14 Hours Left to Support a Troper-Created Project : Personal Space (discuss)

History VideoGame / Minubeat

21st Nov '15 2:25:11 AM crashkey
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It plays like a standard BulletHell ShootEmUp; however, the ship's two special weapons--homing bombs, and an ability to instantly delete all enemy projectiles on screen--only function if the player activates them in time with the beat in the background. That's something the player better learn doing, since the ship's standard weak weapon certainly won't let him cut through all the enemies and kill the boss within the game's one-minute limit.

to:

It plays like a standard BulletHell ShootEmUp; however, the ship's two special weapons--homing bombs, and an ability to instantly delete all enemy projectiles on screen--only function if the player activates them in time with the beat in the background. That's something the player better learn doing, since the ship's standard weak weapon certainly won't let him them cut through all the enemies and kill the boss within the game's one-minute limit.
5th Nov '13 3:39:43 AM Korodzik
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Added DiffLines:

* {{Minimalism}}: The graphics are bare-bones and the entire game is essentially a bite-sized affair.
18th Jul '12 1:39:38 AM Korodzik
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* TimedMission: One minute for entire game.
* WordPureeTitle: "minute" + "beat"

to:

* {{Portmantitle}}: "minute" + "beat"
* TimedMission: One minute for the entire game.
* WordPureeTitle: "minute" + "beat"
game.
8th Apr '12 4:45:43 PM Korodzik
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A game by {{Cactus}}. It can be downloaded [[http://cactusquid.com/games.htm here]].

to:

A game by {{Cactus}}.Creator/{{Cactus}}. It can be downloaded [[http://cactusquid.com/games.htm here]].
31st Jan '12 9:46:57 AM Korodzik
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A game by {{Cactus}}.

to:

A game by {{Cactus}}.
{{Cactus}}. It can be downloaded [[http://cactusquid.com/games.htm here]].
31st Jan '12 9:39:04 AM Korodzik
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Added DiffLines:

* TimedMission: One minute for entire game.
* WordPureeTitle: "minute" + "beat"
31st Jan '12 7:33:12 AM SeptimusHeap
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* TimedMission: Entire game.
* WordPureeTitle
31st Jan '12 6:14:05 AM Korodzik
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ShootEmUp [[XMeetsY meets]] RhythmGame. By {{Cactus}}.

to:

ShootEmUp [[XMeetsY meets]] RhythmGame. By

A game by
{{Cactus}}.
31st Jan '12 5:12:05 AM Korodzik
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/minubeat_7398.PNG]]
[[caption-width-right:350:''[[EarWorm oohn chaa oohn chaa]]'']]

to:

[[quoteright:350:http://static.[[quoteright:258:http://static.tvtropes.org/pmwiki/pub/images/minubeat_7398.org/pmwiki/pub/images/minubeat_6070.PNG]]
[[caption-width-right:350:''[[EarWorm [[caption-width-right:258:''[[EarWorm oohn chaa oohn chaa]]'']]
31st Jan '12 5:09:47 AM Korodzik
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/minubeat_7398.PNG]]
[[caption-width-right:350:''[[EarWorm oohn chaa oohn chaa]]'']]

ShootEmUp [[XMeetsY meets]] RhythmGame. By {{Cactus}}.

It plays like a standard BulletHell ShootEmUp; however, the ship's two special weapons--homing bombs, and an ability to instantly delete all enemy projectiles on screen--only function if the player activates them in time with the beat in the background. That's something the player better learn doing, since the ship's standard weak weapon certainly won't let him cut through all the enemies and kill the boss within the game's one-minute limit.
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!!The game displays the following tropes:
* BulletHell: Though it's not about avoiding the bullets as much as about deleting them in time. But you can try and dodge if you want.
* DeliberatelyMonochrome: And you can switch between white on black and black on white.
* DestructibleProjectiles: All of them can be destroyed at once.
* LargeAndInCharge: The boss is significantly bigger than other enemies.
* TimedMission: Entire game.
* WordPureeTitle
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Minubeat