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* ContinuityNod: The devs remembered that [[SuperDrowningSkills Sonic can't swim]]; in water events he wears a life jacket and runs on the bottom of the pool instead. This was also carried over in ''London 2012''.
to:
* ContinuityNod: The devs remembered that [[SuperDrowningSkills Sonic can't swim]]; in water events he wears a life jacket and runs on the bottom of the pool instead.instead (even though [[FrodgeLogic it makes no sense]] and is actually ''against'' the rules). This was also carried over in ''London 2012''.
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* AntiPoopSocking:
** The game reminds you to take a break, but the reminders happen more often than the breaks they recommend.
** The game reminds you to take a break, but the reminders happen more often than the breaks they recommend.
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* AntiPoopSocking:
**AntiPoopSocking: The game reminds you to take a break, but the reminders happen more often than the breaks they recommend.
**
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* GoKartingWithBowser: And Eggman.
* GoKartingWithBowser: And Eggman.
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* ShoutOut:
** Luigi's boost in the winter version is essentially the Green Missile from the ''VideoGame/SuperSmashBros'' series.
** Two Mii outfits in ''London 2012'' resemble both [[SambaDeAmigo Amigo's]] and [[Franchise/TheLegendOfZelda Link's]] outfits.
** Luigi's boost in the winter version is essentially the Green Missile from the ''VideoGame/SuperSmashBros'' series.
** Two Mii outfits in ''London 2012'' resemble both [[SambaDeAmigo Amigo's]] and [[Franchise/TheLegendOfZelda Link's]] outfits.
* TheOtherDarrin: Mario and Sonic at the London Olympics now utilizes the new Sonic Voice cast introduced in 2010(With returning voice actor Mike Pollock recording new lines for Eggman). Furthermore, this is also the first Mario and Sonic game where Kenny James' voice of Bowser replaces Scott Burns's archived recordings of Bowser.
* ShoutOut:
** Luigi's boost in the winter version is essentially the Green Missile from the ''VideoGame/SuperSmashBros'' series.
** Two Mii outfits in ''London 2012'' resemble both [[SambaDeAmigo Amigo's]] and [[Franchise/TheLegendOfZelda Link's]] outfits.
** Luigi's boost in the winter version is essentially the Green Missile from the ''VideoGame/SuperSmashBros'' series.
** Two Mii outfits in ''London 2012'' resemble both [[SambaDeAmigo Amigo's]] and [[Franchise/TheLegendOfZelda Link's]] outfits.
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* TheOtherDarrin: Mario and Sonic at the London Olympics now utilizes the new Sonic Voice cast introduced in 2010(With returning voice actor Mike Pollock recording new lines for Eggman). Furthermore, this is also the first Mario and Sonic game where Kenny James' voice of Bowser replaces Scott Burns's archived recordings of Bowser.
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** NoProblemWithLicensedGames: For the most part, minus CriticalDissonance
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This is basically the LoadsAndLoadsOfCharacters of the respective series competing in the events of the OlympicGames. Now being in what amounts to a minigame compilation is a disappointment for some, since the most logical crossover would be a PlatformGame[[hottip:*:[[http://www.tssznews.com/2011/05/17/why-we-may-never-see-a-proper-mario-sonic-platformer/ According to this interview]], Sega and Nintendo discussed the possibility of such a game, but the inability to come up with a "neutral" play style to balance Mario and Sonic prevented it from being made]]. Regardless, this series has been a major success.
to:
This is basically the LoadsAndLoadsOfCharacters of the respective series competing in the events of the OlympicGames. Now being in what amounts to a minigame compilation is a disappointment for some, since the most logical crossover would be a PlatformGame[[hottip:*:[[http://www.PlatformGame[[note]][[http://www.tssznews.com/2011/05/17/why-we-may-never-see-a-proper-mario-sonic-platformer/ According to this interview]], Sega and Nintendo discussed the possibility of such a game, but the inability to come up with a "neutral" play style to balance Mario and Sonic prevented it from being made]].made[[/note]]. Regardless, this series has been a major success.
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** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''Mario & Sonic at the Olympic Games'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''VideoGame/SonicTheHedgehog2006'' [[CutscenePowerToTheMax did show Sonic going at incredibly fast speeds]].
