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* ConsoleCameo: At the beginning of Junk Man's level, you can see several [[UsefulNotes/NintendoEntertainmentSystem Famicom systems]] lined up in the background. Also, Rush Search may randomly dig up a UsefulNotes/GameBoy.

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* ConsoleCameo: At the beginning of Junk Man's level, you can see several [[UsefulNotes/NintendoEntertainmentSystem Famicom systems]] lined up in the background. Also, Rush Search may randomly dig up a UsefulNotes/GameBoy. These were removed from ''Mega Man Legacy Collection 2'' on non-Nintendo systems, and were not restored for its UsefulNotes/NintendoSwitch port.
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* AccidentalMisnaming: In the opening scene, Dr. Wily is accidentally referred to as Dr. Willy with TWO L's instead of one, as shown above.

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* AccidentalMisnaming: In the opening scene, Dr. Wily is accidentally referred to as Dr. Willy with TWO L's '''two''' [=Ls=] instead of one, as shown above.
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* DubInducedPlotHole: [[spoiler:In the English localisations, Mega Man confronting Dr. Wily at the end of the game and claiming he is more than a robot (and as such does not have to be ThreeLawsCompliant) before attempting to kill Wily. In the original Japanese script, Mega Man does ''try'' to kill Wily, but is forced to stop once Dr. Wily reminds him that [[ThouShaltNotKill he cannot harm humans]]; this is never [[ContinuitySnarl referenced again in any of the sequels]].]]

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* DubInducedPlotHole: [[spoiler:In the English localisations, Mega Man confronting Dr. Wily at the end of the game and claiming he is more than a robot (and as such does not have to be ThreeLawsCompliant) before attempting to kill Wily. In the original Japanese script, Mega Man does ''try'' [[spoiler:tries to kill Wily, but is forced to stop once Dr. Wily reminds him that [[ThouShaltNotKill he cannot harm humans]]; this is never [[ContinuitySnarl referenced again in any of humans]]]]. In the sequels]].]]English localisations, [[spoiler:Mega Man claims to be "more than a robot" (and as such does not have to be ThreeLawsCompliant) before (unsuccessfully) attempting to kill Wily)]]. The latter has rather drastic implications that no later game would address.

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* AdvancingBossOfDoom: The T-Rex MiniBoss in Slash Man's level, and the Oni Mask Boss from Wily Castle 3.

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* AdvancingBossOfDoom: The King Gojulas, the T-Rex MiniBoss in Slash Man's level, and HannyaNED, the Oni Mask Boss from Wily Castle 3.



* AmbidextrousSprite: Wily Capsule 7's sprite is flipped even when it has the asymmetrical Dr. Wily logo.



* GoodWingsEvilWings: The evil varieties, [[OurVampiresAreDifferent Shade Man]] has bat wings, and Bass gets a set in his SuperMode that are both [[EvilIsCool devilish]] and metallic in appearance.

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* GoodWingsEvilWings: The evil varieties, [[OurVampiresAreDifferent Shade Man]] has bat wings, and Bass gets a set in his SuperMode that are both [[EvilIsCool devilish]] devilish and metallic in appearance.


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* HappyEndingOverride: ''Mega Man 6's'' ending had Dr. Wily being finally imprisoned, but here he is shown having a backup plan to escape and Mega Man ultimately fails to arrest him at the ending.
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Since Dr. Wily barely carried Guts Man out of there, where did he have the other two?


* MeaningfulBackgroundEvent: Remember those two other broken Robot Master capsules in the [[NostalgiaLevel Robot Museum]] boss room's background? Well, as we find out in the UsefulNotes/SegaSaturn release of ''VideoGame/MegaMan8'', in addition to nabbing Guts Man, Dr. Wily also grabbed [[VideoGame/MegaMan1 Cut Man]] and [[VideoGame/MegaMan2 Wood Man]].

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* MeaningfulBackgroundEvent: Remember those two other broken Robot Master capsules in the [[NostalgiaLevel Robot Museum]] boss room's background? Well, as we find out As implied in the UsefulNotes/SegaSaturn release of ''VideoGame/MegaMan8'', in addition to nabbing Guts Man, Dr. Wily also grabbed [[VideoGame/MegaMan1 Cut Man]] and [[VideoGame/MegaMan2 Wood Man]].
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* EasterEgg: There is a code that allows you to duel Bass in a one on one two-player duel a la ''Franchise/StreetFighter''. You can also hold B when selecting Shade Man's stage to replace the music with a remix of the first level theme from ''[[VideoGame/GhostsAndGoblins Super Ghouls 'n Ghosts]]''.

