History VideoGame / MarvelVSCapcom3

24th Sep '16 11:47:07 AM nombretomado
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* TroperCriticalMass: When the game was announced, every example of it went into the CapcomVsWhatever page. It eventually grew so big, (even with all the sorting--as in, subjective tropes to [[YMMV.HomePage YMMV]], etc.--) that halfway it had to be cut into three other pages (''Marvel vs. Capcom'', ''[[SNKVsCapcom Capcom vs. SNK]]'', and ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]''). And ''then'', the ''Marvel vs. Capcom'' page became SO big, with half of it being ''[=MvC3=]'' examples... so it had to be cut again. Cue this same page. The best part? ''The game wasn't even on the shelves yet''.

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* TroperCriticalMass: When the game was announced, every example of it went into the CapcomVsWhatever VideoGame/CapcomVsWhatever page. It eventually grew so big, (even with all the sorting--as in, subjective tropes to [[YMMV.HomePage YMMV]], etc.--) that halfway it had to be cut into three other pages (''Marvel vs. Capcom'', ''[[SNKVsCapcom Capcom vs. SNK]]'', and ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]''). And ''then'', the ''Marvel vs. Capcom'' page became SO big, with half of it being ''[=MvC3=]'' examples... so it had to be cut again. Cue this same page. The best part? ''The game wasn't even on the shelves yet''.



* VersusTitle: Follows suit in the vein of past installments in the ''Marvel vs. Capcom'' series, as well as ''CapcomVsWhatever'' games in general.

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* VersusTitle: Follows suit in the vein of past installments in the ''Marvel vs. Capcom'' series, as well as ''CapcomVsWhatever'' ''VideoGame/CapcomVsWhatever'' games in general.
20th Jul '16 9:58:16 AM igordebraga
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* DearNegativeReader: Christian Svensson (Capcom USA's Vice President) has ''had enough'' with fans complaining about Mega Man so he replied with this on a question of the apparent "trolling Mega Man fans":
-->''So to understand you correctly, we can't use Mega Man in any form or make any references (other than as a playable character) without pissing some folks off? I think you need thicker skin. I'd also think as a fan, you should like to see any/all exposure for Mega Man to raise awareness for the brand in any form, even if you personally aren't satisfied by the execution.''


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* EvilLawyerJoke: Phoenix Wright and She-Hulk get a few of those as taunts.
-->'''Ghost Rider''': "Do you have any idea how many lawyers are in Hell?" \\
'''Magneto''': "I sacrifice for mutantkind. Lawyers only sacrifice their dignity." \\
'''Jean Grey''': "We're both called Phoenix, but I'm a destroyer of worlds and you're a lawyer. I wonder which one of us is more hated."
19th Jul '16 10:13:57 PM santos32
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* BilingualDialogue: As with the previous games, although it's up to player preference this time around. The Capcom characters (save for Amaterasu, Nemesis and Firebrand) have English and Japanese voice tracks, with an "Original" option available to make them speak a particular language. With this, characters from ''Franchise/StreetFighter'', ''VideoGame/Darkstalkers'' and ''Franchise/MegaMan'' in addition to [[VideoGame/GhostsAndGoblins Arthur]], [[VisualNovel/PhoenixWrightAceAttorney Phoenix Wright]], and [[VideoGame/{{Strider}} Strider Hiryu]] speak in Japanese while characters from ''Franchise/ResidentEvil'' and ''VideoGame/DevilMayCry'' in addition to [[VideoGame/FinalFight Haggar]], [[VideoGame/BionicCommando Spencer]], VideoGame/ViewtifulJoe and [[VideoGame/DeadRising Frank West]] speak in English. However, the Marvel characters only speak English.

