enough, with the maximum reduction being 20%. This is required to get 0% Encroachment and thus an S rank for the level, as Encroachment slowly rises over time, including during boss fights.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BoringButPractical: Auto mode in ''[=RayStorm=]'' consolidates the shot and laser buttons into a single button; pressing that button when locked onto enemies fires both your shot and laser at the same time, and continuously holding down the button causes you to fire lasers the moment you lock onto any enemy. It won't get you high scores, but it can greatly boost your survivability and your damage output since your only offensive concern is holding down the shot botton and occasionally deploying your [[SmartBomb special attack]].
Is there an issue? Send a MessageReason:
None


* BlackAndGrayMorality: While the Secilian Federation wants to destroy Earth and its inhabitants, it's hard to say that this action went without provocation. It was the result of the Star Federation imposing martial law on its colonies, including Secilia; what exactly martial law entailed is never explained in detail, but if it caused colonies to mutiny against the Star Federation, then that martial law couldn't have been conducted in a way that could be considered particularly benevolent for the colonies. [[spoiler:The destruction of Secilia and the dooming of the planet's population to death by crashing into a gas giant makes the Earth forces [[WellIntentionedExtremist Well-Intentioned Extremists]] ''at best''.]]

to:

* BlackAndGrayMorality: While the Secilian Federation wants to destroy Earth and its inhabitants, it's hard to say that this action went without provocation. It was the result of the Star Federation imposing martial law on its colonies, including Secilia; Secilia, in an attempt to maintain control over them; what exactly martial law entailed is never explained in detail, but if it caused colonies to mutiny against the Star Federation, then that martial law couldn't have been conducted in a way that could be considered particularly benevolent for the colonies. [[spoiler:The destruction of Secilia and the dooming of the planet's population to death by crashing into a gas giant makes the Earth forces forces, including the {{Player Character}}s, [[WellIntentionedExtremist Well-Intentioned Extremists]] ''at best''.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlackAndGrayMorality: While the Secilian Federation wants to destroy Earth and its inhabitants, it's hard to say that this action went without provocation. It was the result of the Star Federation imposing martial law on its colonies, including Secilia; what exactly martial law entailed is never explained in detail, but if it caused colonies to mutiny against the Star Federation, then that martial law couldn't have been conducted in a way that could be considered particularly benevolent for the colonies. [[spoiler:The destruction of Secilia and the dooming of the planet's population to death by crashing into a gas giant makes the Earth forces [[WellIntentionedExtremist Well-Intentioned Extremists]] ''at best''.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VictoryFakeout: In ''[=RayCrisis=]'', if Pro-Tor (boss of Intelligence Part and Consideration Part) is fought as the second or third boss, then when it starts to blow up, it will continue to send out a series of attacks while your ship circles around it, until you finish it off for good.
Is there an issue? Send a MessageReason:
None


->*BOOM* ''[[JustifiedExtraLives RAY 2]] to continue present tactics.''

to:

->*BOOM* ''[[JustifiedExtraLives RAY 2]] -> ''Report on the network situation...Connect to continue present tactics.[[YMMV/RaySeries YMMV Part]].''
Is there an issue? Send a MessageReason:
None


* TrueFinalBoss: [[spoiler:Infinity in ''[=RayCrisis=]''. It's a... [[SinisterGeometry spherical]]... thing with pretty golden patterns on it. Accompanied by OminousPipeOrgan.]]

to:

* TrueFinalBoss: [[spoiler:Infinity in ''[=RayCrisis=]''. It's a... [[SinisterGeometry spherical]]... thing with pretty golden patterns on it. Accompanied by OminousPipeOrgan.]] The exact requirements vary from version to version.[[note]]Arcade version (including ''Ray'z Arcade Chronlogy'' version): Reach Self Part with 20% Encorachment or less. [=PS1=] version in either mode and mobile version in Remix Mode: Complete the game with fewer than 5 continues (note that [=PS1=] Special Mode has no continues, so Infinity will always trigger). Mobile version Arcade Mode: Complete the game with fewer than 5 continues and have an Encroachment of less than 25%.[[/note]]]]
Is there an issue? Send a MessageReason:
None