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* EasterEgg: There is a code that allows you to duel Bass in a one on one two-player duel a la ''Franchise/StreetFighter''. You can also hold B when selecting Shade Man's stage to replace the music with a remix of the first level theme from ''[[VideoGame/GhostsAndGoblins ''[[VideoGame/GhostsNGoblins Super Ghouls 'n Ghosts]]''.
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** The game's ending references that of [[VideoGame/MegaMan3 the third entry]] heavily. Dr. Wily has rubble from his crumbling fortress fall on him and he is very nearly killed, though not in that order or for that reason. Additionally, Bass comes to rescue him in the end, much like Protoman did for Megaman.
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There is no attempt to hide the cuss word, so it does not qualify.


* GettingCrapPastTheRadar: Bass says "Damn!" in Shade Man's stage.
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This game is part of the [[CompilationRerelease compilations]] ''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2''.

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This game is part of the [[CompilationRerelease compilations]] {{compilation|Rerelease}}s ''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2''.
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This game is part of the [[CompilationRerelease compilations]] ''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2''.
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* FloatingInABubble: Burst Man's specialty, whether it's an [[TrickBomb explosive]] or Mega Man himself floating up towards ceiling full of SpikesOfDoom. Mega Man can do this as well, of course, once he [[PowerCopying obtains]] the [[HavingABlast Danger]] [[BubbleGun Wrap]] from Burst Man.

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* FloatingInABubble: Burst Man's specialty, whether it's an [[TrickBomb explosive]] or Mega Man himself floating up towards a ceiling full of SpikesOfDoom. Mega Man can do this as well, of course, once he [[PowerCopying obtains]] the [[HavingABlast Danger]] [[BubbleGun Wrap]] from Burst Man.



** The Freeze Cracker and Thunder Bolt are nearly identical in appearance to the Shotgun Ice and Electric Shock weapons, respectively, in ''VideoGame/MegaManX1''. May also count as a CallForward due to the ''X'' series taking place later in the timeline.

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** The Freeze Cracker and Thunder Bolt are nearly identical in appearance to the Shotgun Ice and Electric Shock Spark weapons, respectively, in ''VideoGame/MegaManX1''. May also count as a CallForward due to the ''X'' series taking place later in the timeline.



* RememberTheNewGuy: Auto has apparently been working with Dr. Light for a while, although this is the the first time in 7 games we've seen him.

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* RememberTheNewGuy: Auto has apparently been working with Dr. Light for a while, although this is the the first time in 7 games we've seen him.



** Shade Man's normal stage music takes a riff from [[VideoGame/CastlevaniaIISimonsQuest "Bloody Tears."]]
** Slash Man's stage is a tribute to ''Film/JurassicPark'', as it takes place in some kind of Research Facility/[[JungleJapes Prehistory Jungle]]. Naturally, the MiniBoss is a TyrannosaurusRex Mega Man must flee from. Slash Man himself borrows a lot of moves from Vega from ''Street Fighter''.

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** Shade Man's normal stage music takes a riff from [[VideoGame/CastlevaniaIISimonsQuest "Bloody Tears."]]
Tears"]].
** Slash Man's stage is a tribute to ''Film/JurassicPark'', as it takes place in some kind of Research Facility/[[JungleJapes Prehistory Jungle]]. Naturally, the MiniBoss is a TyrannosaurusRex Mega Man must flee from. Slash Man himself borrows a lot of moves from Vega from ''Street Fighter''.''Franchise/StreetFighter''.

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* ManOnFire: Turbo Man's Scorch Wheel, [[TurtlePower Gamerizer]]'s FireBreathingWeapon from Wily Castle 2, as well as [[FinalBoss Dr. Wily's Capsule]] can inflict this onto Mega Man, repeatedly damaging him until the fire fades. Also happens to Burst Man when the [[PlayingWithFire Scorch Wheel]] is used on him.

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* ManOnFire: Turbo Man's Scorch Wheel, [[TurtlePower Gamerizer]]'s FireBreathingWeapon from Wily Castle 2, as well as [[FinalBoss Dr. Wily's Capsule]] can inflict this onto Mega Man, repeatedly damaging him until the fire fades. Also happens to Burst Man and Slash Man when the [[PlayingWithFire Scorch Wheel]] is used on him.them.



* UnfinishedUntestedUsedAnyway: The Wily Machine, since Dr Wily had only just broken out of prison not too long ago he did not have much time to work on it, so in the end all it can do is [[HoppingMachine hop around]] and [[MookMaker shoot out]] [[MiniMook miniature versions]] of itself.

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* UnfinishedUntestedUsedAnyway: The Wily Machine, since Dr Dr. Wily had only just broken out of prison not too long ago he did not have much time to work on it, so in the end all it can do is [[HoppingMachine hop around]] and [[MookMaker shoot out]] [[MiniMook miniature versions]] of itself.