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** Mario's running speed has never been slow, despite his decidedly non-super appearance. Quite the opposite, it's frequently implied that he's extremely quick. In-universe, he's been seen to [[SuperPaperMario outrun soundwaves]] and [[VideoGame/SuperMarioWorld run u]][[SuperMario64 p walls]]. The [[WordOfGod creator]] has even stated that Mario was the inspiration for Sonic's speed.
to:
** Mario's running speed has never been slow, despite his decidedly non-super appearance. Quite the opposite, it's frequently implied that he's extremely quick. In-universe, he's been seen to [[SuperPaperMario outrun soundwaves]] and [[VideoGame/SuperMarioWorld run u]][[SuperMario64 p walls]]. The [[WordOfGod creator]] has even stated that Mario was the inspiration for Sonic's speed.
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** Mario's running speed was not particularly slow. In-universe, he's been seen to [[SuperPaperMario outrun soundwaves]] and [[VideoGame/SuperMarioWorld run u]][[SuperMario64 p walls]]. Mario is [[HumbleHero known to be humble]], and not flaunt his talents too much.
to:
** Mario's running speed was not particularly slow.has never been slow, despite his decidedly non-super appearance. Quite the opposite, it's frequently implied that he's extremely quick. In-universe, he's been seen to [[SuperPaperMario outrun soundwaves]] and [[VideoGame/SuperMarioWorld run u]][[SuperMario64 p walls]]. The [[WordOfGod creator]] has even stated that Mario is [[HumbleHero known to be humble]], and not flaunt his talents too much.was the inspiration for Sonic's speed.
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** Two Mii outfits in ''London 2012'' resemble both [[SambaDeAmigo Amigo's]] and [[TheLegendOfZelda Link's]] outfits.
to:
** Two Mii outfits in ''London 2012'' resemble both [[SambaDeAmigo Amigo's]] and [[TheLegendOfZelda [[Franchise/TheLegendOfZelda Link's]] outfits.
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Changed line(s) 40 (click to see context) from:
** Mario's running speed was not particularly slow. In-universe, he's been seen to [[SuperPaperMario outrun soundwaves]] and [[SuperMarioWorld run u]][[SuperMario64 p walls]]. Mario is [[HumbleHero known to be humble]], and not flaunt his talents too much.
to:
** Mario's running speed was not particularly slow. In-universe, he's been seen to [[SuperPaperMario outrun soundwaves]] and [[SuperMarioWorld [[VideoGame/SuperMarioWorld run u]][[SuperMario64 p walls]]. Mario is [[HumbleHero known to be humble]], and not flaunt his talents too much.
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Cutting Megaton Announcement as per TRS thread: http://tvtropes.org/pmwiki/posts.php?discussion=1324368734049800100&page=2#30
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The 16-bit era of [[TheNineties the early 1990s]] was one of the bitterest of the ConsoleWars, and the ''SuperMarioBros.'' and ''SonicTheHedgehog'' series were two of the strongest weapons for the {{Fanboy}}s. Thus when {{Sega}} left the hardware business, it was [[MegatonAnnouncement a huge shock]] that they also announced they were going third party, and thus their games would be on {{Nintendo}} systems in addition to the others.
to:
The 16-bit era of [[TheNineties the early 1990s]] was one of the bitterest of the ConsoleWars, and the ''SuperMarioBros.'' and ''SonicTheHedgehog'' series were two of the strongest weapons for the {{Fanboy}}s. Thus when {{Sega}} left the hardware business, it was [[MegatonAnnouncement a huge shock]] shock that they also announced they were going third party, and thus their games would be on {{Nintendo}} systems in addition to the others.
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* CoolHorse: You get to ride 'em in the ''London 2012'' installment. You also get to make awesome {{Horse Jump}}s in the Dream Equestrian event.
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-->-- '''London 2012's [[http://www.youtube.com/watch?v=NGI73p5eKsM commercial]]'''
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-->-- '''London 2012's [[http://www.'''''London 2012[='s=]''' '''[[http://www.youtube.com/watch?v=NGI73p5eKsM commercial]]'''
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Deleted line(s) 38 (click to see context) :
*** It's more a case of GameplayAndStorySegregation, than CutscenePowerToTheMax, really. And SpinDash doesn't give him the superspeed, it only makes him run at his top speed instantly.