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* BilingualDialogue: As with the previous games, although it's up to player preference this time around. The Capcom characters (save for Amaterasu, Nemesis and Firebrand) have English and Japanese voice tracks, with an "Original" option available to make them speak a particular language. With this, characters from ''Franchise/StreetFighter'', ''VideoGame/Darkstalkers'' ''VideoGame/{{Darkstalkers}}'' and ''Franchise/MegaMan'' in addition to [[VideoGame/GhostsAndGoblins Arthur]], [[VisualNovel/PhoenixWrightAceAttorney Phoenix Wright]], and [[VideoGame/{{Strider}} Strider Hiryu]] speak in Japanese while characters from ''Franchise/ResidentEvil'' and ''VideoGame/DevilMayCry'' in addition to [[VideoGame/FinalFight Haggar]], [[VideoGame/BionicCommando Spencer]], VideoGame/ViewtifulJoe and [[VideoGame/DeadRising Frank West]] speak in English. However, the Marvel characters only speak English.
19th Jul '16 10:12:56 PM santos32
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* BilingualDialogue: As with the previous games, although it's up to player preference this time around. The Capcom characters (save for Amaterasu, Nemesis and Firebrand) have English and Japanese voice tracks, with an "Original" option available to make them speak a particular language. With this, characters from ''Franchise/StreetFighter'', ''VideoGame/Darkstalkers'' and ''Franchise/MegaMan'' in addition to [[VideoGame/GhostsAndGoblins Arthur]], [[VisualNovel/PhoenixWrightAceAttorney Phoenix Wright]], and [[VideoGame/{{Strider}} Strider Hiryu]] speak in Japanese while characters from ''Franchise/ResidentEvil'' and ''VideoGame/DevilMayCry'' in addition to [[VideoGame/FinalFight Haggar]], [[VideoGame/BionicCommando Spencer]], VideoGame/ViewtifulJoe and [[VideoGame/DeadRising Frank West]] speak in English. However, the Marvel characters only speak English.
** Notably, this factors into the DubNameChange for three Capcom characters: Akuma/Gouki, Hsien-Ko/Lei-Lei and Phoenix Wright/Ryuchi Naruhudo. The names are tied into the region of your specific copy, although the voices can still be changed.
9th Jul '16 7:55:19 AM N8han11
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* '''Returning:''' ComicBook/CaptainAmerica, Doctor Doom, [[Comicbook/IncredibleHulk Hulk]], ComicBook/IronMan, SelfDemonstrating/{{Magneto}}, [[Franchise/XMen Sentinel]], [[Comicbook/DoctorStrange Shuma-Gorath]][[note]][[DownloadableContent DLC]][[/note]], Franchise/{{Spider-Man}}, ComicBook/{{Storm}}, {{Wolverine}}

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* '''Returning:''' ComicBook/CaptainAmerica, Doctor Doom, SelfDemonstrating/DoctorDoom, [[Comicbook/IncredibleHulk Hulk]], ComicBook/IronMan, SelfDemonstrating/{{Magneto}}, [[Franchise/XMen Sentinel]], [[Comicbook/DoctorStrange Shuma-Gorath]][[note]][[DownloadableContent DLC]][[/note]], Franchise/{{Spider-Man}}, ComicBook/{{Storm}}, {{Wolverine}}
1st Jul '16 11:26:25 AM Anddrix
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* PopularityPower: Aside from the constant InternetBackdraft and BaseBreaker status the newcomers have caused in the game, newcomers from both Marvel and Capcom were already well established characters in their comics (Marvel) and games (Capcom) with years to whole decades of characterization; but [[VideoGame/StreetFighterIV C. Viper]] is the one who takes this trope to heart, she has appeared in no more than two games with only 2 years of characterization, no cameos in other games, nothing, and yet she's iconic enough to appear in crossover games already. Mind you that she wasn't even intended to be the icon of ''Street Fighter IV''; Abel was supposed to be the center of it, but the fans welcomed C. Viper as their main and apparently Capcom caught on to this too.

