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Changed line(s) 74 (click to see context) from:
* ShoutOut: Every character's last name and even the name of the virus (Gagne) is the surname of a famous professional wrestler. The game's producer/designer Creator/Suda51, publisher Creator/SpikeChunsoft, ''and'' Suda's developer studio Creator/GrasshopperManufacture, previously were known for the internationally popular ''VideoGame/FireProWrestling'' series.
to:
* ShoutOut: Every ''Every'' character's last name and even the name of the virus (Gagne) is the surname of a famous professional wrestler. The game's producer/designer Creator/Suda51, publisher Creator/SpikeChunsoft, ''and'' Suda's developer studio Creator/GrasshopperManufacture, previously were known for the internationally popular ''VideoGame/FireProWrestling'' series. All name pairings are stated on this game's trivia page.
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Changed line(s) 74 (click to see context) from:
* ShoutOut: Every character's last name and even the name of the virus (Gagne) is the surname of a famous professional wrestler; the game's publisher, Spike, is best known for the internationally popular ''VideoGame/FireProWrestling'' series.
to:
* ShoutOut: Every character's last name and even the name of the virus (Gagne) is the surname of a famous professional wrestler; the wrestler. The game's publisher, Spike, is best producer/designer Creator/Suda51, publisher Creator/SpikeChunsoft, ''and'' Suda's developer studio Creator/GrasshopperManufacture, previously were known for the internationally popular ''VideoGame/FireProWrestling'' series.
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* ShootTheShaggyDog: [[spoiler:In all endings besides Immoral, the protagonist is assassinated before he can state who was behind the virus.]]
to:
* ShootTheShaggyDog: [[spoiler:In all endings besides High Immoral, the protagonist is assassinated before he can state who was behind the virus.]]
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* AllForNothing: [[spoiler:In every ending but High Immoral, the cameraman gets assassinated right before he can reveal those behind the virus. And the tapes reveal that [=ZaKa=] were executing any reporters who discovered their involvement in the outbreak.]]
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* BodyHorror: Courtesy of the Gagne Virus.
to:
* BodyHorror: Courtesy of the Gagne Virus. Anyone infected with the virus will initially vomit leeches and have their veins mutate, before potentially becoming giant hunks of monstrous flesh.
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None
Changed line(s) 16,17 (click to see context) from:
%%* AssholeVictim: If you let them be, Ann and Debora.
* BatDeduction: Justine, a woman you're trying to save, is shackled to a billiard table, and everyone comes to the conclusion that they have to put in missing billiard balls to help release Justine; the characters have no reference for this conclusion, but it turns out to be correct.
* BatDeduction: Justine, a woman you're trying to save, is shackled to a billiard table, and everyone comes to the conclusion that they have to put in missing billiard balls to help release Justine; the characters have no reference for this conclusion, but it turns out to be correct.
to:
* BatDeduction: Justine, a woman you're trying to save, is shackled to a billiard table, and everyone comes to the conclusion that they have to put in missing billiard balls to help release Justine; the characters have no reference for this
* BigBadDuumvirate: [[spoiler:[[MadScientist Dr. O'Conner]], the developer of the Gagne virus, who is stated to be in cahoots with [=ZaKa=] Corporation's chief [[CorruptCorporateExecutive Debora Flair]] and military general [[TheUnseen Roy Sanders]].]]
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%%* DevilInPlainSight: [[spoiler:The High Immoral ending's cameraman.]]
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%%* ActionGirl: Nina actually brags about killing a bear at one point.
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%%* AnyoneCanDie: And you can let them.
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* CorruptCorporateExecutive: Debora, who has no qualms in having her reporters film during the outbreak of a deadly virus destroying Chicago, despite losing two of them.
to:
* CorruptCorporateExecutive: Debora, who is not only suggested to [[spoiler:be one of the people behind the virus outbreak]], but has no qualms in having her reporters film during the outbreak of a deadly virus destroying Chicago, despite losing two of them.
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* FriendlyRival: Ann describes her relationship with Pamela this way.
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%%* ImmuneToBullets: Any monster bigger than a leech.
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* MultipleEndings: Besides the normal S, I, and E endings, you also get a special ending if your Immorality points are ''insanely'' high. [[spoiler:[[DownerEnding But the protagonist dies in all of them, when he's about to reveal what happened.]]]]
to:
* MultipleEndings: Besides the normal S, I, and E endings, you also get a special ending if your Immorality points are ''insanely'' high. [[spoiler:[[DownerEnding But the protagonist dies in all three of them, when he's about to reveal what happened.]]]]
