Follow TV Tropes

Following

History VideoGame / NARC

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

The NintendoEntertainmentSystem version, developed by Creator/{{Rare}}, was released in 1990 by Creator/{{Acclaim}}, who licensed out several characters from the game for ''WesternAnimation/VideoPower''.
Is there an issue? Send a MessageReason:
None


The player controls members of N.O. (Narcotics Opposition), officers code-named "Max Force" or "Hit Man" as they wage war on drugs. And we do mean war. The entire game consists of shooting drug dealers and other crooks with machine guns and rocket launchers ''en masse.'' For a bit of variety, sometimes you run them over with your car instead. Your ultimate goal is to defeat the man behind the entire operation, "Mr. Big". Naturally, the players do this by making him explode. Turning the murder-factor UpToEleven was essentially the only way to make teenagers pay attention to a game with an anti-drug message.

to:

The player controls members of N.O. (Narcotics Opposition), officers code-named "Max Force" or "Hit Man" as they wage war on drugs. And we do mean war. The entire game consists of shooting drug dealers and other crooks with machine guns and rocket launchers ''en masse.'' For a bit of variety, sometimes you run them over with your car instead. [[note]]While you can arrest some enemies, this is harder, takes more time (therefore exposing you to more damage) and you can only arrest so many enemies per level before it stops working leaving lethal force your only option. Also some enemies are immune to arrest.[[/note]] Your ultimate goal is to defeat the man behind the entire operation, "Mr. Big". Naturally, the players do this by making him explode. Turning the murder-factor UpToEleven was essentially the only way to make teenagers pay attention to a game with an anti-drug message.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CoverVersion: {{Pixies}} covered the game's main theme as a B-side. The lyrics are literally just Black Francis wailing "Theme from NARC!"

Added: 67

Removed: 67

Is there an issue? Send a MessageReason:
None


* CanonDiscontinuity: EugeneJarvis has all but disowned the remake.


Added DiffLines:

* DisownedAdaptation: EugeneJarvis has all but disowned the remake.
Is there an issue? Send a MessageReason:
None


''NARC'' is notable for being the first 32-bit arcade game, using the TI TMS34010 processor.

to:

''NARC'' is notable for being the first 32-bit arcade game, using the TI TMS34010 [=TMS34010=] processor.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''NARC'' is notable for being the first 32-bit arcade game, using the TI TMS34010 processor.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AttackItsWeakPoint: The true Mr. Big is only vulnerable when shot in the eyes. Then after he turns into a skull, his spine has to be blown apart vertebra-by-vertebra starting at the top.
Is there an issue? Send a MessageReason:
None


** "Wasting him" IS the only option against Joe Rockhead: he'll kill you if you try "busting" him.

to:

** "Wasting him" IS the only option against Joe Rockhead: he'll kill you if you try "busting" him. Same with Kinky Pinky.
Is there an issue? Send a MessageReason:
None


* CarFu: In the third stage, you can run over some of the bad guys on that stage.

to:

* CarFu: In the third stage, you can run over some of the bad guys on that stage.with your car.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CarFu: In the third stage, you can run over some of the bad guys on that stage.


Added DiffLines:

* MoreDakka: The players, and one of the {{Mook}} in stage five utilizes this.
Is there an issue? Send a MessageReason:
None


* GiantSpaceFleaFromNowhere: So... why exactly does Mr. Big turn out to be a disembodied big giant head that shoots fire out of its eyes?

to:

* GiantSpaceFleaFromNowhere: So... why exactly does Mr. Big turn out to be a disembodied big giant head that shoots fire out of its eyes?eyes and spits out an endless stream of severed tongues?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GiantSpaceFleaFromNowhere: So... why exactly does Mr. Big turn out to be a disembodied big giant head that shoots fire out of its eyes?
Is there an issue? Send a MessageReason:
None


''NARC'' contains examples of:

to:

''NARC'' !!''NARC'' contains examples of:
Is there an issue? Send a MessageReason:
None


* CanonDiscontinuity: EugeneJarvis has virtually all but disowned the remake.

to:

* CanonDiscontinuity: EugeneJarvis has virtually all but disowned the remake.
Is there an issue? Send a MessageReason:
None


The player controls of N.O. (Narcotics Opposition) officers Max Force or Hit Man as they wage war on drugs. And we do mean war. The entire game consists of shooting drug dealers and other crooks with machine guns and rocket launchers en masse. Sometimes you run them over with your car. Your ultimate goal is to defeat the man behind the entire operation, "Mr. Big". Naturally, the players do this by making him explode. Turning the murder-factor UpToEleven was essentially the only way to make teenagers pay attention to a game with an anti-drug message.

to:

The player controls members of N.O. (Narcotics Opposition) Opposition), officers Max Force code-named "Max Force" or Hit Man "Hit Man" as they wage war on drugs. And we do mean war. The entire game consists of shooting drug dealers and other crooks with machine guns and rocket launchers en masse. Sometimes ''en masse.'' For a bit of variety, sometimes you run them over with your car.car instead. Your ultimate goal is to defeat the man behind the entire operation, "Mr. Big". Naturally, the players do this by making him explode. Turning the murder-factor UpToEleven was essentially the only way to make teenagers pay attention to a game with an anti-drug message.
Is there an issue? Send a MessageReason:
None


''NARC'' was an ArcadeGame released in 1988 by Williams Electronics where one or two players take part in the War on Drugs.

to:

''NARC'' was an ArcadeGame released in 1988 by Williams Electronics Creator/WilliamsElectronics where one or two players take part in the War on Drugs.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AesopAmnesia: The original arcade game treated drugs as bad. The 2005 remake treated the drugs as power-ups.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DoNotDoThisCoolThing: The game attempted to avert this by making the addicts look mostly creepy and pathetic. The cops, on the other hand, stride through the streets blowing people up with rocket launchers.
Is there an issue? Send a MessageReason:
The trope isn\'t \"guys called Mr. Big\", it\'s pint-sized big bosses. The Mister Big in NARC is an actually large man; doesn\'t fit.


* MisterBig: Mr. Big might as well be the TropeNamer.

Removed: 412

Is there an issue? Send a MessageReason:
Trope misuse


* CompletelyMissingThePoint: One of the reasons ''Midway Arcade Treasures 2'' (which includes this game) got an M rating is because of "drug references"[[note]] Which implies glorification of drug use...like the remake does[[/note]]. The game's mentioning of drugs (including Mr. Big's operation being called "K.R.A.K.") is used strictly for educational purposes (namely to remind game players that DrugsAreBad).
Is there an issue? Send a MessageReason:
Added \"Beating A Dead Player\" trope.

Added DiffLines:

* {{Beating A Dead Player}}: If Max Force or Hit Man loses his last life to a dog, the dog will drag his body around the screen during the continue countdown.
Is there an issue? Send a MessageReason:
None


''NARC'' was an ArcadeGame released in 1988 by Williams Electronics where one or two players take part in the War on Drugs... literally.

to:

''NARC'' was an ArcadeGame released in 1988 by Williams Electronics where one or two players take part in the War on Drugs... literally.
Drugs.
Is there an issue? Send a MessageReason:
Colored text removed because no fun allowed.


** [[color:blue:Max Force]]
** [[color:red: Hit Man]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MisterBig: Mr. Big might as well be the TropeNamer.

Added: 99

Changed: 5

Is there an issue? Send a MessageReason:
New Joe Rockhead tropes


** "Wasting him" IS the only option against Joe Rockhead: he'll kill you if you try "busting" him.



* SmashMook: Joe Rockhead, a PCP addict who's super-strong and can lift dumpsters to hurt you. He takes a LOT of bullets or one rocket to bring down--don't even THINK about trying to "Bust" him as he will manhandle you if you get within physical-grab range.

to:

* SmashMook: Joe Rockhead, a PCP addict who's super-strong and can lift dumpsters to hurt you. He takes a LOT of bullets or one rocket to bring down--don't even THINK about trying to "Bust" him as he will manhandle manhandle/kill you if you get within physical-grab range.

Added: 171

Removed: 171

Is there an issue? Send a MessageReason:
Had to fix edit


** Amusingly, the remake reverses this by treating drugs as ''powerups'' (for instance, crack temporarily makes you a "[[IncrediblyLamePun crack]] [[DudeNotFunny shot]].")



** Amusingly, the remake reverses this by treating drugs as ''powerups'' (for instance, crack temporarily makes you a "[[IncrediblyLamePun crack]] [[DudeNotFunny shot]].")

Added: 493

Changed: 14

Is there an issue? Send a MessageReason:
Joe Rockhead related tropes


* AnimatedAdaptation: Max Force was one of the main heroes in the Acclaim's ''Power Team'' cartoon, while Mr. Big and his lackeys (Dr. Spike and Rocko) were the main villains.

to:

* AnimatedAdaptation: Max Force was one of the main heroes in the Acclaim's ''Power Team'' cartoon, while Mr. Big and his lackeys (Dr. Spike Rush and Rocko) Joe Rockhead) were the main villains.


Added DiffLines:

* DumbMuscle: Joe Rockhead in the above "Power Team" cartoons.


Added DiffLines:

* ImprobableWeaponUser:
** Spike Rush flings hypodermic syringes with enough drug to take a good bit of your life bar.
** Joe Rockhead picks up and throws garbage dumpsters.


Added DiffLines:

* SmashMook: Joe Rockhead, a PCP addict who's super-strong and can lift dumpsters to hurt you. He takes a LOT of bullets or one rocket to bring down--don't even THINK about trying to "Bust" him as he will manhandle you if you get within physical-grab range.
Is there an issue? Send a MessageReason:
Not an initialism


''N.A.R.C.'' was an ArcadeGame released in 1988 by Williams Electronics where one or two players take part in the War on Drugs... literally.

to:

''N.A.R.C.'' ''NARC'' was an ArcadeGame released in 1988 by Williams Electronics where one or two players take part in the War on Drugs... literally.



