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[=PlayStation=] Home was an online service accessible through the UsefulNotes/{{PlayStation 3}}. It was a social platform in which you controlled a DigitalAvatar and could interact with other people and places. The world was divided into several spaces, each with a different theme, based on genres, what you can do there, or which company was sponsoring it. There was a fair amount of customization to be had, from changing your avatar's clothes, to decorating your personal spaces.

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[=PlayStation=] Home was an online service accessible through the UsefulNotes/{{PlayStation Platform/{{PlayStation 3}}. It was a social platform in which you controlled a DigitalAvatar and could interact with other people and places. The world was divided into several spaces, each with a different theme, based on genres, what you can do there, or which company was sponsoring it. There was a fair amount of customization to be had, from changing your avatar's clothes, to decorating your personal spaces.
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It started as a largely social platform with some advertising and light games. However, the games got more focus over time, and some pretty deep ones emerged as a result. It ran from its start in 2008 to [[http://www.gamespot.com/articles/sonys-virtual-world-playstation-home-closing-its-d/1100-6422590/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_forumto its shutdown on March 31st, 2015]]. The final day was recorded by [[https://www.youtube.com/watch?v=e5E_WhlOjHY Giant Bomb]].

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It started as a largely social platform with some advertising and light games. However, the games got more focus over time, and some pretty deep ones emerged as a result. It ran from its start in 2008 to [[http://www.gamespot.com/articles/sonys-virtual-world-playstation-home-closing-its-d/1100-6422590/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_forumto [[DefunctOnlineVideoGames its shutdown shutdown]] on March 31st, 2015]]. 2015. The final day was recorded by [[https://www.youtube.com/watch?v=e5E_WhlOjHY Giant Bomb]].recorded]] by Website/GiantBomb.
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* DevelopersForesight: By exploiting glitches in some of the personal spaces, you can move furniture out to places that were never meant to be seen. In one location, where a dock is visible in the distance, a plaque on a rock reads (if you venture close enough to it) "[[https://www.youtube.com/watch?v=-MjtmGolMYw YOU REALLY SHOULDN'T BE ABLE TO READ THIS]]"

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* DevelopersForesight: By exploiting glitches in some of the personal spaces, you can move furniture out to places that were never meant to be seen. In one location, the default Harbor Studio, where a dock is visible in the distance, a plaque on a rock reads (if you venture close enough to it) "[[https://www.[[http://www.youtube.com/watch?v=-MjtmGolMYw YOU REALLY SHOULDN'T BE ABLE TO READ THIS]]"com/watch?v=tzs1q15iVac there's a plaque in the distance]] that reads "You really shouldn't be able to read this".
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It started as a largely social platform with some advertising and light games. However, the games got more focus over time, and some pretty deep ones emerged as a result. It ran from its start in 2008 [[http://www.gamespot.com/articles/sonys-virtual-world-playstation-home-closing-its-d/1100-6422590/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_forumto its shutdown on March 31st, 2015]]. The final day was recorded by [[http://www.youtube.com/watch?v=e5E_WhlOjHY Giant Bomb]].

to:

It started as a largely social platform with some advertising and light games. However, the games got more focus over time, and some pretty deep ones emerged as a result. It ran from its start in 2008 to [[http://www.gamespot.com/articles/sonys-virtual-world-playstation-home-closing-its-d/1100-6422590/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_forumto its shutdown on March 31st, 2015]]. The final day was recorded by [[http://www.youtube.com/watch?v=e5E_WhlOjHY Giant Bomb]].

Added: 274

Removed: 265

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* LostForever:
** Some spaces will be taken down for one reason or another, meaning that the items within can never be obtained again.
** Some items can only be obtained during limited-time events. If you don't get them then, you usually won't have another chance.


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* TemporaryOnlineContent:
** Some spaces will be taken down for one reason or another, meaning that the items within can never be obtained again.
** Some items can only be obtained during limited-time events. If you don't get them then, you usually won't have another chance.
Is there an issue? Send a MessageReason:
None


It started as a largely social platform with some advertising and light games. However, the games got more focus over time, and some pretty deep ones emerged as a result. It ran from its start in 2008 [[http://www.gamespot.com/articles/sonys-virtual-world-playstation-home-closing-its-d/1100-6422590/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_forumto its shutdown on March 31st, 2015]]. The final day was recorded by [[http://www.youtube.com/watch?v=e5E_WhlOjHY Giant Bomb.]]

to:

It started as a largely social platform with some advertising and light games. However, the games got more focus over time, and some pretty deep ones emerged as a result. It ran from its start in 2008 [[http://www.gamespot.com/articles/sonys-virtual-world-playstation-home-closing-its-d/1100-6422590/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_forumto its shutdown on March 31st, 2015]]. The final day was recorded by [[http://www.youtube.com/watch?v=e5E_WhlOjHY Giant Bomb.]]Bomb]].
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Playstation Home was an online service accessible through the UsefulNotes/{{PlayStation 3}}. It was a social platform in which you controlled a DigitalAvatar and could interact with other people and places. The world was divided into several spaces, each with a different theme, based on genres, what you can do there, or which company was sponsoring it. There was a fair amount of customization to be had, from changing your avatar's clothes, to decorating your personal spaces.