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* PopularityPower: Aside from the constant InternetBackdraft and BaseBreaker status the newcomers have caused in the game, newcomers Newcomers from both Marvel and Capcom were already well established characters in their comics (Marvel) and games (Capcom) with years to whole decades of characterization; but [[VideoGame/StreetFighterIV C. Viper]] is the one who takes this trope to heart, she has appeared in no more than two games with only 2 years of characterization, no cameos in other games, nothing, and yet she's iconic enough to appear in crossover games already. Mind you that she wasn't even intended to be the icon of ''Street Fighter IV''; Abel was supposed to be the center of it, but the fans welcomed C. Viper as their main and apparently Capcom caught on to this too.
16th Jun '16 7:18:49 AM StevieWillShowYou
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After the release of perennial fan-favorite ''VideoGame/MarvelVsCapcom2'', Creator/{{Capcom}} lost the Marvel license and the two companies split off. Marvel tried another crossover fighter, this time with Creator/ElectronicArts, entitled ''VideoGame/MarvelNemesisRiseOfTheImperfects'' in 2005. Capcom, they did their own thing, and went on to do some more crossover games with other companies like VideoGame/{{SNK|VsCapcom}}, VideoGame/{{Namco|XCapcom}}, and even animation giant [[VideoGame/TatsunokoVsCapcom Tatsunoko Production]].

In 2008, after massive fan demand (and the success of ''[[VideoGame/StreetFighterII Super Street Fighter II]] [[UpdatedRerelease Turbo HD Remix]]''), ''Marvel vs. Capcom 2'' was re-released for UsefulNotes/XboxLiveArcade and the UsefulNotes/PlayStationNetwork, with online play built in to boot. Little did anyone know that this (and the arrival of ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]'' worldwide) would be a harbinger for a true sequel. Once the two companies were finally able to reach agreement after a decade, '''''Marvel vs. Capcom 3: Fate of Two Worlds''''' was released for both the UsefulNotes/{{Xbox 360}} and the UsefulNotes/PlayStation3. While characters are rendered in full 3D, gameplay stays in the traditional 2D plane (think ''VideoGame/StreetFighterIV'').

The plot of the game revolves around Doctor Doom and Albert Wesker assembling a team of villains powerful enough to destroy both the Capcom and Marvel universes, while tapping into energies that cause the worlds to blend -- but a greater threat arises from their plans that threatens the [[TitleDrop fate of two worlds]]. The game was released on February 15, 2011 (February 18 for the PAL region).

The roster of the first game did not quite reach the 56 characters of the predecessor, but it included several old favorites and numerous newcomers to keep up with the popularity of certain characters of the time. The playable characters in "vanilla" ''[=MvC3=]'' are:

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After the release of perennial fan-favorite ''VideoGame/MarvelVsCapcom2'', Creator/{{Capcom}} lost the Marvel license and the two companies split off. went their separate ways. Marvel tried worked with Creator/ElectronicArts to create another crossover fighter, this time with Creator/ElectronicArts, entitled ''VideoGame/MarvelNemesisRiseOfTheImperfects'' Marvel-themed fighting game, ''VideoGame/MarvelNemesisRiseOfTheImperfects'', in 2005. Capcom, they did their own thing, and went on to do some Capcom created more crossover fighting games with other companies like VideoGame/{{SNK|VsCapcom}}, VideoGame/{{Namco|XCapcom}}, and even animation giant [[VideoGame/TatsunokoVsCapcom Tatsunoko Production]].

In 2008, after massive fan demand (and the success of ''[[VideoGame/StreetFighterII Super Street Fighter II]] [[UpdatedRerelease Turbo HD Remix]]''), ''Marvel vs. Capcom 2'' was re-released for UsefulNotes/XboxLiveArcade and the UsefulNotes/PlayStationNetwork, UsefulNotes/PlayStationNetwork -- this time with online play built in to boot.built-in. Little did anyone know that this (and the arrival of ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]'' worldwide) would be a harbinger for a that game's true sequel. Once the two companies were finally able to reach agreement More than a decade after a decade, '''''Marvel the release of ''[=MvC2=]'', ''Marvel vs. Capcom 3: Fate of Two Worlds''''' Worlds'' was released for both the UsefulNotes/{{Xbox 360}} and the UsefulNotes/PlayStation3. UsefulNotes/PlayStation3 in 2011.

''[=MvC3=]'' follows in the footsteps of ''VideoGame/StreetFighterIV'':
While characters are rendered in full 3D, gameplay stays in the traditional 2D plane (think ''VideoGame/StreetFighterIV'').

plane. The plot of the game revolves around Doctor Doom and Albert Wesker assembling a team of villains powerful enough to destroy both the Capcom and Marvel universes, while tapping into energies that cause the worlds to blend -- but a greater threat arises from their plans that threatens the [[TitleDrop fate of two worlds]]. The game was released on February 15, 2011 (February 18 for the PAL region).