''N.A.R.C.'' contains examples of:

to:

''N.A.R.C.'' ''NARC'' contains examples of:
Is there an issue? Send a MessageReason:
None


* CompletelyMissingThePoint: One of the reasons Midway Arcade Treasures 2 (which includes this game) got an M rating is because of "drug references"[[hottip:*: Which implies glorification of drug use...like the remake does]]. The game's mentioning of drugs (including Mr. Big's operation being called "K.R.A.K.") is used strictly for educational purposes (namely to remind game players that DrugsAreBad).

to:

* CompletelyMissingThePoint: One of the reasons Midway ''Midway Arcade Treasures 2 2'' (which includes this game) got an M rating is because of "drug references"[[hottip:*: references"[[note]] Which implies glorification of drug use...like the remake does]].does[[/note]]. The game's mentioning of drugs (including Mr. Big's operation being called "K.R.A.K.") is used strictly for educational purposes (namely to remind game players that DrugsAreBad).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

http://static.tvtropes.org/pmwiki/pub/images/N_A_R_C__1488.png
[[caption-width:374:Pictured: The war on drugs.]]
->''"Say no or die!"''

''N.A.R.C.'' was an ArcadeGame released in 1988 by Williams Electronics where one or two players take part in the War on Drugs... literally.

The player controls of N.O. (Narcotics Opposition) officers Max Force or Hit Man as they wage war on drugs. And we do mean war. The entire game consists of shooting drug dealers and other crooks with machine guns and rocket launchers en masse. Sometimes you run them over with your car. Your ultimate goal is to defeat the man behind the entire operation, "Mr. Big". Naturally, the players do this by making him explode. Turning the murder-factor UpToEleven was essentially the only way to make teenagers pay attention to a game with an anti-drug message.

A remake was released in 2005, changing the formula from an arcade shoot'em up to a ''VideoGame/GrandTheftAuto''-style experience. It had rather mixed reviews.
-----
''N.A.R.C.'' contains examples of:
* AnimatedAdaptation: Max Force was one of the main heroes in the Acclaim's ''Power Team'' cartoon, while Mr. Big and his lackeys (Dr. Spike and Rocko) were the main villains.
* {{Bowdlerize}}: The NES version, which changed the color of the blood spatter from red to yellow, renamed the "K.R.A.K." stores into "K.W.A.K." stores and changed the game's catchphrase from "Say no... or die" to "Just say no."
* CanonDiscontinuity: EugeneJarvis has virtually all but disowned the remake.
* CoolCar: The Porsches on the Bridge stage.
* CompletelyMissingThePoint: One of the reasons Midway Arcade Treasures 2 (which includes this game) got an M rating is because of "drug references"[[hottip:*: Which implies glorification of drug use...like the remake does]]. The game's mentioning of drugs (including Mr. Big's operation being called "K.R.A.K.") is used strictly for educational purposes (namely to remind game players that DrugsAreBad).
* ColorCodedMultiplayer
** [[color:blue:Max Force]]
** [[color:red: Hit Man]]
* CowboyCop: You ''are'' playing a police officer...one who solves his problems with mass murder. In a slight subversion, you ''are'' encouraged to bust enemies whenever you can, instead of shooting them.
** However there is a limit to the number of busts you can make per level (perhaps the local lockup fills up?) After that you can no longer arrest perps and wasting them is the only option.
* DrugsAreBad: Why else would the cops walk down Main Street shooting all the drug users with fully automatic weapons?
** Amusingly, the remake reverses this by treating drugs as ''powerups'' (for instance, crack temporarily makes you a "[[IncrediblyLamePun crack]] [[DudeNotFunny shot]].")
* FunWithAcronyms: Our heroes are employed by a group called the Narcotics Opposition, or "N.O." for short.
* GunsAkimbo: You dual wield a machine gun and a rocket launcher.
* LudicrousGibs: What happens when you hit a baddie with a rocket launcher.
* MonsterClown: One of the villains, Kinky Pinky. For even more creepy, he's the one running Mr. Big's porn business.
* NamesToRunAwayFromReallyFast: The identities of the player characters, according to the manual of the NES version, are Max Force and Hit Man.
* NoAnimalsWereHarmed: For all the geysers of blood in this game, shooting an attack dog simply makes it [[RuleOfFunny turn into a puppy and run away]].
* NoIndoorVoice: Once you put a coin in the slot, you're almost knocked backwards by how loud the speakers are turned up (the synthesized quality of 80s video-game sound effects didn't help).
* UltraSuperDeathGoreFestChainsawer3000: Although the remake trades off the ultraviolence for...the glorification of drug use, oddly enough.
* AWinnerIsYou: After defeating Mr. Big, players are rewarded the message, "You have completed the NARC training mission... CONTACT YOUR LOCAL DEA RECRUITER."
----

Top