** The Freeze Cracker can be used to freeze the molten junk in Junk Man's stage, revealing an alternate path. It can also be used on the WeatherControlMachine enemies to make it snow.
** The Thunder Bolt can be used to power up machines.
** The Scorch Wheel can be used to light up candles and burn up foliage.

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** The Freeze Cracker can be used to freeze the molten junk in Junk Man's stage, revealing an alternate path.path where the player can collect one of the plates for the Rush Super Adapter. It can also be used on the WeatherControlMachine enemies to make it snow.
** The Thunder Bolt can be used to power up machines.
machines like the ones in Junk Man's stage and temporarily illuminate a certain part in Shade Man's stage.
** The Scorch Wheel can be used to light up candles in Shade Man's stage and burn up foliage.foliage in Slash Man's stage.



** [[spoiler:In the [[AmericanKirbyIsHardcore American version, extra dialogue was added where Mega Man prepares to shoot Wily.]] Wily reminds Mega Man that robots are programmed not to harm humans, only for Mega Man to retort that he's "more than a robot" and prepare to open fire. Luckily for Wily his fortress then starts blowing up, and in the confusion Mega Man hesitates long enough for Bass and Treble to appear and teleport Wily to safety.]]

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** [[spoiler:In the [[AmericanKirbyIsHardcore American version, extra dialogue was added where Mega Man prepares to shoot Wily.]] Wily reminds Mega Man that robots are programmed not to harm humans, only for Mega Man to retort that he's "more than a robot" and prepare to open fire. Luckily for Wily his fortress then starts blowing up, and in the confusion confusion, Mega Man hesitates long enough for Bass and Treble to appear and teleport Wily to safety.]]



* ZeroEffortBoss: Most of the bosses in the game once you get their weakness weapons.

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* ZeroEffortBoss: Most of the bosses in the game once you get their weakness weapons. This is especially true for Cloud Man, who ''can't even fight back'' if you use his weakness against him multiple times.
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* KaizoTrap: A downplayed example with Slash Man. Hitting Slash Man with the Freeze Cracker turns him into a frozen block that will slide around on the floor. He can still [[CollisionDamage hurt you]] in this state.
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Never Say Die is not an Omnipresent Trope, so aversions don't get listed.


* NeverSayDie: {{Averted|Trope}} with the [[BilingualBonus kanji]] on the Oni Mask Boss's head, which roughly translates to "certain killing." [[spoiler:Also, in the English localization of the ending, in which Mega Man says "Die Wily!!"]]
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** Gamerizer, the {{turtle|Power}} {{Tank|Goodness}} boss of the second Wily Castle level, is a ShoutOut to the popular Japanese monster Franchise/{{Gamera}}.

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** Gamerizer, the {{turtle|Power}} {{Tank|Goodness}} boss of the second Wily Castle level, is a ShoutOut to the popular Japanese monster Franchise/{{Gamera}}.Film/{{Gamera}}.
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* TeruTeruBozu: The Tel Tel enemies in Cloud Man's stage are based off of these. You can shoot the first one to cause rain, and the second one will cause snow if hit with the Freeze Cracker.
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* EpisodeOfTheDead: Shade Man's stage, which also doubles as HalloweenEpisode. Being in a base based on a cemetery, most of the {{Mooks}} Mega Man has to fight are robot zombies.
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[[caption-width-right:350: ''"[[https://www.youtube.com/watch?v=tS7n8jWPOQY My name is Mega Man.]]'' ''[[RunningGag I kicked Wily's ass once again...]]"'']]

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[[caption-width-right:350: ''"[[https://www.youtube.com/watch?v=tS7n8jWPOQY My name is Mega Man.]]'' ''[[RunningGag I kicked Wily's ass once again...]]"'']]
]]"''[[note]] ''Clockwise, from left to right: Slash Man, Turbo Man, Spring Man, Freeze Man, Burst Man, Shade Man, Junk Man, Cloud Man.''[[/note]]]]
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* AccidentalMisnaming: In the opening scene, Dr. Wily is accidentally referred to as Dr. Willy with TWO L's instead of one, as shown above.
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-> In The Year Of 20XX AD... The world cheered Mega Man when at long last he captured and imprisoned Dr. Wily. But... Dr. Wily knew his schemes might end in failure and had planned for just such an occasion. Four robots had been hidden away and after six months without being contacted by Dr. Wily, they activate and begin searching for their master...