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* MonsterMisogyny: The monsters will only attack the female reporters, ignoring the cameraman and sound technician.
to:
* MonsterMisogyny: The monsters will only attack the female reporters, ignoring the cameraman and sound technician.Brisco.
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* PatientZero: [[spoiler:The final boss.]]
to:
* PatientZero: [[spoiler:The [[spoiler:George Gagne, the final boss.]]boss. His death causes the fog to disappear]]
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%%* ShootTheShaggyDog
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%%* SnowyScreenOfDeath: Appears quite often, cutting in and out to justify short 'jumps' in the footage.
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* SyntheticPlague: Gagne [[spoiler: is an experimental bioweapon that was developed in a consortium by the [=ZaKa=] Conglomerate, the U.S. Government, and the U.S. Military.]]
to:
* SyntheticPlague: The Gagne virus [[spoiler: is an experimental bioweapon that was developed in a consortium by the [=ZaKa=] Conglomerate, the U.S. Government, and the U.S. Military.]]
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%%* TooDumbToLive: Certain characters go by B-Movie logic, so...
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** During the tutorial, Pamela stops running away from the monster to chew out the cameraman, despite Brisco freaking out about said monster being behind her.
** While fetching a bottle of water for Brisco, Ann will fail to notice a giant spider above her head. Failing to ram her away will cause her to be killed.
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%%* VaginaDentata: A prominent monster type appears to be this, although some of the corpses it's attached to are male.
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%%* TheVirus
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* ZombieInfectee: [[spoiler:Brisco at the end.]] Also implied to be what happens to [[spoiler:the cameraman in the High Immoral ending]].
to:
* ZombieInfectee: Pamela and Robbie during the storyline, and [[spoiler:Brisco at the end.]] Also implied to be what happens to [[spoiler:the cameraman in the High Immoral ending]].
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Removing spastic since it's more or less a slur. Also Brisco committed suicide by jumping out of the window.
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%%* CorruptCorporateExecutive: Debora.
* DepopulationBomb: [[spoiler:The spastic, mentally challenged man (who is *supposedly* the original carrier of the Gagne virus) is a biological weapon of mass destruction.]]
* DepopulationBomb: [[spoiler:The spastic, mentally challenged man (who is *supposedly* the original carrier of the Gagne virus) is a biological weapon of mass destruction.]]
to:
* DepopulationBomb: [[spoiler:The
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%%* EatenAlive: A frequent cause of death.
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* GiantSpider: A glowing, Australian-sized spider will jump on, bite, and kill the second reporter unless you knock her out of the way. If spotted early enough it will run off.
to:
* GiantSpider: A glowing, Australian-sized spider will jump on, bite, and kill the second reporter Ann unless you knock her out of the way. If spotted early enough it will run off.
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* WhatHappenedToTheMouse: Your reporter will always give up right outside the lighthouse, choosing to wait outside while you and Brisco check out the inside. That is the last time you see them, though one could imagine they might have been a target for [[spoiler:the mutated Brisco]].
to:
* WhatHappenedToTheMouse: Your reporter will always give up right outside the lighthouse, choosing to wait outside while you and Brisco check out the inside. That is the last time you see them, though one could imagine they might have been a target for [[spoiler:the mutated Brisco]].them.
Changed line(s) 91 (click to see context) from:
%%* ZombieInfectee: [[spoiler:Brisco at the end.]] Also implied to be what happens to [[spoiler:the cameraman in the High Immoral ending]].
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Changed line(s) 3,4 (click to see context) from:
''Michigan: Report from Hell'' is a 2004 SurvivalHorror video game developed by Grasshopper Manufacture for the UsefulNotes/PlayStation2. The player controls a cameraman of the Zaka TV news crew who are investigating the strange goings on in Chicago[[note]]Yes, we know, [[NonIndicativeName Chicago isn't in Michigan]]. The name is possibly inspired by the real life town of Hell, Michigan.[[/note]] after it's covered by a mysterious fog along with sound engineer Jean-Philippe Brisco and one of six reporters.
to:
''Michigan: Report from Hell'' is a 2004 SurvivalHorror video game developed by Grasshopper Manufacture for the UsefulNotes/PlayStation2. The player controls a cameraman of the Zaka TV news crew who are investigating the strange goings on in Chicago[[note]]Yes, we know, [[NonIndicativeName Chicago isn't in Michigan]]. The name is possibly inspired by refers to Lake Michigan, where much of the real life town of Hell, Michigan.game takes place.[[/note]] after it's covered by a mysterious fog along with sound engineer Jean-Philippe Brisco and one of six reporters.