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*** It's more a case of GameplayAndStorySegregation, than CutscenePowerToTheMax, really.
to:
*** It's more a case of GameplayAndStorySegregation, than CutscenePowerToTheMax, really. And SpinDash doesn't give him the superspeed, it only makes him run at his top speed instantly.
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*** It's more a case of GameplayAndStorySegregation, than CutscenePowerToTheMax, really.
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* HeelFaceRevolvingDoor: The bosses start off friendly before the fight, and then they go back, with the exceptions of Eggman Nega and Dry Bowser, who simply vanished.
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* HeelFaceRevolvingDoor: The bosses start off friendly before the fight, and then they go back, with the exceptions of Eggman Nega and Dry Bowser, who simply vanished.vanish.
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Changed line(s) 7,8 (click to see context) from:
The 16-bit era of [[TheNineties the early 1990s]] was one of the bitterest of the ConsoleWars, and the ''SuperMarioBros'' and ''SonicTheHedgehog'' series were two of the strongest weapons for the {{Fanboy}}s. Thus when {{Sega}} left the hardware business, it was [[MegatonAnnouncement a huge shock]] that they also announced they were going third party, and thus their games would be on {{Nintendo}} systems in addition to the others.
to:
The 16-bit era of [[TheNineties the early 1990s]] was one of the bitterest of the ConsoleWars, and the ''SuperMarioBros'' ''SuperMarioBros.'' and ''SonicTheHedgehog'' series were two of the strongest weapons for the {{Fanboy}}s. Thus when {{Sega}} left the hardware business, it was [[MegatonAnnouncement a huge shock]] that they also announced they were going third party, and thus their games would be on {{Nintendo}} systems in addition to the others.
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* HeelFaceRevolvingDoor: The bosses start off freindly before the fight, and then they go back, with the exceptions of Eggman Nega and Dry Bowser, who simply vanished.
to:
* HeelFaceRevolvingDoor: The bosses start off freindly friendly before the fight, and then they go back, with the exceptions of Eggman Nega and Dry Bowser, who simply vanished.
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** Luigi's boost in the winter version is essentially the Green Missile from the VideoGame/SuperSmashBros. series.
to:
** Luigi's boost in the winter version is essentially the Green Missile from the VideoGame/SuperSmashBros. ''VideoGame/SuperSmashBros'' series.
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Changed line(s) 38 (click to see context) from:
** Sonic wouldn't use his super speed, nor any of the boosts or spins, because in-universe, Sonic's good sportsman-like nature means he wouldn't flaunt his talents & would instead give the others a fair chance at winning, as we've seen in other racing games with Sonic.
to:
** Sonic wouldn't use his super speed, nor any of the boosts or spins, because in-universe, Sonic's good sportsman-like nature means he wouldn't flaunt his talents & and would instead give the others a fair chance at winning, as we've seen in other racing games with Sonic.
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->"''The mustachioed one lead the mission to rescue the princess. The one in blue may wish to see the crown jewels. He's an avid ring collector. And he may suddenly curl into a ball. [[BlatantLies Perfectly normal]].''"
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->"''The mustachioed one lead led the mission to rescue the princess. The one in blue may wish to see the crown jewels. He's an avid ring collector. And he may suddenly curl into a ball. [[BlatantLies Perfectly normal]].''"
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** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''Mario and Sonic at the Olympic Games'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''VideoGame/SonicTheHedgehog2006'' [[CutscenePowerToTheMax did show Sonic going at incredibly fast speeds]].
to:
** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''Mario and & Sonic at the Olympic Games'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''VideoGame/SonicTheHedgehog2006'' [[CutscenePowerToTheMax did show Sonic going at incredibly fast speeds]].
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** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''[=M&SatO=]'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''VideoGame/SonicTheHedgehog2006'' [[CutscenePowerToTheMax did show Sonic going at incredibly fast speeds]].
to:
** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''[=M&SatO=]'' ''Mario and Sonic at the Olympic Games'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''VideoGame/SonicTheHedgehog2006'' [[CutscenePowerToTheMax did show Sonic going at incredibly fast speeds]].
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* WhatHappenedToTheMouse: The rivals disappear without explanation on the Wii. The DS version has most of them become frendly [=NPCs=].
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* WhatHappenedToTheMouse: The rivals disappear without explanation on the Wii. The DS version has most of them become frendly friendly [=NPCs=].