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-> In The Year Of 20XX AD... The world cheered Mega Man when at long last he captured and imprisoned Dr. Wily. But... Dr. Wily knew his schemes might end in failure and had planned for just such an occasion. Four robots had been hidden away and after six months without being contacted by [[AccidentalMisnaming Dr. Wily, Willy]], they activate and begin searching for their master...
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* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' ([=PS2=]) and ''Mega Man Legacy Collection 2'' ([=PS4=], Xbox One, and Steam).

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* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' ([=PS2=]) and ''Mega Man Legacy Collection 2'' ([=PS4=], Xbox One, Switch, and Steam).
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* BribingYourWayToVictory: Every upgrade in the game is hidden somewhere throughout the 8 levels if you're thorough enough with Rush Search. Or if you have enough bolts you can just buy them all once you obtain the Hyperbolt

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* BribingYourWayToVictory: Every upgrade in the game is hidden somewhere throughout the 8 levels if you're robot master levels, some of which can only be found with thorough enough with use of Rush Search. Or if you have enough bolts you can just buy them all most of the hard-to-find ones once you obtain the HyperboltHyperbolt.
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* BribingYourWayToVictory: Every upgrade in the game is hidden somewhere throughout the 8 levels if you're thorough enough with Rush Search. Or if you have enough bolts you can just buy them all once you obtain the Hyperbolt
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* AIBreaker: Hard to say if it was intentional or not, but several of the Robot Masters [[note]] Cloud Man, Junk Man, Freeze Man, Spring Man, Slash Man, and Turbo Man [[/note]] will have a flinch animation when hit with their [[AchillesHeel weapon weakness]] which causes their A.I. to reset into a predictable, and in some cases, very exploitable pattern, making them almost [[CurbStompBattle laughably easy to beat]].

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* AIBreaker: Hard to say if it was intentional or not, but several of the Robot Masters [[note]] Cloud [[note]]Cloud Man, Junk Man, Freeze Man, Spring Man, Slash Man, and Turbo Man [[/note]] Man[[/note]] will have a flinch animation when hit with their [[AchillesHeel weapon weakness]] which causes their A.I. to reset into a predictable, and in some cases, very exploitable pattern, making them almost [[CurbStompBattle laughably easy to beat]].



* AwesomeButImpractical: [[spoiler: The [[LuckilyMyShieldWillProtectMe Proto Shield]], Proto Man's [[IconicItem iconic shield]], given to Mega Man after [[BonusBoss beating Proto Man in battle]]... Unfortunately the shield works the same as how Sniper Joe's use them, and can only block shots while standing perfectly still. If you move, jump, or shoot, [[ShieldsAreUseless it becomes useless]], and what's worse, you cannot use any weapon other than the Mega Buster or any of the Rush abilities at the same time as the Proto Shield]].

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* AwesomeButImpractical: [[spoiler: The [[spoiler:The [[LuckilyMyShieldWillProtectMe Proto Shield]], Proto Man's [[IconicItem iconic shield]], given to Mega Man after [[BonusBoss beating Proto Man in battle]]... Unfortunately Unfortunately, the shield works the same as how Sniper Joe's Joes use them, and can only block shots while standing perfectly still. If you move, jump, or shoot, [[ShieldsAreUseless it becomes useless]], and what's worse, you cannot use any weapon other than the Mega Buster or any of the Rush abilities at the same time as the Proto Shield]].Shield.]]



* BittersweetEnding: [[spoiler:After several years of chasing Dr. Wily and finally putting him in jail, Wily breaks out and runs amok again like nothing has changed, but to make matters worse, at the end of the game, although Mega Man does stop Dr. Wily's current rampage, [[VillainExitStageLeft Wily still escapes]], [[TheMole Bass turns out to be an enemy]], and Mega Man has to deal with the fact that [[ThouShaltNotKill he attempted to kill a living being]] ([[WhyDontYouJustShootHim even if it was Dr. Wily]]). [[TheBadGuyWins For all intents and purposes, Mega Man fails and Dr. Wily got exactly what he wanted; to escape prison]]]].

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* BittersweetEnding: [[spoiler:After several years of chasing Dr. Wily and finally putting him in jail, Wily breaks out and runs amok again like nothing has changed, but to make matters worse, at the end of the game, although Mega Man does stop Dr. Wily's current rampage, [[VillainExitStageLeft Wily still escapes]], [[TheMole Bass turns out to be an enemy]], and Mega Man has to deal with the fact that [[ThouShaltNotKill he attempted to kill a living being]] ([[WhyDontYouJustShootHim even if it was Dr. Wily]]). [[TheBadGuyWins For all intents and purposes, Mega Man fails and Dr. Wily got exactly what he wanted; to escape prison]]]].prison.]]]]



* BossOnlyLevel: The [[NostalgiaLevel Robot Museum]] has absolutely no enemies up until the end where Dr. Wily reveals [[MonsterClown Mash the robot clown]].