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Playstation [=PlayStation=] Home was an online service accessible through the UsefulNotes/{{PlayStation 3}}. It was a social platform in which you controlled a DigitalAvatar and could interact with other people and places. The world was divided into several spaces, each with a different theme, based on genres, what you can do there, or which company was sponsoring it. There was a fair amount of customization to be had, from changing your avatar's clothes, to decorating your personal spaces.



!!Playstation Home provides examples of:

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!!Playstation !![=PlayStation=] Home provides examples of:
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/playstation_home22.jpg]]
[[caption-width-right:350:Welcome Home.]]

Playstation Home was an online service accessible through the UsefulNotes/{{PlayStation 3}}. It was a social platform in which you controlled a DigitalAvatar and could interact with other people and places. The world was divided into several spaces, each with a different theme, based on genres, what you can do there, or which company was sponsoring it. There was a fair amount of customization to be had, from changing your avatar's clothes, to decorating your personal spaces.

It started as a largely social platform with some advertising and light games. However, the games got more focus over time, and some pretty deep ones emerged as a result. It ran from its start in 2008 [[http://www.gamespot.com/articles/sonys-virtual-world-playstation-home-closing-its-d/1100-6422590/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_forumto its shutdown on March 31st, 2015]]. The final day was recorded by [[http://www.youtube.com/watch?v=e5E_WhlOjHY Giant Bomb.]]
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!!Playstation Home provides examples of:

* AHomeOwnerIsYou: For about 5-10 real world dollars you can purchase many different types of fancy houses to store rewards you unlock. Personal spaces costing 10+ often come with some form of minigame, perk, or other special bonus.
* AndYourRewardIsClothes: ''Many'' games and quests will just give you threads for completing their goals. Sometimes, you'll get a shirt or something similar just for ''entering'' a space.
* AndYourRewardIsInteriorDecorating: Sometimes, you'll get a chair, or a table, or a doll, or an ornament, or other furnishings for completing tasks.
* AnInteriorDesignerIsYou: You start off with an apartment space and some furniture which you can arrange as you like.
* BigFancyHouse: You can buy one of course, but it costs about the same price as a brand new video game if you want everything for it. There are a few milder versions of this trope that are cheaper, though they aren't nearly as cool as the expensive stuff.
* BraggingRightsReward: An update added some trophies for players to unlock. Most of them are extremely easy to get, but a few can be quite annoying and time-consuming to earn.
* BribingYourWayToVictory: Some of the games can be unplayable unless you spend a little money for boosts. For some other games, you will only be able to play at certain intervals unless you pay for some extra tries.
* CrossPlayer: Given the avatars, this is likely.
* DevelopersForesight: By exploiting glitches in some of the personal spaces, you can move furniture out to places that were never meant to be seen. In one location, where a dock is visible in the distance, a plaque on a rock reads (if you venture close enough to it) "[[http://www.youtube.com/watch?v=-MjtmGolMYw YOU REALLY SHOULDN'T BE ABLE TO READ THIS]]"
* DigitalAvatar: Usually human-like, but there are some accessories that can make you look like something else.
* EmoteAnimation: There are a lot of choices for these, ranging from signs of approval to dances.
* FurAgainstFang: The theme of one of the Halloween 2013 special events. Players who showed up for it got vampire/werewolf costumes and could play a short minigame to score points for their side.
* HolidayMode: The main space will be appropriately decorated whenever certain holidays are close, like Christmas.
* LostForever:
** Some spaces will be taken down for one reason or another, meaning that the items within can never be obtained again.
** Some items can only be obtained during limited-time events. If you don't get them then, you usually won't have another chance.
* {{Microtransactions}}: Small payments exist for many things, ranging from clothes and furniture to power-ups for some of the games.
* MiniGame: Plenty of these, especially in the sponsored spaces.
* ProductPlacement: There are a good amount of sponsored spaces, where you can win branded clothes to wear and props to show off.
* PurelyAestheticGender: Choosing a male or female avatar will make no difference gameplay-wise.
* VirtualPaperDoll: There are many items you can have your avatar wear.
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