The
roster of the first game did not didn't quite reach the 56 characters of the its predecessor, but it included several old favorites and slipped in alongside numerous newcomers to keep up with the popularity of certain characters of the time. The playable characters in "vanilla" ''[=MvC3=]'' are:






!!Live and let die! FIGHHHHT!!

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!!Live !Live and let die! FIGHHHHT!!
12th Jun '16 4:32:27 PM nombretomado
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* '''Newcomers:''' SelfDemonstrating/{{Deadpool}}, [[Comicbook/DoctorStrange Dormammu]], ComicBook/{{MODOK}}, [[Franchise/XMen Phoenix]], ComicBook/SheHulk, [[Comicbook/FantasticFour Super Skrull]], {{Taskmaster}}, [[ComicBook/TheMightyThor Thor]], ComicBook/{{X 23}}

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* '''Newcomers:''' SelfDemonstrating/{{Deadpool}}, [[Comicbook/DoctorStrange Dormammu]], ComicBook/{{MODOK}}, [[Franchise/XMen Phoenix]], ComicBook/SheHulk, [[Comicbook/FantasticFour Super Skrull]], {{Taskmaster}}, ComicBook/{{Taskmaster}}, [[ComicBook/TheMightyThor Thor]], ComicBook/{{X 23}}



*** Be aware that many characters manage several builds with varying success. [[VideoGame/{{Darkstalkers}} Morrigan]], for instance, is a rushdown fighter who becomes a '''powerful''' zoner using her [[DopplegangerAttack Astral Vision]] Hyper. [[Franchise/AceAttorney Phoenix Wright]] is a turtle until he's [[GottaCatchEmAll gathered enough evidence]] to activate [[MagikarpPower Turnabout]] [[SuperMode Mode]] and become an aggressive rushdown fighter. And {{Taskmaster}} is a JackOfAllStats who integrates the three builds to overcome purists who he can't match in their fields.

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*** Be aware that many characters manage several builds with varying success. [[VideoGame/{{Darkstalkers}} Morrigan]], for instance, is a rushdown fighter who becomes a '''powerful''' zoner using her [[DopplegangerAttack Astral Vision]] Hyper. [[Franchise/AceAttorney Phoenix Wright]] is a turtle until he's [[GottaCatchEmAll gathered enough evidence]] to activate [[MagikarpPower Turnabout]] [[SuperMode Mode]] and become an aggressive rushdown fighter. And {{Taskmaster}} ComicBook/{{Taskmaster}} is a JackOfAllStats who integrates the three builds to overcome purists who he can't match in their fields.



*** A '''middle''' fighter is the second fighter to see combat, after the point fighter has been KO'd. The middle fighter is characterized by their powerful assists and excellent ''synergy'', meaning that all of their assist functions connect cleanly for outstanding results. Become some assists functions can only be offered by the middle fighter, and not the anchor (such as D.H.C's[[labelnote:*]]''Delayed Hyper Combos'', in which a point fighter's Hyper Combo is cancelled into the middle fighter's Hyper Combo, effectively chaining their effects and tagging the middle fighter in as the new point fighter[[/labelnote]] and T.A.Cs[[labelnote:*]]Team Aerial Combos, in which the point fighter tags the middle fighter during their combo, leaving them to carry the combo and fight as point[[/labelnote]]), these are of utmost importance. {{Taskmaster}}, for instance, offers the powerful Aim Master arrow assist, and his [[RainOfArrows Legion Arrow]] Hypers have D.H.C synergy with '''everything''' because they can be aimed. Doctor Doom, on the other hand, offers any of three lethal assists and [[CycleOfHurting T.A.C Infinites]]. Note that middle fighters often benefit from specific assists ''themselves'', which the ''anchor'' may supply. IronMan, for example, has the powerful Unibeam and Repulsor Blast assists, but relies on ranged assists to make his zoning effective and his rushdown safe, and benefits greatly from OTG assists.