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* BossOnlyLevel: The [[NostalgiaLevel Robot Museum]] has absolutely no enemies up until the end end, where Dr. Wily reveals [[MonsterClown Mash Mash, the robot clown]].



* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' ([=PS2=]) and ''Mega Man Legacy Collection 2'' ([=PS4=], Xbox One and Steam).
* ConsoleCameo: At the beginning of Junk Man's level you can see several [[UsefulNotes/NintendoEntertainmentSystem Famicom systems]] lined up in the background. Also, Rush Search may randomly dig up a UsefulNotes/GameBoy.

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* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' ([=PS2=]) and ''Mega Man Legacy Collection 2'' ([=PS4=], Xbox One One, and Steam).
* ConsoleCameo: At the beginning of Junk Man's level level, you can see several [[UsefulNotes/NintendoEntertainmentSystem Famicom systems]] lined up in the background. Also, Rush Search may randomly dig up a UsefulNotes/GameBoy.



* CoolGarage: Turbo Man's stage, bonus points for [[TransformingMecha Turbo Man himself]] being the CoolCar for the garage.
* CreepyCockroach: The cockroach robots in Junk Man's factory themed stage.

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* CoolGarage: Turbo Man's stage, stage: bonus points for [[TransformingMecha Turbo Man himself]] being the CoolCar for the garage.
* CreepyCockroach: The cockroach robots in Junk Man's factory themed factory-themed stage.



* DubInducedPlotHole: [[spoiler:In the English localisations, Mega Man confronting Dr. Wily at the end of the game and claiming he is more than a robot (and as such does not have to be ThreeLawsCompliant) before attempting to kill Wily. As this was only present in the localisation. In the original Japanese script, Mega Man does ''try'' to kill Wily, but is forced to stop once Dr. Wily reminds him [[ThouShaltNotKill he cannot harm humans]]; this is never [[ContinuitySnarl referenced again in any of the sequels]].]]

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* DubInducedPlotHole: [[spoiler:In the English localisations, Mega Man confronting Dr. Wily at the end of the game and claiming he is more than a robot (and as such does not have to be ThreeLawsCompliant) before attempting to kill Wily. As this was only present in the localisation. In the original Japanese script, Mega Man does ''try'' to kill Wily, but is forced to stop once Dr. Wily reminds him that [[ThouShaltNotKill he cannot harm humans]]; this is never [[ContinuitySnarl referenced again in any of the sequels]].]]



* EternalEngine: Not all that uncommon in the ''Mega Man'' universe, Burst Man's and Junk Man's stages are some sort of chemical plant and junk smelting factory respectfully. Turbo Man's stage is this [[HailfirePeaks mixed with]] a CoolGarage.

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* EternalEngine: Not all that uncommon in the ''Mega Man'' universe, Burst Man's and Junk Man's stages are some sort of chemical plant and junk smelting factory respectfully.factory, respectively. Turbo Man's stage is this [[HailfirePeaks mixed with]] a CoolGarage.



* [[ExcitedShowTitle Excited Level Title!]]: Each of the Robot Master stages in the Japanese version were given a title for some reason, the enthused ones include Cloud Man's "[[BottomlessPits Watch Your Step!]]", Freeze Man's "[[SlippySlideyIceWorld Don't Slip!]]", and Shade Man's "[[BigBoosHaunt Mystery! The Horror!]]"

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* [[ExcitedShowTitle Excited Level Title!]]: Each of the Robot Master stages in the Japanese version were given a title for some reason, reason; the enthused ones include Cloud Man's "[[BottomlessPits Watch Your Step!]]", Freeze Man's "[[SlippySlideyIceWorld Don't Slip!]]", and Shade Man's "[[BigBoosHaunt Mystery! The Horror!]]"



* FireIceLightning: Turbo Man, Freeze Man and Cloud Man, respectively. The [[FinalBoss Wily Capsule]] shoots out [[ThatOneAttack hard to dodge projectiles]] of [[ShockAndAwe electricity]], [[ManOnFire fire]], and [[HarmlessFreezing ice]] as well.

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* FireIceLightning: Turbo Man, Freeze Man Man, and Cloud Man, respectively. The [[FinalBoss Wily Capsule]] shoots out [[ThatOneAttack hard to dodge projectiles]] of [[ShockAndAwe electricity]], [[ManOnFire fire]], and [[HarmlessFreezing ice]] as well.



* FreezeFrameBonus: During the [[ExcusePlot introduction backstory]] we see a newspaper headline of Dr. Wily having been arrested by Mega Man at the end of ''VideoGame/MegaMan6''. However, if you look at the lower right-hand corner of the newspaper, you'll see a quick [[TheCameo cameo]] of [[VideoGame/MegaMan1 Cut Man and Guts Man]] in something called ''Cut Man 2''.

