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decided this doesnt count since you can also trigger the cannon with the dragon armours flame breath


* NewEaponTargetRange: Gallows Gauntlet, the area immediately after you require the dragon armour, has a burning gate that can only be safely passed using the armour's fire immunity, and a lot of burnable enemies that are very vulnerable to the fire damage of its BreathWeapon.



** The pirate captain, in the PS4 remake, has a phase in which a rainstorm puts out the fires that Dan is using to fire the cannon. He then helpfully starts lobbing fire-bombs that Dan can guide into triggering the cannon.

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* BossArenaIdiocy:
** The dragon can't be diretly hurt by Dan's weapons, but using the hammer in his boss arena causes rocks to drop on his head.
* The pirate captain is out of range of Dan's attacks, but there are two cannons (one aimable one in the PS4 remake) that Dan can fire at him by using the club as a torch.



* ImmuneToFire: One of the perks granted to Sir Dan by the dragon armour.



* InfantImmortality: The little girls in Sleeping Village will run away when attacked rather than dying.



* InvincibleBoogeymen: However, in Scarecrow Fields, there's something living in the cornfield that cannot be fought, cannot be killed and cannot even be seen. If you stray into the cornfield and don't leave immediately, you'll be rewarded with an ominous hissing noise as something large rushes through the corn towards you, and then you will instantly lose a life. That's it.

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* InvincibleBoogeymen: However, in In Scarecrow Fields, there's something living in the cornfield that cannot be fought, cannot be killed and cannot even be seen. If you stray into the cornfield and don't leave immediately, you'll be rewarded with an ominous hissing noise as something large rushes through the corn towards you, and then you will instantly lose a life. That's it.



* TheLostWoods: The Encharted Earth, renamed The Enchanted Forest in the remake.

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* TheLostWoods: The Encharted Enchanted Earth, renamed The Enchanted Forest in the remake.


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* NoHarmRequirement: Because the villagers in the Sleeping Village level are insane-but-otherwise-innocent people rather than monsters, killing them will trigger a warning stating "A good soul has been lost!" and reduce Dan's chalice completion score, making it harder for him to collect the chalice and visit the hall of heroes.


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TacticalSuicideBoss:
** The stained glass demon can only be damaged when he exposes his heart.
** The ant queen can only be damaged when she rears up to drop rocks from the ceiling onto Dan.
** The pirate captain, in the PS4 remake, has a phase in which a rainstorm puts out the fires that Dan is using to fire the cannon. He then helpfully starts lobbing fire-bombs that Dan can guide into triggering the cannon.
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It was announced at [=PSX=] 2017 that Sir Daniel would be coming back from the dead once more, with a remake of the original ''[=MediEvil=]'' for the [=PS4=], similar to the ''VideoGame/CrashBandicootNSaneTrilogy'' earlier that year. The project was later revealed to be developed by Other Ocean Interactive, with more information and [[https://www.youtube.com/watch?v=19Dj520a3Og a teaser trailer.]] This [=PS4=] remake was released on October 24th 2019, just in time for Halloween. Unlike the more {{compressed|Adaptation}} PSP remake, this one is a very faithful recreation of the original, with a few features added, like a [[EncyclopediaExposita list of enemies, environments, etc.]], voice narration for the books, and a second weapon slot so you can change weapons on the fly.

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It was announced at [=PSX=] 2017 that Sir Daniel would be coming back from the dead once more, with a remake of the original ''[=MediEvil=]'' for the [=PS4=], similar to the ''VideoGame/CrashBandicootNSaneTrilogy'' earlier that year. The project was later revealed to be developed by Other Ocean Interactive, with more information and [[https://www.youtube.com/watch?v=19Dj520a3Og a teaser trailer.]] This [=PS4=] remake was released on October 24th 2019, just in time for Halloween. Unlike the more {{compressed|Adaptation}} PSP remake, this one is a very faithful recreation of the original, with a few features added, like a [[EncyclopediaExposita list of enemies, environments, etc.]], voice narration for the books, and a second weapon slot so you can change weapons on the fly.
fly. A [[ComicBook/MediEvilFatesArrow comic book prequel/sequel]] was also released to tie in with the remake.
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It was announced at [=PSX=] 2017 that Sir Daniel would be coming back from the dead once more, with a remake of the original ''[=MediEvil=]'' for the [=PS4=], similar to the ''VideoGame/CrashBandicootNSaneTrilogy'' earlier that year. The project was later revealed to be developed by Other Ocean Interactive, with more information and [[https://www.youtube.com/watch?v=19Dj520a3Og a teaser trailer]]. This [=PS4=] remake was released on October 24th 2019, just in time for Halloween. Unlike the more {{compressed|Adaptation}} PSP remake, this one is a very faithful recreation of the original, with a few features added, like a [[EncyclopediaExposita list of enemies, environments, etc.]], voice narration for the books, and a second weapon slot so you can change weapons on the fly.