to:

*** A '''middle''' fighter is the second fighter to see combat, after the point fighter has been KO'd. The middle fighter is characterized by their powerful assists and excellent ''synergy'', meaning that all of their assist functions connect cleanly for outstanding results. Become some assists functions can only be offered by the middle fighter, and not the anchor (such as D.H.C's[[labelnote:*]]''Delayed Hyper Combos'', in which a point fighter's Hyper Combo is cancelled into the middle fighter's Hyper Combo, effectively chaining their effects and tagging the middle fighter in as the new point fighter[[/labelnote]] and T.A.Cs[[labelnote:*]]Team Aerial Combos, in which the point fighter tags the middle fighter during their combo, leaving them to carry the combo and fight as point[[/labelnote]]), these are of utmost importance. {{Taskmaster}}, ComicBook/{{Taskmaster}}, for instance, offers the powerful Aim Master arrow assist, and his [[RainOfArrows Legion Arrow]] Hypers have D.H.C synergy with '''everything''' because they can be aimed. Doctor Doom, on the other hand, offers any of three lethal assists and [[CycleOfHurting T.A.C Infinites]]. Note that middle fighters often benefit from specific assists ''themselves'', which the ''anchor'' may supply. IronMan, for example, has the powerful Unibeam and Repulsor Blast assists, but relies on ranged assists to make his zoning effective and his rushdown safe, and benefits greatly from OTG assists.
20th May '16 4:38:19 PM nombretomado
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In 2008, after massive fan demand (and the success of ''[[VideoGame/StreetFighterII Super Street Fighter II]] [[UpdatedRerelease Turbo HD Remix]]''), ''Marvel vs. Capcom 2'' was re-released for XboxLiveArcade and the [[PlayStationNetwork PlayStation Network]], with online play built in to boot. Little did anyone know that this (and the arrival of ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]'' worldwide) would be a harbinger for a true sequel. Once the two companies were finally able to reach agreement after a decade, '''''Marvel vs. Capcom 3: Fate of Two Worlds''''' was released for both the {{Xbox 360}} and the {{PlayStation 3}}. While characters are rendered in full 3D, gameplay stays in the traditional 2D plane (think ''VideoGame/StreetFighterIV'').

to:

In 2008, after massive fan demand (and the success of ''[[VideoGame/StreetFighterII Super Street Fighter II]] [[UpdatedRerelease Turbo HD Remix]]''), ''Marvel vs. Capcom 2'' was re-released for XboxLiveArcade UsefulNotes/XboxLiveArcade and the [[PlayStationNetwork PlayStation Network]], UsefulNotes/PlayStationNetwork, with online play built in to boot. Little did anyone know that this (and the arrival of ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]'' worldwide) would be a harbinger for a true sequel. Once the two companies were finally able to reach agreement after a decade, '''''Marvel vs. Capcom 3: Fate of Two Worlds''''' was released for both the {{Xbox UsefulNotes/{{Xbox 360}} and the {{PlayStation 3}}.UsefulNotes/PlayStation3. While characters are rendered in full 3D, gameplay stays in the traditional 2D plane (think ''VideoGame/StreetFighterIV'').



Capcom later released ''[[UpdatedRerelease Ultimate Marvel vs. Capcom 3]]'', which added more fighters to the stacked roster and helped rebalance the current roster (amongst other things). ''Ultimate'' also snagged a {{PlayStation Vita}} release, to boot. The newcomers added to the roster by ''Ultimate'' are:

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Capcom later released ''[[UpdatedRerelease Ultimate Marvel vs. Capcom 3]]'', which added more fighters to the stacked roster and helped rebalance the current roster (amongst other things). ''Ultimate'' also snagged a {{PlayStation Vita}} UsefulNotes/PlayStationVita release, to boot. The newcomers added to the roster by ''Ultimate'' are:
4th May '16 9:39:13 AM MissMokushiroku
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* AntiRageQuitting: The game will mark someone who disconnects themselves in an online match as "having bad connection" and will get lumped with the players who actually have bad connections.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MarvelVSCapcom3