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* FreezeFrameBonus: During the [[ExcusePlot introduction backstory]] backstory]], we see a newspaper headline of Dr. Wily having been arrested by Mega Man at the end of ''VideoGame/MegaMan6''. However, if you look at the lower right-hand corner of the newspaper, you'll see a quick [[TheCameo cameo]] of [[VideoGame/MegaMan1 Cut Man and Guts Man]] in something called ''Cut Man 2''.



* FunnyBackgroundEvent: An amusing oversight in the [[NostalgiaLevel Robot Museum]], in the first room of Robot Master glass cases if one looks to the far right and far left of the room, they will see [[VideoGame/MegaMan6 Plant Man]] on display twice.
* GameBreakingBug: When facing Cloud Man, if the [[BubbleGun Danger Wrap]] is used when entering the boss room at the exact right moment it will hit Cloud Man above the screen and cause him to plummet to the ground, stopping his entrance animation and making him disappear. This causes the game to keep Mega Man frozen in place waiting for Cloud Man's entrance to finish, and after several more seconds the screen will finally glitch and Mega Man will die.

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* FunnyBackgroundEvent: An amusing oversight in the [[NostalgiaLevel Robot Museum]], in the first room of Robot Master glass cases cases, if one looks to the far right and far left of the room, they will see [[VideoGame/MegaMan6 Plant Man]] on display twice.
* GameBreakingBug: When facing Cloud Man, if the [[BubbleGun Danger Wrap]] is used when entering the boss room at the exact right moment moment, it will hit Cloud Man above the screen and cause him to plummet to the ground, stopping his entrance animation and making him disappear. This causes the game to keep Mega Man frozen in place waiting for Cloud Man's entrance to finish, and after several more seconds seconds, the screen will finally glitch and Mega Man will die.



* GottaCatchThemAll: Beyond the standard [[PowerCopying weapons]], and the fact that the [[RobotDog Rush enhancements]] are no longer automatically obtained but have to be found/bought, there's also the [[CombiningMecha R-U-S-H tiles]], [[GravityIsAHarshMistress Beat's Whistle]], the Energy Balancer, the [[EscapePod EXIT option]], [[DiscountCard Auto's Headbolt]], and [[spoiler:[[LuckilyMyShieldWillProtectMe Proto Man's Shield]]]] -- and that's not even including the basic [[HealingPotion Energy Tanks]] and [[OneUp Extra Lives]]!

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* GottaCatchThemAll: Beyond the standard [[PowerCopying weapons]], and the fact that the [[RobotDog Rush enhancements]] are no longer automatically obtained but have to be found/bought, there's also the [[CombiningMecha R-U-S-H tiles]], [[GravityIsAHarshMistress Beat's Whistle]], the Energy Balancer, the [[EscapePod EXIT option]], [[DiscountCard Auto's Headbolt]], and [[spoiler:[[LuckilyMyShieldWillProtectMe Proto Man's Shield]]]] -- and that's not even including the basic [[HealingPotion Energy Tanks]] and [[OneUp Extra Lives]]!



* InvisibleBlock: Present in Cloud Man's stage as the invisible platforms variety. [[note]] They can be made visible in a snowstorm, however. [[/note]]

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* InvisibleBlock: Present in Cloud Man's stage as the invisible platforms variety. [[note]] They [[note]]They can be made visible in a snowstorm, however. however.[[/note]]



* LettingTheAirOutOfTheBand: In the introduction stage when Auto hands Mega Man a Met Hat instead of his [[IconicItem Iconic Blue Helmet]] a short and off-key version of the usual [[RecurringRiff Robot Master music]] plays, Mega Man responds with a long VisibleSilence.

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* LettingTheAirOutOfTheBand: In the introduction stage stage, when Auto hands Mega Man a Met Hat instead of his [[IconicItem Iconic Blue Helmet]] Helmet]], a short and off-key version of the usual [[RecurringRiff Robot Master music]] plays, and Mega Man responds with a long VisibleSilence.



* LuckilyMyShieldWillProtectMe: [[SelectiveMagnetism Junk Shield]] and [[WreathedInFlames Scorch Wheel]]. [[spoiler:Also, your reward for beating Proto Man's BonusBoss fight is his shield]].

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* LuckilyMyShieldWillProtectMe: [[SelectiveMagnetism Junk Shield]] and [[WreathedInFlames Scorch Wheel]]. [[spoiler:Also, your reward for beating Proto Man's BonusBoss fight is his shield]].shield.]]



* MassHypnosis: [[AllThereInTheManual This is what Shade Man's sound cannon was supposed to be able to do]], but due to faulty wiring became the destructive [[MakeMeWannaShout Noise Crush]] instead.

