History VideoGame / NARC

28th Nov '16 8:24:36 AM fruitstripegum
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* DisownedAdaptation: EugeneJarvis has all but disowned the remake.
28th Nov '16 8:23:17 AM fruitstripegum
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* CoolCar: The Porsches on the Bridge stage.



* CoolCar: The Porsches on the Bridge stage.



* DoNotDoThisCoolThing: The game attempted to avert this by making the addicts look mostly creepy and pathetic. The cops, on the other hand, stride through the streets blowing people up with rocket launchers.
10th Nov '16 5:38:49 PM normal19
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Added DiffLines:

* AWinnerIsYou: A very odd example; beat the game and you learn that you just passed the "NARC training mission" and to contact your local DEA recruiter.
22nd Jun '16 3:49:27 AM gewunomox
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* CoverVersion: {{Pixies}} covered the game's main theme as a B-side. The lyrics are literally just Black Francis wailing "Theme from NARC!"

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* CoverVersion: {{Pixies}} Music/ThePixies covered the game's main theme as a B-side. The lyrics are literally just Black Francis wailing "Theme from NARC!"
4th Feb '16 3:22:45 AM GrammarNavi
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''NARC'' was an ArcadeGame released in 1988 by Creator/WilliamsElectronics where one or two players take part in the War on Drugs.

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''NARC'' was an ArcadeGame UsefulNotes/ArcadeGame released in 1988 by Creator/WilliamsElectronics where one or two players take part in the War on Drugs.
1st Nov '15 1:59:06 AM TARINunit9
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Added DiffLines:

* GoombaStomp: Your only defense against [[StalkedByTheBell giant flying roaches]].
1st Nov '15 1:58:20 AM TARINunit9
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* CollisionDamage: Inverted with the weaker mooks: colliding with them immobilizes them, and if you can keep them that way for about a second you slap a pair of cuffs on them and they disappear. Played straight by EliteMooks Joe Rockhead and Kinky Pinkie, as well as the attack dogs.

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* CollisionDamage: Inverted with the weaker mooks: colliding with them immobilizes them, and if you can keep them that way for about a second you slap a pair of cuffs on them and they disappear. Played straight by EliteMooks Joe Rockhead and Kinky Pinkie, as well as the attack dogs. Averted both ways for Sergeant Skyhigh; you and he will pass right through each other.



* CowboyCop: You ''are'' playing a police officer...one who solves his problems with mass murder. In a slight subversion, you ''are'' encouraged to bust enemies whenever you can, instead of shooting them.
** However there is a limit to the number of busts you can make per level (perhaps the local lockup fills up?) After that you can no longer arrest perps and wasting them is the only option.

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* CowboyCop: You ''are'' playing a police officer... one who solves his problems with mass murder. In a slight subversion, you ''are'' encouraged to bust enemies whenever you can, instead of shooting them.
** However there is a limit to the number of busts you can make per level (perhaps the local lockup fills up?) After that you can no longer arrest perps and wasting them is the only option. However, it's a pretty high number, and grinding for it is risky.



* NamesToRunAwayFromReallyFast: The identities of the player characters, according to the manual of the NES version, are Max Force and Hit Man.

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* NamesToRunAwayFromReallyFast: The identities of the player characters, according to the manual of the NES version, characters are Max Force and Hit Man.



* UltraSuperDeathGoreFestChainsawer3000: Although the remake trades off the ultraviolence for...the glorification of drug use, oddly enough.

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* StalkedByTheBell[=/=]IncreasinglyLethalEnemy: Hanging out in the same area for too long after collecting the keycard will spawn large groups of attack dogs. Fighting them off will just invoke the wrath of black-furred dogs, the fastest enemies in the game who will quickly tear you to shreds. They dart off-screen after taking a life, but they'll be back soon. Fighting ''them'' off spawn deadly roaches the size of a television set who will just latch on and suck you dry, and they respawn with faster flight speed. The roaches also spawn from the final boss's corpse, so hurry to the right.
* StupidStatementDanceMix: Your reward for beating the game. No joke.
* UltraSuperDeathGoreFestChainsawer3000: Although the remake trades off the ultraviolence for... the glorification of drug use, oddly enough.
31st Oct '15 7:26:29 PM TARINunit9
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Added DiffLines:

* CollisionDamage: Inverted with the weaker mooks: colliding with them immobilizes them, and if you can keep them that way for about a second you slap a pair of cuffs on them and they disappear. Played straight by EliteMooks Joe Rockhead and Kinky Pinkie, as well as the attack dogs.
4th Sep '15 3:15:16 PM IshiMatsu615
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http://static.tvtropes.org/pmwiki/pub/images/N_A_R_C__1488.png
[[caption-width:374:Pictured: The war on drugs.]]

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http://static.[[quoteright:308:http://static.tvtropes.org/pmwiki/pub/images/N_A_R_C__1488.png
[[caption-width:374:Pictured:
png]]
[[caption-width-right:308:Pictured:
The war on drugs.]]
10th Nov '14 2:31:23 PM WillKeaton
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The player controls members of N.O. (Narcotics Opposition), officers code-named "Max Force" or "Hit Man" as they wage war on drugs. And we do mean war. The entire game consists of shooting drug dealers and other crooks with machine guns and rocket launchers ''en masse.'' For a bit of variety, sometimes you run them over with your car instead.[[note]]While you can arrest some enemies, this is harder, takes more time (therefore exposing you to more damage) and you can only arrest so many enemies per level before it stops working leaving lethal force your only option. Also some enemies are immune to arrest.[[/note]] Your ultimate goal is to defeat the man behind the entire operation, "Mr. Big". Naturally, the players do this by making him explode. Turning the murder-factor UpToEleven was essentially the only way to make teenagers pay attention to a game with an anti-drug message.

to:

The player controls members of N.O. (Narcotics Opposition), Opposition) officers code-named "Max Force" or "Hit Man" as they wage war on drugs. And we do mean war. The entire game consists of shooting drug dealers and other crooks with machine guns and rocket launchers ''en masse.'' For a bit of variety, sometimes you run them over with your car instead.[[note]]While you can arrest some enemies, this is harder, takes more time (therefore exposing you to more damage) and you can only arrest so many enemies per level before it stops working leaving lethal force your only option. Also some enemies are immune to arrest.[[/note]] Your ultimate goal is to defeat the man behind the entire operation, "Mr. Big". Naturally, the players do this by making him explode. Turning the murder-factor UpToEleven was essentially the only way to make teenagers pay attention to a game with an anti-drug message.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.NARC