History VideoGame / NARC

22nd Aug '17 1:06:52 PM Gamermaster
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* BFG: Your rocket launcher. It can bring down a mass of mooks, a few

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* BFG: {{BFG}}: Your rocket launcher. It can bring down a mass of mooks, a few
29th Jul '17 1:20:24 PM nombretomado
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The NintendoEntertainmentSystem version, developed by Creator/{{Rare}}, was released in 1990 by Creator/{{Acclaim}}, who licensed out several characters from the game for ''WesternAnimation/VideoPower''.

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The NintendoEntertainmentSystem UsefulNotes/NintendoEntertainmentSystem version, developed by Creator/{{Rare}}, was released in 1990 by Creator/{{Acclaim}}, who licensed out several characters from the game for ''WesternAnimation/VideoPower''.
13th Jun '17 9:18:52 PM Kooshmeister
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* GratuitousLaboratoryFlasks: There are ''giant'' flasks and beakers (which can be shot and blown up) in Dr. Spike Rush's "clandestine drug lag."

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* GratuitousLaboratoryFlasks: There are ''giant'' flasks and beakers (which can be shot and blown up) in Dr. Spike Rush's "clandestine drug lag.lab."
13th Jun '17 9:18:18 PM Kooshmeister
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Added DiffLines:

* GratuitousLaboratoryFlasks: There are ''giant'' flasks and beakers (which can be shot and blown up) in Dr. Spike Rush's "clandestine drug lag."
29th Apr '17 11:01:54 PM Scalondragon
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* BoobyTrap: Sergeant Skyhigh has a few of his ganja plants rigged with explosives. You've got to hope the plant you take won't explode. Joe Rockhead might also grab a plant so he can hurt you when he throws it, then you WANT the plant to explode and take Joe down (same effect as hitting him with a rocket).

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* BoobyTrap: Sergeant Skyhigh has [[SchmuckBait a few of his ganja plants rigged with explosives. explosives.]] You've got to hope the plant you take won't explode. Joe Rockhead might also grab a plant so he can hurt you when he throws it, then you WANT the plant to explode and take Joe down (same effect as hitting him with a rocket).



* CarFu: In the third stage, you can run over some of the bad guys with your car.



* CoolCar: The Porsches on the Bridge stage.

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* CoolCar: The Porsches on the Bridge stage. They have BottomlessMagazines for the machine guns inside them, so you won't run out of ammo if you stay in the Porsches AND don't get them destroyed (by crashing into stuff, driving onto a mine or getting bombed by an enemy chopper).
** CarFu: You can run over some of the bad guys with the Porsche -- the exception is Joe Rockhead, but he can be blasted with the Porsche's machine guns. If an enemy chopper is on the ground, you can go at it with the Porsche, then jump out before impact to take down the chopper and score the points for the drug bags in it



** "Wasting him" IS the only option against Joe Rockhead: he'll kill you if you try "busting" him. Same with Kinky Pinky.

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** "Wasting him" IS the only option against Joe Rockhead: he'll kill you if you try "busting" him. Same with Kinky Pinky. Sergeant Skyhigh moves too fast to bust, and his weaponry won't let you get close enough to try to.



* [[Every10000Points Every 100,000 points:]] Every 100,000 points grants a OneUp, and you get hurt, it's a WoundThatWillNotHeal. There are NO healing items in NARC, nor is your current player's life replenished at the start of the next stage. So you have to hope you can get plenty of extra lives (though 20 busts is a quick way to get an extra life, as well as loading up on cash and drug bags.)

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* [[Every10000Points Every 100,000 points:]] Every 100,000 points grants a OneUp, and if you get hurt, it's a WoundThatWillNotHeal. There are NO healing items in NARC, nor is your current player's life replenished at the start of the next stage. So you have to hope you can get plenty of extra lives (though 20 busts is a quick way to get an extra life, as well as loading up on cash and drug bags.)



** Joe Rockhead picks up and throws garbage dumpsters. And trash cans. And in Sergeant Skyhigh's stage, ganja pots.

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** Joe Rockhead picks up and throws garbage dumpsters. And trash cans. And in Sergeant Skyhigh's stage, ganja pots.pots (but a few were rigged to explode on impact by Sergeant Skyhigh, so you WANT Joe to grab the rigged ones).
14th Apr '17 9:15:42 AM Scalondragon
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* BoobyTrap: Sergeant Skyhigh has a few of his ganja plants rigged with explosives. You've got to hope the plant you take won't explode.

to:

* BoobyTrap: Sergeant Skyhigh has a few of his ganja plants rigged with explosives. You've got to hope the plant you take won't explode. Joe Rockhead might also grab a plant so he can hurt you when he throws it, then you WANT the plant to explode and take Joe down (same effect as hitting him with a rocket).



** Joe Rockhead picks up and throws garbage dumpsters.

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** Joe Rockhead picks up and throws garbage dumpsters. And trash cans. And in Sergeant Skyhigh's stage, ganja pots.