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* MassHypnosis: [[AllThereInTheManual This is what Shade Man's sound cannon was supposed to be able to do]], but due to faulty wiring wiring, became the destructive [[MakeMeWannaShout Noise Crush]] instead.



* MultipleLifeBars: The [[HoverTank VAN Pookin]] MiniBoss from Shade Man's stage has the Alternate Knockout Conditions variant, and can be defeated by either [[GoForTheEye destroying its outer shell]] or by [[ShieldedCoreBoss attacking its core]]. Interesting in that this has an effect on gameplay as each method will open up one of two different paths to continue through the level. Perhaps a ShoutOut to ''VideoGame/MegaMan6'', in which four of the 8 robot-master stages split into two paths to choose from (one path to fake boss, other path to real boss).

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* MultipleLifeBars: The [[HoverTank VAN Pookin]] MiniBoss from Shade Man's stage has the Alternate Knockout Conditions variant, and can be defeated by either [[GoForTheEye destroying its outer shell]] or by [[ShieldedCoreBoss attacking its core]]. Interesting in that this has an effect on gameplay gameplay, as each method will open up one of two different paths to continue through the level. Perhaps a ShoutOut to ''VideoGame/MegaMan6'', in which four of the 8 robot-master stages split into two paths to choose from (one path to fake boss, other path to real boss).



* NostalgiaLevel: The Robot Museum stage has [[SeriesMascot Metool shrubberies]], [[VideoGame/MegaMan6 Brain Break statues]], and [[VideoGame/MegaMan5 Camon wall tiles]], as well as glass case displays for [[VideoGame/MegaMan2 Heat Man]], [[VideoGame/MegaMan3 Snake Man]], [[VideoGame/MegaMan4 Pharaoh Man, Skull Man, Ring Man]], [[VideoGame/MegaMan6 Blizzard Man, Flame Man, and Plant Man]], before Mega Man can finally catch up with Dr. Wily just in time to watch him steal [[VideoGame/MegaMan1 Guts Man]] [[note]] and as we'll find out in ''VideoGame/MegaMan8'', Cut Man and Wood Man as well [[/note]]. The stage music is even a remix of Guts Man's, Heat Man's, and Snake Man's level themes.

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* NostalgiaLevel: The Robot Museum stage has [[SeriesMascot Metool shrubberies]], [[VideoGame/MegaMan6 Brain Break statues]], and [[VideoGame/MegaMan5 Camon wall tiles]], as well as glass case displays for [[VideoGame/MegaMan2 Heat Man]], [[VideoGame/MegaMan3 Snake Man]], [[VideoGame/MegaMan4 Pharaoh Man, Skull Man, Ring Man]], [[VideoGame/MegaMan6 Blizzard Man, Flame Man, and Plant Man]], before Mega Man can finally catch up with Dr. Wily just in time to watch him steal [[VideoGame/MegaMan1 Guts Man]] [[note]] and [[note]]and as we'll find out in ''VideoGame/MegaMan8'', Cut Man and Wood Man as well [[/note]].well[[/note]]. The stage music is even a remix of Guts Man's, Heat Man's, and Snake Man's level themes.



** [[spoiler: The [[LuckilyMyShieldWillProtectMe Proto Shield]] as well suffers from being overshadowed by the [[CombiningMecha Rush Super Adapter]], only one of the items can be used at a time when not using a specific weapon, and the Adapter is just more versatile than the Protoshield, which can [[ShieldsAreUseless only block shots while standing perfectly still]].]]

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** [[spoiler: The [[LuckilyMyShieldWillProtectMe Proto Shield]] as well suffers from being overshadowed by the [[CombiningMecha Rush Super Adapter]], only one of the items can be used at a time when not using a specific weapon, and the Adapter is just more versatile than the Protoshield, Proto Shield, which can [[ShieldsAreUseless only block shots while standing perfectly still]].]]



* ProperlyParanoid: Or CrazyPrepared; take your pick. The ExcusePlot of this game stems from the fact that Dr. Wily always knew that eventually in his efforts of TakeOverTheWorld he might fail and get captured, so he [[HiddenSupplies hid four secret Robot Masters]] that would activate if not contacted within six months and come to find him wherever he was being held to free him.

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* ProperlyParanoid: Or CrazyPrepared; take your pick. The ExcusePlot of this game stems from the fact that Dr. Wily always knew that eventually in his efforts of TakeOverTheWorld to TakeOverTheWorld, he might fail and get captured, so he [[HiddenSupplies hid four secret Robot Masters]] that would activate if not contacted within six months and come to find him wherever he was being held to free him.