In 2022, Taito announced ''[[https://www.taito.co.jp/mob/topics/25344 Ray'z Arcade Chronology]]'', a CompilationRerelease of all three games for UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4, ported by Creator/{{M2}}. In addition to straight emulation ports of the three games, it will also include remastered versions of the latter two games, ''[=RayStorm=] Neo-HD''[[note]]The "Neo" part is to differentiate it from the earlier ''[=RayStorm=] HD'' for Xbox 360 and [=PS3=][[/note]] and ''[=RayCrisis=] HD''. ''Ray'z Arcade Chronology'' was released on March 9, 2023 in Japan and is planned for a Western release, with a cheaper version containing only the latter two games set for a June 2023 release. Those who pre-order the game through Amazon Japan during Prime Day between July 12 and 13 received a download code for the previously unreleased ''R-GEAR'' and a playable version of its first stage. Everyone who pre-orders the Western release through Strictly Limited Games will also get ''R-Gear'' included on the physical copy.

to:

In 2022, Taito announced ''[[https://www.taito.co.jp/mob/topics/25344 Ray'z Arcade Chronology]]'', a CompilationRerelease of all three games for UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4, ported by Creator/{{M2}}. In addition to straight emulation ports of the three games, it will also include remastered versions of the latter two games, ''[=RayStorm=] Neo-HD''[[note]]The "Neo" part is to differentiate it from the earlier ''[=RayStorm=] HD'' for Xbox 360 and [=PS3=][[/note]] and ''[=RayCrisis=] HD''. ''Ray'z Arcade Chronology'' was released on March 9, 2023 in Japan and is planned for a Western release, with a cheaper version containing only the latter two games set for a June 2023 release.release in the latter region. Those who pre-order the game through Amazon Japan during Prime Day between July 12 and 13 received a download code for the previously unreleased ''R-GEAR'' and a playable version of its first stage. Everyone who pre-orders the Western release through Strictly Limited Games will also get ''R-Gear'' included on the physical copy.
Is there an issue? Send a MessageReason:
None


In 2022, Taito announced ''[[https://www.taito.co.jp/mob/topics/25344 Ray'z Arcade Chronology]]'', a CompilationRerelease of all three games for UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4, ported by Creator/{{M2}}. In addition to straight emulation ports of the three games, it will also include remastered versions of the latter two games, ''[=RayStorm=] Neo-HD''[[note]]The "Neo" part is to differentiate it from the earlier ''[=RayStorm=] HD'' for Xbox 360 and [=PS3=][[/note]] and ''[=RayCrisis=] HD''. ''Ray'z Arcade Chronology'' is scheduled for a March 9, 2023 release. Those who pre-order the game through Amazon Japan during Prime Day between July 12 and 13, will receive a download code for the previously unreleased ''R-GEAR'' and a playable version of its first stage. Everyone who pre-orders the Western release through Strictly Limited Games will also get ''R-Gear'' included on the physical copy.

to:

In 2022, Taito announced ''[[https://www.taito.co.jp/mob/topics/25344 Ray'z Arcade Chronology]]'', a CompilationRerelease of all three games for UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4, ported by Creator/{{M2}}. In addition to straight emulation ports of the three games, it will also include remastered versions of the latter two games, ''[=RayStorm=] Neo-HD''[[note]]The "Neo" part is to differentiate it from the earlier ''[=RayStorm=] HD'' for Xbox 360 and [=PS3=][[/note]] and ''[=RayCrisis=] HD''. ''Ray'z Arcade Chronology'' is scheduled for a was released on March 9, 2023 in Japan and is planned for a Western release, with a cheaper version containing only the latter two games set for a June 2023 release. Those who pre-order the game through Amazon Japan during Prime Day between July 12 and 13, will receive 13 received a download code for the previously unreleased ''R-GEAR'' and a playable version of its first stage. Everyone who pre-orders the Western release through Strictly Limited Games will also get ''R-Gear'' included on the physical copy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The ''Ray'z Arcade Chronology'' collection features faithful arcade ports of the ''RAY'' trilogy with HD versions of the latter two games with various enhancements such as customizable visual options with TATE and YOKO display modes and optional CRT filters, optional information gadgets, gameplay options, remappable controls, quick saves, online leaderboards with shareable replays, and arranged soundtrack options for each game.