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Changed line(s) 13 (click to see context) from:
%%* ApocalypticLog: What the recordings can end up being if you die. [[spoiler:Not to mention you die at the end anyway]].
to:
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%%* BodyHorror: Courtesy of the Gagne Virus.
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%%* DrivenToSuicide: The owner of the hotel you stay in at one point, after an infectee guest mutated and killed his wife.
%%** Also [[spoiler:[[ZombieInfectee Brisco]]]].
%%** Also [[spoiler:[[ZombieInfectee Brisco]]]].
to:
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%%* TheFaceless: The cameraman, [[spoiler:until the end]]. Also used in one of the endings; specifically, [[spoiler:the High Immoral ending, where the cameraman's ''still'' covered in shadows]].
to:
Changed line(s) 37,38 (click to see context) from:
%%* GoingForTheBigScoop
%%* HeKnowsTooMuch: Leads to [[spoiler:the cameraman's death in all but one ending]].
%%* HeKnowsTooMuch: Leads to [[spoiler:the cameraman's death in all but one ending]].
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%%* IdiotBall: The characters are prone to stupid moments. ''Very'' prone.
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%%* LaughingMad: [[spoiler:Brisco]] goes into this during [[spoiler:the secret photo shoot]].
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%%* {{Mockumentary}}: A playable variant.
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%%* MsFanservice: The reporters, aside from Mark.
%%* NeverGotToSayGoodbye: Brisco laments this after [[spoiler:Pamela's death]].
%%* NeverGotToSayGoodbye: Brisco laments this after [[spoiler:Pamela's death]].
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Changed line(s) 66,67 (click to see context) from:
%%* OminousFog: Which is actually what Pamela's been sent to report on when the game starts.
%%* PatientZero: [[spoiler:The final boss.]]
%%* PatientZero: [[spoiler:The final boss.]]
to:
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wrong trope
* BatDeduction: Justine, a woman you're trying to save, is shackled to a billiard table, and everyone comes to the conclusion that they have to put in missing billiard balls to help release Justine; the characters have no reference for this conclusion, but it turns out to be correct.
Deleted line(s) 67 (click to see context) :
* PlotHole: Justine, a woman you're trying to save, is shackled to a billiard table, and everyone comes to the conclusion that they have to put in missing billiard balls to help release Justine; the characters have no reference for this conclusion, but it turns out to be correct.
Is there an issue? Send a MessageReason:
That's a lot of ZCEs...
Changed line(s) 3,4 (click to see context) from:
''Michigan: Report from Hell'' is a 2004 SurvivalHorror video game developed by Grasshopper Manufacture for the UsefulNotes/PlayStation2. The player controls a cameraman of the Zaka TV news crew who are investigating the strange goings on in Chicago[[note]]yes, we know, [[NonIndicativeName Chicago isn't in Michigan]]...[[/note]] after it's covered by a mysterious fog along with sound engineer Jean-Philippe Brisco and one of six reporters.
to:
''Michigan: Report from Hell'' is a 2004 SurvivalHorror video game developed by Grasshopper Manufacture for the UsefulNotes/PlayStation2. The player controls a cameraman of the Zaka TV news crew who are investigating the strange goings on in Chicago[[note]]yes, Chicago[[note]]Yes, we know, [[NonIndicativeName Chicago isn't in Michigan]]...Michigan]]. The name is possibly inspired by the real life town of Hell, Michigan.[[/note]] after it's covered by a mysterious fog along with sound engineer Jean-Philippe Brisco and one of six reporters.
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* ActionGirl: Nina actually brags about killing a bear at one point.
* AlliterativeName: The second reporter, Ann Anderson.
* AlliterativeName: The second reporter, Ann Anderson.
to:
Changed line(s) 12,14 (click to see context) from:
* AnyoneCanDie: And you can let them.
* ApocalypticLog: What the recordings can end up being if you die. [[spoiler:Not to mention you die at the end anyway]].
* ArtisticLicenseBiology
* ApocalypticLog: What the recordings can end up being if you die. [[spoiler:Not to mention you die at the end anyway]].
* ArtisticLicenseBiology
to:
Changed line(s) 16 (click to see context) from:
* AssholeVictim: If you let them be, Ann and Debora.
to:
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* BodyHorror: Courtesy of the Gagne Virus.
to:
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* CorruptCorporateExecutive: Debora.
to:
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* DevilInPlainSight: [[spoiler:The High Immoral ending's cameraman.]]
to:
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* DrivenToSuicide: The owner of the hotel you stay in at one point, after an infectee guest mutated and killed his wife.