* RememberTheNewGuy: Auto has apparently been working with Dr. Light for awhile, although this is the the first time in 7 games we've seen him.

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* RememberTheNewGuy: Auto has apparently been working with Dr. Light for awhile, a while, although this is the the first time in 7 games we've seen him.



** Slash Man's stage is a tribute to ''Film/JurassicPark'', as it takes place in some kind of Research Facility/[[JungleJapes Prehistory Jungle]]. Naturally the MiniBoss is a TyrannosaurusRex Mega Man must flee from. Slash Man himself borrows a lot of moves from Vega from Street Fighter.

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** Slash Man's stage is a tribute to ''Film/JurassicPark'', as it takes place in some kind of Research Facility/[[JungleJapes Prehistory Jungle]]. Naturally Naturally, the MiniBoss is a TyrannosaurusRex Mega Man must flee from. Slash Man himself borrows a lot of moves from Vega from Street Fighter.''Street Fighter''.



** Gamerizer, the {{turtle|Power}} {{Tank|Goodness}} boss of the second Wily Castle level is a ShoutOut to the popular Japanese monster Franchise/{{Gamera}}.
** Gamerizer also resembles the Thunderbird 2 machine from ''Series/{{Thunderbirds}}''. Both in appearance and in the abilities.
* ShownTheirWork: How Spring Man becomes [[HollywoodMagnetism magnetic]] when hit with [[ShockAndAwe Thunder Bolt]] is how [[https://en.wikipedia.org/wiki/Electromagnet electromagnets]] really work--an electrical current flowing through a coil of wire creates a powerful magnetic charge.

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** Gamerizer, the {{turtle|Power}} {{Tank|Goodness}} boss of the second Wily Castle level level, is a ShoutOut to the popular Japanese monster Franchise/{{Gamera}}.
** Gamerizer also resembles the Thunderbird 2 machine from ''Series/{{Thunderbirds}}''. Both ''Series/{{Thunderbirds}}'', both in appearance and in the abilities.
* ShownTheirWork: How Spring Man becomes [[HollywoodMagnetism magnetic]] when hit with [[ShockAndAwe Thunder Bolt]] is how [[https://en.wikipedia.org/wiki/Electromagnet electromagnets]] really work--an work — an electrical current flowing through a coil of wire creates a powerful magnetic charge.



* SpreadShot: Freeze Cracker is of the Exploding Shot variant, it explodes into 6 smaller ice projectiles when it hits a wall.

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* SpreadShot: Freeze Cracker is of the Exploding Shot variant, variant; it explodes into 6 smaller ice projectiles when it hits a wall.



* TemporaryPlatform: The timed version, wouldn't feel like a true Mega Man game without them.

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* TemporaryPlatform: The timed version, wouldn't feel like a true Mega Man ''Mega Man'' game without them.
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* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' ([=PS2=]) and ''Mega Man Legacy Collection 2'' (PS4, Xbox One and Steam).

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* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' ([=PS2=]) and ''Mega Man Legacy Collection 2'' (PS4, ([=PS4=], Xbox One and Steam).
Is there an issue? Send a MessageReason:
None


* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' (PS2) and ''Mega Man Legacy Collection 2'' (PS4, Xbox One and Steam).

to:

* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' (PS2) ([=PS2=]) and ''Mega Man Legacy Collection 2'' (PS4, Xbox One and Steam).
Is there an issue? Send a MessageReason:
None


* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' (PS2) and ''Mega Man Legacy Collection 2'' (PS4, XBox One and Steam).

to:

* CompilationRerelease: Available through ''Mega Man Anniversary Collection'' (PS2) and ''Mega Man Legacy Collection 2'' (PS4, XBox Xbox One and Steam).
Is there an issue? Send a MessageReason:
None


* Compilation Rerelease: Available through ''Mega Man Anniversary Collection'' (PS2) and ''Mega Man Legacy Collection 2'' (PS4, XBox One and Steam).

to:

* Compilation Rerelease: CompilationRerelease: Available through ''Mega Man Anniversary Collection'' (PS2) and ''Mega Man Legacy Collection 2'' (PS4, XBox One and Steam).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Compilation Rerelease: Available through ''Mega Man Anniversary Collection'' (PS2) and ''Mega Man Legacy Collection 2'' (PS4, XBox One and Steam).
Is there an issue? Send a MessageReason:
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* PrecisionFStrike: Bass says "Damn" when you meet him in Shade Man's stage. This was [[{{Bowdlerization}} taken out]] of the ''Anniversary Collection''.

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* PrecisionFStrike: Mild example. Bass says "Damn" when you meet him in Shade Man's stage. This was [[{{Bowdlerization}} taken out]] of the ''Anniversary Collection''.

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