Added DiffLines:

* ViolenceIsTheOnlyOption: With Joe Rockhead (he'll kill you if you try to bust him with his brute strength), Kinky Pinky (he'll stab you repeatedly with his butcher knife), Sergeant Skyhigh (he'll shoot you before you can get into "Bust" range), and Mr. Big (you've got to first nail his weaponized wheelchair with a rocket three times, then take out his "giant head" form), you've GOT to kill them as you can't "Bust" them. And of course, the dogs can only be shot to turn them from full-grown into whining puppies.
6th Apr '17 8:46:31 AM Scalondragon
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** Amusingly, the remake reverses this by treating drugs as ''powerups'' (for instance, crack temporarily makes you a "[[IncrediblyLamePun crack]] [[DudeNotFunny shot]].")

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** Amusingly, the remake reverses this by treating drugs as ''powerups'' (for instance, crack temporarily makes you a "[[IncrediblyLamePun crack]] [[DudeNotFunny shot]].")") Use them ''too often,'' though, and [[JustifiedTrope you get addicted to them,]] meaning you need methadone to get back to normal.


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* OneHitKill: In the remake, ANYONE on the wrong end of a user of Liquid Soul can become this. All it takes is one punch and they die. What's worse is the user can't tell friend from foe.
6th Apr '17 8:40:39 AM Scalondragon
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* BFG: Your rocket launcher. It can bring down a mass of mooks, a few
* BigBad: Mr. Big, of course.
* BoobyTrap: Sergeant Skyhigh has a few of his ganja plants rigged with explosives. You've got to hope the plant you take won't explode.



* TheBrute: Mr. Big has three:
** Muscle-wise Joe Rockhead, TheJuggernaut and PCP addict. You've got to blast him with lots of bullets or one rocket; he'll kill you if you try to bust him.
** Gun-wise, Sergeant Skyhigh. His machine gun and his flamethrower can keep up with your own machine gun and BFG.
** AxCrazy KnifeNut (and possibly TheBerserker of K.R.A.K.) Kinky Pinky.



* CollisionDamage: Inverted with the weaker mooks: colliding with them immobilizes them, and if you can keep them that way for about a second you slap a pair of cuffs on them and they disappear. Played straight by EliteMooks Joe Rockhead and Kinky Pinkie, as well as the attack dogs. Averted both ways for Sergeant Skyhigh; you and he will pass right through each other.

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* CollisionDamage: Inverted with the weaker mooks: colliding with them immobilizes them, and if you can keep them that way for about a second you slap a pair of cuffs on them and they disappear. Played straight by EliteMooks Joe Rockhead and Kinky Pinkie, Pinky, as well as the attack dogs. Averted both ways for Sergeant Skyhigh; you and he will pass right through each other.



* CowboyCop: You ''are'' playing a police officer... one who solves his problems with mass murder. In a slight subversion, you ''are'' encouraged to bust enemies whenever you can, instead of shooting them.

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* CowboyCop: You ''are'' playing a police officer... one who solves his problems with mass murder. In a slight subversion, you ''are'' encouraged to bust enemies whenever you can, instead of shooting them. (Shooting might drop cash worth 1000 points or drug bags worth 2000, while a "BUST" gives you 5000 points.)



* TheDragon: Spike Rush in the "Power Team" cartoons.



* DumbMuscle: Joe Rockhead in the above "Power Team" cartoons.

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* DumbMuscle: Joe Rockhead in the above "Power Team" cartoons. Befits as he's also TheBrute.
* [[Every10000Points Every 100,000 points:]] Every 100,000 points grants a OneUp, and you get hurt, it's a WoundThatWillNotHeal. There are NO healing items in NARC, nor is your current player's life replenished at the start of the next stage. So you have to hope you can get plenty of extra lives (though 20 busts is a quick way to get an extra life, as well as loading up on cash and drug bags.)
* EvilGenius: For his organization, Mr. Big has two: Spike Rush is the drug maker, Kinky Pinky runs the porn operations. Gives Sergeant Skyhigh grows the marijuana (ganja), he might be a third.



* MonsterClown: One of the villains, Kinky Pinky. For even more creepy, he's the one running Mr. Big's porn business.

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* MonsterClown: One of the villains, Kinky Pinky. For even more creepy, he's the one running Mr. Big's porn business. He's also a KnifeNut: his butcher knife means you can't bust him; one bullet or one rocket kills him.


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* PyroManiac: Sergeant Skyhigh can also use a flamethrower as well as a [[MoreDakka machine gun]].
* RewardingVandalism: In Spike Rush's stage, destroying the lab he has is encouraged.
14th Mar '17 7:18:26 AM ironcommando
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** Think you're home free after defeating Mr. Big's skeletal head form? Those huge deadly cockroaches will start spawning from his corpse to destroy you.

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** Think you're home free after defeating Mr. Big's skeletal head form? Those huge deadly cockroaches will start spawning from his corpse to destroy you.you until you quickly enter the door.
14th Mar '17 7:16:23 AM ironcommando
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Added DiffLines:

* KaizoTrap:
** Think you're home free after defeating Mr. Big's skeletal head form? Those huge deadly cockroaches will start spawning from his corpse to destroy you.
** The final room counts as well. After beating Mr. Big and taking all the gold, don't dally around before entering the final door, otherwise mooks will actually spawn in and try to end your victory.
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