** Also [[spoiler:[[ZombieInfectee Brisco]]]].
** Also [[spoiler:[[ZombieInfectee Brisco]]]].
to:
Changed line(s) 28 (click to see context) from:
* EatenAlive: A frequent cause of death.
to:
Changed line(s) 30 (click to see context) from:
* TheFaceless: The cameraman, [[spoiler:until the end]]. Also used in one of the endings; specifically, [[spoiler:the High Immoral ending, where the cameraman's ''still'' covered in shadows]].
to:
Changed line(s) 35,37 (click to see context) from:
* GiantSpider: A glowing, Australian-sized one will jump on, bite, and kill the second reporter unless you knock her out of the way. If spotted early enough it will run off.
* GoingForTheBigScoop
* HeKnowsTooMuch: Leads to [[spoiler:the cameraman's death in all but one ending]].
* GoingForTheBigScoop
* HeKnowsTooMuch: Leads to [[spoiler:the cameraman's death in all but one ending]].
to:
* GiantSpider: A glowing, Australian-sized one spider will jump on, bite, and kill the second reporter unless you knock her out of the way. If spotted early enough it will run off.
* %%* GoingForTheBigScoop
* %%* HeKnowsTooMuch: Leads to [[spoiler:the cameraman's death in all but one ending]].
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* IceQueen: Ann. Brisco can comment that she's got "ice in her veins", due to how she's focused on GoingForTheBigScoop.
* IdiotBall: The characters are prone to stupid moments. ''Very'' prone.
* ImmuneToBullets: Any monster bigger than a leech.
* IdiotBall: The characters are prone to stupid moments. ''Very'' prone.
* ImmuneToBullets: Any monster bigger than a leech.
to:
Changed line(s) 43 (click to see context) from:
* IntrepidReporter
to:
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* KarmaMeter: Do you go for suspenseful footage, or erotic shots? A meter measures how far you move in either direction. If you choose to shove people around, let your reporter die or film strangers in mortal peril rather than trying to help, you also earn "Immoral Points", turning your meter from a simple gray bar to rusty barbed wire.
** However it isn't actually a meter mechanics-wise as the ending you get depends on whichever type of point you've accumulated the most of throughout the game amd the point counts do not affect each other.
* KarmicDeath: If the cameraman allows it, Ann can wind up being [[spoiler:EatenAlive shortly after complaining about how they didn't keep filming somebody else suffering the same fate]].
** However it isn't actually a meter mechanics-wise as the ending you get depends on whichever type of point you've accumulated the most of throughout the game amd the point counts do not affect each other.
* KarmicDeath: If the cameraman allows it, Ann can wind up being [[spoiler:EatenAlive shortly after complaining about how they didn't keep filming somebody else suffering the same fate]].
to:
* KarmaMeter: Do you go for suspenseful footage, or erotic shots? A meter measures how far you move in either direction. If you choose to shove people around, let your reporter die or film strangers in mortal peril rather than trying to help, you also earn "Immoral Points", turning your meter from a simple gray bar to rusty barbed wire.
**wire. However it isn't actually a meter mechanics-wise as the ending you get depends on whichever type of point you've accumulated the most of throughout the game amd and the point counts do not affect each other.
*KarmicDeath: KarmicDeath:
** If the cameraman allows it, Ann can wind up being [[spoiler:EatenAlive shortly after complaining about how they didn't keep filming somebody else suffering the same fate]].
**
*
** If the cameraman allows it, Ann can wind up being [[spoiler:EatenAlive shortly after complaining about how they didn't keep filming somebody else suffering the same fate]].
Changed line(s) 51 (click to see context) from:
* LaughingMad: [[spoiler:Brisco]] goes into this during [[spoiler:the secret photo shoot]].
to:
Changed line(s) 54 (click to see context) from:
* {{Manipulative B|astard}}itch: Debora. At one point, your reporter and Brisco go into her office furious and mistrustful, about to make her account for sending innocent reporters to a a hellhole like Chicago, but a few chosen words later, and they're both (if not entirely on her side) at least following her orders to continue investigating. Brisco thinks she may have a CompellingVoice, but neither he or the reporters are overly bright, so it seems unlikely.
to:
* {{Manipulative B|astard}}itch: ManipulativeBastard: Debora. At one point, your reporter and Brisco go into her office furious and mistrustful, about to make her account for sending innocent reporters to a a hellhole like Chicago, but a few chosen words later, and they're both (if not entirely on her side) at least following her orders to continue investigating. Brisco thinks she may have a CompellingVoice, but neither he or the reporters are overly bright, so it seems unlikely.
Changed line(s) 58 (click to see context) from:
* {{Mockumentary}}: A playable variant.
to:
Changed line(s) 61,62 (click to see context) from:
* MsFanservice: The reporters, aside from Mark.