to:

It was announced at [=PSX=] 2017 that Sir Daniel would be coming back from the dead once more, with a remake of the original ''[=MediEvil=]'' for the [=PS4=], similar to the ''VideoGame/CrashBandicootNSaneTrilogy'' earlier that year. The project was later revealed to be developed by Other Ocean Interactive, with more information and [[https://www.youtube.com/watch?v=19Dj520a3Og a teaser trailer]]. trailer.]] This [=PS4=] remake was released on October 24th 2019, just in time for Halloween. Unlike the more {{compressed|Adaptation}} PSP remake, this one is a very faithful recreation of the original, with a few features added, like a [[EncyclopediaExposita list of enemies, environments, etc.]], voice narration for the books, and a second weapon slot so you can change weapons on the fly.
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* EncyclopediaExposita: The Book of Gallowmere, available from the start.
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* EncyclopediaExposita: The Book of Gallowmere, available from the start.

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* AntiFrustrationFeatures: The game now features standard camera controls, a feature the original lacked, and also added in the weapon quick-switch mechanic that was introduced in ''VideoGame/MediEvil2''.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
The game now features standard camera controls, a feature the original lacked, and also added in the weapon quick-switch mechanic that was introduced in ''VideoGame/MediEvil2''.''VideoGame/MediEvil2''.
** In the original game, once you used up all your lightning, it was gone for good. In the remake, you can refill it for a price at the merchant gargoyles.
** The remake adds a merchant gargoyle in the Hall of Heroes, so you can purchase stuff between levels (provided you've found the chalice).
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Cross-wicking Ant Assault.

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* AntAssault: A side quest has the Witch of the Forest shrink Daniel so that he can collect amber from an anthill. The ants are about as tough as you expect when they’re the same size as you, plus they all spit acid. And naturally, you have to kill their Queen to be able to leave the dungeon.

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* SceneryPorn: The game was made as a 1:1 recreation of the original and has been brought up to date with modern technology. The levels are all lush and vibrant. However, it makes the same mistake ''VideoGame/MedievilResurrection'' made with Scarecrow Fields and Pumpkin Gorge: they're set in near daylight while Zarok's spell of perpetual night is in effect. Scarecrow Fields may have a small inkling of an excuse though, the level intro cutscene shows at least one windmill with its blades on fire.

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* SceneryPorn: The game was made as a 1:1 recreation of the original and has been brought up to date with modern technology. The levels are all lush and vibrant. However, it makes the same mistake ''VideoGame/MedievilResurrection'' ''VideoGame/MediEvilResurrection'' made with Scarecrow Fields and Pumpkin Gorge: they're set in near daylight while Zarok's spell of perpetual night is in effect. Scarecrow Fields may have a small inkling of an excuse though, the level intro cutscene shows at least one windmill with its blades on fire.


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* TruerToTheText: The remake is noticeably much more accurate to the original than ''VideoGame/MediEvilResurrection'', featuring none of the new levels, characters or mechanics from that version on top of far more accurate character and level designs.

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!!This game provide examples of:

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!!This game provide examples of:
[[folder:Tropes that apply to the original game]]




!!Tropes unique to the [=PS4=] Remake:

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\n!!Tropes [[/folder]]

[[folder:Tropes
unique to the [=PS4=] Remake:Remake]]


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[[/folder]]
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* GuiltBasedGaming: The Book of Gallowmere entry for the Graveyard Wolf enemies is deliberately written in a way to make the player feel bad about killing them, noting that they're simply looking for meat to bring back to [[MonsterIsAMommy their adorable little cubs]] and that the graveyard provides them a safe recluse from Gallowmere farmers who have hunted the creatures to [[EndangeredSpecies near extinction]].
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* ElephantsAreScaredOfMice: In Asylum Grounds, solving Jack of the Green's third riddle involves finding a topiary sculpture of an elephant and scaring it with a mouse (careful to avoid the cats roaming around). This also opens up the path to solving the fourth riddle, the spooked sculpture knocking out the wall behind it.
-->''Face like a tree,''\\
''Skin like the sea,''\\
''A great beast I be,''\\
''Yet vermin frighten me!''
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** Averted in the PS4 remake; the game's bonus content features a motion comic prequel that depicts Sir Dan while he was still alive. Even with his bottom jaw in place, his top teeth are just as prominent; combined with his dandy mustache, it makes him look rather goofy, keeping with his characterization as a boastful storyteller rather than a hardened warrior.