* VanityWindow: The Windows 95 port of ''[=RayForce=]'', which features HUD elements on the right side of the window due to running at resolution that is wider than it is tall (the PC version runs 320x240, while the arcade version runs at 224x320) while the game screen on the left is squished down a square as a result.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FakeUltimateMook: The very first enemies you face in ''[=RayForce=]'' are huge carrier ships that appear in the background and [[MookMaker deploy several smaller enemy ships]]. Despite their menacing looks and size, they take exactly one hit from your un-upgraded lock-on lasers to go down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TriumphantReprise: [=RayStorm's=] first stage theme, "Geometric City", is a more upbeat remix of [=RayForce's=] first stage theme "Penetration".
Is there an issue? Send a MessageReason:
None


''[=RayForce=]'' uses the Taito F3 hardware, and eventually ports to the UsefulNotes/SegaSaturn and [[UsefulNotes/IBMPersonalComputer Windows 95]]; a re-release of the original arcade game was also featured in ''[[CompilationRerelease Taito Legends 2]]'' for UsefulNotes/PlayStation2, the original UsefulNotes/XBox, and Windows PC. It uses two-dimensional graphics, but because of the game mechanics, the game uses a lot of Mode 7-like graphics to simulate three dimensions. [[SceneryPorn It works very, very well]]. A minor quirk of the game, however, lies in its naming; due to [[ExecutiveMeddling copyright problems]], it has no less than ''four'' [[MarketBasedTitle different names]]: ''[=RayForce=]'' for the Japanese and North American arcade releases, ''Layer Section'' for its Japanese home ports and North American Windows port, ''Galactic Attack'' for the North American Sega Saturn port, and ''Gunlock'' in Europe. On January 13th, 2012, ''[=RayForce=]'' was re-released for iOS, Android, and Amazon Fire OS devices. Another port of the game was released as part of Taito's Egret II Mini microconsole in 2022. The Saturn versions were rereleased as ''Layer Section & Galactic Attack S-Tribute'' by City Connection for UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC via Steam on April 28, 2022; this version features slowdown and rewind assist options.

to:

''[=RayForce=]'' uses the Taito F3 hardware, and eventually ports to the UsefulNotes/SegaSaturn and [[UsefulNotes/IBMPersonalComputer Windows 95]]; a re-release of the original arcade game was also featured in ''[[CompilationRerelease Taito Legends 2]]'' for UsefulNotes/PlayStation2, the original UsefulNotes/XBox, and Windows PC. It uses two-dimensional graphics, but because of the game mechanics, the game uses a lot of Mode 7-like graphics to simulate three dimensions. [[SceneryPorn It works very, very well]]. A minor quirk of the game, however, lies in its naming; due to [[ExecutiveMeddling copyright problems]], it has no less than ''four'' [[MarketBasedTitle different names]]: ''[=RayForce=]'' for the Japanese and North American arcade releases, ''Layer Section'' for its Japanese home ports and North American Windows port, ''Galactic Attack'' for the North American Sega Saturn port, and ''Gunlock'' in Europe. On January 13th, 2012, ''[=RayForce=]'' was re-released for iOS, Android, and Amazon Fire OS devices. Another port of the game was released as part of Taito's Egret II Mini microconsole in 2022. The Saturn versions were rereleased re-released as ''Layer Section & Galactic Attack S-Tribute'' by City Connection for UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC via Steam on April 28, 2022; this version features slowdown and rewind assist options.


Added DiffLines:

Tabs MOD

Added: 167

Changed: 14

Removed: 157

Is there an issue? Send a MessageReason:
Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* EverybodyDiesEnding: [[spoiler:The ending of [=RayStorm's=] 13-ship mode. Virtually everybody on Earth and Secelia are dead or doomed, and the pilot never returns]].



* KillEmAll: [[spoiler:The ending of [=RayStorm's=] 13-ship mode. Virtually everybody on Earth and Secelia are dead or doomed, and the pilot never returns]].