* NeverGotToSayGoodbye: Brisco laments this after [[spoiler:Pamela's death]].
* NeverGotToSayGoodbye: Brisco laments this after [[spoiler:Pamela's death]].
to:
Changed line(s) 65,66 (click to see context) from:
* OminousFog: Which is actually what Pamela's been sent to report on when the game starts.
* PatientZero: [[spoiler:The final boss.]]
* PatientZero: [[spoiler:The final boss.]]
to:
Changed line(s) 69 (click to see context) from:
* RammingAlwaysWorks: It's your camera guy's primary way of fighting back or taking action, since he usually can't put the camera down.
to:
* RammingAlwaysWorks: It's Ramming is your camera guy's primary way of fighting back or taking action, since he usually can't put the camera down.
Changed line(s) 72 (click to see context) from:
* ShootTheShaggyDog
to:
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* SnowyScreenOfDeath: Appears quite often, cutting in and out to justify short 'jumps' in the footage.
* SnubByOmission: Before each level, the name of your news reporter and sound engineer are listed. The nameless cameraman doesn't get any credit.
** Although this is a log being written by the cameraman, so he probably doesn't see the need to list his own name.
* TheStinger: Which is where the MultipleEndings come into play.
* SnubByOmission: Before each level, the name of your news reporter and sound engineer are listed. The nameless cameraman doesn't get any credit.
** Although this is a log being written by the cameraman, so he probably doesn't see the need to list his own name.
* TheStinger: Which is where the MultipleEndings come into play.
to:
* SnubByOmission: Before each level, the name of your news reporter and sound engineer are listed. The nameless cameraman doesn't get any
**
Changed line(s) 79 (click to see context) from:
* ThisLoserIsYou[=/=]YouBastard: Used for TheReveal of [[spoiler:the cameraman's identity]], which changes based on your actions. Focus on Erotic Shots, for instance, and they turn out to be [[spoiler:a sniveling, creepy nerd who asks the viewer if they enjoyed his special footage]].
to:
* ThisLoserIsYou[=/=]YouBastard: ThisLoserIsYou: Used for TheReveal of [[spoiler:the cameraman's identity]], which changes based on your actions. Focus on Erotic Shots, for instance, and they turn out to be [[spoiler:a sniveling, creepy nerd who asks the viewer if they enjoyed his special footage]].
Changed line(s) 81,82 (click to see context) from:
* TooDumbToLive: Certain characters go by B-Movie logic, so...
* TragicMonster: [[spoiler:Pamela's fate.]]
* TragicMonster: [[spoiler:Pamela's fate.]]
to:
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* VaginaDentata: A prominent monster type appears to be this, although some of the corpses it's attached to are male.
to:
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* TheVirus
* VocalEvolution: Inverted, the voice acting gets ''worse'' over time.
* VocalEvolution: Inverted, the voice acting gets ''worse'' over time.
to:
* VocalEvolution: Inverted, the voice acting gets ''worse'' over time.
Changed line(s) 93 (click to see context) from:
* ZombieInfectee: [[spoiler:Brisco at the end.]] Also implied to be what happens to [[spoiler:the cameraman in the High Immoral ending]].
to:
Is there an issue? Send a MessageReason:
Since it fits this one a bit more
Deleted line(s) 20 (click to see context) :
* ContrivedCoincidence: Some people note that the characters ''just seem so aware of their surroundings'', to the point that, in a part where Justine, a woman you're trying to save, is shackled to a billiard table, everyone immediately comes to the conclusion that they have to put in ''missing billiard balls'' to help release Justine. Their course of action was ''correct''.
Added DiffLines:
* PlotHole: Justine, a woman you're trying to save, is shackled to a billiard table, and everyone comes to the conclusion that they have to put in missing billiard balls to help release Justine; the characters have no reference for this conclusion, but it turns out to be correct.
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None
Added DiffLines:
* ShoutOut: Every character's last name and even the name of the virus (Gagne) is the surname of a famous professional wrestler; the game's publisher, Spike, is best known for the internationally popular ''VideoGame/FireProWrestling'' series.
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None
Deleted line(s) 19 (click to see context) :
%%* CaptainObvious: Brisco. ''Just Brisco''.
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None
Changed line(s) 15 (click to see context) from:
* ArtisticLicenseGeography: There is a level that takes place in a camping lodge on the mountains somewhere in Chicago. While it ''is'' a big city, the nearest mountain range to Chicago is a few hundred miles away, in the east parts of Ohio and Kentucky (and even there, it's a stretch).
to:
* ArtisticLicenseGeography: There is a level that takes place in a camping lodge on the [[TheMountainsOfIllinois mountains somewhere in Chicago. Chicago.]] While it ''is'' a big city, the nearest mountain range to Chicago is a few hundred miles away, in the east parts of Ohio and Kentucky (and even there, it's a stretch).