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** Averted in the PS4 HD remake; the game's bonus content features a motion comic prequel that depicts Sir Dan while he was still alive. Even with his bottom jaw in place, his top teeth are just as prominent; combined with his dandy mustache, it makes him look rather goofy, keeping with his characterization as a boastful storyteller rather than a hardened warrior.
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** Averted in the PS4 remake; the game's bonus content features a motion comic prequel that depicts Sir Dan while he was still alive. Even with his bottom jaw in place, his top teeth are just as prominent; combined with his dandy mustache, it makes him look rather goofy, keeping with his characterization as a boastful storyteller rather than a hardened warrior.
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* NonStandardGameOver: Dan uses a chalice to summon a group of lost souls, so that they can fight off Zarok's final soldiers. What happens if you fail to keep them healed and they all get killed? Dan gets mocked for his failure by Zarok and the soldiers immediately gang up on him. Cue death.
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* BossOnlyLevel: The only things you need to do in Zarok's Lair are to defeat his elite soldiers, his champion Lord Kardok and Zarok himself.

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* AdaptationalBadass: At least in terms of design, the information gargoyles, as detailed under ArtEvolution.

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* AdaptationalBadass: AdaptationalBadass:
**
At least in terms of design, the information gargoyles, as detailed under ArtEvolution.ArtEvolution.
** To mix things up for veterans of the series, most of the bosses get new attacks or use new tactics. For example, the Stained Glass Demon is slightly more aggressive and gains a new shockwave attack, the Graveyard Guardians can both attack at the same time, the Queen Ant summons more falling rocks, the Demonettes get a BulletHell attack, and the Ghost Ship Captain fights back by throwing stuff, and half way through the fight, it starts raining, putting out the club fires, forcing you to light the cannon by [[HoistByHisOwnPetard making the Captain throw flammable objects at you]], or by using the Dragon Armour.



* TookALevelInBadass: To mix things up for veterans of the series, most of the bosses get new attacks or use new tactics. For example, the Stained Glass Demon is slightly more aggressive and gains a new shockwave attack, the Graveyard Guardians can both attack at the same time, the Queen Ant summons more falling rocks, the Demonettes get a BulletHell attack, and the Ghost Ship Captain fights back by throwing stuff, and half way through the fight, it starts raining, putting out the club fires, forcing you to light the cannon by [[HoistByHisOwnPetard making the Captain throw flammable objects at you]], or by using the Dragon Armour.
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* {{Objectshifting}}: One of the weapons you can find in is an enchanted chicken drumstick, a gift from one of the witches Sir Dan can meet over the course of the game. Upon being deployed, it instantly transforms enemies into roast chicken... which can then be used to refill Sir Dan's health.
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* BonusBoss: Parodied with Derok the Rat King, a new boss fought during the Lost Souls sidequest who has 9999HP - but [[ZeroEffortBoss he's just a regular rat that doesn't attack and can be killed with a single hit of the hammer or club.]]

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* FakeUltimateHero: Sir Fortesque is an odd example, given that (as shown in-game), Fortesque actually is a more than decent fighter, and can be a true hero if you play your cards straight. The only reason he is one of these is because his reputation was propped up for propaganda purposes (he ended up getting shot in the eye by the very first arrow fired in the battle), not by any effort or fault of his own.
** He DID, however, make up his background in order to get in the King of Gallowmere's good graces. He was appointed as a knight because he was supposedly a great hero already, and given Gallowmere's peaceful history, he didn't expect to actually have to live up to the stories he made up. And he ''really'' had to be cajoled into fighting Zarok when he was alive.

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* FakeUltimateHero: Sir Fortesque is an odd example, given that (as shown in-game), Fortesque actually is a more than decent fighter, and can be a true hero if you play your cards straight. The only reason he is one of these is because his reputation was propped up for propaganda purposes (he ended up getting shot in the eye by the very first arrow fired in the battle), not by any effort or fault of his own.
**
own. He DID, did, however, make up his background in order to get in the King of Gallowmere's good graces. He was appointed as a knight because he was supposedly a great hero already, and given Gallowmere's peaceful history, he didn't expect to actually have to live up to the stories he made up. And he ''really'' had to be cajoled into fighting Zarok when he was alive.
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** He DID, however, make up his background in order to get in the King of Gallowmere's good graces. He was appointed as a knight because he was supposedly a great hero already, and given Gallowmere's peaceful history, he didn't expect to actually have to live up to the stories he made up. And he ''really'' had to be cajoled into fighting Zarok when he was alive.
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* SilentSnarker: Sir Dan is far more animated.