--> [[spoiler:"[[ShootTheShaggyDog Earth and Secilia have vanished.]] [[KillEmAll Likewise, those that developed the "RAY" technology and all evidence of its existence have been wiped away.]] No record of R-GRAY craft was found, and no R-GRAY craft has ever returned."]]

to:

--> [[spoiler:"[[ShootTheShaggyDog Earth and Secilia have vanished.]] [[KillEmAll Likewise, those that developed the "RAY" technology and all evidence of its existence have been wiped away.]] away. No record of R-GRAY craft was found, and no R-GRAY craft has ever returned."]]
Is there an issue? Send a MessageReason:
This was in the Trivia subpage, but Market Based Title is not Trivia

Added DiffLines:

* MarketBasedTitle:
** ''[=RayForce=]'' (JP and NA, arcade and iOS), also known as ''Gunlock'' (EU, arcade), ''Layer Section'' (JP, Saturn; NA, Windows 95), and ''Galactic Attack'' (NA, Saturn).
** ''[=RayStorm=]''[='=]s Japan-region [=PlayStation=] and Saturn ports are called ''Layer Section II'', but the original name is kept in all other versions.
** ''[=RayCrisis=]'' is the OddNameOut as it is the only game in the series that wasn't officially named ''Layer Section'' in Japan.
Is there an issue? Send a MessageReason:
None


* RandomlyGeneratedQuests: In the arcade and mobile versions of ''[=RayCrisis=]'', every time you start the game, a random sequence of three intermediate stages is chosen for you. The next time you play on your user account, you can either generate another random set, or play a sequence that you've already played. This was scrapped in the [=PS1=] version in favor of letting the player freely pick their three stages.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RandomlyGeneratedQuests: In the arcade and mobile versions of ''[=RayCrisis=]'', every time you start the game, a random sequence of three intermediate stages is chosen for you. The next time you play on your user account, you can either generate another random set, or play a sequence that you've already played. This was scrapped in the [=PS1=] version in favor of letting the player freely pick their three stages.
Is there an issue? Send a MessageReason:
None


In 2022, Taito announced ''[[https://www.taito.co.jp/mob/topics/25344 Ray'z Arcade Chronology]]'', a CompilationRerelease of all three games for UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4, ported by Creator/{{M2}}. In addition to straight emulation ports of the three games, it will also include remastered versions of the latter two games, ''[=RayStorm=] Neo-HD''[[note]]The "Neo" part is to differentiate it from the earlier ''[=RayStorm=] HD'' for Xbox 360 and [=PS3=][[/note]] and ''[=RayCrisis=] HD''. ''Ray'z Arcade Chronology'' is scheduled for a March 9, 2023 release. Those who pre-order the game through Amazon Japan during Prime Day between July 12 and 13 will receive a download code for the previously unreleased ''R-GEAR'' and a playable version of its first stage.

to:

In 2022, Taito announced ''[[https://www.taito.co.jp/mob/topics/25344 Ray'z Arcade Chronology]]'', a CompilationRerelease of all three games for UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4, ported by Creator/{{M2}}. In addition to straight emulation ports of the three games, it will also include remastered versions of the latter two games, ''[=RayStorm=] Neo-HD''[[note]]The "Neo" part is to differentiate it from the earlier ''[=RayStorm=] HD'' for Xbox 360 and [=PS3=][[/note]] and ''[=RayCrisis=] HD''. ''Ray'z Arcade Chronology'' is scheduled for a March 9, 2023 release. Those who pre-order the game through Amazon Japan during Prime Day between July 12 and 13 13, will receive a download code for the previously unreleased ''R-GEAR'' and a playable version of its first stage.stage. Everyone who pre-orders the Western release through Strictly Limited Games will also get ''R-Gear'' included on the physical copy.
Is there an issue? Send a MessageReason:
None


* PunnyTitle: The titles of the first two games' console releases, ''Layer Section'' and ''Layer Section II'', take advantage of [[JapaneseRanguage "Lay" and "Ray" being pronounced identically in Japanese]].

to:

* PunnyTitle: The Japan-region titles of the first two games' console releases, ''Layer Section'' and ''Layer Section II'', take advantage of [[JapaneseRanguage "Lay" and "Ray" being pronounced identically in Japanese]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PunnyTitle: The titles of the first two games' console releases, ''Layer Section'' and ''Layer Section II'', take advantage of [[JapaneseRanguage "Lay" and "Ray" being pronounced identically in Japanese]].

Top