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None
Added DiffLines:
* WhatHappenedToTheMouse: Your reporter will always give up right outside the lighthouse, choosing to wait outside while you and Brisco check out the inside. That is the last time you see them, though one could imagine they might have been a target for [[spoiler:the mutated Brisco]].
Is there an issue? Send a MessageReason:
Renamed some tropes.
Changed line(s) 20 (click to see context) from:
* ChronicHeroSyndrome: The reporters tend to be this way, putting themselves InHarmsWay to try and help others as well as searching for a story. {{Lampshaded}} by Brisco, who doesn't share either sentiment and would rather just get out of Chicago alive.
to:
* ChronicHeroSyndrome: The reporters tend to be this way, putting themselves InHarmsWay to try and help others as well as searching for a story. {{Lampshaded}} {{Lampshade|Hanging}}d by Brisco, who doesn't share either sentiment and would rather just get out of Chicago alive.
Changed line(s) 28 (click to see context) from:
** Also [[spoiler:[[ZombieInfectee Brisco.]]]]
to:
** Also [[spoiler:[[ZombieInfectee Brisco.]]]]Brisco]]]].
Changed line(s) 34 (click to see context) from:
* {{Foreshadowing}}: Brisco grows progressively more exhausted and irritable throughout the game, and mentions feeling dizzy and sick at several points. It seems innocuous, but [[spoiler:[[ZombieInfectee guess what.]]]]
to:
* {{Foreshadowing}}: Brisco grows progressively more exhausted and irritable throughout the game, and mentions feeling dizzy and sick at several points. It seems innocuous, but [[spoiler:[[ZombieInfectee guess what.]]]]what]]]].
Changed line(s) 56 (click to see context) from:
* ManipulativeBitch: Debora. At one point, your reporter and Brisco go into her office furious and mistrustful, about to make her account for sending innocent reporters to a a hellhole like Chicago, but a few chosen words later, and they're both (if not entirely on her side) at least following her orders to continue investigating. Brisco thinks she may have a CompellingVoice, but neither he or the reporters are overly bright, so it seems unlikely.
to:
* ManipulativeBitch: {{Manipulative B|astard}}itch: Debora. At one point, your reporter and Brisco go into her office furious and mistrustful, about to make her account for sending innocent reporters to a a hellhole like Chicago, but a few chosen words later, and they're both (if not entirely on her side) at least following her orders to continue investigating. Brisco thinks she may have a CompellingVoice, but neither he or the reporters are overly bright, so it seems unlikely.
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* MultipleEndings: Besides the normal S, I, and E endings, you also get a special ending if your Immorality points are ''insanely'' high. [[spoiler:[[DownerEnding But the protagonist dies in all of them, when he's about to reveal what happened]].]]
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* MultipleEndings: Besides the normal S, I, and E endings, you also get a special ending if your Immorality points are ''insanely'' high. [[spoiler:[[DownerEnding But the protagonist dies in all of them, when he's about to reveal what happened]].]]happened.]]]]
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* QuickTimeEvent: The cameraman can choose at certain points to put the camera down and help someone, or ignore the cue and keep rolling.
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* QuickTimeEvent: PressXToNotDie: The cameraman can choose at certain points to put the camera down and help someone, or ignore the cue and keep rolling.
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* TheUnReveal: [[spoiler:The cameraman is shot before he can disclose who's behind everything.]]
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* TheUnReveal: TheUnreveal: [[spoiler:The cameraman is shot before he can disclose who's behind everything.]]
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* WhatTheHellHero: If the cameraman chooses to keep filming instead of acting to save somebody, Brisco will usually call him on it. {{Inverted}} by Ann, who chews him out for ''not'' keeping the camera running. The cameraman will also receive this reaction to [[AllMenArePerverts taking erotic shots]].
* ZombieInfectee: [[spoiler:Brisco at the end]]. Also implied to be what happens to [[spoiler:the cameraman in the High Immoral ending]].
* ZombieInfectee: [[spoiler:Brisco at the end]]. Also implied to be what happens to [[spoiler:the cameraman in the High Immoral ending]].
to:
* WhatTheHellHero: If the cameraman chooses to keep filming instead of acting to save somebody, Brisco will usually call him on it. {{Inverted}} {{Inverted|Trope}} by Ann, who chews him out for ''not'' keeping the camera running. The cameraman will also receive this reaction to [[AllMenArePerverts taking erotic shots]].