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-->-- London 2012's [[http://www.youtube.com/watch?v=NGI73p5eKsM commercial]]
to:
-->-- London '''London 2012's [[http://www.youtube.com/watch?v=NGI73p5eKsM commercial]]
commercial]]'''
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Changed line(s) 59 (click to see context) from:
* TheUnexpected: Even if people were expecting a Mario and Sonic crossover, ''nobody'' would have expected it to be a TrackAndField-esque minigame collection.
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* TheUnexpected: Even if people were expecting a Mario and Sonic crossover, ''nobody'' would have expected it to be a TrackAndField-esque ''Track And Field''-esque minigame collection.
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* TheUnexpected: Even if people were expecting a Mario and Sonic crossover, ''nobody'' would have expected it to be a TrackAndField-esque minigame collection.
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Removed natter. This Is A Wiki, not a forum.
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** This is strangely averted in ''London 2012''. The game never brings up a reminder to take a break.
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* LicensedGame: YourMileageMayVary overall, but it's agreed that it's a whole lot better than most other Olympic titles.
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* LicensedGame: YourMileageMayVary overall, but it's agreed that it's a whole lot better than most other Olympic titles.LicensedGame
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* RealMenWearPink: Male characters are fully playable in feminine-centric events, such as synchronized swimming and ribbon twirling.
** They do not, however, get cute, event-specific outfits like the girls do. [[BrainBleach Because no one wants to see Eggman in a bathing suit.]]
** They do not, however, get cute, event-specific outfits like the girls do. [[BrainBleach Because no one wants to see Eggman in a bathing suit.]]
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* RealMenWearPink: Male characters are fully playable in feminine-centric events, such as synchronized swimming and ribbon twirling.
**twirling. They do not, however, get cute, event-specific outfits like the girls do. [[BrainBleach Because no one wants to see Eggman in a bathing suit.]]do.
**
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** They do not, however, get cute, event-specific outfits like the girls do.
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** They do not, however, get cute, event-specific outfits like the girls do. [[BrainBleach Because no one wants to see Eggman in a bathing suit.]]
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** They do not, however, get cute, event-specific outfits like the girls do.
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Changed line(s) 38 (click to see context) from:
** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''[=M&SatO=]'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''VideoGame/SonicTheHedghog2006'' [[CutscenePowerToTheMax did show Sonic going at incredibly fast speeds]].
to:
** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''[=M&SatO=]'' game. Any hyper speed before that was due to spin dashes or speed boosters. That being said, cutscenes in ''VideoGame/SonicTheHedghog2006'' ''VideoGame/SonicTheHedgehog2006'' [[CutscenePowerToTheMax did show Sonic going at incredibly fast speeds]].
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Changed line(s) 38,39 (click to see context) from:
** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''[=M&SatO=]'' game. Any hyper speed before that was due to spin dashes or speed boosters.
** Sonic still wouldn't use those spins or boosters, because in-universe, Sonic's good sportsmanlike nature means he plays by the rules and doesn't flaunt his talents, as we've seen in other racing games with Sonic.
** Sonic still wouldn't use those spins or boosters, because in-universe, Sonic's good sportsmanlike nature means he plays by the rules and doesn't flaunt his talents, as we've seen in other racing games with Sonic.
to:
** Sonic's standard running speed was not particularly fast, at least not until ''SonicUnleashed'', which came out over a year after the first ''[=M&SatO=]'' game. Any hyper speed before that was due to spin dashes or speed boosters.
boosters. That being said, cutscenes in ''VideoGame/SonicTheHedghog2006'' [[CutscenePowerToTheMax did show Sonic going at incredibly fast speeds]].
** Sonicstill wouldn't use those spins his super speed, nor any of the boosts or boosters, spins, because in-universe, Sonic's good sportsmanlike sportsman-like nature means he plays by the rules and doesn't wouldn't flaunt his talents, talents & would instead give the others a fair chance at winning, as we've seen in other racing games with Sonic.
** Sonic
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That\'s actually in the pun here.
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[[caption-width-right:320:The crossover that made [[CueTheFlyingPigs Hell freeze over]]. [[hottip:*: And then said crossover snowboarded on the freezing remains.]]]]
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[[caption-width-right:320:The crossover that made [[CueTheFlyingPigs Hell freeze over]]. [[hottip:*: And then said crossover snowboarded on the freezing remains.]]]]\n]]