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* SilentSnarker: Sir Dan is far more animated.animated when interacting with fellow heroes.



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* SilentSnarker: Sir Dan is far more animated.
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* TookALevelInBadass: To mix things up for veterans of the series, most of the bosses get new attacks or use new tactics. For example, the Stained Glass Demon is slightly more aggressive and gains a new shockwave attack, the Graveyard Guardians can both attack at the same time, the Queen Ant summons more falling rocks, the Demonettes get a BulletHell attack, and the Ghost Ship Captain fights back by throwing stuff, and half way through the fight, it starts raining, putting out the club fires, forcing you to light the cannon by [[HoistByHisOwnPetard making the Captain throw flammable objects at you.]]

to:

* TookALevelInBadass: To mix things up for veterans of the series, most of the bosses get new attacks or use new tactics. For example, the Stained Glass Demon is slightly more aggressive and gains a new shockwave attack, the Graveyard Guardians can both attack at the same time, the Queen Ant summons more falling rocks, the Demonettes get a BulletHell attack, and the Ghost Ship Captain fights back by throwing stuff, and half way through the fight, it starts raining, putting out the club fires, forcing you to light the cannon by [[HoistByHisOwnPetard making the Captain throw flammable objects at you.]]
you]], or by using the Dragon Armour.
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* InvincibleBoogeymen: However, in Scarecrow Fields, there's something living in the cornfield that cannot be fought, cannot be killed and cannot even be seen. If you stray into the cornfield and don't leave immediately, you'll be rewarded with an ominous hissing noise as something large rushes through the corn towards you, and then you will instantly lose a life. That's it.
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* BreakingTheFourthWall: The entry for the Corn Killer is basically the developers admitting that they wanted to railroad the player to the next destination and found that an instant-kill monster forcing the player along a set path was the best way to go. Doubly so under time constraints. What? TropesAreNotBad.

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* BreakingTheFourthWall: The entry for the Corn Killer is basically the developers admitting that they wanted to railroad the player to the next destination and found that an instant-kill monster forcing the player along a set path was the best way to go. Doubly so under time constraints. What? TropesAreNotBad.Administrivia/TropesAreNotBad.
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** That trailer also gave the inital impression it was using the voice cast from the 'Resurrection'', most notably Creator/TomBaker as TheNarrator and [[AdaptationNameChange Death]]. The game instead uses all the original voice recordings from the original, with the only exceptions being Jason Wilson rerecording his lines as Sir Dan and TheNarrator being recast with Creator/LaniMinella.

to:

** That trailer also gave the inital impression it was using the voice cast from the 'Resurrection'', ''Resurrection'', most notably Creator/TomBaker as TheNarrator and [[AdaptationNameChange Death]]. The game instead uses all the original voice recordings from the original, with the only exceptions being Jason Wilson rerecording his lines as Sir Dan and TheNarrator being recast with Creator/LaniMinella.

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* NeverTrustATrailer: The initial announcement trailer for the remake featured voices and visuals from ''Resurrection'', including Al-Zalam's voice, who doesn't appear in this game apart from a cameo on a stained glass window.

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* NeverTrustATrailer: NeverTrustATrailer:
**
The initial announcement trailer for the remake featured voices and visuals from ''Resurrection'', including Al-Zalam's voice, who doesn't appear in this game apart from a cameo on a stained glass window.window.
** That trailer also gave the inital impression it was using the voice cast from the 'Resurrection'', most notably Creator/TomBaker as TheNarrator and [[AdaptationNameChange Death]]. The game instead uses all the original voice recordings from the original, with the only exceptions being Jason Wilson rerecording his lines as Sir Dan and TheNarrator being recast with Creator/LaniMinella.
Is there an issue? Send a MessageReason:
None


* TookALevelInBadass: To mix things up for veterans of the series, most of the bosses get new attacks or use new tactics. For example, the Stained Glass Demon is slightly more aggressive and gains a new shockwave attack, the Graveyard Guardians can both attack at the same time, the Queen Ant summons more falling rocks, the Demonettes get a BulletHell attack, and the Ghost Ship Captain fights back by throwing stuff.

to:

* TookALevelInBadass: To mix things up for veterans of the series, most of the bosses get new attacks or use new tactics. For example, the Stained Glass Demon is slightly more aggressive and gains a new shockwave attack, the Graveyard Guardians can both attack at the same time, the Queen Ant summons more falling rocks, the Demonettes get a BulletHell attack, and the Ghost Ship Captain fights back by throwing stuff.
stuff, and half way through the fight, it starts raining, putting out the club fires, forcing you to light the cannon by [[HoistByHisOwnPetard making the Captain throw flammable objects at you.]]

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