* ZombieInfectee: [[spoiler:Brisco at theend]]. end.]] Also implied to be what happens to [[spoiler:the cameraman in the High Immoral ending]].
* ZombieInfectee: [[spoiler:Brisco at the
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** When you get the male reporter Mark, though, the monsters go for him too.
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** When you get the male reporter Mark, though, the monsters go for him too. Maybe they just really, really hate reporters?
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Changed line(s) 26 (click to see context) from:
* DownerEnding: [[spoiler:No matter what ending you get, the protagonist either dies via assassination (the only difference is his attitude toward the whole thing) or reveals himself to be a CompleteMonster, leaving the entire thing unexplained and information undisclosed.]]
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* DownerEnding: [[spoiler:No matter what ending you get, the protagonist either dies via assassination (the only difference is his attitude toward the whole thing) or reveals himself to be a CompleteMonster, villain, leaving the entire thing unexplained and information undisclosed.]]
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* LipLock: The dub, ''big time''.
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Changed line(s) 91 (click to see context) from:
* WhatTheHellHero: If the cameraman chooses to keep filming instead of acting to save somebody, Brisco will usually call him on it. {{Inverted}} by Ann, who chews him out for ''not'' keeping the camera running.
to:
* WhatTheHellHero: If the cameraman chooses to keep filming instead of acting to save somebody, Brisco will usually call him on it. {{Inverted}} by Ann, who chews him out for ''not'' keeping the camera running. The cameraman will also receive this reaction to [[AllMenArePerverts taking erotic shots]].
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None
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* BlackDudeDiesFirst: [[spoiler:Inverted, Brisco's the last person you see die in the game. Technically ''second'' to last if you count the Player Character.]]
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* BlackDudeDiesFirst: [[spoiler:Inverted, Brisco's the last person you see die in the game. Technically ''second'' to last if you count the Player Character.cameraman.]]
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* DevilInPlainSight: [[spoiler:The Evil Ending's cameraman.]]
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* DevilInPlainSight: [[spoiler:The Evil Ending's High Immoral ending's cameraman.]]
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* DownerEnding: [[spoiler:No matter what ending you get, the protagonist dies via assassination (the only difference is his attitude toward the whole thing), leaving the entire thing unexplained and information undisclosed.]]
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* DownerEnding: [[spoiler:No matter what ending you get, the protagonist either dies via assassination (the only difference is his attitude toward the whole thing), thing) or reveals himself to be a CompleteMonster, leaving the entire thing unexplained and information undisclosed.]]
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** Also [[spoiler:[[ZombieInfectee Brisco]]]]
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** Also [[spoiler:[[ZombieInfectee Brisco]]]]Brisco.]]]]
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* TheFaceless: The cameraman, [[spoiler:until the end]]. Also used in one of the endings; specifically, [[spoiler:the Evil Ending, where the cameraman's ''still'' covered in shadows]].
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* TheFaceless: The cameraman, [[spoiler:until the end]]. Also used in one of the endings; specifically, [[spoiler:the Evil Ending, High Immoral ending, where the cameraman's ''still'' covered in shadows]].
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* HeKnowsTooMuch: Leads to [[spoiler:the cameraman's death]].
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* HeKnowsTooMuch: Leads to [[spoiler:the cameraman's death]].death in all but one ending]].
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* JumpScare: Appears in the [[spoiler:Evil ending]] complete with forewarning ShmuckBait: [[spoiler:"''Look closely''... It's me. It's '''me''', see?!"]]
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* JumpScare: Appears in the [[spoiler:Evil [[spoiler:High Immoral ending]] complete with forewarning ShmuckBait: [[spoiler:"''Look closely''... It's me. It's '''me''', see?!"]]
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Changed line(s) 92 (click to see context) from:
* ZombieInfectee: [[spoiler:Brisco at the end]]. Also implied to be what happens to [[spoiler:the cameraman in the Evil ending]].
to:
* ZombieInfectee: [[spoiler:Brisco at the end]]. Also implied to be what happens to [[spoiler:the cameraman in the Evil High Immoral ending]].
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* ApocalypticLog: What the recordings can end up being if you die. [[spoiler: Not to mention you die at the end anyway]].
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* ApocalypticLog: What the recordings can end up being if you die. [[spoiler: Not [[spoiler:Not to mention you die at the end anyway]].
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* DepopulationBomb: [[spoiler: The spastic, mentally challenged man (who is *supposedly* the original carrier of the Gagne virus) is a biological weapon of mass destruction.]]
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* DepopulationBomb: [[spoiler: The [[spoiler:The spastic, mentally challenged man (who is *supposedly* the original carrier of the Gagne virus) is a biological weapon of mass destruction.]]
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* IceQueen: Ann. Brisco can comment that she's got 'ice in her veins', due to how she's focused on GoingForTheBigScoop.
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* IceQueen: Ann. Brisco can comment that she's got 'ice "ice in her veins', veins", due to how she's focused on GoingForTheBigScoop.
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* LoveMakesYouDumb: [[spoiler: Faced with a zombifying boyfriend, Carly opts for the odd tactic of embracing him instead of shooting him point-blank. Scratch one reporter.]]
to:
* LoveMakesYouDumb: [[spoiler: Faced [[spoiler:Faced with a zombifying boyfriend, Carly opts for the odd tactic of embracing him instead of shooting him point-blank. Scratch one reporter.]]
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* MultipleEndings: Besides the normal S, I, and E endings, you also get a special ending if your Immorality points are ''insanely'' high. [[spoiler: [[DownerEnding But the protagonist dies in all of them, when he's about to reveal what happened]].]]
to:
* MultipleEndings: Besides the normal S, I, and E endings, you also get a special ending if your Immorality points are ''insanely'' high. [[spoiler: [[DownerEnding [[spoiler:[[DownerEnding But the protagonist dies in all of them, when he's about to reveal what happened]].]]
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* TheUnReveal: [[spoiler: The cameraman is shot before he can disclose who's behind everything,]]
to:
* TheUnReveal: [[spoiler: The [[spoiler:The cameraman is shot before he can disclose who's behind everything,]] everything.]]
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Changed line(s) 13 (click to see context) from:
* ApocalypticLog
to:
* ApocalypticLogApocalypticLog: What the recordings can end up being if you die. [[spoiler: Not to mention you die at the end anyway]].
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* AssholeVictim: If you let her be, Ann.
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* AssholeVictim: If you let her them be, Ann.Ann and Debora.
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* CorruptCorporateExecutive: Deborah.
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* CorruptCorporateExecutive: Deborah.Debora.
** Also if the cameraman allows it, Debora can be [[spoiler:killed by the mutated Pamela, one of the reporters she deliberately placed in danger]].
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* ManipulativeBitch: Deborah. At one point, your reporter and Brisco go into her office furious and mistrustful, about to make her account for sending innocent reporters to a a hellhole like Chicago, but a few chosen words later, and they're both (if not entirely on her side) at least following her orders to continue investigating. Brisco thinks she may have a CompellingVoice, but neither he or the reporters are overly bright, so it seems unlikely.
to:
* ManipulativeBitch: Deborah.Debora. At one point, your reporter and Brisco go into her office furious and mistrustful, about to make her account for sending innocent reporters to a a hellhole like Chicago, but a few chosen words later, and they're both (if not entirely on her side) at least following her orders to continue investigating. Brisco thinks she may have a CompellingVoice, but neither he or the reporters are overly bright, so it seems unlikely.
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Do not spoiler tag trope names on work pages or the names of works on trope pages; please see Handling Spoilers for more information.
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* [[spoiler:VillainProtagonist]]: Earn so many Immoral points that they ''vastly'' outweigh the others, and [[spoiler:the cameraman claims '''he's''' the one behind everything]].
to:
* [[spoiler:VillainProtagonist]]: VillainProtagonist: Earn so many Immoral points that they ''vastly'' outweigh the others, and [[spoiler:the cameraman claims '''he's''' the one behind everything]].
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Dangerously Genre Savvy is being merged with Genre Savvy. Misuse and zero context examples will be cut.
Changed line(s) 21 (click to see context) from:
* ContrivedCoincidence[=/=]DangerouslyGenreSavvy: Some people note that the characters ''just seem so aware of their surroundings'', to the point that, in a part where Justine, a woman you're trying to save, is shackled to a billiard table, everyone immediately comes to the conclusion that they have to put in ''missing billiard balls'' to help release Justine. Their course of action was ''correct''.
to:
* ContrivedCoincidence[=/=]DangerouslyGenreSavvy: ContrivedCoincidence: Some people note that the characters ''just seem so aware of their surroundings'', to the point that, in a part where Justine, a woman you're trying to save, is shackled to a billiard table, everyone immediately comes to the conclusion that they have to put in ''missing billiard balls'' to help release Justine. Their course of action was ''correct''.
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Adding a note about the Karma Meter, it's more or less fake/purely for visuals.
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** However it isn't actually a meter mechanics-wise as the ending you get depends on whichever type of point you've accumulated the most of throughout the game amd the point counts do not affect each other.